Wayback Wednesday: NBA’s Greatest in NBA 2K12

NBA's Greatest Menu in NBA 2K12

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

I’ve been watching some classic NBA games recently, and it got me in the mood to play with some retro teams in NBA 2K. I can do that in NBA 2K16 of course, but only NBA 2K11 and NBA 2K12 have dedicated modes for the historic squads, namely the Jordan Challenge and NBA’s Greatest respectively. After catching Michael Jordan’s 63 point game against Larry Bird’s Boston Celtics, I originally opted for NBA 2K11, with an eye towards finishing the Jordan Challenge games I never completed. When that didn’t go so well, I turned my attention towards NBA 2K12, and my unfinished challenges in NBA’s Greatest.

I’d ultimately complete my unfinished business, clearing all of the remaining challenges over the weekend. I found myself having a lot of fun, and the experience certainly made me appreciate NBA’s Greatest all over again. In fact, it had me wishing that we still had some sort of mode for the classic teams in the newer games. Since I’ve finally completed all fifteen games and unlocked all of the included retro teams at long last, it only made sense to profile NBA’s Greatest for this week’s Wayback Wednesday feature.

Let’s take a look back…way back…

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Various Details on NBA 2K17 Features Revealed

NBA 2K17: Draymond Green

We may still be waiting for some deep-dive developer blogs for NBA 2K17, but we have received some interesting tidbits on various features, courtesy of a 2K media day. Andre Voigt, a German journalist, was in attendance and has Tweeted out some details on this year’s game. The Tweets are in German, but both Operation Sports and NBA2K4Life.com have provided translations. Some of the key points are as follows:

  • There will be dynamic commentary booths, with a total of eleven commentators supporting the main team. The commentary teams will change depending on the city you’re in.
  • Shoes have been 3D scanned, and all 30 NBA arenas have had their sounds individually recorded.
  • Blacktop will allow gamers to set their own rules, and features player introductions. Blacktop has also been added to MyTEAM.
  • MyTEAM features re-designed cards, six new gem levels, and bonuses for dynamic duos.
  • MyLEAGUE Online has been expanded to 80 seasons, the same as the offline MyLEAGUE.
  • Jersey retirements, pick protection, and advanced rotations have been added.
  • Over 700 new animations have been added in NBA 2K17.
  • We can expect new offensive sets, and enhanced coaching AI. A “Smart Coach” feature also offers recommendations from the Assistant Coach.
  • The owner will now control the roster in 2K Pro-Am, and the squad can play without the owner. Stats are also saved, and there will be three levels (Amateur, Pro, and Elite). The Elite level will even feature sponsors that earn additional Virtual Currency.
  • There will be an NBA 2K17 All-Star Tournament, with cash prizes and tickets to All-Star Weekend up for grabs.

Once again, these details have yet to be officially revealed to the public via developer blogs and the like, but this information has come straight from the source. With that being said, what do you think of these tidbits? Have your say in the comments section below, as well as join in the discussion in this thread in our NBA 2K17 Forum.

20th Anniversary of NBA Live: NBA Live 2002 Retrospective

NBA Live 2002 Retrospective

To mark the 20th Anniversary of NBA Live, we’re posting content for every game in the series, including retrospectives, patches, countdowns, and more. Whether you’re a long-time basketball gamer who grew up with the NBA Live series and would like to take a drip down memory lane, or you’ve only recently started playing basketball games and would like to learn a little about what they used to be like, we hope that you enjoy the 20th Anniversary of NBA Live content here on the NLSC.

NBA Live 2002 was an interesting game for me to revisit. While I did play it a lot when it came out, and I definitely did enjoy my time with it, I also remember it being very frustrating at times. Upon replaying NBA Live 2002 to write this retrospective, I found myself encountering a lot of the issues that bugged me back in the day – and a couple that I’d forgotten about – but I also discovered that it held up a little better than I remembered. Let’s take a look back at one of the more controversial releases in the NBA Live series.

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NBA 2K17 Hands-On Impressions (Uproxx)

NBA 2K17: Paul George

UPROXX’s Spencer Lund recently had a chance to talk to senior developer Rob Jones, as well as get his hands on NBA 2K17. You can check out his hands-on impressions of this year’s game from Visual Concepts here.

The article doesn’t provide much in the way of brand new information. It covers the goal of capturing Stephen Curry’s ability to knock down really long threes with regularity and the changes to the shooting mechanics, while emphasising the developer’s goal of giving gamers more control over the action. However, it does offer up some positive impressions of the controls in action, and seems to suggest that we won’t be getting stuck in animations as much in NBA 2K17. Additionally, the tweaked controls apparently aren’t as complex as they might seem:

This is all very smooth, though. Throughout Rob’s entire explanation, I kept mentioning how complicated this all sounded. Just playing basketball in real life, players are inundated with a multitude of variables they have to take into account before making their next decision with the ball or where they want to stand, even. But, even for a relative (at least to our readers) plebe at 2K, this increased player agency all fit into the flow of the game. You’re not second-guessing your on-court decisions as much as you might think. Even those who are new to the game.

Check out the article for more impressions, and feel free to have your say in the comments section below, as well as in this thread in the NBA 2K17 section of the NLSC Forum!

Monday Tip-Off: Stephen Curry Layup Glitch in NBA 2K16

Stephen Curry with the layup in NBA 2K16

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

A few weeks ago, I talked about having fun with glitches in basketball video games. I posted a video of an amusing glitch that occurred while performing a mid-air adjustment with Stephen Curry’s layup package, which saw the ball zoom off the screen before dropping straight back down and through the hoop for two. Since then, I’ve been able to trigger the glitch on more than one occasion. Quite often, the result is just an unrealistically high arcing adjusted shot, but a few times the ball has once again rocketed off the screen, presumably into the rafters.

To date, I’ve only encountered and tried to trigger the glitch while shooting around on Arcane’s MyCOURT, but I’d love to make it happen in a game of 2K Pro-Am, just to see if it does occur elsewhere. Whenever it has happened while shooting around in MyCOURT, I’ve made sure to capture a clip, which has allowed me to put together a short reel that I’d like to share with you today. Watch the compilation below, or check it out here on our YouTube channel if you can’t see the embedded video.

If you’d like to try and trigger the glitch yourself, I’ve had the most success pushing straight up on the right stick to execute one of Stephen Curry’s high arcing layups, and then hitting the Shoot button to perform the mid-air adjustment. However, simply using the Shoot button and pressing it again to adjust the shot has also worked. While glitches like this aren’t exactly what we or the developers are hoping to see, they’re certainly amusing, and fun to try out. As I said, I’d love to make the glitch happen in actual game of 2K Pro-Am. I have to imagine that doing so and making the shot would likely induce a ragequit; perhaps a justified response, in this particular instance.

File Additions for NBA Live 08

NBA Live 08 Cover Art

Still playing NBA Live 08 PC? Then check out today’s file addition from Book_Gazette: updated 2016-2017 offseason rosters, along with some rookie faces. Download it at the link below!

2016-17 Roster Update + Faces (Updated to v1.0.5)

Once again, please note that this update was made by Book_Gazette and not me, so please direct any feedback, questions, suggestions, and support requests to him, not me.

File Additions for NBA Live 06

NBA Live 06 Cover Art

Today we have some new file additions for one of my all-time favourite basketball video games, NBA Live 06 PC! magiciangirl06 has released some new courts for the New York Knicks, Atlanta Hawks, Boston Celtics, and the 2016 Rio Olympics, which you can download at the links below.

2016 Rio Olympics Court
2016/2017 New York Knicks Court
2016/2017 Atlanta Hawks Court
2016/2017 Boston Celtics Court

NBA 2K17: The Prelude Coming September 9th

NBA 2K17: The Prelude

2K has announced “The Prelude”, a free downloadable experience that will allow us to get a head start on MyCAREER in NBA 2K17. The Prelude will be released on September 9th, a day after the MyNBA2K17 companion app is made available for Android and iOS devices. Unfortunately for PC users, The Prelude will only be available on PlayStation 4 and Xbox One.

With The Prelude, we’ll be able to choose from a selection of Division I colleges, and play games in an effort to boost our Draft stock. It also includes 2KU, a tutorial mode intended to familiarise both new and old gamers with this year’s controls, and basketball strategy in general. As noted in earlier previews, 2KU features Mike Krzyzewski.

It also seems that MyCAREER might be moving away from the cutscene-heavy, story-driven approach of recent years. At the very least, it seems that this year’s MyCAREER will have a different approach to last year’s story that was written and directed by Spike Lee.

You can watch a trailer for The Prelude below, or catch it here on YouTube if you can’t see the embedded video.

What’s your take? Sound off in the comments below, and join in the discussion here in the NBA 2K17 section of the NLSC Forum!

The Friday Five: 20th Anniversary of the NLSC

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

If you’ve connected with us on Facebook or Twitter, you might have seen that this August marks the 20th Anniversary of the NLSC. As it happens, today also marks my 15th Anniversary as the NLSC’s Webmaster/Administrator. Time certainly flies; it seems like only yesterday that I was in high school, a couple of months short of turning seventeen, and being handed control of my favourite website. I’d like to think that for the most part, I’ve done a pretty good job in the role. While there have been some tough moments, I’ve certainly enjoyed running the NLSC, from creating mods and content to all of the discussions in the Forum. Well, most of the discussions!

I take pride in the work that I and the rest of the NLSC Team put into the site, as well as what our community has been able to achieve with modding and other ventures. Even though the NLSC is not my day job, my aim is to always approach it with professionalism and dedication, because I truly believe that we are a site with a great heritage. For twenty years – beginning as an NBA Live fansite, and in time expanding to cover NBA 2K and other basketball games – we’ve always been by basketball gamers, for basketball gamers. For this week’s Friday Five, I’d like to reflect a little on that heritage, and my involvement with it.

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NLSC Podcast – Episode #173

NLSC Podcast Logo

Episode #173 of the NLSC Podcast is out now! Arcane, Kenny, and I have plenty to discuss this week with a barrage of NBA 2K17 news, some very enjoyable sessions of 2K Pro-Am in NBA 2K16, and the conclusion of the basketball tournament at the 2016 Olympic Games.

On this week’s show…

  • After a very quiet preview season, the floodgates have seemingly opened on NBA 2K17 news. We begin with a few thoughts on the “Friction” trailer.
  • Hands-on impressions from various media outlets have given us some information about a few of the key changes to gameplay this year. We break down some of the key points, and give our opinions.
  • Does this year’s Achievement list tell us anything about NBA 2K17, specifically the direction of MyCAREER?
  • Player ratings are starting to be revealed, and Karl-Anthony Towns’ 88 Overall in particular has caught our eye.
  • Speaking of Towns, he’s been revealed as the cover player for the MyNBA2K17 app. As hinted at a few months ago, the app will include face scanning capabilities, but unfortunately the PC version has been left out.
  • We reflect on an incident involving basketball gamers and NBA 2K’s community managers on Twitter last week, which rubbed quite a few people the wrong way.
  • In Our Week in Basketball Gaming: a couple of very exciting sessions of 2K Pro-Am, featuring some clutch performances.
  • Following their best ever run, the Australian Boomers fell to Spain in the bronze medal game at the 2016 Olympic Games. We’re certainly proud, but also a little disappointed, not to mention miffed with the officiating.
  • We wrap up Episode #173 of the NLSC Podcast with another edition of Trivia Time!

Click Play to listen to the show!

Have some thoughts on the latest episode? Sound off in the comments below, or here in the Forum. Also, if there’s a topic you’d like us to discuss on the next episode of the NLSC Podcast, feel free to hit us up in this thread.

Karl-Anthony Towns on MyNBA2K17 Cover

MyNBA2K17 Cover Art

It’s been revealed that Team 2K member and 2016 Rookie of the Year Karl-Anthony Towns will be the “cover” player for the MyNBA2K17 companion app for NBA 2K17. The app will be available for Android and iOS devices on September 8th 2016, at no cost. In addition to mini-games that allow users to earn Virtual Currency daily, MyNBA2K17 will also feature access to the Auction House, the MyPLAYER store, and 2KTV.

The app is also how we’ll be able to scan our faces into the PlayStation 4 and Xbox One versions of NBA 2K17. This feature was previously hinted at during the Season 2 finale of 2KTV, and the approach worked very well in NBA Live 16 last year. Unfortunately, Operation Sports has been able to confirm that MyNBA2K17 will not support face scanning for the PC version of NBA 2K17, which is a definitely a missed opportunity.

In other NBA 2K17 news, SLAM Magazine has posted their own hands-on preview of the game. There isn’t too much in the way of new information, but it does mention that Stephen Curry will indeed be very tough to guard in this year’s title. Popular Science has also posted a preview that mentions a little more about enhancements to physics, and the removal of clipping through limbs.

Do you have any thoughts on the latest news? Feel free to have your say in the comments section below, as well as in our NBA 2K17 Forum.

Wayback Wednesday: NBA Live 95 Nintendo Power Articles

Anfernee Hardaway in NBA Live 95

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

Beyond retrospective articles and videos – and of course, actually dusting off retro video games to play them – there’s another way for us gamers to get a nostalgia hit: old magazines and articles. To this day, I regret throwing out my entire collection of Nintendo Magazine System mags, as there are times when I’d love to look back on them and reminisce. With basketball video games coming as far as they have, it’s interesting to look back on old reviews and previews to see the things that once excited us, as they often seem mundane many years later.

Recently, Arcane stumbled across a couple of Nintendo Power articles on NBA Live 95, the first game in the NBA Live series and a title that’s widely considered to be a classic. For this week’s Wayback Wednesday, I thought I’d share them with everyone, and offer up a few thoughts on their contents. So, let’s take a look back…way back…

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File Additions for NBA 2K14

NBA 2K14 Cover Art

With all of the NBA 2K17 news and previews that have started to come out, I’m a little behind on posting some recent file additions. I’ll be catching up on them over the next few days, so let’s start out with all of the latest uploads for NBA 2K14 PC, including faces, courts, jerseys, and more. Check them all out at the links below!

Austin Rivers Face
Justin Anderson Face
Cody Zeller HD Face

Mighty Sports Philippines Jerseys
Marikina Sports Compex Court
ABL Fictional Court

Los Angeles Lakers Re-Brand Jersey Pack

MEAC vs. SWAC Teams

PBA 2K Appdata Files (Updated to v13.1)

Details on NBA 2K17 Gameplay Improvements (Polygon)

NBA 2K17: Andre Drummond

Polygon has posted some hands-on impressions of NBA 2K17, detailing some of the gameplay improvements in this year’s release. One of the first points covered is the “Curry conundrum”: representing Stephen Curry’s ability to knock down long, long threes, without giving other three-pointer bombers the same level of knock-it-down-from-anywhere ability. Apparently, this has been achieved.

Shooting controls have also been tweaked in NBA 2K17, as jumpshots will now only fly true if we pull straight back on the right stick, in addition to releasing at the optimal moment according to the Shot Meter. We’ll also need to time our release on layups as well, so scoring in the paint isn’t going to be as automated as in years past.

Every team will reportedly have freelance offenses this year, not just the New York Knicks and San Antonio Spurs. On the defensive side of the ball, the AI has been enhanced so that players move with intent, and coaches make smarter decisions about the personnel out on the floor. Blocks are reportedly more realistic, while steal attempts will apparently reward good timing and punish careless dribbling.

Speaking of dribbling controls, one-to-one responsiveness has also been added. Physicality in the paint has been re-worked so that it can feel like the offensive player initiates contact, depending on left stick movement. As touched upon in the IGN preview, stamina and fatigue has been revamped, and is designed to penalise players who rely too heavily on the sprint button. Finally, the tweaked controls and gameplay mechanics can be learned through 2K U, which is narrated by Mike Krzyzewski.

Be sure to check out the Polygon article for more details and comments from Senior Producer Rob Jones. What are your thoughts? Share them in the comments section below, and join in the discussion here in the NBA 2K17 section of the Forum.

NBA 2K17 Trailer: Friction

NBA 2K17: Kyrie Irving

2K has finally released the first extended gameplay trailer for NBA 2K17, titled “Friction”. As is traditional, it spotlights several noteworthy players from cinematic angles, and includes both highlight plays and celebration animations.

The trailer features cover athlete Paul George, Kevin Durant and Russell Westbrook going head to head, LeBron James, Dwyane Wade and Rajon Rondo on the Chicago Bulls, Derrick Rose on the New York Knicks, a glimpse of Kobe Bryant wearing number eight, Jimmy Butler, Karl-Anthony Towns, rookie Ben Simmons, and Chris Paul, among several others.

Interestingly, around the 1:20 mark, someone is shown performing a trampoline dunk during a timeout. This would seem to suggest that there will be more enhancements to arena atmosphere in NBA 2K17. The trailer is strictly spotlighting NBA teams and players, so no FIBA or Euroleague teams are featured. Both have been confirmed for the game however, along with retro teams.

Check out the Friction trailer below, or watch it here on YouTube if you can’t see the embedded video. What are your thoughts? Will you be pre-ordering NBA 2K17 for Early Tip-Off Weekend, or picking it up on the street date (September 20th)? Or, are you still waiting for more information and raw gameplay? Have your say in the comments section below, and join in the discussion here in the NLSC Forum!

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