File Additions for NBA 2K16

NBA 2K16 Cover Art - Stephen Curry

We have a new file addition for NBA 2K16 PC today, as Arnau_13 has released a pack of court updates for the Euroleague teams in the game. Check it out at the link below!

Arnau_13
Euroleague Courts Update

The Friday Five: 5 Mods We Rarely See Anymore

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

As I mentioned in Episode #178 of the NLSC Podcast, and as you can see in the NBA 2K17 Releases & Previews section of the Forum, our community is already hard at work figuring out how to develop mods (and indeed, already releasing some) for this year’s game from Visual Concepts. Modding – or patching, to use the old name for the hobby – is something that our community has been doing a fantastic job of for over twenty years now. I expect that we’ll see many more great mods being released over the next year, and beyond.

Although I haven’t been extremely active in the NBA 2K modding scene, I do keep tabs on it, and I’ve been involved with NBA Live modding since before I was running the NLSC. Not only have several modders come and gone, but certain types of mods have also seemingly gone in and out of fashion over the years. For this week’s Friday Five, I thought I’d create a list of five types of mods that we don’t see as often these days. That’s not to say that they don’t still get made from time to time, but for one reason or another, they’re not as popular as they once were. With that being said, perhaps we can bring a few of these mods back in NBA 2K17.

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NLSC Podcast – Episode #178

NLSC Podcast Logo

Episode #178 of the NLSC Podcast is out now! We’ve got plenty more NBA 2K17 impressions to share with our listeners this week, as well our thoughts on a couple of recent NBA stories (hey, remember real basketball?).

On this week’s show…

  • We tip things off with another quick update on some recent advancements in NBA 2K17 modding. Our community has continued to make some exciting discoveries over the past week.
  • Our plans to pick up where we left off with the NLSC 2K Pro-Am team have hit a snag, as the mode has not been kind to us. In fact, following patch 1.03, it’s close to unplayable. We share a few of our complaints.
  • Once again, we touch on the fact that Virtual Currency rewards have been severely nerfed in this year’s game, and wonder if the new patch has reduced them even further.
  • While we have our complaints this week, it’s not all bad news. We still have a very high opinion of offline/single player gameplay in NBA 2K17, and have some positive experiences to share.
  • Wrapping up Our Week in Basketball Gaming, a few thoughts on finishing the Jordan Challenge in NBA 2K11, ahead of next week’s Wayback Wednesday feature.
  • After 21 NBA seasons, Kevin Garnett is hanging up his sneakers. We reflect on the career of The Big Ticket, the last remaining NBA player from the 16-bit era.
  • From the sounds of things, Chris Bosh’s career might also be over. However, given the health scares he’s endured the past couple of seasons, it may be for the best.

Click Play to listen to the show!

Have some thoughts on the latest episode? Sound off in the comments below, or here in the Forum. Also, if there’s a topic you’d like us to discuss on the next episode of the NLSC Podcast, feel free to hit us up in this thread.

File Additions for NBA Live 08

NBA Live 08 Cover Art

Today’s lone file addition for NBA Live 08 is a new court update by Book_Gazette, specifically a fictional 2017 All-Star court in New Orleans. Check it out at the link below!

Book_Gazette
Fictional 2017 All-Star Court in New Orleans

Wayback Wednesday: Finishing The Jordan Challenge (Part 3)

Michael Jordan celebrates title number four in NBA 2K11's Jordan Challenge

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

With only three games left to complete, I’ve almost finished the Jordan Challenge in NBA 2K11. As you’ll know if you’ve caught the first two parts of this series, I haven’t been completing them sequentially. Instead, I’ve been playing through them according to how difficult and frustrating I expect them to be. My goal has been to avoid getting burned out on NBA 2K11 or the Jordan Challenge before I can finish it; to that end, I’ve tried to leave the harder games – or at least, what strikes me as the harder games – until last.

On one hand, mission accomplished, as I’ve been eager to keep playing through the Jordan Challenge even though NBA 2K17 is out now. On the other hand, the time has come to play through those final challenges, if I want to complete the mode. In Part 3, I’m taking on 69 Points (the game against the Cleveland Cavaliers in which MJ scored his career high) and Father’s Day Victory (Game 6 of the 1996 NBA Finals). Read on to find out how they went down.

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NBA 2K17 Patch 1.03 Released

NBA 2K17: Paul George

A new patch (1.03) has come through for the PlayStation 4 version of NBA 2K17. It’s around 7 GB in size, and will download automatically as long as your console is connected to the Internet. 2K has indicated that the Xbox One patch will be coming “soon”, while there is no word on the PC patch as yet.

The patch includes some cosmetic updates such as new courts for the New York Knicks and Milwaukee Bucks, anniversary patches and other fixes for a few jerseys, and resolves an issue with the ’92 Dream Team pre-order DLC. It also tweaks the frequency of lob passes, resolves an issue with substitutions during timeouts, and makes several other small fixes and adjustments game-wide.

In terms of NBA 2K17’s modes, patch 1.03 addresses various issues including injuries in MyCAREER carrying over to MyPARK and 2K Pro-Am, an inability to veto rule changes in MyGM, overlapping practice sessions and games in MyCAREER, and problems with Draft Classes in MyLEAGUE Online, to name but a few.

Please see below for the full list of patch notes. What are your impressions of NBA 2K17, post-patch 1.03? Are you experiencing any issues? Sound off in the comments below as well as in this thread, and don’t forget that we’re compiling a list of bugs here.

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File Additions for NBA 2K17

NBA 2K17 Cover Art

Here are our modding community’s latest releases for NBA 2K17 PC! Manni Live has released a court update for the Boston Celtics, while Limnono continues to update his Trainer, which is an essential modding tool. Download them both at the links below!

Manni Live
Boston Celtics TD Garden Court Update

Limnono
Limnono Trainer English Version (Updated to v1.6)

To see what else our modding community is working on, be sure to take a look at the NBA 2K17 Releases & Previews section in the Forum.

Monday Tip-Off: When EA Sports & Visual Concepts Can’t Win

John Wall dunks in NBA Live 16

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

When it comes to basketball video games, we have a responsibility to ourselves as consumers to be honest in our feedback. While it’s important to be constructive and refrain from childish insults, we don’t do ourselves any favours if we hold back on all negative criticism. Visual Concepts has a quality product in NBA 2K, but there are still areas in which the game can improve. With NBA Live, EA Sports still has a long road ahead of them. In both cases, our suggestions and criticisms can help in the development of future games.

In a previous Monday Tip-Off article, I discussed what it means to give constructive feedback. It’s important to keep that in mind when we’re talking about what we want out of future releases from EA Sports and Visual Concepts, and I believe that for the most part, we do a great job of compiling useful feedback for both developers. Unfortunately, when it comes to certain issues, it’s hard for us to have a unified voice and reach a consensus, due to polarised opinions on certain features. When that happens, it’s tough for EA Sports or Visual Concepts to win with basketball gamers.

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File Additions for NBA 2K14

NBA 2K14 Cover Art

The modders in our community are still making some fine updates for NBA 2K14 PC. We have a couple of new releases today, including a retro Seattle Supersonics cheerleaders update by Retroswald13, and the latest version of PBA 2K by Medevenx. Download them both at the links below!

Retroswald13
Retro 2000s Seattle Supersonics Cheerleaders

Medevenx
PBA 2K Appdata Files (Updated to v13.3b)

File Additions for NBA Live 06

NBA Live 06 Cover Art

We have a couple of new file additions for NBA Live 06 PC today, as magiciangirl06 has released a couple of PBA courts, and a new version of a fictional Sacramento Kings court. Download both releases at the links below.

magiciangirl06
2016/2017 Smart Araneta Coliseum Court & Mall of Asia Court
2016/2017 Fictional Sacramento Kings Court (Updated to v2.0)

File Additions for NBA 2K17

NBA 2K17 Cover Art

Check it out: it’s our first batch of file additions for NBA 2K17 PC! These initial releases include modding tools, a Sweetfx tweak, a MyCAREER characters mod, and a court update for the Los Angeles Clippers. Download them all at the links below!

goldenstate77
Goldenstate77’s 2K17 Reshade (Sweetfx)

Limnono
Limnono Trainer English Version
Limnono Mod Importing Tool for NBA 2K17

TGsoGood
MyCAREER Mod | Jackson Ellis and Alabaster

guoyao168
NBA 2K17 Editor by guoyao168

Manni Live
Los Angeles Clippers Court Update

The Friday Five: 5 Things Old School Basketball Gamers Did

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

I’ve been playing basketball video games for a long time now, and I know that I’m far from the only person in our community with a long history on the virtual hardwood. If you go back a long way with basketball video games, chances are you have a healthy appreciation for how far they’ve come, while also harbouring a certain amount of nostalgia for the more primitive games from yesteryear. You probably remember many of their quirks, some of which you may miss, whereas others will definitely leave you feeling very grateful that they’re no longer an issue.

Of course, we gamers have plenty of quirks of our own, whether it’s some kind of superstitious ritual with the controls (“Yeah, tapping the button at that time totally works!”), or just something we do because it’s kind of fun, such as timing movements with the soundtrack. When it comes to basketball games, there are also certain things that we old school gamers did that probably seem a bit strange and amusing to younger gamers, because technology is so much better now. Just for fun, I thought I’d make a list of some of those quirky rituals and old fashioned activities that it seems many of us old school basketball gamers indulged in at one time or another.

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NLSC Podcast – Episode #177

NLSC Podcast Logo

Episode #177 of the NLSC Podcast is out now! As you might expect, this week’s episode is basically the NBA 2K17 Show, as Arcane, Kenny, and I talk about our first week with this year’s game from Visual Concepts.

On this week’s show…

  • Before we get into our initial impressions of NBA 2K17, we note that our community is already hard at work figuring out how to mod the game. In fact, some of the first mods have already been released!
  • We tip off our NBA 2K17 impressions with our take on gameplay, including our opinions on the new shooting mechanics, the responsiveness of the controls, and more.
  • After “Livin’ Da Dream” left us feeling underwhelmed last year, we’re actually not too down on the story in this year’s MyCAREER. There are a few other things we’re liking about this year’s mode, too.
  • Unfortunately, 2K Pro-Am has been somewhat of a frustrating experience so far. We comment on the new features we like, the removal of customisation out of the gate (which we don’t), and some annoying moments with the mode’s gameplay.
  • On a more positive note, we have a lot of good things to say about MyLEAGUE, MyGM, and MyLEAGUE Online. We’re all looking forward to getting into some more franchise gaming in NBA 2K17.
  • We wrap up Episode #177 of the NLSC Podcast with a few final first impressions of NBA 2K17, with the disclaimer that we’ll be playing this game for a while, and some of our opinions may be subject to change the more we play.

Click Play to listen to the show!

Have some thoughts on the latest episode? Sound off in the comments below, or here in the Forum. Also, if there’s a topic you’d like us to discuss on the next episode of the NLSC Podcast, feel free to hit us up in this thread.

20th Anniversary of NBA Live: NBA Live 2003 Retrospective

NBA Live 2003 Retrospective

To mark the 20th Anniversary of NBA Live, we’re posting content for every game in the series, including retrospectives, patches, countdowns, and more. Whether you’re a long-time basketball gamer who grew up with the NBA Live series and would like to take a drip down memory lane, or you’ve only recently started playing basketball games and would like to learn a little about what they used to be like, we hope that you enjoy the 20th Anniversary of NBA Live content here on the NLSC!

NBA Live 2003 is neither one of my all-time favourites, nor one of the best games in the NBA Live series. It is, however, a very significant game in the series for a few reasons; some good, some bad. In certain aspects, it made some very important steps forward that ultimately benefitted the series, even to this day. At the same time, it made several missteps, providing a clear lesson in what not to do with a five-on-five, sim-oriented basketball title that most gamers wanted to be as realistic as possible. Having said all that, let’s take a look back at NBA Live 2003.

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NBA 2K17 MyPARK Blog

NBA 2K17: MyPARK Select

Developer blogs generally end with the release of a new game, but even though NBA 2K17 is out now, 2K clearly has a few more details that they’d like to spotlight. Online producer Shane Coffin has written a blog on MyPARK in this year’s game, which you can check out here over on the official NBA 2K Facebook page.

Highlights of the blog include:

  • MyPARK in NBA 2K17 will be “event” driven, with five different types of events: a Mountain Dew-sponsored 3v3 tournament, Rival Day, Ante-Up, House Rules, and Double Rep Weekends. Another event type is yet to be announced.
  • Several new MyPARK-exclusive animations have been added, including squad animations, hanging out animations, gameplay animations, and celebrations.
  • Park Cards have been revamped, and good teammates can earn the ability to use more than one card per game.
  • Park-specific badges have been added: Game Point, Road Dog, 7 Oh’s, Iron Man, Legend Takeover, Park Bully, Winners Only, and Streak Breaker.
  • It’s now possible to earn player upgrades while playing in MyPARK.
  • Double alley-oops have been added.

If you’ve already gotten into MyPARK in NBA 2K17, chances are you’re already aware of these additions and changes, but if you’d like the full scoop, be sure to check out the blog for more information. Once again, I encourage everyone to head over to our NBA 2K17 board if you’d like to share your thoughts, or your recent experiences with the game.

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