Andrew

Author's details

Name: Andrew Begley
Date registered: August 26, 2011
URL: http://www.nba-live.com

Latest posts

  1. NBA Live 18 Patch 1.10 Available Now; New Rosters — January 18, 2018
  2. Wayback Wednesday: Favourite Secret Characters in NBA Jam — January 17, 2018
  3. File Additions for NBA 2K18 — January 16, 2018
  4. Monday Tip-Off: Returning to Ultimate Team in NBA Live 18 — January 15, 2018
  5. NLSC Podcast – Episode #232 — January 14, 2018

Most commented posts

  1. 2012/2013 Rosters for NBA Live 2005-08 Released — 59 comments
  2. NBA 2K12 PC Patch Out Now — 44 comments
  3. Patch Notes for NBA Live 18 Demo Update 1.05 — 40 comments
  4. Win a copy of NBA 2K12 for PC! — 32 comments
  5. NBA Live 17 Wishlist Thread Open; Submit Your Feedback! — 28 comments

Author's posts listings

NBA Live 18 Patch 1.10 Available Now; New Rosters

Lauri Markkanen in NBA Live 18

Patch 1.10 is now available for NBA Live 18. The latest title update includes various technical fixes for the online experiences, and also addresses an issue when changing lineups in Play Now. Please see below for the full patch notes.

New rosters have also been pushed through. A couple of recent transactions are unaccounted for, though in some cases that’s a result of NBA Live 18 not reflecting the new expanded rosters with Two-Way players. Of course, with the roster editing capabilities we now have in the game, players like DeAndre Liggins and Trey Burke can be signed to their new teams.

As always, the latest patch will come through automatically as long as your PlayStation 4 or Xbox One has an active Internet connection. If you encounter any difficulties, try restarting your console. Feel free to add your thoughts on the latest update in the comments below, as well as join in the discussion here in the NBA Live 18 section of the Forum. You can also find a complete update history for NBA Live 18 here in our Wiki.

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Wayback Wednesday: Favourite Secret Characters in NBA Jam

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at a few of my favourite secret characters in classic NBA Jam games.

January 14th marked the 25th Anniversary of NBA Jam, the game that truly set the tone in terms of the arcade basketball experience. In addition to celebrating its silver anniversary, NBA Jam has also been in the news as of late due to the possibility of a brand new game being released. Additionally, in a recent interview with Shack News, Tim Kitzrow confirmed that creator Mark Turmell still has the rare version of the game that includes Michael Jordan and Gary Payton. While there are several legal roadblocks that must be cleared, Turmell is investigating the possibility of releasing that rare treasure in celebration of the game’s anniversary.

As a long-time fan of the series, I’d love to see a new NBA Jam game, as well as the release of the rare version of the original featuring MJ and The Glove. It’s a situation we’ll keep an eye on, but in the meantime, it’s always fun to look back at the games that have already been released. I’ve posted a couple of retrospectives on NBA Jam Tournament Edition in previous Wayback Wednesday features, so this time I wanted to focus on a specific element of the original games: their secret characters. They’re arguably as iconic as the high flying dunks, being on fire, and “Boomshakalaka!”, so let’s take a look back…way back…

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File Additions for NBA 2K18

NBA 2K18 Cover Art

The latest file additions for NBA 2K18 PC include faces, rosters, and a new blacktop mod. Check them all out at the links below!

RKJ
Shaquille O’Neal Face
Kyle Kuzma Face
No Injuries Roster (Includes Missing Retro Players)
2007 LeBron James Face (Updated to v3.0)

TGsoGood
Blacktop Without Court

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

Monday Tip-Off: Returning to Ultimate Team in NBA Live 18

LeBron James on the Bulls in Ultimate Team (NBA Live 18)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts as I finally get stuck into Ultimate Team in NBA Live 18.

Since the reboot of the series with NBA Live 14, Ultimate Team has arguably been my favourite game mode. There are a couple of reasons for that. First of all, the franchise modes in the last few NBA Live games haven’t been as deep as I’d like, which limits their appeal. Having dedicated a lot of time to MyCAREER and 2K Pro-Am in recent NBA 2K games, I also haven’t felt inclined to double up with the career modes in NBA Live. Second, upon trying out Ultimate Team, I found the concept more appealing than I ever thought I would. As someone who collected basketball trading cards back in the 90s, it’s felt quite nostalgic, and has been fun to play.

So far, I’ve spent most of my time with NBA Live 18 playing through the early stages of The One, several LIVE Events, and some Play Now games here and there. I’ve wanted to get back into Ultimate Team though, and looking at some of the lineups that my fellow gamers have been sharing here in the Forum, my eagerness to put together my own super squad has been growing. Since everyone on the NLSC 2K Pro-Am squad has lost their enthusiasm for the mode, I instead chose to spend a few hours last Friday evening playing Ultimate Team. I’ve got a long way to go in terms of building my lineup, but I’m already reminded of what drew me to the mode.

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NLSC Podcast – Episode #232

NLSC Podcast Logo

Episode #232 of the NLSC Podcast is out now! Join Arcane and I as we discuss some promising news regarding NBA Jam, the appeal of playing and modding old games, our past week in basketball gaming, and recent events in the real NBA.

On this week’s show…

  • Legendary NBA Jam announcer Tim Kitzrow posted a Tweet suggesting that a new NBA Jam game might be on the horizon. With the game celebrating its 25th Anniversary, a rare version may also be made available (licensing issues permitting).
  • If there is a new NBA Jam game, what features and improvements would we like to see?
  • When it comes to video games, it’s fun to revisit old favourites. It’s something many of us have done from time to time, but what is the appeal of playing – and indeed, modding – old basketball games?
  • Our Week in Basketball Gaming has been all about NBA Live 18, from LIVE Events and The League to Ultimate Team. We also talk about whether we need a bit of an extended break from NBA 2K18.
  • We wrap up Episode #232 of the NLSC Podcast with some NBA chatter, including the Cleveland Cavaliers’ recent struggles, some thoughts on a few other teams, and the latest All-Star voting results.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

File Additions for NBA Live 2004

NBA Live 2004 Cover Art

Today, we have a couple of great new releases for a classic: NBA Live 2004 PC. The latest file additions include a 2018 season court update for the Golden State Warriors, and a pack of Association, Icon, and Statement jerseys for all 30 teams. Check them out at the links below!

Roseblade13
2017-2018 Golden State Warriors Court

Murat
#NBAxNike 2018 Edition Jerseys

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

The Friday Five: 5 Things a New NBA Jam Needs to Have

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of things that a new NBA Jam game needs to have.

Tim Kitzrow’s Tweet confirming that a deal for a new NBA Jam is “in the works” comes as promising news for those of us who love the long-running arcade basketball game series. While we shouldn’t get ahead of ourselves until a new game is officially announced, it’s good to hear that EA Sports apparently has interest in making further use of the trademark. The 2010 reboot was a solid and somewhat underrated game, maligned due to its association with NBA Elite 11. On Fire Edition meanwhile was one of the best, if not the best, arcade hoops titles released to date.

It’s been over six years since OFE came out though, and while it was nice to get a new arcade game in the form of Saber Interactive’s NBA Playgrounds, we need a Jam for the current generation. Hopefully a deal will get done and a new game will be in the pipeline, but if that happens, there are a few things it will need to have. The downside of NBA Playgrounds is that it’s light on features, and in some respects, old school in a way that doesn’t hold up. A new NBA Jam game needs to avoid those shortcomings, as well as some problems that have presented themselves over the course of its own lineage. Here are a few suggestions on how that could be achieved.

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New NBA Jam Game Coming in the Not Too Distant Future?

NBA Jam: On Fire Edition: Knicks vs Raptors

As reported by Operation Sports, it seems that we might be seeing a new NBA Jam game at some point in the not too distant future. Responding to a question on Twitter, the game’s legendary announcer, Tim Kitzrow, mentioned that a deal is “in the works”.

While this is by no means confirmation that a new NBA Jam is coming out – in 2018 or otherwise – it’s certainly promising news. If nothing else, it sounds as though EA Sports does have some interest in developing another NBA Jam title. With the 2010 reboot being a solid game, and On Fire Edition being one of the best arcade basketball games to date, I for one would welcome a new instalment for the current generation.

We’ll be sure to post further details if and when an official announcement is made. In the meantime, feel free to share your thoughts in the comments section below, as well as join in the discussion here in the NLSC Forum.

Wayback Wednesday: Street Hoop for Neo Geo

Street Hoop Intro

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Street Hoop for the Neo Geo, recently re-released on PlayStation 4, Xbox One, and Nintendo Switch.

Growing up in Australia in the 90s, I have to admit that I was completely ignorant of the Neo Geo. The Super Nintendo and SEGA Mega Drive (known as the Genesis in NTSC regions) were the popular consoles, and as it stood, I was a Nintendo fanboy. As such, it wasn’t until years later than I learned about some of the other consoles that were also vying for a share of the market back then, or the library of games that were exclusive to those platforms. Those games included several basketball titles, such as the one we’re looking at today: Street Hoop.

In the wake of NBA Jam’s success, several developers tried to emulate its style with their own arcade basketball games. In 1994, Data East threw their hat into the ring with Street Hoop, released exclusively for the Neo Geo. How does it stand up against NBA Jam and other arcade hoops games? Thanks to the recent re-release on PS4, X1, and Switch, we can take a look back…way back…

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File Additions for NBA 2K18

NBA 2K18 Cover Art

The latest batch of file additions for NBA 2K18 PC features an assortment of mods, including faces, courts, rosters, scoreboards, and an updated global. Pick them up at the links below!

RKJ
Jonathon Simmons Face
Kyrie Irving Face
2007 LeBron James Face
Larry Hughes Face
Andrew Wiggins Face
Rudy Gobert Face
Muscle and Sweat Global (Updated to v2.0)

TGsoGood
Colleges All-In-One Roster (With Team Art)
Small Gyms (With Added Crowds)

MJ23LB
Toronto Raptors Courts Pack

Manni Live
Miami Heat American Airlines Arena

bongo88
2003 ESPN Scoreboard for 2K18 and 2K17
NBA on NBC Scoreboard for 2K18 and 2K17 (Updated to v2.0)

Shuajota
DNA Ultimate Roster Update (Updated to v2.6)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

Monday Tip-Off: To Be, Or Not To Be, A Developer

NBA Elite 11: A tough game to be a developer on

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the appeal of being a developer working on basketball video games, and a story about an opportunity that I had some ten years ago.

For those of us who have grown up playing video games of any genre, the prospect of one day being able to work on them ourselves is very appealing. From what we’ve heard from people in the industry – including former community members who have been hired by EA Sports and Visual Concepts – it is indeed an amazing and exciting career, in many ways a dream job. It does come at a price, however: long hours, harsh deadlines, and intense scrutiny from a target audience that can often be extremely toxic. Much is demanded of a video game developer, and it’s clear that you need to be all in on the job, as well as willing and able to weather the tough aspects of the gig.

I don’t believe that I’ve ever told this story publicly, but around ten years ago, I had an opportunity to join the team at EA Canada as a developer on the NBA Live series. As my continued presence here and lack of in-game credits would indicate, I didn’t take the job. It was a difficult decision for reasons I’ll get into shortly, but beyond any personal issues or possible concerns about the direction of NBA Live, I had to ask myself one rather pertinent question: did I really want to do it? Would it truly be a dream job for me, one worth moving to the other wide of the world for? In short, and with apologies to William Shakespeare: to be, or not to be, a developer?

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NLSC Podcast – Episode #231

NLSC Podcast Logo

Episode #231 of the NLSC Podcast is out now! Join Arcane, Kenny, and myself as we tip off a new season of the NLSC Podcast by catching up on all of the NBA Live 18, NBA 2K18, and NBA Playgrounds news from the holiday season, and look ahead to another year of basketball gaming.

On this week’s show…

  • LIVESTRIKE events have been keeping gamers busy in NBA Live 18 over the holidays. They’ve even offered the opportunity to win some real swag!
  • The new City Edition uniforms have been unveiled, and are now available in NBA Live 18 and NBA 2K18. What do we think of Nike’s new secondary alternate jerseys?
  • Patches 1.07 and 1.08 have resolved a handful of issues in NBA 2K18. Some new historical players have also been added to the roster.
  • Game Informer has named NBA 2K18 as the Sports Game of the Year for the second year running. The response from the community has been…less enthusiastic.
  • With the NBA 2K League qualifiers underway, we talk about the controversy regarding the number of spots that are actually open to members of the community.
  • An Enhanced Edition of NBA Playgrounds has been released for the Nintendo Switch, alleviating the problems Saber Interactive has been having in pushing through new content on the platform.
  • Our Week in Basketball Gaming included what may be our last session of 2K Pro-Am in NBA 2K18, online Head-to-Head in NBA Live 18, and an assortment of LIVE Events. We also talk about our basketball gaming plans for 2018.
  • We wrap up Episode #231 of the NLSC Podcast with a discussion of some recent achievements by our fellow Australians in the NBA.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

File Additions for NBA 2K14

NBA 2K14 Cover Art

Let’s tip off the weekend with the most recent file additions for NBA 2K14 PC! Today’s new releases include the latest version of the fantastic U R Basketball mod, and a court update for the Portland Trail Blazers. Please see below for the download links.

Jumpman2K
2017-2018 Portland Trail Blazers Official Court

skoadam
2K14 U R Basketball V53 [34 Complete Seasons Mods] + Accurate 17-18 Roster/Rotations [ALL Transactions 04/01/18] (Updated to v53)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

The Friday Five: Top 5 Legends Needed in NBA 2K

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a countdown of the Top 5 Legends that need to be added in future NBA 2K games.

There’s no denying that the NBA 2K series has done some incredible things with its historical content over the past eight years. Beginning with the Jordan Challenge and NBA’s Greatest, and continuing with the addition of several more historical squads including the 1992 Dream Team, we’ve had the opportunity to indulge our nostalgia, as well as play out so many Past vs. Present scenarios on the virtual hardwood. The presence of so many Legends has also unquestionably benefitted MyTEAM, allowing us to put together some amazing fantasy squads that are a lot of fun to play with.

Of course, it’s difficult for Visual Concepts to achieve complete accuracy when it comes to the historical content in NBA 2K. Unlike current players, who are all covered by the licensing agreement with the NBA Players Association, Legends are not automatically licensed to be included in video games. Several Legends – or in the case of Legends who have passed away, their estate – have retained the rights to their likenesses, and for one reason or another, have declined to appear in the games. Obviously that’s a legal barrier that needs to be cleared, but assuming it’s possible, here are the Top 5 Legends that need to be added to NBA 2K’s historical teams.

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NBA Playgrounds Enhanced Edition Released

NBA Playgrounds Enhanced Edition

Saber Interactive has released an Enhanced Edition of NBA Playgrounds for the Nintendo Switch. Announced late last year, the new version includes all of the post-release content that the original has received, including over 100 new players, the three-point contest, additional versions of players on alternate teams, and all the various gameplay fixes and enhancements.

NBA Playgrounds Enhanced Edition is free for all users who purchased the original game on Switch. It is a standalone title, so users are advised to delete the old version after downloading the Enhanced Edition. Existing game saves will carry over to the new game however, so be sure not to delete them if you don’t want to lose your progress. Note that online functionality will remain active for the original version, but you will need to upgrade to the Enhanced Edition to play against users who have the new version of the game.

If you haven’t picked up the game yet, it’s available at half price through January 18th in the Nintendo eShop. Please note that the Enhanced Edition is not available on PC, PlayStation 4, or Xbox One, as those platforms have been receiving new content as intended since launch. The Enhanced Edition is ultimately a solution for the issues Saber has been having pushing through new content on the Nintendo Switch.

As always, feel free to share your thoughts in the comments section below. You can also join in the discussion about NBA Playgrounds here in the NLSC Forum.

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