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Latest NBA 2K17 Offseason Roster Updates (PC & PS4)

2017 Offseason Roster

It’s been a couple of weeks, so let’s get caught up on the latest offseason roster updates for the PC and PlayStation 4 versions of NBA 2K17!

First of all, the 2017-18 NLSC Realistic Community Roster for PC has now been released. Like its 2016-17 counterpart, the roster features updated ratings, coaching profiles, Badges, and other attributes in order to create the most realistic experience possible. It also features the latest 2017 offseason rosters, including transactions and the Class of 2017 rookies. Look for NLSC 17/18 by I Hate Mondays in the Roster Creator, and see this topic for the required artwork and further information. The roster is updated as of August 4th, 2017.

Shuajota also continues to update his offseason roster for the PC version of NBA 2K17, with the latest version of the DNA Ultimate Roster being accurate as of August 1st. You’ll find it under the name DNA Ultimate Roster 17-18, shared by the user KraZStaR. Once again, there are required art updates to download, so check out this topic for more details.

If you’re looking for offseason roster updates for the PlayStation 4 version of NBA 2K17, you’ll be pleased to know that SkillzFromThe6 is still hard at work. In addition to keeping up with the latest transactions, he’s adding a lot of players to the free agent pool. Find his update under the name Offseason Roster 2K17, shared by SkillazKill. You can also check out the latest previews of the roster here.

Unfortunately, no one has shared any updates for the Xbox One version of NBA 2K17 in our community as yet. As a general reminder though, our Modding section is open to all platforms, so if you do have an offseason roster update for the X1 version of NBA 2K17, by all means feel free to share it with us. I’ll be sure to make a note of it in our next release round-up. In the meantime, thanks to the creators of all these great updates for their hard work and dedication!

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2017 Offseason Roster Updates for NBA 2K17 (PC & PS4)

Roster Updates for NBA 2K17 (SkillzFromThe6)

While we wait for more news on NBA 2K18 and NBA Live 18, a lot of gamers are eager to play with updated rosters for NBA 2K17. Fortunately, dedicated members of our modding community are helping out in that regard, with detailed 2017 offseason roster updates for the PC and PlayStation 4 versions of the game.

As we’ve covered in recent episodes of the NLSC Podcast, a team of modders including I Hate MondaysbluejaybrandonKevmireJEDL, and rovert22044 have been working on the NLSC Realistic Community Roster. The project consists of both final 2017 season rosters and updated 2018 season rosters, with the 2017 roster being released last week. Both roster updates include re-worked player ratings, Badges, rotations, and more, for the most realistic experience possible. Slider settings and compatible 2017 Draft Classes are also available. You’ll find the roster shared under the name “NLSC 16/17”, by “I Hate Mondays”. For more information, and download links for the compatible art updates, see this thread. The team is working on getting the 2018 roster updates out as soon as possible.

For those who’d like to play with updated rosters on PC right now, Shuajota has been working on the DNA Ultimate Roster, which includes offseason transactions and the new rookies. 2017 D-League rosters have also been added. You can find the roster shared as “DNA Ultimate Roster 17-18”, by “KraZStaR”. More information, previews, and download links for the art updates can be found in this thread.

If you’re looking for roster updates for the PlayStation 4 version of NBA 2K17, SkillzFromThe6 is hard at work on his offseason roster. His updates are coming through very quickly, as you can see from the previews being posted in this thread. If you’d like to download the roster, search for “Offseason Roster 2K17”, by “SkillazKill”.

Please note that all roster updates need to be downloaded through the in-game sharing functionality rather than the old-fashioned method, which is why I wanted to post a bulletin highlighting these recent releases. Please also note that we do not support the pirated version of the game in this community, and requesting help with it is grounds for an immediate permanent ban in the Forum. Our policy on this is clear and well-established, so if need be, be sure to brush up on our rules here.

Beyond roster updates, other people are making some great mods including historical and concept rosters, realistic faces, body models, shoes, jerseys, and courts, and more. Stay tuned for more File Additions bulletins, and be sure to keep an eye on the NBA 2K17 Releases & Previews section of the NLSC Forum. A huge thank you to all the modders who have taken the time to create these great mods and updates for their fellow basketball gamers!

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Ultimate Classic Teams Roster by Dee4Three Released

Ultimate Classic Teams Roster for NBA 2K17

Something I’d like to do moving forward is to shine more of a spotlight on some of the big modding projects in our community. I’d like to begin with a recent release by Dee4Three, namely the Ultimate Classic Teams Roster. The mod adds 18 new classic teams to NBA 2K17 PC, and is suitable for both MyLEAGUE mode and Play Now games.

A lot of work has gone into the project, which includes accurate rosters for all the new teams, as well as all the appropriate faces (with some lookalikes), portraits, jerseys, courts, and logos. You’ll even find the correct head and assistant coaches for every team. Painstaking attention has been paid to the ratings and tendencies for all the retro players, for the most authentic experience possible.

The Ultimate Classic Teams Roster can be downloaded through the in-game roster sharing function; you’ll find it under the name UCTRD43. You can download all the required art assets in this thread in the Forum. You’ll also find plenty of previews and more information about the mod there.

Congratulations again to Dee4Three on the release of such a comprehensive retro mod! If you like the Ultimate Classic Teams Roster, you might also want to check out his other releases: the Ultimate All Time Teams Roster, and Ultimate Fantasy Draft Roster. For more great work from our community, stay tuned for further bulletins, and keep it locked to the Releases & Previews sections in the Forum!

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NBA Jam 2K17 Now Available (Super Nintendo Mod)

NBA Jam 2K17 Logo

Exciting news, NBA Jam fans! Millertime2325 has completed his NBA Jam 2K17 mod for the Super Nintendo version of NBA Jam Tournament edition. The mod is available to download here over on his blog.

It features all 30 NBA teams (including New Orleans, Toronto, and Memphis) and 117 of the top players in the league, with rosters accurate as of January 1st, 2017. You’ll also find NBA Legends such as Michael Jordan and Kobe Bryant, and a couple of other secret players in the spirit of the original game.

I’m hoping to get a video review of the mod done as soon as possible, but in the meantime, the release of NBA Jam 2K17 has been picked up by Kotaku. Millertime2325 has also put together a launch trailer, which you can watch below, or check out here on YouTube if you can’t see the embedded video.

It’s a fantastic mod for a classic arcade basketball game, so I highly recommend checking it out. Further information and previews can be found in this thread in our Forum, so be sure to stop by and thank Millertime2325 for all his hard work.

Speaking of thanking Millertime2325, if you’d like to show your appreciation for NBA Jam 2K17, he’s asking if people would consider making a donation to the Dana Farber Cancer Institute. A cancer survivor himself, he’ll be running the Boston Marathon in April this year, in an effort to raise $10,000 for the cause. You can read more about his story here, and make a donation here.

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The Friday Five: 5 Things That Would Help Modding

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

In last week’s Friday Five, I discussed how our modding community could improve in terms of its attitude and practices. Having put that very important message out there, I wanted to cover more of a modder Wishlist in this week’s Five. These are the features and resources that I believe would really help facilitate modding, allowing us to create even better mods for the current generation of basketball video games.

As many of you are probably aware, many of the file formats have changed since the PC version of NBA 2K became a port of the PlayStation 4 and Xbox One version. On top of that, NBA 2K’s roster files have never been particularly modder-friendly compared to the DBF files that the PC versions of NBA Live utilised. Of course, NBA Live itself doesn’t support modding right now, being a console-only release. This isn’t intended to be a comprehensive list of ideas that would help out the modding community – I only have the five points to work with, after all – but they are the first that come to mind for me, and are intended to tip off the conversation.

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The Friday Five: 5 Things Modders Must Stop Doing

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

Every online community has its own issues, but as I’ve said many times before, I truly believe that we have a good thing going here at the NLSC. While I’ve enjoyed expanding our content and relish the opportunity to both interview and provide feedback to developers at EA Sports and Visual Concepts, it’s probably fair to say that our enduring legacy is our modding community. Over the twenty years that the NLSC has been around, the talented modders in our community have produced some truly outstanding works.

For the most part, I do believe that our modders are largely helpful, and supportive towards one another. Like I said though, every online community has its own issues, and I believe there are areas in which we can improve. There are some troubling practices in our modding community, and for some of them, it’s well past time to nip them in the bud. While I may not be heavily involved in our NBA 2K modding scene at this time, I do keep tabs on it, and I’ve been involved in NBA Live modding for close to two decades now. As such, I do know what I’m talking about when I say that these are five things that modders should stop doing, to make our community better.

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Monday Tip-Off: Are You Modding For The Right Reasons?

Andreas Dahl's Next Gen Practice Court Patch for NBA Live 06

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

In previous Monday Tip-Off columns, I’ve discussed a few issues related to our modding community: problems with ego, why modders stop modding, and why people make mods for older basketball video games. In a couple of those features, I’ve touched upon the right reasons and the wrong reasons to get involved in the modding scene for basketball video games. While I don’t want to harp on the same topics over and over again, sometimes they do bear repeating, especially when certain issues arise time and time again.

We recently had another incident in the Forum which reminded me that although we are a talented modding community, unfortunately there are some individuals who do have a bad attitude. I suppose it’s inevitable and it’s always disappointing, but it’s perhaps even more disappointing when I see other people defend and enable that behaviour. While everyone is entitled to their own point of view, I’d suggest that you’re betting on the wrong horse if you’re on the side of the person who’s throwing a tantrum like a toddler.

I feel like we need a refresher here, so having said that, what are the right and wrong reasons to mod, the good and the bad attitudes to have towards the hobby?

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Monday Tip-Off: No Conspiracy with NBA 2K Modding

MJ and Pip in the He's on Fire 2K14 mod for NBA 2K14 PC

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

In many respects, our modding community for NBA 2K is still going strong. We have modders developing updates for NBA 2K16 PC, as well as some of the other recent releases, chiefly NBA 2K14. Thanks to the talents, intuition, and perseverance of some of our most dedicated members, we’ve been able to make some in-roads into modding NBA 2K16, despite the challenges posed by the new file containers that were introduced in NBA 2K15, the first time the PC version was ported from the PlayStation 4/Xbox One release.

Of course, the last two PC releases aren’t as moddable as their predecessors, which has understandably led to some grumbling. However, it’s also given rise to conspiracy theories that 2K Sports are trying to shut down the modding community, especially in light of a couple of former NLSC team members being hired by Visual Concepts. It’s a frustrated declaration that I often see whenever the difficulty in modding the latest NBA 2K releases is discussed, and I can appreciate the sentiment. We’ve been able to do some great things through modding, and it’s a shame that the hobby has suffered a few setbacks due to technical limitations these past couple of years.

However, it’s a misguided suggestion, and also a little insulting to a couple of people who have done some outstanding work for us. To that end, I feel it’s an issue I should discuss in more detail.

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NBA Street Vol. 2 – 2016 Remix Released

NBA Street Vol 2. - 2016 Remix

It’s been just under a year since the last Remix mod for NBA Street Vol 2. was released, but johnz1 is back with a new edition for the 2016 season. For those who are unaware, the Remix mod is a complete update for the Gamecube version of NBA Street Vol 2., which makes use of the Dolphin emulator. It includes updated rosters, new team jerseys and apparel, and even player faces. A couple of bonus teams are also included.

Key features of the new release are as follows:

  • Updated rosters (up to and including the 2015-16 trade deadline)
  • Updated player ratings (same overall ratings distribution as the original game)
  • Updated jerseys
  • Updated team logos
  • Updated team apparel (shirts, shorts, headbands)
  • Added the 2016 All-Star teams
  • Added the USA and World teams
  • Replaced Philadelphia with Charlotte
  • Replaced cyberfaces for a handful of players
  • Updated the ISO banner and info file (opening.bnr)
  • Replaced the GameCube controller graphics with Xbox 360 controller graphics

Please note that johnz1 is only supporting legal copies of NBA Street Vol. 2, in accordance with our community rules and policy. Neither we nor johnz1 will provide links or information on how to acquire a pirated copy of the game. Please be advised that we have a zero tolerance policy when it comes to piracy, and any requests for links or support with pirated games is grounds for an immediate (and permanent) ban. For more information, please consult our Forum Rules.

With that said…download the 2016 Remix mod for NBA Street Vol. 2 here! For more support and instructions on how to get the mod to work, be sure to consult the release thread. Additional information on configuring Dolphin for optimum performance can also be found here. Finally, please see below for some preview images of the new release. Thanks to johnz1 for sharing his work with us!

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Monday Tip-Off: What Is Constructive Feedback?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Get your week started here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

In case you’re unaware, we’re currently in the midst of compiling our Wishlists for NBA Live 17 and NBA 2K17. As always, our goal is to put together comprehensive lists of constructive feedback for the development teams at EA Tiburon and Visual Concepts, spotlighting the additions we want to see, issues that need to be addressed, and improvements that would make the things we like even better. If you take a look at the two threads, you’ll see that some great suggestions and feedback have already been posted.

The fact that we’re aiming to be constructive in our feedback is something that I make a point of mentioning whenever we tip-off our annual Wishlist threads. It’s also a reminder that I like to put out there for everyone involved in our modding community. After all, whether you’re talking about the people developing basketball video games, or the people who are making unofficial add-ons and modifications for them, it’s important to give them the kind of feedback that they can put to good use.

So, what do we really mean when we say “constructive feedback”?

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NLSC Podcast – Episode #148

NLSC Podcast Logo

Episode #148 of the NLSC Podcast is out now! In our first show for March 2016, Arcane and I discuss an important fix in last week’s roster update for NBA Live 16, cheaters in the NBA 2K16 Road To The Finals tournament, Stephen Curry’s big week, and more.

On this week’s show…

  • We tip things off with a reminder about our Wishlist threads for NBA Live 17 and NBA 2K17.
  • We’re pleased to say that the issue with dunk packages that we discussed last week has been resolved in the latest roster update for NBA Live 16.
  • A lot of NBA 2K streamers have been showing NBA Live 16 some love, and the response from their viewers has been quite favourable as well.
  • The Week 3 winners of the NBA 2K16 Road To The Finals tournament on Xbox One have been disqualified for game fixing. We don’t feel sorry for them.
  • Once again, we touch on the on-going discussion of how Stephen Curry can be accurately represented in basketball video games.
  • A recent incident leads to another reminder about rudeness and constructive criticism in the modding community.
  • What have we been doing on the virtual hardwood as of late? Find out in the latest edition of Our Week in Basketball Gaming!
  • Stephen Curry had a huge week and proved a couple of NBA Legends wrong, but is everyone really a hater?
  • “Buyout season” has a few players changing teams ahead of the Playoffs push.
  • We recap the Miami Heat’s impressive performance against the Chicago Bulls, in which Hassan Whiteside continued his strong play off the bench.
  • Who are our favourite active NBA players?
  • Episode #148 of the NLSC Podcast wraps up with this week’s Bold Predictions.

Click Play to listen to the show!

Have some thoughts on the latest episode? Sound off in the comments below, or here in the Forum. Also, if there’s a topic you’d like us to discuss on the next episode of the NLSC Podcast, feel free to hit us up in this thread.

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Monday Tip-Off: Why Modders Stop Modding

Ultimate Jordan Beta for NBA Live 08 Screenshot

We’re at midcourt, the ball is about to go up…it’s Monday Tip-Off! Get your week started here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to basketball video games.

In my first Friday Five of 2016, I mentioned that one of the things I wanted to do this year was get back into modding (or patching, to use the term that was originally popular in our community). While I’ve shifted towards creating other types of content in recent years, the lure of modding as a creative outlet can be relatively strong at times. As I said in the Five, I don’t think I’ll ever be as prolific as I once was, or sometimes wish that I could be, but I’d like to try and get a little more involved with modding once again.

Of course, there are several reasons that I’ve stepped away from modding in recent years. They’re the same reasons that most modders come and go as the years pass in our community, though since I’m running the NLSC and have found other content that I enjoy producing, I’m obviously still around. With my intention of getting back into modding every now and again, I wanted to talk a little about some of those reasons why modders stop modding. Aside from answering a few questions about why I’m not making roster updates anymore, I’m hoping that it can facilitate a little more understanding in the community, and make the modding scene a friendlier place.

So…why do modders call it quits?

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NBA 2K16 3D Importer/Exporter v0.9 Released

Editing the Chicago Bulls' Logo in NBA 2K16

In the latest exciting development in NBA 2K16 modding, gregkwaste has released another extremely useful tool: the NBA 2K16 3D Importer/Exporter! The tool is a script that allows you to modify the game’s 3D models in Blender v2.71 and v2.72. In other words, you can use it to create custom player headshapes, alter 3D logos, edit courts and arenas, and much, much more.

Download the 3D Importer/Exporter here! For additional support and previews, or just to say thanks, be sure to check out the release thread. For those looking to get started, Greg has posted an introductory tutorial. Check it out below, or watch it here on YouTube if you can’t see the embedded video.

As always, if you’re making use of any of Greg’s great tools to make mods for NBA 2K16, we encourage you to use our upload facilities to share them with the community! If you’d like to contribute to our Downloads section and you aren’t sure how to begin, check out this video tutorial for step-by-step instructions. Even if you’d prefer to host your files elsewhere, we still encourage you to add your work to our database, using the external link option. If you have any questions about using our upload facilities and Downloads section, by all means get in touch with me and I’ll help you out as best I can.

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Monday Tip-Off: Ego & The Modding Community

MJ and Pip in the He's on Fire 2K14 mod for NBA 2K14 PC

We’re at midcourt, the ball is about to go up…it’s Monday Tip-Off! Get your week started here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to basketball video games.

As you’re no doubt aware from our regular file additions bulletins, we have a very talented and enthusiastic modding community here at the NLSC. We’ve been able to do some great things throughout the years, not only keeping games up to date, but creating new experiences, and even fixing some annoying problems. We can be proud of what we’ve accomplished in our community in terms of modding, and I’m sure we can look forward to many more fantastic releases in the future.

However, while I’ll gladly sing the praises of our community, and I truly believe that we have a good thing going here, there is a darker, more unpleasant side to modding culture. There’s a lot of talent and creativity in our community, which is great, but unfortunately where there’s talent and creativity, there’s often ego. While there’s nothing wrong with having a healthy ego, there are some people who take it too far. That’s when it becomes a problem, and people become difficult to deal with.

Sometimes, the problem simply lies with the individual. Some people are arrogant, rude, and difficult. There’s not a whole lot that you can do about that. However, there are also ingrained aspects of the modding culture we’ve cultivated which contribute to the problem. Difficult individuals are unlikely to change their ways, but as a community, we can work together to develop new attitudes and fresh approaches that benefit the modding community. That’s what I’d like to talk about today.

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NBA 2K16 Explorer v0.40 Released

NBA 2K16 Explorer v0.40

Exciting news, NBA 2K16 gamers! grekwaste has released v0.40 of the NBA 2K16 Explorer, facilitating modding of the PC version of this year’s game from 2K Sports. The current version of the Explorer allows you to preview, import, and export textures, as well as .ogg audio files. A list of the key features is as follows:

  • Full Texture, Model and Sound Previewing Capabilities
  • Tons of stability fixes
  • Implemented correct filenames for all archives
  • Export capabilities for iffs and subfiles
  • Import capabilities for audio oggs and all texture types
  • Separate Iff Editor
  • Implemented a Commenting System for personal notes on each archive

Download v0.40 of the NBA 2K16 Explorer here! If you need help getting started with the Explorer, be sure to check out TBM‘s FAQ here in the NBA 2K16 Tutorials & FAQs section. For the latest previews, information, and support, keep it locked to the Explorer’s release thread.

With the release of the first modding tool for NBA 2K16, don’t forget that our upload facilities are free, and available to anyone with an active Forum account! You can find the NBA 2K16 section here in our Downloads database; if you run into any issues with the upload form, check out this video tutorial, and feel free to drop me a line with any further questions you may have.

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