Features

The Friday Five: 5 Arguments in Defense of Fan Voting

Welcome to another edition of The Friday Five! This is a new feature that comes your way every Friday, discussing five items of interest in list or countdown format, with topics covering basketball video games, the real NBA and other subjects that are relevant to our community.

With the NBA’s announcement of the starters for the 2013 NBA All-Star Game in Houston, reactions to the selections naturally raise questions about the concept of fan voting. Some fans don’t see a problem with it, while others don’t think it’s the right approach at all. For my part, I’m still in favour of fans being able to select the starting lineups and as such, here are five arguments in defense of fan voting for the All-Star Game.

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The Friday Five: 5 Improvements Needed for MyCAREER

Welcome to this week’s edition of The Friday Five! For the uninitiated, this is a new weekly feature appearing every Friday, discussing five items of interest in list/countdown format. Topics you can expect to see covered include issues related to basketball video games, goings on in the real NBA and other subjects of interest to our community.

This week, I’m counting down the five improvements that I believe are needed in NBA 2K’s MyCAREER mode. Although I’m traditionally more of a Dynasty and Association enthusiast, over the past couple of years I’ve been drawn in by My Player/MyCAREER and enjoyed it immensely. However, there are a couple of bothersome issues that detract from the experience, so these are the things that I’d most like to see addressed for MyCAREER in NBA 2K14 and beyond.

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The Friday Five: 5 Things Basketball Video Games Should Avoid

Welcome to The Friday Five, a new weekly feature here at the NLSC! As the name suggests, this is a feature that will be appearing on Fridays, discussing five items in list/countdown format. Topics will naturally cover issues related to basketball video games, as well as the real NBA and other subjects that are relevant to our community.

For this first edition of The Friday Five, I’m counting down the five things I believe that basketball video games should look to avoid in future releases. Please note that I’m focusing on specific gameplay-related items that I feel are still an issue even in the best basketball games, rather than making general statements such as “sucking”, “being cancelled” or anything else that obviously goes without saying.

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NBA 2K13 Screenshots of the Week #3

I narrowed down these 12 screenshots from over 40 this week. Honestly, I don’t even know if we are all playing the same game, or if we have people posting renders in the Forum. The graphics updates that we’ve seen in the first month of NBA 2K13 have been outstanding, and well worth checking out in the images below. It’s scary to think that we are only going to get better and better as the year goes on.

So click Read More to see the images, share your own favorite screenshots in this thread, and check out our Releases Forum for all these amazing graphics patches!

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NBA 2K13 Screenshots of the Week #2

Welcome to Week 2 of the NBA 2K13 Screenshots of the Week feature. I have gone through and saved all my favorite screenshots from the last seven days in our Forum. Thanks to the SSAO discovery, I’m sure these are only going to get better and better as the weeks go on.  So, if you click Read More to see the rest of the picks for the week, you will notice some of that shadowing in about half of the screenshots featured.

Remember, I check releases and other threads in the Forum for these, but if you want to be sure your work gets noticed, post in our Official Screenshot Thread.

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NBA 2K13 Screenshots of the Week #1

Throughout the year, PC users probably take the most, and the best, screenshots of any other user playing NBA 2K games. This year, I hope to share my favorite screenshots with all of you. I usually check out most patching threads in our Releases Forum, but if you want to be sure that I will see your screenshot for possible inclusion in next week’s feature, be sure to post it in our NBA 2K13 Screenshots Thread.

Click Read More to see my favorites for the first week of NBA 2K13!

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NBA 2K13 PC Differences from Console Versions

While PC users are able to modify the game and enjoy a cheaper price than the console version of the game, it seems like each year there are various features or modes that disappear without prior warning from 2K Sports. Well, those who were able to purchase a disc version of the game (note that digital distribution is delayed two weeks) have found the main differences between the PC and Console versions of the game.

The PC Version of NBA 2K13 is currently missing the following features and modes included in the console versions of the game. Click Read More to see what they are.

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NBA 2K12 Blacktop Revitalization for Xbox 360 & PC

I’ve released the NBA 2K12 version of my annual Blacktop Revitalization Mod, which makes Blacktop Mode a bit more fun to play. This year, I took the players from the console’s Legends Showcase DLC and put them on teams based on their abilities and whether or not they are current or legendary players.

Also, I threw in some D-League generic players to beat up on with these superstars. Below, you can watch my video overview of the Xbox 360 version of the roster.

The only difference between the two mods are the courts the players play on, since the Xbox 360 version cannot have custom courts, but does have the Times Square court from the DLC. The PC version includes the four courts I created for the NBA Street Mod this year.

You can download the Xbox 360 version through 2K Share by searching for my Gamertag, JaoSming, or the file’s name, Blacktop Roster. Or, you can download the USB Version, and the PC Version, in the NLSC Downloads Database.

Video Tutorial: Installing the Ultimate Base Roster Mod

I’ve whipped up a video tutorial showing the step by step process needed to properly install the Ultimate Base Roster Mod for NBA 2K12. It may be a simple video, showing where to put art and roster files for the game to recognize them, but I want as many people as possible to be able to install and enjoy this mod and others like it, which are available in our Downloads database and NBA 2K12 Releases Forum.

If you have any questions, check out our General NBA 2K12 FAQ, or leave a comment below.

NBA Live 13: Bits & Pieces, Looking Ahead

Welcome to the last feature in my series of pre-E3 speculative articles on NBA Live 13, where I take a look at some of the things I’d like to see and think we’re likely to see in this year’s game. This final article covers some odds and ends: things that didn’t really fit into the previous articles but I feel are definitely worth mentioning, as well as a couple of things that I overlooked.

With E3 and new information about NBA Live 13 almost upon us, I’ll also be wrapping up the feature with a few final thoughts as we look ahead to the preview season that’s just about to get underway. I hope you’ve been enjoying the articles so far and are looking forward to learning more details about NBA Live 13. We anticipate bringing you some cool features here at the NLSC this year, along with all the latest news as it comes out.

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NBA Live 13: Why we want a PC Version

Before I move on to discussing a few odds and ends that I’m hoping to see in NBA Live 13, I’d like to take a moment to talk about something that is very important to the community: the prospect of a PC release, and why we want to see it.

There’s currently some conflicting information out there regarding a possible PC release of NBA Live 13, with a couple of sites featuring pre-order listings for one (along with a Wii U version) while others only list versions for the Xbox 360 and PlayStation 3. I expect we’ll get official confirmation one way or another soon but before that happens I’d like to speak out one more time on the community’s desire for a PC version.

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NBA Live 13: Online & Presentation Expectations

Here is the latest installment of my series of speculative articles on NBA Live 13. This time, I’m taking a look at online features and presentation in this year’s game. I don’t have too much to say on either front compared to my gameplay and game mode articles, which is why I’ve combined them into one feature.

As with the two previous articles, I’d like to remind everyone that these are my hopes and speculation for NBA Live 13; I’m not confirming any details that haven’t already been mentioned in news posts here at the NLSC. I am also trying to limit items to things that I think can feasibly be done this year, rather than discussing everything that could possibly be done in an NBA video game.

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NBA Live 13: Dynasty & Game Mode Expectations

Yesterday, I looked ahead to NBA Live 13 and talked about my hopes and expectations for gameplay in this year’s game. Today, I’m taking a look at game modes such as Dynasty, Be-a-Pro/Become Legendary and more. I’ll be posting my thoughts on online features and more over the next few days, in the lead up to E3 2012.

Once again, I’d like to stress that these articles are not confirming any details about NBA Live 13, they’re purely my hopes and speculation. I’m also limiting myself to things that I think could feasibly be accomplished this year for a satisfying experience, as it’s unreasonable to expect the game to reach its full potential in all areas straight away.

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NBA Live 13: Gameplay Expectations

With E3 right around the corner, I recently took a look at what we know so far about NBA Live 13. Now I’d like to move on to speculating on what we might see and discussing what I’d like to see in this year’s game, starting with gameplay. I’ll be posting my thoughts on Dynasty and other game modes, online features and more over the next few days as part of the lead up to E3.

Just so there’s no confusion before I go on, I’ll reiterate that this article is not confirming any details on NBA Live 13; rather, it is purely my hopes and speculation. Additionally, if some of the points I cover seem unambitious, it’s because I’m focusing on things I believe will make NBA Live 13 a solid, satisfying game and can also feasibly be done this year, rather than examining everything the series could possibly do to fulfill its potential.

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NLSC Roundtable: All-Star Weekend in NBA 2K13

As most of you are probably now aware, NBA 2K13 will be the first basketball video game to offer the NBA All-Star Weekend as a pre-order bonus for the Xbox 360 and Playstation 3, rather than a standard feature for everyone out of the box. While there has been no word yet on how users who play NBA 2K13 on other platforms or do not pre-order the game will be affected by this promotion, we can’t help but think how more of the additional teams, modes and features that basketball video game players have taken for granted over the years may be restricted to pre-order bonuses or pay-for downloadable content in the future.

The following is a roundtable reaction by JaoSming, Pdub, Qballer, Leftos and myself to the news and some thoughts on what it could mean for future games. Read on for our impressions of the big announcement.

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