NBA 2K

The Friday Five: 5 Strange Basketball Gaming Habits

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

As I’ve said many times before, we take our basketball gaming seriously around these parts. That’s not necessarily a bad thing, but as with any gaming community, it can lead to some attitudes that aren’t very constructive or open-minded. There are many strong opinions in the basketball gaming community, but the most important thing at the end of the day is that we’re enjoying playing these games that we’re so passionate about. We shouldn’t get caught up telling each other how to have fun, or lecture each other about the supposed “correct” way to play. There are many different ways to enjoy NBA Live and NBA 2K, after all.

At the same time, there are some strange habits and attitudes in the basketball gaming community. Again, everyone is entitled to their opinion and preferences, but some habits are puzzling, and certain attitudes myopic. In this week’s Friday Five, I’m taking a look at a range of basketball gaming habits that are peculiar for one reason or another. I’m not saying they’re all wrong, but some are definitely a little odd. Without any further ado, let’s tip things off!

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Monday Tip-Off: Basketball Gaming in the Offseason

LeBron James dribbles the basketball in NBA 2K16

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

The 2016 NBA season is in the books, as the Cleveland Cavaliers made history by coming back from a 3-1 deficit to defeat the Golden State Warriors, putting a damper on the Warriors’ own historical campaign. For basketball fans – or at least, those of us who are mostly interested in the NBA – so begins the wait until next season, with the Draft, Summer League, and potential offseason movement breaking up the monotony along the way. With the Olympic Games being held this year, we’ll also get to watch another international basketball tournament.

For those of us who are also basketball gamers, we have a few things to look forward to as well. It will be some time before we hear anything about NBA Live 17, and we likely won’t hear much about NBA 2K17 for at least a couple of months yet, but nevertheless, we have a new game coming out in September. Until then, we obviously have several years’ worth of games at our disposal, which can help us get our basketball fix while we wait for the new releases, and the 2017 NBA season.

So, what does the offseason look like when it comes to basketball gaming, and what are some of my own plans?

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The Sunday Substitute: My NBA 2K16 MyCAREER Evolution

The week is in the dying minutes of the fourth quarter, which means it’s time for The Sunday Substitute! It’s the article where I get some valuable minutes while the star is resting on the bench. I might not have the time to do this every week, but I like to think I’m still making a contribution to the team.

In this edition, I want to talk about MyCAREER and how I have approached it in NBA 2K16. Whether I’m building a team in a franchise mode or creating the next superstar in a player mode, I have generally found the reward to be in the gameplay experience alone. NBA 2K16, on the other hand, has been a different story for me. It’s the first NBA game that I have really delved into the online aspect – with MyPARK, 2K PRO-AM and MyTEAM – and it is also the first game I have really dealt with Virtual Currency (VC). All the sudden, the way I play one game mode affects how I play every game mode.

This article is basically a timeline of my experience in MyCAREER in NBA 2K16 and what kept me motivated to stick with it. My motivations generally changed depending on my needs in NBA 2K16 and whether I completed what previously motivated me. With that said, here’s my evolution through MyCAREER in NBA 2K16.

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The Sunday Substitute: Achieving 99 Overall in NBA 2K

The GOAT, often rated 99 Overall

Welcome to the Sunday Substitute; the article where I get some valuable minutes while the star is resting on the bench. I might not have the time to do this every week, but I like to think I’m still making a contribution to the team.

Today I’m going to talk about 99 overall players. In real life, you may associate one or two players with the number, but it is a completely different story in NBA 2K16. In 2K PRO-AM, you will see at least one on the highly ranked teams, while in MyPARK, there are generally as many 99 players as there are players that are over 7-feet tall. However, even though the rarity of this calibre of player in real life versus online is an issue, I want to first delve into what kind of attributes make a 99 overall player.

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Monday Tip-Off: Are You Modding For The Right Reasons?

Andreas Dahl's Next Gen Practice Court Patch for NBA Live 06

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

In previous Monday Tip-Off columns, I’ve discussed a few issues related to our modding community: problems with ego, why modders stop modding, and why people make mods for older basketball video games. In a couple of those features, I’ve touched upon the right reasons and the wrong reasons to get involved in the modding scene for basketball video games. While I don’t want to harp on the same topics over and over again, sometimes they do bear repeating, especially when certain issues arise time and time again.

We recently had another incident in the Forum which reminded me that although we are a talented modding community, unfortunately there are some individuals who do have a bad attitude. I suppose it’s inevitable and it’s always disappointing, but it’s perhaps even more disappointing when I see other people defend and enable that behaviour. While everyone is entitled to their own point of view, I’d suggest that you’re betting on the wrong horse if you’re on the side of the person who’s throwing a tantrum like a toddler.

I feel like we need a refresher here, so having said that, what are the right and wrong reasons to mod, the good and the bad attitudes to have towards the hobby?

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The Friday Five: 5 Frustrating Design Choices in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

It’s stating the obvious, but we’re pretty fond of our basketball video games around these parts. We may get frustrated and grumble when we encounter a bug or some other quirk in a game, but I’d like to think that for the most part, a majority of us are enjoying our time on the virtual hardwood. No game is ever going to be perfect or completely bug-free, and new gaming tech is always being developed and refined. All the same, we generally find a way to enjoy basketball games, especially if they receive official patches that are able to stamp out some of the most troubling issues.

Of course, bugs aren’t the only issues that cause us to become frustrated with basketball video games. Sometimes, our complaints are with the design choices that are made when developing hoops titles; the approach to certain features. While there may be a rhyme and reason to some of those choices, that doesn’t mean that they aren’t annoying, or problematic. In this week’s Friday Five, I’m taking a look at five design choices that cause their fair share of frustration for basketball gamers.

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The Friday Five: 5 Ways We Mess Up Franchise Mode Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

As I’ve mentioned in recent episodes of the NLSC Podcast, I’ve just started Dynasty and MyLEAGUE games with the Charlotte Hornets in NBA Live 16 and NBA 2K16 respectively. I’d like to have some fun with at least one of the franchise modes while I’m waiting for the release of next season’s games, and since I haven’t been able to get my previous attempts with the Chicago Bulls off the ground, I thought I’d try again with the Hornets. With any luck, one of these new attempts will pan out.

Of course, the success of a franchise game doesn’t just come down to luck. Good fortune is a factor to some extent, but I would suggest that we create our own luck, and there are ways that we shoot ourselves in the foot when it comes to franchise gaming. I figure that if I discuss some of the ways that we mess up in those modes, I might just be able to avoid a few of those pitfalls. Without any further ado, here are five mistakes that can quickly ruin franchise games in NBA Live and NBA 2K.

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The Friday Five: 5 Trades You Make in Franchise Modes

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

One of the most appealing aspects of the franchise modes in NBA Live and NBA 2K is the ability to make the trades that you’d love to see happen in real life. Frustrated that your favourite team can never seem to pull off a blockbuster deal that lands them a superstar? In franchise modes, you can make it happen, and live out a few fantasy scenarios. Of course, just as in real life, you’ll need to deal with the restrictions of the salary cap, as well as convince other teams to agree to the trades that you offer. I’d suggest that a few of us have found out that building a great roster isn’t always easy.

When we don our virtual GM suits and start wheeling and dealing, there are some common types of trades that we end up making. Sometimes, we try to be realistic, while other times we’ll make unthinkable deals. Some trades are very good, some trades are very bad, and some trades work out very differently than how they looked on paper. Sometimes, they can make or break the franchise mode experience. In this week’s Friday Five, I’m looking at five types of trades we’ll make when we play through a franchise game in NBA Live or NBA 2K.

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Monday Tip-Off: Why Basketball Games Need Robust Modes

Dwyane Wade with the basketball in NBA Live 16

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

I’d like to talk a little more about something that I touched upon in last week’s Friday Five. From time to time, I’ll see one of my fellow basketball gamers opine that game modes don’t really matter. While everyone is entitled to their own opinions and preferences, and I’ll always advocate that everyone should play basketball games in a way that they enjoy rather than how someone else insists they “should”, I have to be honest here: I’m definitely puzzled by that point of view.

When it comes down to it, basketball video games absolutely need to have robust depth modes. These days, that means a franchise mode, a single player career mode, a card collecting mode, and a mode that offers some sort of online league or squad play. I’m confident that a lot of people will agree with me here, but for those who don’t feel that modes are all that important, please allow me to explain why many of us believe that they’re vital to basketball games.

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Monday Tip-Off: An Ode to Disappointing Screenshots

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

Today’s column has nothing to do with being disappointed in the screenshots that we see during the preview season. That does happen, of course, but it’s an entirely different issue. No, I’m talking about the times when we’re playing NBA Live or NBA 2K, something really exciting happens, and we immediately have to fire up Instant Replay to enjoy it again. Unfortunately, when we do, we discover that certain aspects of the play don’t look quite as good as they did the first time around. That’s when we end up with screenshots that can be pretty funny, but also disappointing when we’re after a cool shot.

The technology that’s used in basketball video games specifically (and gaming in general) has come a long way, and you can easily spotlight the improvements with side-by-side comparisons of screenshots and videos. There are still limitations of course, and while they aren’t always noticeable during gameplay, they can be painfully obvious when we watch the action again from a closer angle, and in slow motion. Today’s games look much more realistic than their predecessors, but you can still expect a few glitches to jump out and spoil your screenshots and videos now and again.

This week’s Monday Tip-Off is all about memorable basketball gaming moments that don’t end up looking so good. This is an ode to disappointing screenshots.

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Monday Tip-Off: Should Basketball Video Games Have DLC?

Alex English in the NBA 2K12 Legends Showcase DLC

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

Let’s broach a controversial topic today: downloadable content. Downloadable content is a polarising aspect of modern gaming to say the least, as many gamers despise it, and believe that it’s ruining the hobby. At the same time, there are plenty of gamers who will enthusiastically tell developers to shut up and take their money when appealing DLC is announced. In my view, there are valid arguments on both sides.

DLC isn’t something we’ve had to deal with much when it comes to basketball video games. These days, sports games are expected to receive updates throughout the season, and those updates are included in the price of the game. While they do have bonus content that could feasibly be expanded with DLC, sports games generally don’t lend themselves to the concept as much as games that can receive new maps, weapons, missions, characters, and so on.

It would be feasible for EA Sports and 2K Sports to offer that kind of content for NBA Live and NBA 2K though, so I ask the question: should basketball video games have DLC?

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Monday Tip-Off: No Such Thing as Too Much Content

Dwyane Wade with the basketball in NBA Live 16

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

Ask most basketball gamers, and they’ll likely agree that there’s no way that you can have too many options, or too much content, in the games they play. However, there is a vocal contingent of fans who seem to grumble about being presented with too much customisation, or game modes that they aren’t interested in. Words like “overkill” may be used, as well as more self-centred declarations like “I don’t care about that”, and its even more presumptuous cousin, “Nobody cares about that”.

The fact of the matter is, when it comes to basketball games like NBA Live and NBA 2K, you really can’t have too many options. There’s really no such thing as having too much content. After all, if you’re happy with the default settings, there’s no need to worry about changing them. Likewise, if you’re satisfied with one or two of the modes that a game offers, you can simply ignore the ones that you have no interest in playing.

So why do some basketball gamers get up in arms about having too many options made available to them, or content that they’re not interested in?

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Monday Tip-Off: What Is Constructive Feedback?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Get your week started here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

In case you’re unaware, we’re currently in the midst of compiling our Wishlists for NBA Live 17 and NBA 2K17. As always, our goal is to put together comprehensive lists of constructive feedback for the development teams at EA Tiburon and Visual Concepts, spotlighting the additions we want to see, issues that need to be addressed, and improvements that would make the things we like even better. If you take a look at the two threads, you’ll see that some great suggestions and feedback have already been posted.

The fact that we’re aiming to be constructive in our feedback is something that I make a point of mentioning whenever we tip-off our annual Wishlist threads. It’s also a reminder that I like to put out there for everyone involved in our modding community. After all, whether you’re talking about the people developing basketball video games, or the people who are making unofficial add-ons and modifications for them, it’s important to give them the kind of feedback that they can put to good use.

So, what do we really mean when we say “constructive feedback”?

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Monday Tip-Off: Modding Old Basketball Video Games

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Get your week started here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

A couple of months ago, I talked about why we enjoy going back and playing old basketball video games. Dusting off an old favourite is almost always an enjoyably nostalgic experience; however, the further back you go, the more aware you’ll be of how much basketball games have improved over the years. Some games are fun to revisit, but you can’t always spend too much time with them as they’re just too outdated, too primitive compared to what we’re used to now. While that may mean a simpler experience with an appealing “pick up and play” factor, it can also feel a bit shallow after a while.

Of course, there are some gamers who still prefer playing older titles to newer ones, for various reasons. Whether you’re still actively playing an older basketball game, or you’re going back and playing an old favourite for a change of pace, the experience can be greatly enhanced by mods and patches. We still have quite a few people making updates for older titles, as we even had some uploads for NBA Live 2000 as recently as August last year. In terms of newer games, there’s still a thriving modding community for NBA 2K14 PC, even though a lot of gamers moved on to NBA 2K15, and subsequently NBA 2K16.

So, why do we still enjoy modding older basketball games, long after their popularity has started to fade?

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The Friday Five: 5 Predictions for Future Cover Players

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to basketball video games, the real NBA, or another area of interest to our community, either as a list of five items or in the form of a Top 5 countdown.

The cover players for NBA Live and NBA 2K are admittedly an insignificant detail in the grand scheme of things. Nevertheless, it’s a subject that still manages to capture our attention every year, before the official announcements are made. In between talking about what we want to see out of NBA Live and NBA 2K, and speculating on each game’s features and improvements as we learn about them, we usually find ourselves asking: who’s going to be on the cover?

It’s a fun talking point, even if it does have little bearing on the games themselves. Throughout the years, we’ve seen some huge names lend their likenesses to the cover art of NBA Live and NBA 2K, as well as a few unorthodox choices for cover players. Since it’ll be a few months until the preview season really gets underway, I thought that for this week’s Five, I’d throw out some predictions as to who we might see on the covers of NBA Live and NBA 2K…perhaps as soon as this year.

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