We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on my experiences so far in creating a roster update for NBA 2K11.
As I discussed in a previous article, during the offseason I found that I’d developed a new interest in getting back into modding. One project that quite appealed to me was the prospect of finally getting more involved with NBA 2K modding by updating the rosters for an old favourite, namely NBA 2K11. After posting a teaser video, I’ve been working on the project whenever I can find the time. It remains a work in progress, and unfortunately with the 2019 season set to tip off this week, it’s unlikely that the roster will be ready in time for opening night.
That’s mostly because other responsibilities have gotten in the way here and there, but as it’s my first proper attempt at a roster update for NBA 2K11, it also continues to be a learning experience. It has been enjoyable so far though, and it’s been interesting to compare and contrast the process with making roster updates for NBA Live PC, as I did for many years. To that end, I figured that I’d share a few thoughts on the process so far, and at the same time, provide a status report on the project. With any luck, it won’t be too far into the new season before I can release rosters for both the 2018 and 2019 campaigns.
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