NBA Live 18

NLSC Podcast – Episode #198

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Episode #198 of the NLSC Podcast is out now! Join Kenny and I as we reflect on NBA 2K17 six months in, catch up on what we’ve been playing recently, and discuss a couple of topics related to the real NBA.

On this week’s show…

  • NBA 2K17 has been out for around six months now. After many, many hours playing it, what are our favourite and least favourite aspects of the game?
  • In Our Week in Basketball Gaming: 2K Pro-Am and MyPARK have lost their appeal for us. On the bright side, we’ve been having more fun with MyLEAGUE, MyTEAM, and MyCAREER.
  • The practice of resting players in nationally televised games has prompted some harsh remarks from all-time greats. We offer up our thoughts on the matter, and some of the backlash.
  • Larry Sanders has returned to the NBA. Will he be able to pick up where he left off a couple of years ago?

Click Play to listen to the show!

Have some thoughts on the latest episode? Sound off in the comments below, or here in the Forum. Also, if there’s a topic you’d like us to discuss on the next episode of the NLSC Podcast, feel free to hit us up in this thread.

NBA Live 18 To Be Featured At EA Play 2017

Current Washington Wizards jerseys, as seen on John Wall in NBA Live 16

As many of you may be aware, Electronic Arts has withdrawn from E3 in favour of hosting their own event, EA Play. Open to the public, EA Play provides gamers with an opportunity to get an early look at forthcoming releases, both in person at the event and through previews released online. The lineup for this year’s event has been announced, and NBA Live 18 is listed as one of the games that will be on display and playable.

This obviously confirms a couple of details. First of all, EA Sports are indeed intending to proceed with the NBA Live series following the cancellation of the first quarter release (the rumoured demo titled The Drive to NBA Live). Second, the game will be called NBA Live 18, retaining the familiar title format. It also suggests confidence in the game on EA’s part, given that it will be playable at the event.

There’ll probably still be much to learn about NBA Live 18 coming out of EA Play 2017, which will be held from June 10th-12th, but hopefully the game impresses, and good news is in the pipeline. As I’ve mentioned before, we’ll be doing our best to set up some developer interviews, and bring you details on the game as they emerge. If you’re interested in attending EA Play yourself, tickets will be going on sale on April 20th, 2017.

The Friday Five: 5 Miscellaneous Suggestions for NBA Live

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

I originally planned for last week’s Five to be the final instalment in my current series of articles discussing what I’d like to see in future NBA Live games, beginning with NBA Live 18 later this year. However, there are a few more ideas that I wanted to put out there, as they didn’t quite fit into any of the previous areas that I was focusing upon. While it’s crucial that core elements of the gameplay and existing game modes are fixed and enhanced, and that features such as roster editing return, there are a couple of other ideas that I believe would help make future NBA Live games even better.

These are the ideas that cater to specific needs and preferences, and contribute towards making NBA Live a deep and well-rounded game. Again, getting the gameplay right, enhancing the existing game modes, and implementing roster editing are all improvements that are absolutely vital, but once progress has been made on those fronts, it’s important that NBA Live innovates and expands upon its content, as the series once did so well. There are certainly more than five things that can be suggested here, but these are the ideas that either appeal the most to me, or I believe will have the biggest impact.

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The Friday Five: 5 Suggestions for Ultimate Team in NBA Live

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

We’re coming to the end of my series of Friday Five articles on the key improvements and additions I’d like to see in NBA Live 18 and beyond. Having covered gameplay, Dynasty, Rising Star, LIVE Pro-Am, and roster editing, it’s now time to talk about Ultimate Team. Ultimate Team has been a fairly solid mode since it was introduced to the series in NBA Live 14, and reasonably popular. There’s definitely still room for improvement though, and since the card collecting/team building modes are such a big part of sports games these days, I do have a few suggestions on how it can improve.

Before I begin, I want to give an honourable mention to pack odds. Fair odds and value are always an important issue when it comes to the team building modes, and although Ultimate Team’s packs aren’t too unfair, they could stand to be a little better. Whether it’s the packs bought from the store, or reward packs that are earned by completing a challenge, I’d like to see some guaranteed rare cards, especially when Legends are up for grabs. With that being said, here’s my list of five suggestions that I believe would enhance Ultimate Team in future NBA Live games.

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The Friday Five: 5 Suggestions for Rising Star in NBA Live

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

So, we now know that the next NBA Live game – presumably titled NBA Live 18 – will be released later this year, and is intended to be a fully-featured title. While there is understandably some disappointment and scepticism within the NBA Live community at the moment, there is also an opportunity for the development team to go all out in enhancing game modes, and adding features such as roster customisation. As I’ve outlined in recent editions of The Friday Five, those are some very important and overdue improvements that are vital to NBA Live getting to where it needs to be.

I’ve already covered Dynasty and LIVE Pro-Am, but there’s much work to be done with Rising Star as well. Career modes are extremely popular these days, therefore it’s crucial that Rising Star is brought up to speed, and given the depth that will make it a more engaging and enjoyable experience. From the action on the court to the features that make a career mode more immersive, there are a couple of key enhancements that Rising Star should receive in forthcoming NBA Live titles. This week, I’m discussing five of them.

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NLSC Podcast – Episode #193

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Episode #193 of the NLSC Podcast is out now! We’re back after taking last week off due to Australia Day, and we have some interesting topics to discuss, including the future of NBA Live, a new patch for NBA 2K17, All-Star Weekend 2017, and more.

On this week’s show…

  • It appears as though The Drive to NBA Live has been cancelled, and EA Sports will instead be focusing on developing a fully featured NBA Live 18, coming in the Fall. We give our thoughts on the situation.
  • A new patch has come through for NBA 2K17, addressing a few key problems gamers have been having. Aside from that, have we noticed any remarkable differences?
  • In Our Week in Basketball Gaming: an update on our MyCAREER games, including some All-Star Weekend disappointment, and the latest highs and lows of NLSC THRILLHO in 2K Pro-Am.
  • The 2017 All-Stars have been announced. Unfortunately for Zaza Pachulia, the league stepped in and squashed his All-Star hopes.
  • Dysfunction and drama are the common themes in the NBA right now, from the Chicago Bulls’ struggles to a war of words between LeBron James and Charles Barkley.

Click Play to listen to the show!

Have some thoughts on the latest episode? Sound off in the comments below, or here in the Forum. Also, if there’s a topic you’d like us to discuss on the next episode of the NLSC Podcast, feel free to hit us up in this thread.

Next NBA Live Game Coming in the Fall

NBA Live 16: Kawhi Leonard

While we’re still waiting for detailed information regarding the future of the NBA Live series, Electronic Arts CEO Andrew Wilson has revealed during an investor call that the next game will be coming in the Fall, and not early 2017 as originally planned. While it previously appeared as though EA Sports would release some sort of preview or demo of the next game this quarter, it seems they will instead be going full steam ahead on the next game, which will presumably be titled NBA Live 18.

Acknowledging the series’ troubled history over the past decade or so, Wilson also noted great optimism about the next NBA Live title, explaining that having seen and experienced the game as it is now, the feeling was that it was a lot of fun, and that the better approach would be to “double down” and “launch it as a full beat later this year”. This lends further credibility to the rumours that “The Drive to NBA Live” would have been a stripped down release, essentially previewing the next game.

It would seem that while EA Sports does feel good about the product as it stands today, they have decided that it will be more successful if it launches as a fully featured title in the traditional release window. While another cancellation, a lack of information or previews, and the series’ shaky history in recent times are definitely cause for scepticism amongst basketball gamers, I would suggest that there is merit to that line of thinking. With the last few NBA Live releases lacking depth in their modes, it’s essential that the next game not only features vastly improved gameplay, but is also a robust and well-rounded experience.

Hopefully, it won’t be too long before specific details emerge about the future of the series, and some of the things that have been worked on. We’ll be sure to post any information as it becomes available, as well as do our best to set up some interviews with the developers as soon as possible. In the meantime, feel free to have your say in the comments section below, as well as in this thread in the Forum.

The Friday Five: 5 Suggestions for LIVE Pro-Am in NBA Live

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

As you may know from previous articles and the NLSC Podcast, I’ve become a big fan of 2K Pro-Am in NBA 2K16 and NBA 2K17. I was originally sceptical of 2K’s approach, and after playing LIVE Pro-Am at an NBA Live 16 community event, I figured that its quicker games would be more fun. However, I’ve come to like the 2K Pro-Am concept a lot more, and find myself wishing that LIVE Pro-Am could find a way to cater to those tastes as well. There are definitely aspects of 2K Pro-Am that NBA Live could stand to borrow, while implementing them in its own style.

Of course, I don’t want to see LIVE Pro-Am simply become a clone of 2K Pro-Am. While I think there are features it should look to borrow, it has its own concepts that are worth building upon. It has the potential to cater to fans of the 2K Pro-Am approach, while also offering a different experience with its own appeal. In fact, by combining a few concepts that we’ve seen in both games so far, NBA Live could potentially end up with the deeper and more varied Pro-Am mode. Here are five suggestions that I believe would help achieve that.

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The Friday Five: 5 Roster Editing Needs in NBA Live

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

Great gameplay is paramount, deep game modes keep us hooked, but another essential element of any basketball video game is customisation. It’s an area where NBA Live has been lacking since its comeback in 2013, and although NBA Live 16 did see the return of gameplay sliders, roster editing was still missing. It’s an issue that many of us have grown impatient about, and to that end, it’s vital that roster customisation returns to NBA Live in the next full release. If what’s coming in the first quarter of this year is a stripped down release or demo as currently speculated, it would be understandable if there isn’t any roster editing in that.

But yes, the next full version of NBA Live absolutely needs to provide us with roster editing functionality. As I’ve said many times before when discussing this topic, it’s nice to have the official roster updates, but there are times when we want (and need) to make our own changes, and we should be able to do that. Roster editing has been a staple of basketball video games for a long time now, and there are a few functions in particular that we need to have. Without any further ado, here are five roster customisation features that I believe NBA Live needs moving forward.

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Latest NBA Live 17 News & Rumours: The Drive to NBA Live

The Drive to NBA Live Banner

We’re still waiting on official announcements and news regarding the next NBA Live game, which is currently slated for release in the first quarter of 2017. Recently, EA Sports have been responding to inquiries via the official NBA Live Twitter account, encouraging gamers to stay tuned without giving away too many details. However, a couple of interesting details have recently surfaced through unofficial channels.

NLSC Forum user RJHUNT3R shared this link to a game classification decision for Electronic Arts Korea, referring to “The Drive to NBA Live” on the Xbox One. Further information refers to it as a sports simulation game, and the latest demo for the NBA Live series.

NBA Live Society member TrapSwish also Tweeted out a teaser image featuring the title “The Drive to NBA Live”, along with three flame emjois. Thanks to zzcoolj21 for the heads up!

This would certainly indicate that at the very least, a demo is in the pipeline. However, as we’ve speculated in previous episodes of the NLSC Podcast, it’s also possible that the forthcoming title will be a stripped down release, perhaps featuring a couple of modes, with a fully-featured game coming later in the year. It seems highly possible that we’ll receive a digital-only release in the form of The Drive to NBA Live at some point in the next couple of months, and then a fully featured NBA Live 18 in the Fall.

Naturally, this is all subject to confirmation right now, as we’re still waiting on EA Sports to make an official announcement about the future of the series. However, there’s definitely something in the works beyond the mobile game, and if nothing else, it’s looking like some kind of demo will be available in the near future.

We’ll be discussing this development and offering up further speculation in Episode #192 of the NLSC Podcast, but in the meantime, feel free to add your thoughts in the comments section below, as well as in this thread in the Forum. We’ll definitely post more news as it becomes available, and hopefully we’ll also be able to line up a couple of developer interviews as soon as possible, so stay tuned!