NBA Live

Monday Tip-Off: When Is It Time To Shelve Basketball Games?

DeMarcus Cousins dunks the basketball in NBA 2K16

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

Last Friday night, the regular NLSC 2K Pro-Am crew got online to play a few games, as we usually do. As we’ve mentioned on the NLSC Podcast, and in the Forum, our record isn’t exactly stellar across our three Pro-Am teams, but we still enjoy getting in some games each week, picking up the occasional win here and there, and joking around on the party chat. We started our most recent session in high spirits, but after only a few games, we were feeling disenchanted and ready to call it a night.

I’m sure that Arcane, Kenny, and I will discuss it in more detail on this week’s Podcast, but in short, it was one of our worst sessions of 2K Pro-Am. Aside from our own mistakes – and the usual MyPARK cheese that spills over into 2K Pro-Am – we really seemed to be battling some gameplay quirks in all three contests. I can’t speak for the rest of the guys, but when we decided to call it a night early, I found myself wondering if I wanted to keep playing 2K Pro-Am in NBA 2K16. Mulling that over led me to ponder another question: when is it time to shelve basketball games?

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Wayback Wednesday: Team USA Basketball (SEGA Genesis)

Team USA Basketball for the SEGA Genesis

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

Whenever I’m deciding on what I want to talk about for Wayback Wednesday, it’s generally either a game I’ve been meaning to review or discuss for some time, or a topic that’s somehow related to the date or a current event. With the 2016 Olympic Games in Rio de Janeiro underway, and Team USA seeking another gold medal in basketball, it seems like as good a time as any to talk about Team USA Basketball for the SEGA Genesis.

For those who have never heard of it, Team USA Basketball is actually a spinoff of the NBA Playoffs series – EA’s forerunner to NBA Live – and was the first game to feature the legendary Dream Team, long before NBA 2K13. Released exclusively for the SEGA Genesis in 1992, it’s obviously very primitive compared to its successors, but what was it like, and how does it hold up today? I offer up my thoughts on this arguably lesser known EA basketball game, in a new video retrospective.

Let’s take a look back…way back…

Check it out here on our YouTube channel if you can’t see the embedded video. As I’ve said before, while I can’t always find the time to work on them, I do enjoy making video retrospectives, so hopefully you enjoyed watching it as well! Be sure to check in each and every Wednesday for more videos, articles, and other retro basketball video gaming content!

The Friday Five: 5 Things Modders Must Stop Doing

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

Every online community has its own issues, but as I’ve said many times before, I truly believe that we have a good thing going here at the NLSC. While I’ve enjoyed expanding our content and relish the opportunity to both interview and provide feedback to developers at EA Sports and Visual Concepts, it’s probably fair to say that our enduring legacy is our modding community. Over the twenty years that the NLSC has been around, the talented modders in our community have produced some truly outstanding works.

For the most part, I do believe that our modders are largely helpful, and supportive towards one another. Like I said though, every online community has its own issues, and I believe there are areas in which we can improve. There are some troubling practices in our modding community, and for some of them, it’s well past time to nip them in the bud. While I may not be heavily involved in our NBA 2K modding scene at this time, I do keep tabs on it, and I’ve been involved in NBA Live modding for close to two decades now. As such, I do know what I’m talking about when I say that these are five things that modders should stop doing, to make our community better.

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Monday Tip-Off: Fun with Basketball Video Game Glitches

Headless Utah Jazz Players in NBA 2K11

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

Although glitches are generally seen as a problem in gaming – and for good reason – they’re not always a bad thing. Sure, they aren’t a lot of fun when they cause games to crash and lock up, or ruin features and functionality, but when glitches are relatively harmless, they can be pretty funny. I wouldn’t say that it’s as common in basketball video games as it is in other genres, but there are even times when bugs and glitches can be advantageous, making certain tasks easier, or even completely bypassing difficult and tedious sections of a game. TV Tropes calls them Good Bad Bugs, and the speedrunning community obviously knows them very well.

A lot of people are probably familiar with the “Jesus Bynum” glitch that drew a lot of negative attention to the NBA Elite 11 demo. Although most people probably never experienced the glitch for themselves, it became a symbol of the game’s problems. While NBA Elite 11 was shaping up to be a disappointing game for other reasons before it was ultimately cancelled, the Bynum issue is really more of an example of a glitch that is fun and amusing; something weird that obviously shouldn’t be happening, but certainly funny when it does. With that in mind, I thought I’d talk a little about some amusing glitches today, and share a few of my favourites.

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The Friday Five: 5 Gripes with Current Gen Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

In many ways, basketball video games are better than they’ve ever been. While there are still quirks with the AI, it’s much smarter than it used to be, with players thinking for themselves and getting into position instead of just standing around. Scanning in faces, jerseys, shoes, and other details ensures that the games look a lot better than their predecessors from a couple of generations ago. We have some really fun and deep modes to play, both offline and online. In short, basketball video games have done some really cool things in recent years.

On the other hand, there is definitely still room for improvement. More to the point, while recent basketball games have delivered some really impressive modes and very enjoyable moments on the virtual hardwood, they do have some aspects that I’m not so thrilled about. I know I’ve discussed some of these issues before, but with new titles on the horizon, they’re once again on my mind. With that being said, here are five gripes that I have with the current generation of basketball video games.

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Monday Tip-Off: Reflections on NBA Live Community Events

At EA Tiburon for the NBA Live 16 Community Event

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

When I logged into Facebook this morning, “On This Day” presented me with a look back at previous posts that I’d made on July 25th. As it happens, on this day last year, I made a post letting my friends and family know that I’d be heading to the United States in the near future. The trip was for an NBA Live 16 community event that was being held at EA Tiburon in Orlando, but as I didn’t have clearance to talk about it openly just yet, I held back on the details and simply posted a teaser photo. I also had to be very coy on the NLSC Podcast, when discussing upcoming playtesting sessions and expressing a desire to be a part of them.

The NBA Live 16 event was one of the best that I’ve ever attended. While the game still had a ways to go – then and now – it was fun to get some early hands-on time with it, and experience the improvements. I also really enjoyed having the opportunity to meet with the developers and provide feedback to them directly. On top of all that, the whole event was extremely well-organised, with every detail taken care of, and maximum time allotted for gaming. Past events were fun and productive, but several years of organising them have definitely given EA Sports’ community managers the opportunity to make them better and better.

Since it’s been almost a year since the last one I attended, I thought that I’d reflect a little upon the NBA Live community events that I’ve been a part of. Hopefully, last year’s won’t be the last.

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The Friday Five: 5 Most Missed Modes in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

Earlier this week, we received some exciting news about upgrades to the franchise modes in NBA 2K17. MyGM and MyLEAGUE will include league expansion, both modes will feature all kinds of customisation options, and a standalone Playoffs mode is also being added to the game. After expressing my frustration at the prospect of a quiet preview season in this week’s Monday Tip-Off, it was definitely satisfying to see the previews for NBA 2K17 get underway with some very welcome news about the franchise modes, which I’ve traditionally been quite interested in.

While we’re still yet to learn anything about MyCAREER, 2K Pro-Am, or much else about NBA 2K17, I’m expecting another very solid release as far as game modes are concerned. Meanwhile, NBA Live has struggled to provide deep modes since its comeback with NBA Live 14. While LIVE Pro-Am was well-made with a lot of potential for further growth, generally speaking, modes remain a weakness for NBA Live. As I look ahead and hope for improvements in both titles, I can’t help but think about some of the modes that are greatly missed. I would suggest that many basketball gamers would welcome the return of these five modes.

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Wayback Wednesday: Yao Ming in Basketball Video Games

Yao Ming in NBA 2K16

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

On this day in 2011, Hall of Famer Yao Ming announced his retirement from the Houston Rockets and the NBA. It brought an end to a career that was unfortunately marred by injuries, but was nevertheless successful, and marvellous to watch. While he wasn’t the first player over 7’3″ to find a home and make a legitimate contribution in the NBA, he remains the only one to achieve true superstar status. Only Rik Smits comes close, and that comparison still greatly favours Yao, to say the least. On the court, he was so much more than just an attraction, an oddity, or another very tall player.

Just as Yao Ming was a star on the court, so too did his digital counterpart find success on the virtual hardwood. Yao was a handy player to have in a Dynasty or Association game, with his combination of height and skill making him a very formidable opponent in the paint. Since it’s the anniversary of his retirement, I thought I’d take a look back at Yao Ming’s history in basketball video games, offering up a few tidbits about his virtual counterpart, and providing a few screenshots through the years.

Let’s take a look back…way back…

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Monday Tip-Off: Enjoying a Flawed Basketball Video Game

NBA Live 16: Basketball

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

With message boards and social media providing us with a plethora of platforms to speak out on, we gamers are not shy about expressing our opinions on the games we play. It’s a key part of being a gaming community, and it serves an important purpose, given how much contact we now have with video game developers. It’s usually a bit easier to talk at length about the things that we don’t like rather than the things that we do, but in doing so, we are able to provide constructive feedback. While we may be a niche demographic compared to other genres, the basketball gaming community is no different in that regard.

The basketball games that we play have come a long way over the past couple of decades, and generally speaking, most of us have at least one release that we enjoy. We do have high expectations however, and when a particular title doesn’t measure up, we’ll certainly express our disappointment. The interesting thing is, although some basketball gamers will indeed put aside a game that they find disappointing, many others do continue to play games despite their frustration with glaring flaws. In short, even when a title is problematic, we often find a way to have fun with it.

So, how do we find ways to enjoy flawed basketball video games?

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NBA Live Mobile Launches Worldwide

Tip-Off in NBA Live Mobile

Following the initial soft launch in Canada, NBA Live Mobile is now available worldwide. The game, which is available free for Android and iOS devices, features five-on-five gameplay and card-based team building, similar to Ultimate Team in the console versions of NBA Live. Not unlike Ultimate Team, NBA Live Mobile does feature microtransactions, for anyone who wishes to spend real money on immediate boosts.

Gameplay consists of Live Events, which are skills challenges that are inspired by what’s happening in the real NBA, as well as a two minute quarter in-game scenarios. Modes include Head-to-Head games, Season Mode, Friends Matches, and League play. Star players from yesterday and today are included in NBA Live Mobile, with Special Abilities providing enhanced versions of players that will give your team an extra boost.

Once again, NBA Live Mobile is available through the Play Store for Android, and the App Store for iOS. A console version of NBA Live 17 is currently slated for release in early 2017; we’ll try to get some more information on that as soon as we can. In the meantime, we’ll be discussing NBA Live Mobile in this week’s NLSC Podcast, but if you pick up the game yourself, be sure to join in the discussion here in the NLSC Forum. For a breakdown of the key features of NBA Live Mobile, please see below.

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Monday Tip-Off: Superstition & Basketball Gaming

Kyle Lowry dribbles the basketball in NBA 2K16

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

Our server move is now complete! While we’re still ironing out a few issues and making sure that everything is working as intended, most of the basics seem to be in order. That means I can get back to spending some more time creating content, and actually talking about basketball video games. I’ve been compiling some ideas for future columns, as well as some videos that I’d like to try to make in the coming weeks. This week, however, a fun idea for a topic came to mind: superstition and basketball gaming.

I don’t think of myself as a very superstitious person in general – my uncanny ability to jinx NBA teams aside – but over the years, I’ve developed a few habits when it comes to basketball video games. It may not be entirely accurate to call all of them superstitions, but it does make for a catchy title, so I’m going to run with it anyway. Basically, they’re the little things that I do in the hopes that they’ll improve my chances for success on the virtual hardwood.

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The Friday Five: 5 Strange Basketball Gaming Habits

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

As I’ve said many times before, we take our basketball gaming seriously around these parts. That’s not necessarily a bad thing, but as with any gaming community, it can lead to some attitudes that aren’t very constructive or open-minded. There are many strong opinions in the basketball gaming community, but the most important thing at the end of the day is that we’re enjoying playing these games that we’re so passionate about. We shouldn’t get caught up telling each other how to have fun, or lecture each other about the supposed “correct” way to play. There are many different ways to enjoy NBA Live and NBA 2K, after all.

At the same time, there are some strange habits and attitudes in the basketball gaming community. Again, everyone is entitled to their opinion and preferences, but some habits are puzzling, and certain attitudes myopic. In this week’s Friday Five, I’m taking a look at a range of basketball gaming habits that are peculiar for one reason or another. I’m not saying they’re all wrong, but some are definitely a little odd. Without any further ado, let’s tip things off!

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Monday Tip-Off: Basketball Gaming in the Offseason

LeBron James dribbles the basketball in NBA 2K16

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

The 2016 NBA season is in the books, as the Cleveland Cavaliers made history by coming back from a 3-1 deficit to defeat the Golden State Warriors, putting a damper on the Warriors’ own historical campaign. For basketball fans – or at least, those of us who are mostly interested in the NBA – so begins the wait until next season, with the Draft, Summer League, and potential offseason movement breaking up the monotony along the way. With the Olympic Games being held this year, we’ll also get to watch another international basketball tournament.

For those of us who are also basketball gamers, we have a few things to look forward to as well. It will be some time before we hear anything about NBA Live 17, and we likely won’t hear much about NBA 2K17 for at least a couple of months yet, but nevertheless, we have a new game coming out in September. Until then, we obviously have several years’ worth of games at our disposal, which can help us get our basketball fix while we wait for the new releases, and the 2017 NBA season.

So, what does the offseason look like when it comes to basketball gaming, and what are some of my own plans?

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Monday Tip-Off: Are You Modding For The Right Reasons?

Andreas Dahl's Next Gen Practice Court Patch for NBA Live 06

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

In previous Monday Tip-Off columns, I’ve discussed a few issues related to our modding community: problems with ego, why modders stop modding, and why people make mods for older basketball video games. In a couple of those features, I’ve touched upon the right reasons and the wrong reasons to get involved in the modding scene for basketball video games. While I don’t want to harp on the same topics over and over again, sometimes they do bear repeating, especially when certain issues arise time and time again.

We recently had another incident in the Forum which reminded me that although we are a talented modding community, unfortunately there are some individuals who do have a bad attitude. I suppose it’s inevitable and it’s always disappointing, but it’s perhaps even more disappointing when I see other people defend and enable that behaviour. While everyone is entitled to their own point of view, I’d suggest that you’re betting on the wrong horse if you’re on the side of the person who’s throwing a tantrum like a toddler.

I feel like we need a refresher here, so having said that, what are the right and wrong reasons to mod, the good and the bad attitudes to have towards the hobby?

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The Friday Five: 5 Frustrating Design Choices in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

It’s stating the obvious, but we’re pretty fond of our basketball video games around these parts. We may get frustrated and grumble when we encounter a bug or some other quirk in a game, but I’d like to think that for the most part, a majority of us are enjoying our time on the virtual hardwood. No game is ever going to be perfect or completely bug-free, and new gaming tech is always being developed and refined. All the same, we generally find a way to enjoy basketball games, especially if they receive official patches that are able to stamp out some of the most troubling issues.

Of course, bugs aren’t the only issues that cause us to become frustrated with basketball video games. Sometimes, our complaints are with the design choices that are made when developing hoops titles; the approach to certain features. While there may be a rhyme and reason to some of those choices, that doesn’t mean that they aren’t annoying, or problematic. In this week’s Friday Five, I’m taking a look at five design choices that cause their fair share of frustration for basketball gamers.

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