We’re at midcourt, the ball is about to go up…it’s Monday Tip-Off! Get your week started here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to basketball video games.
‘Tis the season to make Wishlists…both in the sense that development is well under way for both NBA Live 17 and NBA 2K17, and the fact that for those who celebrate it, Christmas is almost upon us. For some of you, one or both of this year’s games might be in your stocking, but at this point, you probably know what to expect when you get a hold of them. The visions of the NBA video games that dance in our heads – not unlike the sugar-plums that Clement Clarke Moore wrote about – likely won’t be coming to fruition just yet.
In interviews with us and other websites, NBA Live Executive Producer Sean O’Brien has talked about wishing he could take the game he sees in his mind, and immediately give it to us. At the same time, I have to imagine that for Leftos and the rest of the guys at Visual Concepts, the gears in their heads are always turning, as they think of ways to make NBA 2K even bigger and better. And of course, we basketball gamers can come up with some creative ideas as well.
To that end, for this week’s Monday Tip-Off, I wanted to talk about my vision of the ultimate NBA video game. I want to keep things as practical as possible, but for the sake of fantasy and what-ifs, I’m also going to assume that the available technology can handle all of the concepts competently, and that licensing, likeness rights and so on would not be an issue. With that said, what would my ultimate NBA video game be like?