Wayback Wednesday

Wayback Wednesday: Revisiting NBA Jam Tournament Edition

Alonzo Mourning in NBA Jam Tournament Edition

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking another look back at one of my favourite arcade basketball games, NBA Jam Tournament Edition.

When you talk about titles that older basketball gamers are nostalgic for, NBA Jam will invariably be one of the most popular games to come up. It basically set the standard for what came to be known as arcade basketball games, with its over-the-top, high-flying dunks, relaxed approach to the rules of the sport, and simple gameplay. The original NBA Jam was a hit in arcades and with its home ports, appealing to basketball enthusiasts and more casual fans alike. It’s since spawned sequels, spiritual successors, and more than a couple of imitators with varying degrees of quality.

The original game is considered a classic and for good reason, but personally, I’ve always preferred its sequel, NBA Jam Tournament Edition. It’s a game I looked back at in the second ever Wayback Wednesday feature, around this time two years ago. Back then, I provided a few off-the-cuff thoughts on the game over some footage I’d been sitting on for a few years. I enjoyed doing that and it was a fun way to start getting into creating some video content, but I’ve always wanted to revisit NBA Jam Tournament Edition with a more fleshed out retrospective. That’s what I’m doing today, so let’s take a look back…way back…

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Wayback Wednesday: NBA Live 2003’s Elusive Post Move

Karl Malone Posts Up (NBA Live 2003)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at a post move that I’ve never been able to perform in NBA Live 2003.

There’s a distinct satisfaction that comes with mastering advanced moves in basketball video games. Whether it’s pulling off the Dream Shake, or performing a beautiful combination of dribbling moves that leaves a defender stumbling, developing superior skills on the sticks is supremely satisfying. Sometimes, however, there’s that one move that you’re just never able to perform. You’ve seen it in trailers and other people’s gameplay footage, but for whatever reason, you just can’t perform the move yourself. Alternatively, it may be a contextual animation that very rarely triggers, even when you appear to do everything correctly.

For me, my white whale of basketball gaming is a post move that can be seen in the introduction video of NBA Live 2003. Try as I might, I’ve never been able to perform it in all the years that I’ve had the game (which is to say, since late 2002). What is this elusive post move? Let’s take a look back…way back…

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Wayback Wednesday: Reconstructing Jordan’s Bulls in NBA Live 2002

Michael Jordan on the Bulls in NBA Live 2002

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m dusting off NBA Live 2002 to see if I can reconstruct Michael Jordan’s Chicago Bulls in Franchise Mode.

Even though it’s definitely not the pinnacle of the series, NBA Live 2002 is a game that I find myself thinking about and returning to every now and again. As I’ve mentioned before, it’s a game that I’m oddly nostalgic for, in large part because of a memorable Sacramento Kings Franchise that I finally gained closure on years later. Of course, I also had a less successful Franchise experience with the Utah Jazz, in which things got a little too wacky. As I previously remarked, if I wanted to shake things up and do something a little unusual, it might’ve been more fun to try to reconstruct Michael Jordan’s championship-winning Chicago Bulls.

It’s not too late to explore that idea, though. Just as I recreated my Kings Franchise to finish it off all these years later, I thought that it’d be fun to attempt to reconstruct the core of the Jordan-led Bulls teams. Not all of the key players from those squads are still active in NBA Live 2002, but more than a couple are available to acquire. Can it be done? Let’s take a look back…way back…

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Wayback Wednesday: Michael Redd’s What If in NBA Live 2003

Michael Redd in Dallas (NBA Live 2003)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at an oddity with Michael Redd in the default rosters of NBA Live 2003 PC.

There are a lot of reasons why it’s fun to go back and play an old basketball video game. Even though our old favourites tend to be far surpassed by new titles, we can usually still find nostalgic enjoyment in the familiarity of the gameplay. It can be satisfying to dust off an old save file, and pick it up again for a while. Sometimes, it’s interesting to just go through the rosters and be reminded of when a certain player was playing for a particular team. If you do that in NBA Live 2003 PC, you’ll be reminded of when Michael Redd played for the Dallas Mavericks. Only, that never actually happened. Yet there he is, on the bench for the 2003 Mavs.

Did EA Sports mess up here? Was someone paying too much attention to those infamous Courtside Comedy cutscenes, and not enough to the default roster as it was being finalised? In truth, there’s no error here; not at the time of the roster’s creation, at any rate. Confused? Let’s take a look back…way back…

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Wayback Wednesday: The Association in NBA 2K

Headlines in The Association (NBA 2K14)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m concluding my retrospective on franchise modes with a look back at The Association in NBA 2K.

While NBA Live was offering multiseason management modes in the form of Franchise and Dynasty, NBA 2K was also providing basketball gamers with its own take on the franchise experience. The franchise modes in both games have had their ups and downs, but the 2K series has done a very commendable job from year to year, in many cases implementing features that have yet to be seen in EA’s game. For those of us who were mostly playing NBA Live back in the day, we looked on in envy as 2K implemented several of those much-desired features in its modes.

As of now, NBA 2K has featured the deepest and most advanced franchise modes in basketball gaming. For many years, that franchise experience went by the name of The Association, and it admirably paved the way for MyLEAGUE and MyGM in recent games. Let’s take a look back…way back…

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Wayback Wednesday: Dynasty Mode in NBA Live

Select Dynasty Mode Team in NBA Live 2004

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, my retrospective on franchise modes continues with a look back at the history of Dynasty Mode in NBA Live.

Franchise Mode was one of the best additions in the NBA Live series, delivering a multiseason experience that gamers had been wanting for some time. By NBA Live 2003 however, it was unfortunately getting stale. Despite a few noteworthy new features and AI enhancements, the experience hadn’t become much deeper over the course of four years. Franchise gamers still enjoyed the mode and it remained popular, but there was also a certain amount of frustration, as we wanted to see more innovation. Fortunately, by the time NBA Live 2004 rolled around, EA Sports were ready to deliver.

The introduction of Dynasty Mode in NBA Live 2004 was part of an effort to rebrand Franchise Mode throughout all EA Sports titles, but thankfully, it turned out to be much more than a name change. It marked the introduction of a deeper mode that continued to evolve through the years, until it too fell on some rough times. Let’s take a look back…way back…

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Wayback Wednesday: Franchise Mode in NBA Live 2000-2003

Franchise Mode Schedule in NBA Live 2000

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, my retrospective on franchise gaming continues with a look back at the mode that helped coin that term: the original Franchise Mode featured in NBA Live 2000 through NBA Live 2003.

With GM Mode, EA Sports had experimented with altering the traditional Season experience. The expanded Season mode in NBA Live 99, with its multiseason play and dynamic features, laid the foundation for an even deeper mode. Come NBA Live 2000, basketball gamers wouldn’t have to wait any longer for a multiseason mode that replicated even more aspects of the real NBA season, including free agency and the rookie draft. Needless to say, it isn’t as deep as its successors, but looking back, it’s still impressive to see just how much EA were able to accomplish with that first iteration of Franchise Mode.

From NBA Live 2000 through NBA Live 2003, Franchise Mode was definitely the centrepiece of NBA Live’s game modes, and the most popular. It was an extremely important development in basketball gaming, so let’s take a look back…way back…

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Wayback Wednesday: Multiseason Play in NBA Live 99

League Development in NBA Live 99

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m continuing my retrospective on franchise modes with a look back at multiseason play in NBA Live 99’s Season mode.

NBA Live 98’s GM Mode was an interesting first step in changing up the approach to Season play, but it wasn’t quite what basketball gamers had wanted. It laid the groundwork for a variety of exciting new features however, and it was clear that gamers and EA Sports alike were committed to the idea of a deeper experience. A fully-fledged multiseason mode was once again something that gamers expressed their interest in through the NLSC’s NBA Live 99 Wishlist, submitted to the NBA Live development team at EA Canada on December 10th, 1997.

It would be another year before a few of those wishes were granted, but NBA Live 99 did take the next step by implementing multiseason play in its Season mode. Lacking many of the key elements of later franchise modes, but also introducing several important features as well, it’s arguably somewhat of a forgotten milestone on the road to the deep multiseason experience that we wanted to see in basketball video games. Let’s take a look back…way back…

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Wayback Wednesday: GM Mode in NBA Live 98

Fantasy Draft Order in GM Mode

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at GM Mode in NBA Live 98.

Although I’ve gravitated towards MyCAREER and 2K Pro-Am in recent years, I’ve traditionally been a franchise gamer. For those of us who remember playing basketball games with a single season mode, the ability to play multiple seasons while managing our roster through the Draft, free agency, and salary cap-restricted trades was something that we eagerly wanted to see. As basketball gaming approached the turn of the millennium, the demand for an in-depth, multi-season mode – what we would now refer to as a franchise mode – was steadily rising. Although we’ve come to see fantastic franchise modes, it’s been a long road to get to that point.

Since I’m looking to get back into some franchise gaming this year, it seems as good a time as any to tip off a multi-part feature I’ve been wanting to do for some time: a look back at the history and evolution of franchise modes. First up is NBA Live 98’s GM Mode. While not strictly an in-depth franchise mode, it stands as one of the forerunners to the concept. Let’s take a look back…way back…

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Wayback Wednesday: NBA Live 98 & 08 Trivia

Roster Player dunks the basketball in NBA Live 98

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m offering up some trivia about NBA Live 98 and NBA 2K18.

NBA Live’s hiatus officially ends this week with the release of NBA Live 18. From playing the demo and reading a couple of the early reviews, I would have to say that the game definitely still has room for improvement, but has also made some pleasing strides since its reboot in 2013. I’m quite looking forward to playing NBA Live 18, but the title does make me reflect on how long I’ve been a part of the community. Before I took over the NLSC, I remember visiting it and checking out the news when NBA Live 98 was the upcoming game. By the time the preview season for NBA Live 08 rolled around, I was covering it myself here on the NLSC.

Since NBA Live 18 will be out in a couple of days, I thought it might be fun to look back at the previous two NBA Live games that were set in a season ending in eight. I’ve already posted an in-depth retrospective of NBA Live 98, and one is in the pipeline for NBA Live 08 as well, but these are some quick trivia notes about both games that I hope you will enjoy. With that being said, let’s take a look back…way back…

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Wayback Wednesday: NBA Live 96 Complete Update

Kobe Bryant in the Complete Update for NBA Live 96

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the Complete Update mod I made for NBA Live 96 PC.

Maybe it’s because it’s been a while since I’ve worked on a major roster project, or perhaps it’s talking about old mods in recent editions of Wayback Wednesday, but recently I’ve been feeling somewhat nostalgic about the days when I was more active in the modding community. I’ve talked about my 1996 season mod for NBA Live 2004 (which will be receiving further updates, thanks to Murat) and the NBA Live PC project for NBA Live 06 (which I’d love to update if I had the time), but this time I’m going back even further, to the Complete Update that I made for NBA Live 96.

Even though it’s obviously been far surpassed by the numerous games that have followed it, the PC version of NBA Live 96 remains one of my all-time favourite basketball games. Indeed, it was for that very reason that I was still making updates for it as late as 2001, even though it was already becoming something of a relic. Let’s take a look back…way back…

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Wayback Wednesday: Legends & Champs Rosters for NBA Live

Isiah Thomas in the Legends Roster for NBA Live 2000

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the Legends and Champs rosters for NBA Live on PC.

The announcement that NBA 2K18 will be receiving new historical content, not only in the form of additional classic teams but also All-Time squads, drew a lot of excitement from gamers who are also enthusiastic NBA history buffs. While there have been omissions and other issues, historical content is something that the 2K series has generally done a great job with since NBA 2K11. Of course, as more than a couple of people have pointed out here and on social media, All-Time Teams are not a completely original concept, as many fan-made rosters featuring such squads have been created in recent years.

However, the concept goes back a lot further than that. Rosters comprised of All-Time squads date all the way back to the early days of patching NBA Live on PC, as Lutz’s Legends rosters demonstrate. For that matter, the concept of classic teams was also utilised by his Champs rosters. It’s been a while and a lot of newer basketball gamers probably aren’t aware of those influential mods, so let’s take a look back…way back…

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Wayback Wednesday: Quick Pick Play in NBA Live 08

Quick Pick Play Menu Option in NBA Live 08

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Quick Pick Play in NBA Live 08.

Custom teams were once a staple of both NBA Live and NBA 2K, from the original four squads in NBA Live to the fully customisable teams in later games. Unfortunately, neither game currently features custom teams, at least in the traditional sense. NBA 2K has expansion team creation and team relocation and rebranding in MyLEAGUE and MyGM, but the old method of adding a new team to a roster is no longer available. NBA Live 2000 was the last Live to feature custom teams, and as such, they became a popular Wishlist item. In NBA Live 08 for PlayStation 3 and Xbox 360, EA Sports tried to grant that wish by way of a new mode: Quick Pick Play.

It’s another mode that probably isn’t too well-remembered, even among hardcore NBA Live gamers. However, like a lot of long-forgotten features in basketball video games, it’s worth another glance all these years later. Let’s take a look back…way back…

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Wayback Wednesday: NBA Live 2004 Print Ad & Trailer

Vince Carter dunks the basketball in NBA Live 2004

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at an old print ad and trailer for NBA Live 2004.

A few weeks ago, I was using the Wayback Machine at Archive.org to try and find a downloadable version of the official patch for NBA Live 2003. As I mentioned in a recent Friday Five feature, it’s a file that’s no longer available, and I was hoping that I could retrieve it via an archived copy of the game’s official website. Unfortunately I didn’t have any luck in that regard, but I did manage to find some old preview media for NBA Live 2004 and NBA Live 2005. Among them was a print ad featuring cover player Vince Carter, and a gameplay trailer.

NBA Live 2004 is definitely a classic, and I’m sure that long-time members of our community have many fond memories of it. Since we’re also in the thick of the preview seasons for NBA Live 18 and NBA 2K18, I thought it’d be fun to take a look back at how games used to be promoted in the lead up to their release. With that in mind, let’s take a look back…way back…

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Wayback Wednesday: NBA 2K12 Promotional Copy Opening

Promotional Copy of NBA 2K12

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m opening up a sealed promotional copy of NBA 2K12 for Xbox 360 that I found on eBay.

In recent years I’ve continued to expand my collection of basketball video games, not only buying the latest releases, but also picking up older games that I’ve found on eBay at an affordable price. Some of those games I’ve previously owned and sold, while others I’ve never owned or even played before. I’ve also bought different versions of games that I already own, in order to experience them on other platforms. While browsing eBay looking for deals, I found a sealed, promotional copy of NBA 2K12 for the Xbox 360. Intrigued as to what might be in the box – perhaps a code for the 2002 Sacramento Kings and 1991 Golden State Warriors? – I decided to pick it up.

Since I was going to have to tear open the seal anyway in order to check it out, I figured that I might as well make a sort of unboxing video feature out of it. For your entertainment, let’s open up this sealed promotional copy of NBA 2K12 for Xbox 360, and take a look back…way back…

Check it out here on the NLSC’s YouTube channel if you can’t see the embedded video. I’ll be looking to create video content a bit more often moving forward, so be sure to subscribe! If you’d like to check out more Wayback Wednesday content related to NBA 2K12, be sure to read this retrospective of NBA’s Greatest.

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