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NBA Live 07 Wishlist

The NBA Live 07 Wishlist was compiled using the suggestions of the NLSC Team and fans in the community via email and the NLSC Forum. It was submitted to the production team on February 14th, 2006.

Top Wishes

  • Implement real NBA strategy. The CPU should beat you through playing a good game, not “cheating”.
  • Bring back the ability to save a game in progress
  • Don’t allow CPU players to catch up so easily on fast breaks
  • Tone down Freestyle Superstar abilities slightly so they are not completely overpowering/lead to unrealistic play
  • Tone down the CPU’s ability to catch up – make it realistic. If the CPU is down by 30 with two minutes left, they should sub out their starters and officially recognise “garbage time”.
  • Add multi-player Dynasty Mode
  • Add Dynasty Mode to Next Gen versions
  • Fix the stats engine so players have realistic averages, including bench players
  • Add mid-level exceptions, veteran minimums and 10 day contracts
  • Make the offseason less linear. The draft and draft lottery should occur at set times, but you should be able to re-sign players, sign players, trade players and see players retiring throughout the offseason
  • Let the user work out trades in the span of a day. Teams don’t work out trades via email over a couple of days; they hammer out bargains over the phone. Using the current PDA system for trades wastes too much time on the schedule and makes deadline trades extremely difficult.
  • Add a CPU-orientated user interface with drop-down menus and sliders for ratings etc in Create-a-Player
  • Improve player animations; eliminate “skating”
  • Utilise higher resolution on PC version to show full rosters without scrolling in re-order/trade players menus
  • Bring back all the detailed statistics the game used to display; all averages for players and teams, totals, home won/loss record and percentage and so on
  • Add more cutscenes, similar to NBA Live 2004; add a lengthy cutscene when your team wins the championship!
  • Bring back user stats and profiles
  • Add a text-to-speech engine for created players. Allow players with common names in the game to have audio pieced together (might require a few common names to be recorded) Record common names and have these assigned to generated rookies/created players
  • Bring back the Custom Team feature, with the following changes:
    • Ability to designate custom team as a regular NBA team, All-Star team, or special team. Special team would basically be the old format of custom teams, while the other classifications speak for themselves. Of course, since it’s a created team, it would be deleted when the rosters are reset, no matter what the classification.
    • Ability to specify uniforms worn – custom made ones (selecting colours, etc), individual NBA team jerseys (so you could create All-Star/All-Rookie/All-Sophomore teams), or perhaps some generic ones.
    • More generic custom team art. Simple “NBA” logos, a basketball going through a hoop, etc. Do not make the team logo automatically show up on the jerseys. This way, you could make a custom East All-Stars team from the 80s that would use the East All-Stars logo, but would have a red or white jersey with the 80s style NBA All-Star logo on it. Basically, just a little more customisation.
  • Stop making abilities like Primacy hidden ratings where they are recalculated and messed up. Allow much more access to player attributes in Create and Edit Player menus, including dunkpacks, primacy, shooting form, destiny/potential, learning, work ethic and shooting range.
  • Add multi-team trades. Allow the user to suggest movement between CPU teams. All CPU teams must agree to the deal.
  • Allow teams to trade more than three players
  • Bring back the ability to save stats for the PC version
  • Make sure elements such as the settings and unlocked items are saved correctly
  • Make sure blocks count as missed shots
  • Make sure deflections do not count as turnovers
  • Do not allow the CPU to get away with double dribbles and back court violations
  • Remove the glitch where players become meshed together
  • Bring back the Clutch rating
  • Release a demo!

Gameplay/AI

  • Implement real NBA strategy. The CPU should beat you through playing a good game, not “cheating”.
  • Bring back the ability to save a game in progress
  • Don’t allow CPU players to catch up so easily on fast breaks
  • Add sliders for each team (eg substitution frequency, fast break frequency, etc)
  • Add the ability to set substitution patterns and have more realistic substitution patterns depending on the situation (pulling starters when the game has been decided, giving everyone a chance to play in All-Star and Rookie Challenge games)
  • Add the option of locking a player when auto-subs are enabled so that he will remain on the court until you decide to sub him
  • Add the ability to set team strategy before starting a game
  • Continue to improve fast break AI as well as have CPU teammates react more intelligently on offense
  • Reduce the number of blocks
  • Reduce the number of offensive rebounds; NBA Live 2005’s rebounding engine was much better in comparison. In NBA Live 06, players often refuse to grab defensive rebounds despite perfect timing/positioning allowing the CPU to grab the offensive board and score a guaranteed bucket.
  • Quicker player reactions when posting up, fewer lob passes
  • Tone down Freestyle Superstar abilities slightly so they are not completely overpowering/lead to unrealistic play
  • Lower the scores to a more realistic level
  • Add player tendencies/behaviour so they play like their real life counterparts.
  • Add Create/Edit-a-Play
  • Add inbounding playcalling
  • Allow players to catch passes on the run more often
  • Add the ability to force jump-balls and steal the ball when a player is sitting on the floor after diving for a loose ball
  • Allow players to go after loose balls when their shot is blocked or the ball is stripped from them
  • Fix adjusted shots so that the player does not end up behind the backboard
  • Bring back the ability to fake a pass/call for a pick without the “roll”
  • Don’t always have the small forward inbounding the ball. Allow the user to designate the inbounder if they wish
  • Improve the backing down/drop step/spinning baseline moves
  • Have less one-on-one play; CPU teams should register more assists. However, the point guard shouldn’t always rack up 15 assists.
  • Bring back flagrant fouls, but do not make injuries depend on them
  • Bring back the ability to push players to commit an intentional foul in addition to the “Intentional Foul” quick play
  • Add player specific behaviour/personalities
  • Tone down the CPU’s ability to catch up – make it realistic. If the CPU is down by 30 with two minutes left, they should sub out their starters and officially recognise “garbage time”.
  • Have more control over alley-oops; make it possible to direct pass on alley-oops to ensure the right player goes for the lob.
  • Add the ability to dribble out of the double team – should depend on player’s ratings
  • Give the user more control over stealing the ball when double teaming. Being too aggressive should result in a foul.
  • Add more hook shots to the game, including running hooks.
  • Allow more mid-air decisions ie. passing during a layup/dunk animation
  • Restrict direct passing options to players that would be visible to the ballhandler. Would be affected by a player’s Offensive Awareness.
  • Allow mixing and matching of Freestyle Superstar abilities so that multitalented players can utilise moves from different ability movesets and/or add custom movesets
  • Do not allow the CPU to make blind intercepts
  • Ensure the sliders have more of an effect, for example a setting of 0 for offensive rebounds will make it virtually impossible for the user/cpu to grab an offensive rebound
  • Make Freestyle Control more keyboard-friendly for users without dual analog pads
  • Bring back regular steals instead of only being able to steal from a dribbler with a morphing animation
  • Allow “back down” to be set as a shoulder button rather than the analog stick
  • Add special moves for Legends/old school players
  • Have players injure themselves during play and not just on hard shooting fouls
  • Don’t allow players to exploit moves such as the Inside Scorer hookshot from downtown for players like Dirk Nowitzki
  • Allow more time between shooting fouls and the free throw situation ie. until the shot has no chance of going in
  • Leave FSS abilities to the stars but allow all (or nearly all) decent players to attempt basic special moves; faking a pass, throwing a bounce pass, etc
  • Improve collision detection so larger players throw their weight around and small players get bumped around more often
  • Allow players to better defend the seemingly unstoppable layups and Freestyle dunks
  • Make sure the shooting guard runs up the court with the point guard instead of walking behind him
  • Allow players to run the baseline on the inbounds after a made basket to avoid the interception
  • Make it possible to run away from/pass before an intentional foul
  • Make the CPU more intelligent about going to the intentional foul; no foul should occur when a team is down by eight with 2 seconds left, for example
  • Add an option to sim a quarter or sim to the end of the game
  • Improve the diving for loose balls move for the user and allow players to keep the ball inbounds when it’s going out

Dynasty Mode

  • Add multi-player Dynasty Mode
  • Add Dynasty Mode to Next Gen versions
  • Fix the stats engine so players have realistic averages, including bench players
  • Add tasks similar to the “Owner Mode” in Madden. Make these tasks optional for those who want to play the classic Dynasty Mode
  • Keep track of more records and announce when they are broken
  • Add summer league/pre-season games
  • Expand training camp with drills and more practice sessions
  • Add the ability to assign players to weight training so they can add bulk as the season progresses as well as in the offseason
  • Add minor league such as the NBDL or CBA
  • Adding a trading block to entertain offers for players
  • Let the user work out trades in the span of a day. Teams don’t work out trades via email over a couple of days; they hammer out bargains over the phone. Using the current PDA system for trades wastes too much time on the schedule and makes deadline trades extremely difficult.
  • Bring back the option of completing or cancelling a trade
  • Add mid-level exceptions, veteran minimums and 10 day contracts
  • Add the ability to buyout player contracts when releasing them. Users would have to negotiate these with the player’s agent.
  • Have players demand trades/buyouts/extensions
  • Add a rumour mill. “League sources” would report possible trades and players who will likely re-sign/look to sign elsewhere/want to be traded.
  • Add the ability to trade future draft picks (within a reasonable period of time)
  • Add the ability to sign players to extensions before their contract is up
  • Add more logic to player decisions. Have them refuse to sign for reasons other than the money you are offering. Even fair offers might be rejected because of a lack of team chemistry or playing time.
  • CPU teams should make more transactions, but keep them realistic!
  • Have better selection of new jersey numbers when a player is traded to a team where his number is already taken. Perhaps have a history of jersey numbers so that a player will select a number he has used before (or a more appropriate variation of his number).
  • Recognise retired jersey numbers; disallow the user from selecting retired numbers for current players
  • Retire numbers for each team, not just for the user’s personal Hall of Fame.
  • Designate substitution patterns for simulating
  • Expand Simulation Intervention; allow the user to resume simulation after intervening.
  • Add player morale and team chemistry as factors in Dynasty Mode
  • Add the ability to hire and fire coaches. Make coaches have an impact on the team’s success.
  • Players go on hot/cold streaks. They shouldn’t be able to play the same way for the entire season. Includes players on CPU teams.
  • Add restricted free agency
  • Add the ability to save during the offseason
  • High-rated free agents should lower their asking price through the season so that they match latch on with a team, even if it’s only until the end of the year.
  • Do not automatically sign rookies when they are drafted. Allow teams to hold their draft rights and choose whether to sign them or not.
  • Allow trades during the draft
  • Make the offseason less linear. The draft and draft lottery should occur at set times, but you should be able to re-sign players, sign players, trade players and see players retiring throughout the offseason.
  • During the offseason, allow more than 15 players on the roster. Each team must cut their roster down to a maximum of 12 active and 3 inactive players before the season begins.
  • Ability to un-retire players within the first year of their retirement. Might be a way to correct an early/unexpected retirement, having the option to coax a player into playing one more year.
  • Receive a warning when a player is contemplating retirement.
  • Add complete NBA records.
  • Add All-NBA Third Team to Offseason Awards.
  • Allow players to vote for All-Stars/improve All-Star selection
  • Add more statistics eg Double-Doubles, Triple-Doubles, Assist-to-Turnover ratio, etc.
  • When injuries occur, interrupt simulation and allow the user to adjust the lineup accordingly
  • When generating rookies, have fewer undersized players and better players available in stronger drafts. Also have more consistency in generated rookies: players with high speed ratings should also have similar quickness, point guards should be decent ballhandling ratings (both passing and dribbling) at worst and so on.
  • Add the ability to trade picks from future seasons and make it easier to deal picks in fair trades
  • Less pruning/larger pruning threshold for Free Agents
  • Add injury exception so that teams can have more than 15 players
  • Add Boxscores for Playoff games
  • Allow the user to view all player information at the draft: Height, Weight, Potential, Projected as well as scouting report details
  • Less PDA alerts about players training
  • More trades and signings during the offseason
  • Add the ability to turn off trades between CPU teams and the ability to make moves for all teams (like Season Mode) for those who want to update their Dynasty with the latest trades
  • Pop ups during games that note players having reached new career/season highs and NBA records
  • Smarter selection of awards; limit MVP candidates to players on playoff teams (who have played a majority of the season), pick the bench player making the most contributions for Sixth Man, etc
  • Add sign-and-trade deals
  • Seasonal/Game-to-Game stamina – have some players tired from back to back games and long road trips while other players handle the grind of the schedule much better

Graphics & Presentation

  • Add a CPU-orientated user interface with drop-down menus and sliders for ratings etc in Create-a-Player
  • Utilise higher resolution on PC version to show full rosters without scrolling in re-order/trade players menus
  • Include all authentic NBA stadiums
  • Add full intros for both teams and make it available in all modes
  • Add more player specific shooting styles and make them available in 5 on 5 gameplay
  • Improve player animations; eliminate “skating”
  • Improve the statistics displays and allow sorting on all stats screens. Display career stats in table format (similar to nba.com player profiles and trading cards)
  • Bring back all the detailed statistics the game used to display; all averages for players and teams, totals, home won/loss record and percentage and so on
  • Add animations in the Playbook
  • Make it possible to view a player’s potential, not only during the draft but for all young players in the league
  • Add pre-game/post-game/halftime shows with highlights and stats
  • Bring back the team ranks (scoring, rebounding, defense, ball control and overall) in addition to overall team ratings
  • Bring back User Profiles
  • Remove the “logo flash” between cutscenes etc. Replace it with stats overlays
  • Add an animation for players getting dunked on
  • Add player free throw ritual animations
  • Allow players to have multiple hairstyles
  • Display player career stats and info when viewing retired jerseys
  • When two players on the same team have the same surname, display their first initial
  • Add a better TV style camera angle
  • Add 3D crowds. Have some people wearing home team jerseys and perhaps holding up signs
  • Make instant replays accessible at any time
  • Show players walking over to the scorer’s table when substitutions are pending
  • Add more player celebrations after big plays
  • Have players show a lot more emotion on the court
  • Allow player hairstyle and facial hair to change in Dynasty Mode; perhaps let the user alter them?
  • Add movement to jerseys, shorts and hair
  • Add more cutscenes, similar to NBA Live 2004; add a lengthy cutscene when your team wins the championship!
  • Bring back the traditional automatic replays
  • Have more reactions for players on the bench
  • Improve net animations on the PC version
  • Show more trade information (contract length/size, etc) in Trade Players menu
  • Make bands and accessories three dimensional rather than textures
  • Bring back user stats
  • Realistic replay cameras
  • Show players in warm-up gear before the game and on the bench
  • Have players grab the rim on dunks rather than holding onto the net (or even thin air!)

Sounds Effects & Music

  • Add more announcers and commentators, perhaps leaving Marv and Mike for bigger games/designated TNT broadcasts
  • Better commentary AI; leave some lines for later in the game, have the commentary respond more to the current situation
  • Add team specific crowd chants
  • More variety in the soundtrack
  • Improve the relevance of the commentary.
  • Add a text-to-speech engine for created players. Allow players with common names in the game to have audio pieced together (might require a few common names to be recorded)
  • Have the commentators display a lot more emotion in big games and on big plays
  • Record common names and have these assigned to generated rookies/created players

Roster Management

  • Allow less than 12 players on the active roster
  • Add a “Creation Zone”: Design custom courts, jerseys and shoes etc as well as create players
  • Further expand the amount of customisation for created players. Also perhaps include a few templates so that you can automatically select a certain headshape etc
  • Add even more hairstyles/facial hairstyles
  • Add pre-set templates for headshapes
  • Bring back the Custom Team feature, with the following changes:
    • Ability to designate custom team as a regular NBA team, All-Star team, or special team. Special team would basically be the old format of custom teams, while the other classifications speak for themselves. Of course, since it’s a created team, it would be deleted when the rosters are reset, no matter what the classification.
    • Ability to specify uniforms worn – custom made ones (selecting colours, etc), individual NBA team jerseys (so you could create All-Star/All-Rookie/All-Sophomore teams), or perhaps some generic ones.
    • More generic custom team art. Simple “NBA” logos, a basketball going through a hoop, etc. Do not make the team logo automatically show up on the jerseys. This way, you could make a custom East All-Stars team from the 80s that would use the East All-Stars logo, but would have a red or white jersey with the 80s style NBA All-Star logo on it. Basically, just a little more customisation.
  • Stop making abilities like Primacy hidden ratings where they are recalculated and messed up. Allow much more access to player attributes in Create and Edit Player menus, including dunkpacks, primacy, shooting form, destiny/potential, learning, work ethic and shooting range.
  • Add multi-team trades. Allow the user to suggest movement between CPU teams. All CPU teams must agree to the deal.
  • Allow teams to trade more than three players
  • Make draft picks independent of players when filling draft “slots”
  • Allow editing of shoe colours
  • Create/Edit-a-Coach
  • Add the ability to export and import rosters in Dynasty Mode
  • Add a suspended list/injury exception so a team can have more than 15 players on its roster
  • Allow trading of draft picks outside of Dynasty Mode
  • Bring back the old “Restore Rosters” feature, where all transactions and created players are wiped. Make it possible to reload the default rosters.
  • Ability to edit the default All-Star teams (which would save patchmakers a lot of work ;). Also have the ability to “Select New All-Stars” when playing an exhibition game with the All-Star teams. These changes, unlike editing the default teams, would only be temporary.
  • Bring back the ability to disable automatic roster re-ordering, with extended options to turn it off simply for the user’s team or all teams (all teams by default when working with the default rosters).
  • Add Create-an-Arena mode
  • Add injury exception so that teams can have more than 15 players
  • Add the ability to create Legends and modify the Decade All-Star team rosters and Legends pool
  • Add the ability to modify arm length, hand size and other physical attributes

Realism & Accuracy

  • Add the “5 Seconds Back to the Basket” rule
  • Add lane violations
  • Add loose ball/off the ball/over the back fouls
  • Add pushing fouls
  • Add some real restrictions to Dynasty Mode (ie players placed on IR must sit at least five games unless not replaced on active roster). Also, playoff rosters must be set before advancing to the playoffs and cannot be altered (IR must miss the playoffs) once the postseason begins.
  • Add Offensive Goaltending
  • Add 20 second timeouts
  • No substitutions after the second free throw/no subs on shooter
  • Allow inbounding into the backcourt after advancing past halfcourt, as per the updated rule

Patching/Modding

  • Make sure the game is patcher-friendly, from the graphics to the DBFs
  • Allow customisation of the Playlist with a folder for mp3s
  • Assign practice gear and other items to specific players

All-Star Weekend

  • Expand dunk contest with the ability to dunk two basketballs, jump over teammates, etc.
  • Add Skills Challenge event
  • Add Shooting Stars event
  • Add All-Star Weekend to Next Gen versions
  • Add boxscores for All-Star Game, Rookie Challenge and allow user to view results of the dunk contest/three point shootout

Bugs/Things to fix

  • Bring back the ability to save stats for the PC version
  • Make sure elements such as the settings and unlocked items are saved correctly
  • Make sure blocks count as missed shots
  • Make sure deflections do not count as turnovers
  • Do not allow the CPU to get away with double dribbles and back court violations
  • Remove the glitch where players become meshed together

Online Mode

  • Turn on Fatigue for Ranked Games
  • Allow users to change settings such as the Playbook and sliders
  • Instead of (or in addition to) the online mode being P2P (and hence limited to 2 players), release a dedicated server (so that ISPs can host games in a similar fashion to FPS like counter-strike), allowing up to 30 players to connect to the one server.
  • Allow more characters in the chat box

Settings & Ratings

  • Bring back the Clutch rating
  • Allow different sliders to be used in All-Star Weekend games
  • Add a slider for defense reaction time
  • Add a slider for alley-oop frequency and success
  • Add the ability to select different rules (NBA, International, College, Old School NBA)
  • Bring back the “Box Out” and “Crash Boards” options in team strategy
  • Add a slider for Freestyle Superstar effectiveness
  • Add the ability to save Playbook settings
  • Add the ability to set a double team for a single player throughout the game, no matter which position he subs in at and not applied to players that are subbed for him
  • Add more defensive goals in the Task List (holding teams below 100, 90, 80 etc)

Miscellaneous

  • Release a demo!
  • Add more throwback jerseys
  • Add more NBA Legends
  • Add historic courts
  • Add more special teams, such as the current Team USA
  • Add the ability to save replays as mpeg or avi files
  • Add a practice mode with more than one player. Add drills and free throw practice.
  • Add the ability to select different All-Star jerseys; current, retro or original team jerseys
  • Add classic/championship teams
  • For active players in the legends pool and decade all-stars, use a different (ie younger) face for their legendary counterpart
  • Retain ability to choose jerseys, but automatically designate alternate jerseys on Sunday games.
  • Add more statistics such as Season Highs, Career Highs, Team Leaders, etc.
  • Show more fans in the stands when popular teams are playing.
  • Add the ability to navigate the menu in the PC version using a gamepad
  • A “Superstar” career mode to similar to Madden & NHL where you can control a single player
  • Add 2-on-2 and 3-on-3 modes