Patch 1.11 Now Available for NBA 2K17 PC & Xbox One

Cover player Paul George dunks the basketball in NBA 2K17

Patch 1.11 has come through for the PC and Xbox One versions of NBA 2K17, after being pushed through on PlayStation 4 last week. The PC patch weighs in at 39.5 MB, while the Xbox One patch is 2.7 GB in size. It should come through automatically, but if you encounter any difficulties, try restarting your Steam client or console.

Despite the patch’s size on the consoles, it’s intended to be a quick fix to resolve matchmaking issues. Having played several 2K Pro-Am games since the release of Patch 1.11 for the PS4 version of NBA 2K17, it certainly appears to have been successful in addressing those problems.

Incidentally, the discrepancy in the size of the updates is something that’s been discussed at length by gamers, and we’ve also touched upon it in the NLSC Podcast. According to LD2K, the patches are accumulative, meaning that every patch must contain the fixes from the previous title updates, as well as the new ones that are being pushed through. These restrictions are reportedly enforced by Microsoft and Sony, which is why the console patches are much larger than the updates that come through on PC, since Steam does not enforce the same condition. As yet, there’s been no clarification as to why the PS4 and X1 updates differ in size from each other, given that they contain the same content.

In any case, Patch 1.11 is now available on all three of NBA 2K17’s primary platforms. Feel free to share any thoughts on the latest update in the comments section below, as well as in this thread in the Forum. You can also find a complete update history for the game here in our Wiki.

Next Gen Title Screens for NBA Live 06-08

Next Gen Title Screen for NBA Live 08 PC

You may have noticed that I’ve been using a few more screenshots from the Xbox 360 versions of NBA Live in some of my recent articles. That’s because I picked up an Elgato capture card not too long ago, and I’ve been keen to put it to use to grab some media for both written articles and video features.

The thought occurred that I could take screenshots of the title screens from the Xbox 360 releases, and create some custom title screens for their PC equivalents. It’s taken some careful and creative cropping, and in the case of NBA Live 07, I’ve had to use the pre-boot screen as the main title screen didn’t really suit the 512×512 file that the PC version uses. In any case, I’ve come up with some “next gen” title screens – well, next generation for the time the games came out, anyway – for NBA Live 06-08. Download them here:

A few previews:

As I’ve said before, I don’t have as much time to mod these days, especially when it comes to committing to creating any current roster updates. However, I do still like to dabble here and there when an idea comes to mind, so whenever I can set aside the time, I’ll be sure to upload the occasional release every now and again.

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File Additions for NBA 2K17

NBA 2K17 Cover Art

Our modding community for NBA 2K17 remains very active, as you can probably tell from today’s batch of new file additions. Download a selection of court, jersey, and face updates, as well as an updated modding tool, at the links below!

MJ23LB
New Orleans Pelicans Smoothie King Center

PeacemanNOT
Alonzo Mourning Face Pack

advinXcola
Paul Zipser Face
Diamond Stone Face
Malcolm Delaney Face

Issy
Memphis Grizzlies Jerseys Pack
Phoenix Suns Jerseys Pack

Shuajota
Philips Arena

Manni Live
Houston Rockets Toyota Center HD

Jerry Gildner
NBA 2K17 Cyberface ID Edit (Updated to v1.3)

Monday Tip-Off: Pro Stick vs. Shoot Button in NBA 2K (Part 2)

Shooting a jumpshot with the Pro Stick in NBA 2K17

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

A few months back, I discussed the pros and cons of the Pro Stick and Shoot Button in NBA 2K, and my preference for using the button. Since the changes to the shooting mechanics in NBA 2K17 had just been announced, I noted that I’d be open to changing my approach, depending on the precision that was required when using the Pro Stick, and whether or not it offered a noticeable advantage. I also mentioned that I was more inclined to use the Pro Stick for shots in the paint, because of the ability to perform floaters and other elusive shots on cue, as well as have more control over dunk and layup animations.

NBA 2K17 has been out for about five months now, and has received eleven official patches, as well as several tuning updates. With all the gameplay tweaks, and having tried out more than a couple of different jumpshot animations for my MyPLAYER, there have been plenty of variables as I’ve experimented with both methods of shooting the basketball. I expect to be playing NBA 2K17 for several months yet, so the experiment is ongoing. As I look ahead to future NBA 2K releases, I must admit that my mind isn’t completely made up about which method I favour, and the direction that the controls and shooting mechanics should take.

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File Additions for NBA Live 06

NBA Live 06 Cover Art

The 2017 season updates for NBA Live 06 PC keep on coming with the latest releases from magiciangirl06. Download court updates for the Philadelphia 76ers and Atlanta Hawks at the links below!

magiciangirl06
2016/2017 Philadelphia 76ers Court
2016/2017 Atlanta Hawks Court (Updated to v2.0)

NBA 2K17 Patch 1.11 Released; Features Matchmaking Fixes

NBA 2K17: Searching for an Opponent in 2K Pro-Am

Patch 1.11 has come through for the PlayStation 4 version of NBA 2K17, and should begin downloading automatically as long as your console is connected to the Internet. The PC and Xbox One versions of the game are expected to receive the same title update soon.

Despite weighing in at the usual 7.6 GB, Patch 1.11 is basically a hotfix for some of the matchmaking issues that users have experienced recently. Arcane and I discussed those issues in Episode #194 of the NLSC Podcast, though we did actually manage to play a couple of games on Friday night (Australian time), before the patch was actually released.

For a full update history for NBA 2K17, check out this article in the Wiki. Are you still experiencing matchmaking issues, or has Patch 1.11 resolved the problem? Have your say in the comments section below, as well as in this thread in the Forum.

File Additions for NBA 2K11

NBA 2K11 Cover Art

We have one new file addition for NBA 2K11 PC today, namely experiment626’s latest team add-on, the 2008 Houston Rockets. Download it at the link below!

experiment626
2007-08 Houston Rockets

NLSC Podcast – Episode #194

NLSC Podcast Logo

Episode #194 of the NLSC Podcast is out now! Join Arcane and I as we discuss this week’s news and events, including the newly announced NBA 2K eSports league, problems in 2K Pro-Am, and an unfortunate incident involving Charles Oakley.

On this week’s show…

  • 2K Sports is partnering with the NBA for an official eSports league. It’s a cool concept, but will it ultimately benefit a majority of the userbase?
  • In Our Week in Basketball Gaming: We’ve had very little success getting matched up for games in 2K Pro-Am following Patch 1.10, though we did hit up MyPARK and a couple of Walk-On games. Also, Playoff success in MyCAREER, and the early stages of building a powerful MyTEAM squad.
  • New York Knicks legend Charles Oakley was thrown out of Madison Square Garden in controversial fashion. Seems most observers are on Oak’s side, and we find it hard to disagree there.

Click Play to listen to the show!

Have some thoughts on the latest episode? Sound off in the comments below, or here in the Forum. Also, if there’s a topic you’d like us to discuss on the next episode of the NLSC Podcast, feel free to hit us up in this thread.

The Friday Five: 5 Suggestions for Ultimate Team in NBA Live

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

We’re coming to the end of my series of Friday Five articles on the key improvements and additions I’d like to see in NBA Live 18 and beyond. Having covered gameplay, Dynasty, Rising Star, LIVE Pro-Am, and roster editing, it’s now time to talk about Ultimate Team. Ultimate Team has been a fairly solid mode since it was introduced to the series in NBA Live 14, and reasonably popular. There’s definitely still room for improvement though, and since the card collecting/team building modes are such a big part of sports games these days, I do have a few suggestions on how it can improve.

Before I begin, I want to give an honourable mention to pack odds. Fair odds and value are always an important issue when it comes to the team building modes, and although Ultimate Team’s packs aren’t too unfair, they could stand to be a little better. Whether it’s the packs bought from the store, or reward packs that are earned by completing a challenge, I’d like to see some guaranteed rare cards, especially when Legends are up for grabs. With that being said, here’s my list of five suggestions that I believe would enhance Ultimate Team in future NBA Live games.

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File Additions for NBA 2K17

NBA 2K17 Cover Art

What has our NBA 2K17 modding community been working on lately? New courts, custom shorts, Euroleague updates, and the latest version of a Cyberface ID editing tool make up the latest batch of file additions. Download all of the new releases at the links below!

Shuajota
Smoothie King Center

exrxixxx
exrxixxx Nets (Short/Long)

Manni Live
Los Angeles Lakers Court

d4ri0usgam3r
Euro Patch
Euro Patch Update 1
Euro Patch Update 2
Euroleague Spalding Ball

Jerry Gildner
NBA 2K17 Cyberface ID Edit for Patch 7/8 (Updated to v1.1)

Wayback Wednesday: NBA Live PC Mod

Shaquille O'Neal dunks in NBA Live PC for NBA Live 06

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

Inspired by last week’s dig through the archives, I went rummaging again to see what else I could find. My search yielded some preview screenshots for the NBA Live PC mod, which became the NLSC’s comprehensive roster update for the PC version of NBA Live 06 for several years. Since I enjoyed looking back at my 1996 season mod for NBA Live 2004 last week, I thought that I’d do the same for a current roster update that I maintained for one of my all-time favourite games in the series. With NBA Live 06 being next up in our 20th Anniversary of NBA Live retrospectives, it also seemed fitting.

So, why did the mod bear that name, and how did it come about? Let’s take a look back…way back…

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Latest NBA 2K17 Patch Now Available on PC

LeBron James vs. Carmelo Anthony in NBA 2K17

The PC version of NBA 2K17 has received the latest official patch. It should come through automatically as long as you have an active Internet connection, but if it isn’t showing up, restart your Steam client. The patch weighs in at around 114 MB.

As yet, there’s been no announcement regarding the latest PC patch, so it’s unclear which version it is. Over the past week or so, three patches have been released for the PlayStation 4 and Xbox One versions of NBA 2K17: Patch 1.08, Patch 1.09 (reportedly identical to Patch 1.08), and Patch 1.10. At this time, it’s unclear whether the PC received a combined update, and what its version number is.

This obviously makes it a little difficult to maintain an accurate record of the game’s update history on PC, but I’ve done the best I can in our Forum and Wiki resources, at least until further information is released. In the meantime, the good news is that the PC version of NBA 2K17 has received the latest update, which contained some key bug fixes and a couple of gameplay tweaks. The bad news is that it likely doesn’t address any PC-specific problems, such as performance issues and crashes.

In any case, feel free to add any impressions in the comments section below, as well as in this thread in the NLSC Forum. For an update history of NBA 2K17 complete with all the patch notes, check out this article in our Wiki.

Monday Tip-Off: Is the Future of Modding In-Game?

Team Designs, an example of in-game modding in NBA 2K17

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

TGsoGood offered up an interesting question in the Forum a couple of weeks ago, concerning the current state of modding. He noted that while modding has always had its ups and downs, the hobby is not quite what it used to be, at least for the most recent releases. While modders have been a little more active so far this year, and the tools and resources at their disposal are the best they’ve been since the PC started receiving the same version of NBA 2K as the PlayStation 4 and Xbox One, as TGsoGood alluded to, we’re not finding ourselves in a new golden era of modding.

With that being said, there are plenty of users who are customising NBA 2K17. As TGsoGood also pointed out, gamers are making great use of the team rebranding and roster customisation options to create a variety of modifications that are distributed through the in-game sharing facilities. Therefore, the question before us is this: is the future of modding in-game? Since Arcane and Kenny aren’t involved with the modding scene, I decided that I’d tackle the issue in this week’s Monday Tip-Off, rather than on the NLSC Podcast.

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File Additions for NBA 2K14

NBA 2K14 Cover Art

We’re wrapping up another week here at the NLSC with a couple of file additions for NBA 2K14 PC. Today’s new releases include a 2017 Draft Class, and a face pack for Jerian and Jerami Grant. Download them both at the links below!

Mackubex
2017 NBA Draft Class [Mackubex]

Ivan the Terrible
Jerian and Jerami Grant Faces

NBA 2K17 Patch 1.10 Released

LeBron James with the layup in NBA 2K17

Yet another patch (1.10) has come through for the PlayStation 4 and Xbox One versions of NBA 2K17. As usual, it should come through as long as your console is connected to the Internet, but if it isn’t showing up, a restart may be required.

Patch 1.10 is a minor update, adding 2K All-Star Tournament functionality, and addressing an exploit with the hop step move. Patch 1.08/1.09 addressed a handful of technical problems and a couple of gameplay issues; for more information, check out the patch notes here.

This is the third update that the console versions of NBA 2K17 have received this week. As Pastapadre noted, with the PlayStation 4 patches weighing in at over 7 GB, PS4 users have had to download over 22 GB of new data over the past three days alone.

As it stands, the PC version has yet to receive any of the latest patches. The PC version is generally excluded from eSports tournaments, so it’s unlikely that 2K All-Star Tournament functionality will be added on that platform. Other issues addressed in the latest patches are obviously applicable to the PC version of NBA 2K17 however, so hopefully the updates will come through soon.

In the meantime, feel free to share your impressions of the patch in the comments section below, as well as in this thread in the NLSC Forum. Don’t forget that you can also find a complete update history for NBA 2K17 here in our Wiki.