File Additions for NBA 2K14

NBA 2K14 Cover Art

Today’s new and updated files for NBA 2K14 PC include updated offseason rosters, a new court for the Philadelphia 76ers, and a Fox Sports scoreboard. Download them all at the links below!

Pepis
2016 Philadelphia 76ers Court

Tha2KProphet
2KShiftLeader’s (Tha2KProphet) 2016 Roster (Updated to v4.4)

Medevenx
Med’s NBA Roster Appdata Files (Updated to v3.0b)

ZeusRR
NBA Fox Sports 1 Scoreboard

Monday Tip-Off: How MyCAREER Could Truly Let Us Be The Story

Vic in NBA 2K16 MyCAREER

We’re at midcourt, the ball is about to go up…it’s Monday Tip-Off! Get your week started here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to basketball video games.

If you’ve tuned in to Episode #130 of the NLSC Podcast, you’ll know that I’m not the biggest fan of the story in this year’s MyCAREER. If you’ve been listening to the NLSC Podcast for a while now, you’ll know that that’s been a recurring complaint of mine since MyCAREER adopted the story-driven approach beginning with the PlayStation 4 and Xbox One version of NBA 2K14. Reading some of the posts that have been made about MyCAREER since the release of NBA 2K16, it seems I’m not alone in my criticism.

Specific criticisms of the writing aside, my discontent with MyCAREER can be summed up as such: a story that’s too linear without branching options, choices that are largely cosmetic and inconsequential, and in NBA 2K16 in particular, a protagonist that’s intended to have very specific characteristics, which conflict with the RPG elements and “put yourself in the game” aspect of the mode. To that end, the tagline of “Be The Story” becomes a little ironic.

However, since I’m often advocating for constructive criticism – fans not fanboys, critics not haters, and all that – it seems only appropriate that I put my money where my mouth is, and offer up some suggestions as to how the mode could be improved. The story-driven approach to MyCAREER probably isn’t going anywhere, so how do I think Visual Concepts can best put it to use? Well, let’s take a look at how I feel that we can better “Be The Story” in NBA 2K17 and beyond.

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File Additions for NBA 2K15

We’re wrapping up the week with a new file addition for NBA 2K15 PC, as pinoy21 has released a jersey update pack for the Denver Nuggets. Check it out at the link below.

pinoy21
Denver Nuggets Jersey

File Additions for NBA 2K16

NBA 2K16 Cover Art

We’ve got some more file additions for NBA 2K16 PC today, including a jersey pack for the San Antonio Spurs, a court update for the Boston Celtics, and a couple of player faces. Download them all at the links below!

pinoy21
San Antonio Spurs Jersey

Manni Live
TD Garden Court Update

TBM
J.J. Redick Face
George Hill Face

The Friday Five: My Birthday Five

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to basketball video games, the real NBA, or another area of interest to our community, either as a list of five items or in the form of a Top 5 countdown.

Yes, October 16th is my birthday. Today, I’m no longer an old man of 30, but an older man of 31. Appropriately enough, I’m eating cake as I write this Five; Boston Mudcake, despite the fact I’m a Chicago Bulls fan. All in all, I’ve had a pretty relaxed day today, not quite as productive as I’d normally like to be, but hey, I had the opportunity to take a day off, and it’s my birthday.

I hadn’t really prepared a topic for this week’s Five, beyond the fact that I knew that I was going to call it my Birthday Five, and talk about something that was somehow related to my birthday, while still tying it in to the stuff we cover here at the NLSC. So, what I’ve decided to do is talk about some of the ways I feel that we change as we get older, as it pertains to being a basketball fan, and a player of basketball video games. These are my reflections, on my 31st birthday, about growing up. Well, growing older, at any rate.

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File Additions for NBA 2K14

NBA 2K14 Cover Art

Today’s file additions for NBA 2K14 PC include updated offseason rosters, 2016 All-Star Weekend art, and a selection of player faces. Download them all at the links below!

Medevenx
2016 NBA All-Star Weekend Presentation
Med’s NBA Roster Appdata Files (Updated to v3.0)

monzki15
Antonio Davis Face

big-shot-ROB
Big Cyberface Pack

NLSC Podcast – Episode #130

NLSC Podcast Logo

After a longer than expected hiatus, we’re back with Episode #130 of the NLSC Podcast! Illness and scheduling conflicts have once again gotten in the way as of late, but we’re back on the air, and looking forward to getting back into the habit of recording weekly shows, especially with the release of NBA Live 16 and NBA 2K16.

On this week’s show…

  • We tip things off with our impressions of NBA Live 16. Is it the step up over NBA Live 15 that we were hoping it would be?
  • A couple of patches have already been released for NBA Live 16, so we have some impressions to share regarding a couple of the fixes.
  • NBA 2K16 has already sold four million copies, of which we own a couple. What do we make of this year’s offering from Visual Concepts?
  • We’ve been fairly critical of the story-driven approach to MyCAREER these past few years, but in NBA 2K16, it’s not all bad. Then again, it’s not all good, either…
  • Catching up on some community news, our 20th Anniversary of NBA Live content will be resuming soon, alongside our continued NBA Live 16 and NBA 2K16 coverage. NBA 2K16 PC modding has also tipped off with the release of gregkwaste’s NBA 2K16 Explorer.
  • Moving on to this week’s NBA discussion, we react to the terrible situation with Lamar Odom.
  • On a happier note, we look ahead to the 2016 season, and pick our shortlist of title contenders.
  • We wrap up Episode #130 of the NLSC Podcast with more NBA fashion critiques, and the impending anniversary of a league record.

Click Play to listen to the show!

Have some thoughts on the latest episode? Sound off in the comments below, or here in the Forum. Also, if there’s a topic you’d like us to discuss on the next episode of the NLSC Podcast, feel free to hit us up in this thread.

NBA Live 16 Update v1.03 Released

A new update (v1.03) has been pushed through for NBA Live 16, at least for the PlayStation 4 version of the game; if you’re on Xbox One and have received the patch, please let me know. Unfortunately, there are no detailed patch notes at this time, and the update history for NBA Live 16 only describes the latest patch as containing “minor bug fixes”, same as the 1.0.1 and 1.02 title updates.

I’ve reached out to EA Sports, and I’ve been informed that the latest patch isn’t a big gameplay or features update, but instead fixes some crashes. It’s also intended to address the framerate issues that some users were experiencing in Summer Circuit. Having played a single player Summer Circuit game earlier today, the fix certainly seems to have worked.

Hopefully at some point, more detailed patch notes will be released for the latest title update, and any future title updates for NBA Live 16. I made sure to pass that feedback along to my contacts at EA Sports, so hopefully there’s at least a chance that we’ll get more informative patch notes in the future. If any more information about the latest patch for NBA Live 16 is released, we’ll be sure to post it.

In the meantime, feel free to post about your experiences with the latest patch in the comments section below, as well as this thread in the NBA Live 16 section of the NLSC Forum. If you’d like to post any bug reports, please use this thread. Got some general feedback, including suggestions related to gameplay, game modes, or features? Feel free to make use of this thread! We’ll be sure to pass all constructive feedback along to the NBA Live 16 development team, and of course, we’ll be compiling our NBA Live 17 Wishlist in the not too distant future.

NBA 2K16 Patch #2 Now Available on PlayStation 4

NBA 2K16: Stephen Curry

The second title update for NBA 2K16 is now available for the PlayStation 4 version of the game.

2K has indicated that the patch is still awaiting approval from Microsoft, but they’re hopeful that it will be pushed through on Xbox One within the next week. While 2K has neglected to mention the PC version on the game’s social media pages, Leftos mentioned in the Forum that there have been some unexpected delays with the PC patch, but they’re hoping that by the end of next week, it’ll also be pushed through.

A list of patch notes has been posted, which you can check out below, as well as here over on the official NBA 2K16 Facebook page. Some of the key issues that the patch addresses include various crashes and freezes, sweat effects, hairstyle glitches, matchmaking problems in MyPARK and PRO-AM, simulated stats in MyGM and MyLEAGUE, and more. Pro-Am Team Play has also been added.

We’ll keep everyone posted as the patches for the Xbox One and PC versions of NBA 2K16 are released. In the meantime, feel free to share your thoughts in the comments section below, and join in the discussion here in the NBA 2K16 section of the NLSC Forum.

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File Additions for NBA 2K16

NBA 2K16 Cover Art

With the release of gregkwaste‘s NBA 2K16 Explorer, we also have our first mod releases for NBA 2K16 PC! TBM has uploaded three face updates – Russell Westbrook, Anderson Varejao, and a retro Vince Carter – all of which you can download at the links below.

TBM
Russell Westbrook Face
Anderson Varejao Face
Vince Carter Face

Remember, if you’re creating any updates for NBA 2K16, or indeed any game in the NBA 2K or NBA Live series, we encourage you to make use of the upload facilities in our Downloads section; all you need is an active Forum account! Our aim is to provide free, stable hosting to our modding community, so that we can preserve releases and avoid losing great updates, which is a problem that we’ve unfortunately run into in years gone by. If you’re not quite sure how the upload form works, be sure to check out this video tutorial, and feel free to drop me a line with any further questions that you may have.

NBA 2K16 Explorer v0.40 Released

NBA 2K16 Explorer v0.40

Exciting news, NBA 2K16 gamers! grekwaste has released v0.40 of the NBA 2K16 Explorer, facilitating modding of the PC version of this year’s game from 2K Sports. The current version of the Explorer allows you to preview, import, and export textures, as well as .ogg audio files. A list of the key features is as follows:

  • Full Texture, Model and Sound Previewing Capabilities
  • Tons of stability fixes
  • Implemented correct filenames for all archives
  • Export capabilities for iffs and subfiles
  • Import capabilities for audio oggs and all texture types
  • Separate Iff Editor
  • Implemented a Commenting System for personal notes on each archive

Download v0.40 of the NBA 2K16 Explorer here! If you need help getting started with the Explorer, be sure to check out TBM‘s FAQ here in the NBA 2K16 Tutorials & FAQs section. For the latest previews, information, and support, keep it locked to the Explorer’s release thread.

With the release of the first modding tool for NBA 2K16, don’t forget that our upload facilities are free, and available to anyone with an active Forum account! You can find the NBA 2K16 section here in our Downloads database; if you run into any issues with the upload form, check out this video tutorial, and feel free to drop me a line with any further questions you may have.

Monday Tip-Off: Head in the Cloud – Basketball Video Games & Always-On

Gaming in NBA 2K14's MyCAREER

We’re at midcourt, the ball is about to go up…it’s Monday Tip-Off! Get your week started here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to basketball video games.

Always-on remains a controversial issue in video gaming, right up there with downloadable content, microtransactions, and third party developers producing platform exclusives. So strong is the backlash against it, Microsoft even had to change its approach with the Xbox One, and is arguably still feeling the effects of its initial stance as the console continues to be out-sold by the PlayStation 4. The message is clear: gamers do not like always-on.

As the online component of basketball video games has become a bigger part of the experience, our community has started to feel the sting of always-on and cloud saves. Key game modes require a constant connection to the Internet, and while a couple of them can also be played offline, issues can arise when there are temporary connection or server issues. But what happens when the server is shut down for good?

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File Additions for NBA Live 08

NBA Live 08 Cover Art

We’re wrapping up the week with a new file addition for NBA Live 08, as BAYAG has released a new version of his SUPERSTAR ’08 AIACT mod for the game. Download it at the link below!

BAYAG
SUPERSTAR ’08 AIACT (Updated to v6.0)

File Additions for NBA 2K14

NBA 2K14 Cover Art

Today’s file additions for NBA 2K14 PC include updated courts for the Milwaukee Bucks, a custom soundtrack, and a new offseason roster. Download them all at the links below!

Pepis
2016 Milwaukee Bucks Courts

2K – Macedonia
NBA 2K14 All Around the World Soundtrack

Tha2KProphet
2KShiftLeader’s (Tha2KProphet) Real 2016 Roster (Updated to v4.3)

The Friday Five: 5 Silly Things I’ve Done in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to basketball video games, the real NBA, or another area of interest to our community, either as a list of five items or in the form of a Top 5 countdown.

When it comes to basketball games, I like to think of myself as a member of Sim Nation…shout out to Da_Czar. Although some of the improvements to basketball games in recent years have challenged my perception of how realistically I play, and what realism truly means, on the whole I would say that I do indeed prefer a true to life style of play, and want to see NBA Live and NBA 2K reflect the real NBA as closely as possible. Of course, I also believe there’s a need for more casual, or “arcade style” gameplay settings, too.

I also have to admit that my approach to basketball games hasn’t always been so sim. When I first started playing NBA Live 95 on Super Nintendo, my approach was definitely more casual, and less focused on realism. However, even after I took an interest in playing basketball games more realistically, I’d occasionally take a break from that style, in the name of doing something fun. Not that I don’t consider playing realistically to be fun, but sometimes, a break from the norm and a bit of silliness is refreshing. And, as you’ll soon find out, I’ve done some quite silly things with basketball games from time to time.

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