We’ve got some great new file additions for NBA 2K14 PC today. Our own bigh0rt has released a new version of NBA Jam 2K14 featuring historical All-Star teams, skoadam and Tha2kProphet have both updated their current rosters, and Garbajosa has released a face update for Noah Vonleh. Want to get them into your copy of NBA 2K14? Download them all at the links below!
Welcome to Wayback Wednesday, your midweek blast from the past! This is a feature where we look back on yesteryear, digging into the archives to indulge in some nostalgia, and in some cases, wonder just what we were thinking. Check in every Wednesday for features and retrospectives on older versions of NBA Live, NBA 2K, and other basketball video games, as well as old NLSC editorials re-published with added commentary, reflections on big announcements from years gone by, and other flashback content.
The relocation of the Seattle SuperSonics to Oklahoma City and their subsequent re-branding to the Thunder happened quite quickly during the offseason of 2008. On top of outrage and contempt, not only from Sonics fans but a lot of NBA fans in general, the rushed move also resulted in logos and jerseys that most people didn’t particularly care for. Disdain and animosity towards the Oklahoma City Thunder seemingly persists to this day, even after the team lost to the Miami Heat in the 2012 NBA Finals.
As you might imagine, the hectic relocation led to a late reveal of the Thunder’s designs, which ultimately had an impact on NBA Live 09. Because the official unveiling happened so late in the production cycle of NBA Live 09, EA Sports were forced to use placeholder branding for the Thunder, rather than their real logos, jerseys, and colours…at least initially. In the intro video for the PlayStation 3 and Xbox 360 version of NBA Live 09, there’s even a clip of Kevin Durant wearing a Seattle SuperSonics jersey.
It was an unusual situation, so let’s take a look back…way back…
Arcane and I will be recording Episode #148 of the NLSC Podcast tomorrow, to release at the regular time…barring any unforeseen circumstances, of course. As such, this is the weekly last call for any and all topic submissions and mailbag questions for the upcoming show.
While we do consider any and all suggestions, we do ask that you keep them along the lines of our core content – NBA Live, NBA 2K, NBA Jam, and basketball gaming – as well as patching/modding, the real NBA, and our community. We want to make sure that we’re talking about the things basketball gamers are interested in, so let us know the kind of topics you want us to discuss!
Got any suggestions for this week’s Podcast? Hit us up in the comments section below, as well as in this thread in the NLSC Hub section of Forum. Incidentally, that’s also the place to bring up any issues with the site, discuss the NLSC Podcast and our other original content, and post any community announcements. Alternatively, you can send us suggestions via Facebook and Twitter; be sure to connect with us there if you haven’t already.
As always, a huge thanks to everyone who continues to support the NLSC Podcast and tune in every week. If you haven’t caught Episode #147 yet, check it out here. For those who are unaware, you can also find the show on iTunes, as well as Stitcher. Stay tuned for Episode #148!
Today’s new file additions for NBA 2K14 PC include an arena update for the Toronto Raptors, a new face for John Wall, updated Slam Dunk rosters, and the latest 2016 NBA season rosters. Check them all out at the links below!
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Begin your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and basketball gaming.
As you may have seen, in the past few months I’ve been making some videos for Wayback Wednesday. I’ve really enjoyed creating some video content for the NLSC, and I’ve been working on sharpening my video editing skills as I’d like to keep making them. To that end, I’ve made use of some NBA Live 15 clips that I’ve had saved, and put together a highlight reel of my exploits in Ultimate Team.
Since my NBA Live 15 Ultimate Team – the Breeze, named after Chicago’s team in World League Basketball – featured a healthy amount of NBA Legends from the 90s, I’ve used songs from the NBA Live 99 soundtrack as the score. Despite the fact I’m traditionally more interested in the franchise modes, I’ve become quite fond of Ultimate Team these past few years. I had a lot of fun assembling and playing with my 90s squad, but sadly, I wasn’t able to acquire Scottie Pippen. Perhaps I’ll have better luck in NBA Live 16. In any event, check out the reel below, or watch it here on YouTube if you can’t see the embedded video.
There are some rough animations in NBA Live 15, but hopefully, you still enjoyed the reel; I certainly enjoyed checking out some old highlights and putting it all together! More videos will be on the way soon, including commentary, excerpts from the NLSC Podcast, tips videos, and more. In the meantime, I invite you to check out and subscribe to our YouTube channel; I’d like to think we’re finally making good use of it! Have a great week, and be sure to check in later for Wayback Wednesday, Episode #148 of the NLSC Podcast, and The Friday Five.
We’re starting out the week with some new file additions for NBA 2K16 PC. Today’s additions include a couple of new player faces, and arena updates for the Chicago Bulls and Indiana Pacers. Check them all out at the links below.
Here are today’s file additions for NBA 2K14 PC! They include another 2016 All-Star arena update, updated 2016 season rosters, Chinese New Year jerseys, some fictional courts, and more. Check them all out at the links below.
Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to basketball video games, the real NBA, or another area of interest to our community, either as a list of five items or in the form of a Top 5 countdown.
There are a lot of things that feel good when you’re playing a basketball video game. Knocking down a three-pointer, whether it’s a wide open shot or you’re drilling it right in the face of a defender. Throwing down a dunk, especially when you see a brand new animation, or when the slam caps off a big scoring run. Great defensive plays that end with a crafty steal, intimidating block, or an embarrassing shot clock violation for your opponent, also feel pretty good. When you’re playing a basketball video game, you can sometimes get just as excited as you do when you’re watching or playing the real sport.
That’s what makes basketball video games such a satisfying experience. I mean, we wouldn’t be playing them, talking about them, modding them, and yes, even complaining about them, if we weren’t getting something out of them, and they didn’t hold any value to us. In this week’s Friday Five, I wanted to talk about some of the specific moments in basketball video games that I find to be the most satisfying. These are the moments that go beyond the thrill of simply nailing a triple, or rocking the rim.
The Week 12 roster update for NBA Live 16 has come through, featuring all of the deals from the 2016 trade deadline. Jersey numbers and the accessories for 33 players have also been updated in the latest roster. For a complete breakdown, check out this spreadsheet.
A handful of All-Star Weekend participants have also received some ratings boosts in the latest roster:
Paul George (OVR 89): +6 3-Point Shot (89), +2 Mid-Range Shot (80), +1 Shot Off Dribble (80)
Anthony Davis (OVR 88): +10 Inside Shot (88), +10 Shot Off Dribble (79), +5 Mid-Range Shot (85)
Chris Paul (OVR 93): +9 Mid-Range Shot (80), +6 Shot Off Dribble (92), +4 Court Vision (99)
James Harden (OVR 91): +8 3-Point Shot (93), +7 Mid-Range Shot (79), +7 Shot Off Dribble (93)
Slam Dunk Contest participants Aaron Gordon, Zach LaVine, and Will Barton have also received boosts to their dunking ratings. Runner-up Gordon and winner LaVine are now sitting at 99, while Barton’s dunk rating is now 90. Additionally, all three players have been given enhanced dunk packages.
Speaking of dunks, as we discussed in Episode #147 of the NLSC Podcast, there has been an issue with this year’s rookie crop not being able to dunk in NBA Live 16. The latest roster includes fixes for some of those players (including Karl-Anthony Towns, Kristaps Porzingas, and Bobby Portis), ensuring that players with dunk ratings of 60 or higher will be able to dunk in appropriate situations.
Any thoughts on the latest NBA Live 16 rosters? Feel free to post them in the comments section below, as well as in this thread in the Forum. While you’re in the mood for posting feedback, don’t forget that we’re also compiling our NBA Live 17 Wishlist, so be sure to get your suggestions in ASAP!
It’s time for this week’s episode of the NLSC Podcast! In Episode #147, Arcane and I discuss another NBA Live 17 tidbit, reflect on our past week in basketball gaming, react to the 2016 NBA trade deadline, and more.
On this week’s show…
Basketball skill development coach and former Harlem Globetrotter Derick Grant revealed that he has been participating in some motion capture sessions for NBA Live 17.
Unfortunately we can’t play it ourselves, but NBA Live Mobile has been receiving some positive reactions from gamers.
We discuss an unfortunate bug in the NBA Live 16 rosters that is affecting this year’s rookie crop.
The NBA Live 14 and NBA Live 15 servers are still up and running. As you’d expect though, there’s not a lot of activity.
Mike Wang’s comments on Stephen Curry causing problems in the development of NBA 2K leads to some thoughts on realism in basketball video games.
More MyCAREER and Ultimate Team tales as we discuss our week in basketball gaming.
We talk about the reasons people go back and patch older games like NBA Live 08, and our enthusiasm for getting involved every once in a while.
The trade deadline did not exactly live up to our expectations…or for that matter, our predictions. We recap all the recent player movement.
Shockingly, the Portland Trail Blazers handed the Golden State Warriors a 32 point loss. They’re still on track to challenge 72-10, though.
It’s not looking promising for Chris Bosh, as he’s on the verge of being shut down for the second straight season due to health problems.
Sean Marks has become the first Kiwi to get an NBA GM gig. As Aussies, we ponder how we can piggyback on the achievement.
We wrap up Episode #147 of the NLSC Podcast with this week’s Bold Predictions.
Click Play to listen to the show!
Download or play on your mobile device/tablet: CLICK HERE (Running time: 1:13:55 — 36.8MB)
Have some thoughts on the latest episode? Sound off in the comments below, or here in the Forum. Also, if there’s a topic you’d like us to discuss on the next episode of the NLSC Podcast, feel free to hit us up in this thread.
Welcome to Wayback Wednesday, your midweek blast from the past! This is a feature where we look back on yesteryear, dig into the archives, indulge in some nostalgia, and in some cases, wonder just what we were thinking. Check in every Wednesday for features and retrospectives on old basketball video games, old NLSC editorials published as-is with added commentary, and other flashback content.
These days, we’re used to extra content in basketball video games, such as the historical squads in the NBA 2K series. While NBA Live currently doesn’t include any historical content outside of Ultimate Team (aside from retro jerseys, of course), the series used to feature All-Star teams comprised of players from the 50s, 60s, 70s, 80s, and 90s, along with a pool of Legends that could be placed on the current rosters. Of course, that’s not counting the historical teams that were intended to be in NBA Live 08, which were ultimately scrapped.
NBA Live 2004 featured the usual lineup of Decade All-Star Teams, which incidentally is the last time that Michael Jordan has (officially) appeared in an NBA Live game to date. However, NBA Live 2004 also featured two other bonus teams: the Charlotte Bobcats, who weren’t set to join the NBA until the following season, and the Spanish National Team. The former was revealed before NBA Live 2004’s release and available out of the box, while the latter had to be manually unlocked.
It was a somewhat unique situation as far as bonus content in NBA Live is concerned, so let’s take a look back…way back…
This is a last call for any and all topic suggestions and mailbag questions for Episode #147 of the NLSC Podcast. This week’s show should be recorded and posted at the usual time tomorrow, so in addition to the latest NBA Live, NBA 2K, and NBA news, and our past week in basketball gaming, we want to know what you’d like to hear us talk about.
As always, we’ll consider any and all suggestions, but we do ask that you keep them along the lines of our core content (NBA Live, NBA 2K, NBA Jam, and basketball gaming), the real NBA, and the NLSC community. We really appreciate the interest that our listeners have taken in the show and submitting topic suggestions these past few months, so please keep the ideas coming!
If you do have any suggestions, post them in the comments section below, as well as in this thread in the NLSC Hub section of the Forum. You can also hit us up on Facebook and Twitter. Be sure to connect with us there if you haven’t already.
Thanks as always for your continued support of the NLSC Podcast; Arcane and I certainly enjoy recording it every week, so it’s good to know there are folks who enjoy listening to it! If you haven’t caught Episode #146 of the NLSC Podcast yet, tune in here. Don’t forget that you can also find us on iTunes, as well as Stitcher.
Another interesting NBA Live 17 tidbit has come out recently, as basketball skill development coach and former Harlem Globetrotter Derick Grant has been taking part in motion caption sessions for this year’s game. Derick Tweeted out a short clip of a recent session at EA Sports’ studio in Vancouver, in which he sizes up a defender off the dribble before taking a shot.
One of the most common complaints about the NBA Live series following its reboot with NBA Live 14 has been the quality of the animations. As such, it’s promising to see EA bringing in talented individuals to mo-cap new animations for NBA Live 17. It’s also nice to get a few tidbits like this in the lull before the preview season properly tips off.
Thanks to 22cedric for the heads up. What do you think of EA bringing in Derick Grant to mo-cap for NBA Live 17? Have your say in the comments section below, as well as join in the discussion here in the NLSC Forum. Don’t forget that we’ve started compiling our Wishlist for NBA Live 17, so if you have any constructive feedback that you’d like us to send along to the development team, be sure to post it in this thread ASAP.