Post-Game Podcast Talks to Leftos about MyLEAGUE & MyGM in NBA 2K16

Our old friend, former NLSC Team Member and current NBA 2K16 developer Leftos Aslanoglou, joined Marc Price and Corey Andress on the Post-Game Podcast to talk about MyLEAGUE and MyGM in this year’s game. The show runs for just over an hour, and provides a deep dive into the franchise modes in NBA 2K16.

Leftos talks about this year’s development process and what went into creating the new additions to MyGM and MyLEAGUE, also describing how the team juggles the tasks of improving existing features at the same time as adding new ones. Leftos also covers the new features of this year’s modes in-depth, and addresses some questions about MyLEAGUE Online.

It’s well worth listening to, as Marc and Corey always produce a great show, and Leftos’ passion for what he does ensures that you’ll get some great insights. Tune in now, and be sure to hit the guys up with some feedback! After you do, feel free to share your opinions in the comments section below, as well as join in the discussion in our NBA 2K16 Forum.

The Friday Five: Top 5 Annoyances of Being a PAL Region Basketball Gamer

The Friday Five

Welcome to this week’s edition of The Friday Five! This is a feature that I post every Friday in which I give my thoughts on a topic that’s related to basketball video games, the real NBA or another area of interest to our community, either as a list of five items or in the form of a Top 5 countdown.

In the wake of the stunned silence that followed my Undertaker-like streak of Fridays with a Friday Five being broken (alright, alright, I did miss one earlier this year, too), I’m back this week with a new column! A big thanks for all the topic suggestions, there were some great ones related to basketball video games, and I’m looking forward to tackling them in upcoming Fives. To that end, I’m actually writing about one of those topics today, specifically JaoSming’s suggestion of the Top 5 hardships of being a PAL region basketball gamer…though I’ve gone with “annoyances” because, you know, first world problems and all that.

Seeing as how I run a website that covers basketball games, living in a PAL region presents a somewhat unique hardship/annoyance/challenge for me, as news often breaks while I’m asleep. As such, I can’t always report or comment on developments as quickly as I’d like. That isn’t really a common problem though, seeing as how I’m the only PAL basketball gamer who’s also the webmaster of the NLSC, so I thought I’d keep the Five a bit more relatable. With that said, here are the Top 5 Annoyances of being a PAL region basketball gamer!

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More NBA Live 16 Screenshots, Tattoo Shop Video

A few more NBA Live 16 screenshots have been released in the past day or two, including higher resolutions shots of the Kezar Pavilion and the Hoop Dome in Toronto, along with a close-up of Derrick Rose. You can check out all three screenshots below, as well as in our NBA Live 16 screenshots gallery.

EA Sports has also posted a video of the Tattoo Shop in NBA Live 16, spotlighting the choice of tattoos in this year’s game. For those who may be unaware, acclaimed tattoo artist Randy Harris has contributed several designs to NBA Live 16, providing an authentic and extensive range of tattoos to choose from when creating your Rising Star player.

Check out the video (along with the aforementioned screenshots) below, or catch it here on YouTube if you can’t see the embedded video. Don’t forget to check out my write-up with hands-on impressions of LIVE Pro-Am in NBA Live 16, as well as tune in to Episode #125 of the NLSC Podcast for some additional thoughts and coverage.

Tattoo Shop in NBA Live 16

Latest NBA Live 16 Screenshots

Post your thoughts in the comments section below, and feel free to take the discussion to our NBA Live 16 Forum!

’04 Pistons in NBA 2K16, More MyLEAGUE & MyGM Coverage

The 2004 Detroit Pistons (Hi, Leftos!) have been confirmed as the sixth new historical team in NBA 2K16. Today’s reveal also officially confirmed the 2001 Los Angeles Lakers, though they had previously been mentioned by Scott O’Gallagher on an episode of 2KTV.

In case you missed it, a ton of information on MyLEAGUE and MyGM in NBA 2K16 was released yesterday by way of a developer blog. Following on from that, Game Informer has compiled a list of 50 exciting changes that have been made in this year’s franchise modes, while Erick Boenisch also spoke to Jerry Ferrara on the Bad 4 Business Podcast. Tune in for more details on MyLEAGUE, MyGM, player ratings, and more.

As always, you can share any thoughts on the latest developments in the comments below, as well as join in the discussion in our NBA 2K16 Forum.

NBA 2K16 Presents Anthony Davis: The Rise

As expected, 2K released another digital short promoting NBA 2K16 this week, this time focusing on their third cover player, Anthony Davis. Like the previous shorts which focused on Stephen Curry and James Harden, the latest short – titled “The Rise” – is narrated by Spike Lee, and briefly chronicles Davis’ journey to the NBA.

The short also contains a few brief clips of Anthony Davis in action in NBA 2K16, but is mostly comprised of real life footage. Compared to the previous two shorts however, there’s probably a little more in the way of in-game clips, but anyone holding for raw gameplay footage is going to have to wait a little longer.

Check out “The Rise” below, or catch it here on YouTube if you can’t see the embedded video.

Any thoughts? Have your say in the comments below, and join in the discussion in our NBA 2K16 Forum. Thanks to TBM for the heads up. Interview with NBA Live 16 Executive Producer Sean O’Brien recently conducted an interview with NBA Live 16 Executive Producer, Sean O’Brien. It doesn’t provide much in the way of new information about this year’s game, but it does offer some insights into the creative process, and the development team’s aims with NBA Live 16.

Notably, Sean speaks highly of the feedback that the development team receives from basketball gamers, from members of the EA GameChangers program to one on one feedback with the NBA Live community. He once again stresses that NBA Live 16 is being made “for (their) fans”.

Sean also discusses LIVE Pro-Am, describing an aim of not only making a game that is a solid basketball simulation, but also a social and competitive online experience. He also touts the RPG-style elements in LIVE Pro-Am, given its integration with Rising Star.

As always, feel free to have your say in the comments section below, as well as join in the discussion in the NBA Live 16 section of the Forum!

In-Depth NBA 2K16 Developer Blog: MyLEAGUE & MyGM

If you’ve tuned in to Episode #125 of the NLSC Podcast, you’ll know that Arcane and I lamented that we hadn’t received a lot of in-depth information about NBA 2K16 yet. So, it only stands to reason that today we got a huge info dump by way of a new developer diary by Erick Boenisch. Well, I guess that will be something to discuss on next week’s show!

In the blog, Erick discusses MyLEAGUE and MyGM in NBA 2K16. Suffice to say, a lot of work has gone into those modes this year, making for a very lengthy read. It’s virtually impossible to summarise all of the information in just a few bullet points, but some of the highlights include:

  • MyLEAGUE Online has been confirmed. It’s essentially a single season mode that can be restarted using all of the trades that took place during the first season, if everyone wants to join in on a second. No other offseason elements (such as free agency or the NBA Draft) are accounted for in this mode, but custom rosters are supported.
  • Team Relocation has been added to MyLEAGUE and MyGM in NBA 2K16. Erick goes into great detail about the relocation process, which includes selecting an appropriate city, getting approval from the owner, and designing your new arena and uniform. In MyLEAGUE of course, you’re in complete control, so you can make a relocation happen right away.
  • The Draft Lottery has been overhauled with new presentation, including analysis of each team as their name is called. The Draft still offers full presentation, complete with Adam Silver.
  • Staff hiring has also been upgraded, including the ability to approach other teams to interview assistants for head coaching positions. You can also promote from within, but not everyone will have the same career ambitions.
  • As previously revealed, the Summer League is in both MyLEAGUE and MyGM. There’s also a 2K Hoops Summit, where you can play a game at the end of the season with the best players in the upcoming Draft class, in a USA vs. The World format.
  • Erick goes into a lot of detail about how the logic, depth, and personality of MyLEAGUE and MyGM has been improved in NBA 2K16. This includes giving teams a long-term plan, which you can monitor so that you know who will be a willing trade partner. Teams are also more aware of player value beyond overall ratings and a vague sense of context/fairness, and opposing GMs give more feedback on why they’re declining trade offers.
  • SimCast has been expanded to give users even more control over simulated games. As Erick puts it, you’ll be pulling all the strings in NBA 2K16.
  • Lots of “little” details have been added: the ability to play through both modes with Player Lock (essentially emulating Creating a Legend from the old games), new stats, three team trades, sliders, automation options, the ability to turn off autosave, multiple injuries, and more.

As I said, it’s very difficult to accurately summarise such a huge info drop in just a few bullet points, so be sure to check out the full blog here. What are your thoughts on MyLEAGUE and MyGM in NBA 2K16, based on the developer diary? Sound off in the comments section below, and join in the discussion here in the Forum!

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NLSC Podcast – Episode #125

NLSC Podcast Logo

We’re back…again! And with any luck, there won’t be any further interruptions for some time. Tune in to Episode #125 of the NLSC Podcast, where Arcane and I discuss the latest NBA Live 16 and NBA 2K16 news and previews, a couple of recent events in the NBA, and my trip to the EA Tiburon studio in Orlando back in July.

On this week’s show…

  • Andrew tips off the show with some thanks for the key folks who got him to Orlando to take part in the NBA Live 16 community event back in July. Lots of impressions and information coming, once clearance is granted!
  • One aspect of NBA Live 16 that can be discussed at this time is the recently announced LIVE Pro-Am. Andrew follows up on his hands-on impressions with further thoughts, while Arcane has some hands-off impressions.
  • A few screenshots and quick video clips have also been released, in addition to the trailer for LIVE Pro-Am. We talk about how well NBA Live 16 is shaping up, visually speaking.
  • On a less positive note, we react to the absence of custom rosters and roster editing in NBA Live 16. Might it be patched in?
  • 2K has also announced Pro-Am for NBA 2K16. We give our thoughts on 2K’s take on the concept, and the unfortunate situation of both modes having the same name.
  • We’ve also had a glimpse of NBA 2K16 by way of some video clips on social media, screenshots, and the digital shorts narrated by Spike Lee.
  • What do we make of the criticism that NBA 2K16’s graphics haven’t shown enough improvement?
  • We discuss the latest retro teams to be announced for NBA 2K16, and make a couple of predictions as to which teams might be announced next.
  • Speaking of retro basketball, Andrew has picked up a few more old school games. This leads to a comparison of collections.
  • This week’s NBA discussion includes a few more thoughts on the new jersey designs, Tristan Thompson’s continued free agency, and some very bad news for Dante Exum.
  • We wrap up Episode #125 of the NLSC Podcast with a bold prediction from Charles Barkley.

Click Play to listen to the show!

Have some thoughts on the latest episode? Sound off in the comments below, or here in the Forum. Also, if there’s a topic you’d like us to discuss on the next episode of the NLSC Podcast, feel free to hit us up in this thread.

NBA Live 16 Screenshots & Video: LIVE Pro-AM Courts, The LIVE Spot

EA Sports has begun posting some higher resolution screenshots of the seven courts that will be available in LIVE Pro-Am when NBA Live 16 launches. The latest screenshots show off Rucker Park, Brooklyn Park, and Terminal 23; take a look at them below, or over in our NBA Live 16 screenshots gallery.

Additionally, EA has posted another quick clip of NBA Live 16, this time highlighting The LIVE Spot. The LIVE Spot is the area in which you upgrade your Rising Star player, as well as outfit them with new gear, accessories, and shoes for Summer Circuit and LIVE Run. Watch the clip below, or catch it here on YouTube if you can’t see the embedded video. For an in-depth look at how you can customise your Rising Star player in NBA Live 16, check out this developer blog.

Finally, don’t forget to check out my hands-on impressions of LIVE Pro-Am, and be sure to hit me up with any questions in this thread! You’ll also be able to hear me talk a little more about LIVE Pro-Am in Episode #125 of the NLSC Podcast, which will be out in a few hours time.

The LIVE Spot in NBA Live 16

Latest NBA Live 16 Pro-Am Screenshots

Any thoughts? Have your say in the comments below, and join in the discussion in the NBA Live 16 Forum!

File Additions for NBA Live 06

We have one new file addition today for NBA Live 06 PC: a game that will very soon officially turn ten years old! yunicorn has uploaded a 2014/2015 scoreboard update for the game, which you can download at the link below.

ESPN 2014/2015 Scoreboard

More Impressions of LIVE Pro-Am in NBA Live 16; Q&A Reminders

TicoisTocory, who also attended the NBA Live 16 community event that I was at back in July, has posted some of his impressions of LIVE Pro-Am in this year’s game. Tocory will have even more impressions coming soon, including a breakdown of all the courts in Summer Circuit and LIVE Run. Check it out below, or catch it here on YouTube if you can’t see the embedded video.

For those who may have missed it, I’ve posted my hands-on impressions of LIVE Pro-Am in NBA Live 16 here. If you have any follow up questions about Summer Circuit or LIVE Run, feel free to hit me up in the comments here on the main page, or in this thread in the NBA Live 16 section of the Forum.

We’re also still lining up some NBA Live 16 developer interviews, and we’d like to give everyone the opportunity to submit some questions of their own. If you haven’t already hit us up with some questions, be sure to post them in this thread ASAP. We’ll be looking to get some insight into the situation with the lack of custom rosters, clarification on some of the finer details of NBA Live 16, and much more, so be on the lookout for those interviews in the not too distant future!

File Additions for NBA 2K14

NBA 2K14 Cover Art

We’re wrapping up another week here at the NLSC with some great file additions for NBA 2K14 PC, including player faces, the updated 2016 season schedule, and more. Check out all the latest uploads at the links below!

James Harden HD Face (2010)

2015 Charlotte Hornets PRIDE Jersey

Fictional Outdoor Africa Game 2015 Court

Prince John
Emmanuel Mudiay Face [Rookies 2015]
Myles Turner Face [Rookies 2015]
Kelly Oubre Jr. Face [Rookies 2015]

2015-16 NBA Schedule (82 games)

More LIVE Pro-Am Impressions, Other NBA Live 16 News & Notes

Corey Andress and Marc Price, who I had the pleasure of meeting at the NBA Live 16 community event back in July, have posted a new episode of the Post-Game Podcast, in which they give their impressions of LIVE Pro-Am. Corey and Marc detail the specific features of Summer Circuit and LIVE Run, and answer some Twitter questions from basketball gamers. They also make comparisons between Pro-Am in NBA Live 16 and NBA 2K16, discuss the similar name, and much more. It’s definitely worth a listen, so check it out!

Speaking of the Post-Game Podcast, while the three of us were in Orlando for the NBA Live 16 event, the guys had me on the show to discuss how I got into basketball video games, how I came to run the NLSC, and some other fun topics. You can listen to that episode here.

Moving on to some other news and notes, while we have had some very good news to report about NBA Live 16 lately, we do have a disappointing tidbit to share today. EA has publicly confirmed via the official NBA Live Facebook page that NBA Live 16 will not feature custom rosters or roster editing, but they are working on it.

While I was at the event, I made sure to stress the importance of custom rosters and roster editing, and the developers were definitely receptive to the feedback. Hopefully, we’ll be able to get some more details on the situation in our upcoming developer interviews, but that is the situation as it stands today.

Finally, in case you missed it, I was given the green light to post my hands-on impressions of LIVE Pro-Am, LIVE Run, and Summer Circuit in NBA Live 16, which you can check out here. Feel free to hit me up with any questions in the comments or in this thread in the Forum, and look out for more of my NBA Live 16 impressions once I’m able to talk about other aspects of the game!

NLSC Podcast & The Friday Five Return Next Week


As you may have noticed, Arcane and I haven’t posted an episode of the NLSC Podcast for the past couple of weeks. Since a few of our listeners have asked when the next episode will be, I thought I’d post a bulletin letting everyone know that Episode #125 – another catch-up show, with all the news that’s come out in the past fortnight – will be out next Wednesday.

The main reason we haven’t recorded new shows in the past couple of weeks is that we’ve both been a bit under the weather lately (it’s Winter here in Australia, after all) and in particular, I’ve been trying to shake a nagging cough that I picked up on the plane trip home from Orlando. As you can imagine, that kind of gets in the way of recording an audio show!

Similarly, between illness, my day job, and other NLSC projects duties – including a late night covering the LIVE Pro-Am announcement and polishing up my impressions article – I’m feeling especially run down this week, and haven’t had time to write The Friday Five. So, as much as I hate missing deadlines and skipping weeks, I’m going to have to miss posting a new edition of the Five today.

In lieu of a new show and column this week, I’d like to open up the floor for any topic suggestions for Arcane and I to discuss in future Podcasts (beginning with next week’s episode), as well as anything you’d like to see me write about, or compile a Top 5 countdown for, in The Friday Five. Hit me up in the comments below or in the NLSC Forum, and I’ll make a note of any and all suggestions.

My apologies to everyone who regularly tunes in to the Podcast and reads the Five. I’m eager to deliver that content to you on a regular basis, and I really appreciate everyone’s support and interest in those features. Thanks for your understanding, and I hope you’ll tune in, and check in, next week!

NBA Live 16 Pro-Am: Hands-On Impressions

I’ve been waiting until I got the green light to make “official” mention it, but last month, I had the opportunity to visit the EA Tiburon studio to attend an NBA Live 16 community event. During this event, I got to spend a lot of time playing NBA Live 16, and give feedback directly to the development team. In turn, the team was very receptive of the feedback that I and the other attendees had to offer, and it felt like a very productive and constructive few days.

Needless to say, I do have a lot of impressions to share about the game – and there’s certainly good news! – but there’s a lot of stuff I haven’t been given the all-clear to discuss just yet. However, with the announcement of LIVE Pro-Am, featuring the Summer Circuit and LIVE Run, I have been given clearance to give you my thoughts on those modes, and take some questions from the community as well. Some questions I may have to run by my contacts at EA before I answer them, just to ensure that I’m not breaking the NDA I signed, but I’ll do my best to get you the info you’re after.

Without any further ado, let’s take a look at LIVE Pro-Am in NBA Live 16!

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