The Friday Five: 5 Best Things We Know About NBA Live 15 So Far

The Friday Five

Welcome to this week’s edition of The Friday Five! This is a feature that I post every Friday in which I give my thoughts on a topic that’s related to basketball video games, the real NBA or another area of interest to our community, either as a list of five items or in the form of a Top 5 countdown.

As you may already know, Episode #90 of the NLSC Podcast featured a lengthy interview with the Executive Producer of NBA Live 15, Sean O’Brien. Sean answered our many questions honestly, and in great detail; as such, we learned a lot about this year’s game, as well as the future of the NBA Live series. This was naturally a very big deal for us, with a lot of good information coming out of the interview.

If you haven’t listened to it yet, I certainly encourage you to tune in when you get the chance. We will be compiling a written recap of everything that was discussed during the interview, but in the meantime, I want to use this week’s Friday Five to talk a little about some of the noteworthy points of interest. To that end, here are some of the best things that we know about NBA Live 15…so far.

Read More

Ultimate Base Roster V20 for NBA 2K14 PC Released

Ultimate Base Roster V20 for NBA 2K14 PC

With all the NBA Live 15 and NBA 2K15 news from the past couple of days, I’m a little late in mentioning the latest update for the Ultimate Base Roster for NBA 2K14 PC. For those who may have missed it, HAWK23 and company have released V20 of UBR 2K14, containing the latest offseason transactions and some other enhancements. The key features of V20 are as follows:

  • Added updated version of the Ultimate Base Roster & UBR Association Files with current transactions, signings, and coaching moves (8/12/14)
  • Updated recently signed free agents have correct salary/contract information (including all rookies)
  • Added ~15 year-specific cyberfaces (remember, every new update you MUST re-download Part 6)
  • Added updated versions of every roster mod in the 1960’s (1960-1969)
  • Added 13 new 1960’s Retro Courts for the 60’s Mods – courtesy Chops
  • Rosters accurate as of 8/12/2014

Download the Ultimate Base Roster for NBA 2K14 here! Be sure to check out the release thread for more information, previews and support, as well as Like the official UBR Facebook page.

NBA Live 15 Hands-On Impressions (MMGN.com)

NBA Live 15 - Stadium Background

Gaetano “Xbot” Prestia of MMGN.com has posted some hands-on impressions of NBA Live 15, which you can check out here. His impressions were mostly positive, noting that while there is still much work to be done, the early build that he played is already showing a huge improvement over NBA Live 14.

He also confirms a few of the additions and improvements that were discussed in our interview with Sean O’Brien, such as tweaks to shooting mechanics and the addition of indicators which provide feedback on shot quality. Mike Breen and Jeff Van Gundy’s commentary was also described as being less mechanical.

It’s worth a read while we wait for some gameplay footage to come through, so check it out and feel free to have your say in the comments below, as well as here in the NBA Live 15 section of the Forum.

NBA 2K15 News Roundup

NBA 2K15: Kevin Durant

Although the biggest NBA 2K15 related news in the past 24 hours as far as our community is concerned is the reveal that the PC version will be a fully featured port of the PlayStation 4/Xbox One release, there are some other developments that I’d like to quickly recap.

For those who missed it, NBA 2K15’s soundtrack – curated by Pharrell – has been revealed, and is available to listen to on Spotify. You can also check out the complete track list below.

We also have our first screenshot of the PC version, featuring cover player Kevin Durant! You can check that out below, as well as in our NBA 2K15 Screenshots gallery.

Finally, a handful of off-screen gameplay videos have come out of Gamescom 2014, which I’ve embedded below as well. Be sure to join in all of the latest discussion in the NBA 2K15 section of the NLSC Forum!

Read More

NLSC Podcast – Episode #90 (Sean O’Brien Interview)

NLSC Podcast Logo

We’re pleased to present a special episode of the NLSC Podcast this week, as JaoSming and I had the opportunity to chat with NBA Live 15 Executive Producer, Sean O’Brien. Sean very kindly gave us a little over two hours of his time, in which he spoke very honestly about the return of the series with NBA Live 14, the team’s goals with future releases, and of course, some of the things that we can expect in NBA Live 15.

On that note, Sean gave us a lot of great info on this year’s game, including details on controls and responsiveness, physics, locomotion and animation quality, AI improvements, and enhancements to the shooting mechanics. Sean also clarified a few points about the future of game modes such as Dynasty and Rising Star, while also answering our questions about this year’s practice facilities, content updates, and even the possibility of NBA Live 14 getting further roster updates before NBA Live 15 comes out.

That’s just the tip of the iceberg, so don’t delay any longer: click Play to listen to the show!

A huge thanks to Sean once again for coming on the Podcast! As always, we welcome your thoughts on this week’s show, either in the comments below, or here in the Forum. We also invite you to join in the discussion taking place in the NBA Live 15 section of the Forum.

NBA 2K15 PC Next Gen Confirmed!

NBA 2K15 PC Placeholder Box Art

On their weekly livestream, 2K just announced that NBA 2K15, and every game in the future, will be in line with the Xbox One and PlayStation 4 version of the game! They mentioned mixmaker shady, and of course our own Leftos! Everything next gen is going be on PC…it has finally happened!

Join in the discussion/celebrations that are taking place here in the NBA 2K15 section of the Forum.

Beat Jao #5: One Man Takeover

A terrible thumbnail for Beat Jao

Do you think you can beat me? Each week I am going to challenge the community to do something that I have already done. It could be taking a better screenshot, getting a better play, doing something with a specific player or team, or even make a better mod. I have no plan for this series, but I am going to try and make sure that these challenges shouldn’t take more than a half hour to complete.

We are going back to the roots of Beat Jao, well at least in terms of being terrible for those who are lactose intolerant. This week I want you to go out and score as many points with one player in a 2 minute quarter game. No overtime, you must win, and no one else on your team may score any points. So if you get into a late game situation, you must miss those free throws with other players. Difficulty and other settings are up to you.

After a few issues with NBA Live 14 and the PlayStation 4’s recording ‘feature’ (read: headache), I ended up going back to the cheesiest of cheese for PC mods, NBA Jam 2K14: He’s On Fire. In 8 minutes of gameplay I scored 40 points with Steve Francis from the ’02-’03 Rockets. I chose them because there are no restrictions on playing defense, so Yao Ming plus no goaltending was helpful for getting me extra possessions, fast. For all the details on the challenge check the video below, and remember to submit your scores in this Forum Thread, in the comments of this post, or on the YouTube video.

Congratulations to cool1324 who claimed to shut out LeBron James with his MyCAREER player last week. Hit Read More to see the rest of the leaderboard for last week and the overall standings.

Read More

File Additions for NBA Live 06

NBA Live 06 Cover Art Xbox 360

In today’s file additions for NBA Live 06, we have an NBA TV scoreboard update by yunicorn. Get it into your game by downloading it at the link below!

yunicorn
NBA TV 2013/2014 Scoreboard

Dumb Monday: MyDREAM

Dumb Mondays

This is Dumb Mondays, starting the workweek off with silly facts or some of my opinions and predictions that you may or may not find interesting. This week I am sharing a dumb opinion of mine and will be looking for and responding to your comments throughout the week.

In case you missed it, MyLEAGUE for the next gen versions of NBA 2K15 was detailed this week. I think Steve over at OperationSports summed it up best by calling it Association “on steroids”. Essentially MyLEAGUE is an NBA sandbox. We can customize many aspects to our liking with no VC to spend or objectives to meet other than our own. On top of the customization features we, for the first time, get to change core AI aspects of mode with trades and other logic. And on top of that we get new features like the detailed “injuries 2.0” and gameplans, which will also affect MyGM. But at its core there is that customization. That customization is why I may as well call this mode MyDREAM.

Read More

File Additions for NBA 2K14

NBA 2K14 Cover Art

Download the latest new and updated files for NBA 2K14 PC, including logos, retro arenas, faces, and more!

Tha King
Team Logos Corrected

retroman
1992 Pavello Olimpic in Barcelona
1988 Jamsil Gymnasium in Seoul
1984 The Olympiad at the Forum in Los Angeles
2008 Beijing Wukesong Arena in Beijing
2004 Helliniko Olympic Indoor Arena in Athens
2000 The Dome in Sydney
1996 Olympics at The Georgia Dome in Atlanta

AmaroWaade
Rajon Rondo Face [AmaroWaade]
LeBron James Update [AmaroWaade]

TBM
High Resolution Rim Texture For Court Patchers
New NBA Ball (4x Resolution)

pinoy21
San Antonio Spurs Jersey (Updated to v2.0)

File Additions for NBA 2K13

NBA 2K13 Cover Art

We’re wrapping up the week with a new file addition for NBA 2K13 PC, namely the latest version of PatTheHead’s retro roster pack. Check it out at the link below!

PatTheHead
1951/52 to 1984/85 NBA Seasons (Updated to v2.1)

File Additions for NBA 2K11

NBA 2K11 Cover Art

Still playing NBA 2K11 on PC and want to enhance your game? Check out the latest version of Levy’s Sliders, available at the link below!

levynagy
Levy’s Sliders (Updated to v2.0)

File Additions for NBA 2K14

NBA 2K14 Cover Art

If NBA 2K14 PC is in your gaming rotation this weekend, then our community has some new releases for you to check out. See below for the latest HD faces from AmaroWaade, old school arenas by retroman, and more.

AmaroWaade
LeBron James Face
Michael Jordan Face

retroman
2005-2006 United Center in Chicago
2006-2010 United Center in Chicago
2000-2001 The Arena in Oakland
2002-2004 The Arena in Oakland
2000-2004 Compaq Center in Houston
1999-2001 Conseco Fieldhouse in Indianapolis
2002-2005 Conseco Fieldhouse in Indianapolis
1999-2001 Staples Center in Los Angeles
2002-2004 Staples Center in Los Angeles
2004-2007 Staples Center in Los Angeles
2007-2010 Staples Center in Los Angeles
2001-2003 The Pyramid in Memphis
2003-2004 The Pyramid in Memphis
1990-1992 Miami Arena in Miami
1992-1997 Miami Arena in Miami
1997-2000 Miami Arena in Miami
2004-2006 Bradley Center in Milwaukee
2006-2011 Bradley Center in Milwaukee
2010-2011 United Center in Chicago
2012 North Greenwich Arena in London
2013 Thomas & Mack Center in Las Vegas

THEUNTAMEDBEAST
O.J Mayo Face

TGsoGood/KevinParker13
MyPLAYER Face 2 (Facial Progression Compatible)

File Additions for NBA Live 2004

NBA Live 2004 Cover Art

Pick up another offseason roster update by ModManZZZ in today’s file additions for NBA Live 2004 PC!

ModManZZZ
ModManZZZ NBA Live 2014/2015 Offseason Roster Update (Updated to v2.0)

The Friday Five: 5 Biggest Leaps in Basketball Video Game Sequels

The Friday Five

Welcome to this week’s edition of The Friday Five! This is a feature that I post every Friday in which I give my thoughts on a topic that’s related to basketball video games, the real NBA or another area of interest to our community, either as a list of five items or in the form of a Top 5 countdown.

Like any enthusiastic gaming community, we sink a considerable amount of time into the basketball video games that we play, to the point where we know them inside and out. We know what we like, we know what we don’t like, and we ultimately know what kind of experience we want to get out of them. As consumers, we understandably want to see constant improvement, as well as get value for our money.

Of course, while it’s important that we maintain a critical eye, at times we can be too cynical to see some of the genuine improvements in basketball video games. Despite the challenge that all annual sports games face in the form of a compressed development cycle, we’ve seen basketball titles that have shown considerable improvement over their immediate predecessors. To that end, I’m counting down what I feel are some of the biggest year-to-year leaps in basketball gaming. Let’s get started with number five.

Read More