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Monday Tip-Off: How NBA 2K24 Can Win Me Over

Monday Tip-Off: How NBA 2K24 Can Win Me Over

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a look at how NBA 2K24 can win me over.

Around this time last year, I discussed how NBA 2K23 could possibly break NBA 2K14 PS4’s monopoly over my basketball gaming sessions, and make a far better impression than NBA 2K21 and NBA 2K22 did. It was interesting to go back and read what I’d written now that NBA 2K23 is approaching the end of its life cycle, and NBA 2K24 is on the horizon. After all, NBA 2K24 will also be competing with my entire collection and a preference to diversify my virtual hardwood experiences, so once again, simply being the latest release won’t be enough.

While my criteria are essentially unchanged, my expectations have naturally been shaped by what happened with NBA 2K23, and the apparent direction of the series. As was the case last year, I must emphasise that these are personal preferences that will determine my level of enjoyment, and inclination to play NBA 2K24 over other games. NBA 2K24 is going to be highly successful regardless, and my opinion of it won’t impact its fortunes either way. I can only speak for myself, and I don’t pretend otherwise. With that being said, I do stand by my criteria and suggestions. I hope that I am impressed by NBA 2K24, but it will have to surpass what NBA 2K23 did.

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Monday Tip-Off: Anti-Cheat & The Modding Scene

Monday Tip-Off: Anti-Cheat & The Modding Scene

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with my thoughts on anti-cheat measures in NBA 2K23 PC, and their effect on the modding scene.

The Season 6 patch for NBA 2K23 introduced some unexpected complications for the PC version. Specifically, it includes anti-cheat measures that interfere with looyh’s Hook tool, which as modders and mod users are all too aware, is an essential utility for modding. Naturally, this led to some understandable frustration. To state the obvious, modding is a big part of what we do in this community, and these anti-cheat measures resulted in a new barrier to creating and enjoying mods. Considering that the PC version is already a lower priority release, it’s a disappointing development.

Of course, ever since the PC began receiving ports of the PlayStation 4/Xbox One version of NBA 2K, official patches have presented a challenge to modding. The changes to the executable require utilities and Cheat Engine tables to be updated accordingly; something that wasn’t necessary when we were editing the roster files directly. It’s something that other modding communities have had to deal with for a long time, and we have ultimately been able to adapt. The addition of anti-cheat measures makes things tricky, which is obviously unfortunate. It also spotlights the needs of the online scene being at odds with the needs of the modding community.

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The Friday Five: 5 Intriguing Ideas That Sadly Wouldn’t Work

The Friday Five: 5 Intriguing Ideas That Sadly Wouldn't Work

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five lists five intriguing ideas that are sadly unlikely to work in practice.

If you glance back at Wishlists over the years, it’s fair to say that we’ve all had some great ideas for the basketball games we enjoy. I don’t want to sell the developers short either, as many of them are likewise creative and passionate basketball fans with an eye for detail, and they’ve come up with ideas that we’ve never thought of. Not all ideas are feasible of course, but imagination has allowed the genre to continually innovate and expand far beyond the earliest classics. It pays to think big, and then work out what is and isn’t possible, and how the possible can be implemented.

Of course, some ideas are technically possible, but nevertheless impractical. They’re great concepts and potentially useful features, but implementing them simply wouldn’t be a good move. There might be a major drawback that would make an idea divisive, and detract from the experience if it’s not optional. An idea may seem like a great solution on paper, but would be too reliant on goodwill and the honour system in order to work effectively. That’s not to say that all of these ideas absolutely couldn’t ever work, but sadly I don’t think they would without closing a bunch of loopholes and detoxifying the userbase, particularly online. They’re intriguing, but unfeasible.

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NLSC Podcast #466: Puzzling Ratings in NBA Jam TE

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From courtside of the virtual hardwood, it’s Episode #466 of the NLSC Podcast!

Despite undoubtedly being a classic release, NBA Jam Tournament Edition features some weird ratings. We’re spotlighting some of the most egregious examples, and speculating on how they might’ve come about. Needless to say, Yinka Dare gets a mention! We’ve also got plans for March Modness, which will be tipping off in a couple of days. As we always like to do, we recap our recent sessions on the virtual hardwood, including updates on our progress in MyCAREER and MyLEAGUE. This also leads to a potentially controversial comparison of NBA Live 06 and NBA 2K6 for Xbox 360! In this week’s mailbag, we join the community in sharing our ideal gaming experiences, from preferred modes to how we get set up to play.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

The Friday Five: 5 Ways VC Earnings Have Been Reduced

The Friday Five: 5 Ways VC Earnings Have Been Reduced

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a look at five ways that VC earnings have been reduced in recent NBA 2K games.

When I discussed the rising cost of MyCAREER a couple of years ago, I mentioned that I believe 2K is counting on us forgetting about the VC prices and earnings in previous releases. Once the servers have been shut down, there’s no way to go back and check those figures, unless we have some screenshots and/or videos on hand. Those resources do exist, of course. In the wake of my article, Agent 00 did even further research, and put together an excellent video that expanded upon my findings in great detail. VC earnings have indeed fluctuated, and seldom to our benefit.

Of course, it’s not just a matter of awarding us less VC, though that certainly is part of it. There’s a reason that MyCAREER didn’t feel anywhere near as much of a grind in NBA 2K17 as it does in NBA 2K23, and the inflated prices of upgrades are only half the story. Various methods that were useful in earning extra VC have been removed, in an effort to push gamers towards spending money to upgrade their MyPLAYERs. It’s easy to overlook the removal of these bonuses and the trimming of VC earnings across the board, and it doesn’t help that too many influencers (and gamers) justify it. Nevertheless, we can identify some clear ways that VC earnings have been reduced.

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Wayback Wednesday: 2K Pro-Am in NBA 2K16

Wayback Wednesday: 2K Pro-Am in NBA 2K16

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at 2K Pro-Am in NBA 2K16, as well as how the mode has changed since then.

There was a time when I was very reluctant to play online. Technically that refers to the present day as well, as I no longer find the scene appealing in NBA 2K. To that point though, for a while I was far more enthusiastic about online play. I’d dabbled with it in the past, but was generally content to play franchise modes, or stick to the NBA side of MyCAREER. However, when Kenny invited Arcane and I to play 2K Pro-Am in NBA 2K16 along with community members The X, Valor, and zzcoolj21, we were hooked. NLSC THRILLHO was born!

Although some improvements were made to 2K Pro-Am following its introduction in NBA 2K16, I’d still say that the original incarnation of the mode is one of the best. The novelty of it being a fresh new experience certainly contributes to my nostalgia for it, but many of the changes to MyCAREER and the online scene since then have taken it in a disappointing direction. Once again though, that first version of 2K Pro-Am in NBA 2K16 was a blast, and that also carried over into NBA 2K17. Let’s take a look back…way back…

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NLSC Podcast #456: The Truth About Sim Basketball

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From courtside of the virtual hardwood, it’s Episode #456 of the NLSC Podcast!

A recent Tweet from a fellow “old head” perfectly summed up why it’s a ridiculous insult for anyone who’s been around the block and knows their stuff. It’s quite timely too, as this week we’re reflecting on what simulation basketball actually means in 2022. We discuss how changes in the real NBA have affected the virtual hardwood in terms of what gamers want and what they’re emulating, and compare it to our more traditional notion of sim hoops. Our deep dive encompasses everything from mindless playcalling to the selfishness and meta gaming that dominates the online scene. In this week’s mailbag, we’re quizzing the community on the top six current and classic players in NBA 2K17.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Podcast #455: Our Definitive Review & Ranking of NBA 2K23

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From courtside of the virtual hardwood, it’s Episode #455 of the NLSC Podcast!

NBA 2K23 has been out for three months, and the game in its current state is likely what we’re going to have for the rest of its life cycle. As such, this week we’re going in-depth with our definitive review and ranking of NBA 2K23! What are its biggest pros and cons? Where does it rank among the all-time best games in the NBA 2K series? What needs to change in NBA 2K24, and how optimistic are we about the game’s direction? From gameplay to depth and accuracy, to microtransactions and fairness to the gamer, it’s a comprehensive breakdown! We also quiz the community on NBA Live 2003 dunk ratings in this week’s mailbag.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Podcast #454: Retro Sessions & 2K’s Return to Form

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From courtside of the virtual hardwood, it’s Episode #454 of the NLSC Podcast!

As promised last week, we revisited NBA Live 2005, and were reminded of what a great game it was (and still is)! NBA Live 2002, NBA 2K14, and NBA Street Homecourt have also been in the rotation as of late, and they’ve inspired some of our recent YouTube content. We also follow up on last week’s discussion of NBA 2K17 being the last truly great release in the 2K series with our thoughts on whether NBA 2K23 is a return to form, and thus the best game since then. In this week’s mailbag, we’re quizzing the community on the Top 5 players in the original NBA 2K. Not to go all clickbait, but at least one name will definitely surprise you!

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: A PSA About NBA 2K Custom Images

Monday Tip-Off: A PSA About NBA 2K Custom Images

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a PSA about the responsible use of custom images in the various modes of NBA 2K.

It’s easy to take features such as face scanning and custom images for granted, as they’ve been in NBA 2K for years now. In particular, the level of customisation that image uploading facilitates is a clear advantage that NBA 2K’s modes have had over their NBA Live equivalents during the past decade. Sure, it’s fun to get your favourite team’s logos and jerseys for your squad in the card collecting modes, but it’s even better when you can design your own uniforms and use a custom logo! The default expansion team assets are nice, but custom images take things to the next level.

And of course, since those customisation features are already in the game, they’re naturally a part of creating your own Pro-Am squad as well. In fact, it’s one of the features that have separated it from NBA Live’s online team play modes. Just as in MyTEAM, being able to use your own logo and decorate your arena with unique assets adds a personal touch that current and historical NBA branding just can’t offer. Sometimes custom images have been more difficult to unlock than they should be, but at the same time, I can’t blame 2K for making us jump through hoops. To that end, I’d like to put out this PSA to be more responsible and mature about custom images.

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NLSC THRILLHO Rides Again!

NLSC THRILLHO Rides Again!

As I’ve mentioned in articles and on the NLSC Podcast, traditionally I wasn’t ever a big online or competitive gamer. I mostly played franchise and later career modes, or co-operatively with my cousin. However, after Kenny invited Arcane and I to play 2K Pro-Am in NBA 2K16, I was hooked. This led to the creation of our squad – NLSC THRILLHO – in NBA 2K17.

We had an amazing year, playing over 500 games together. However, disappointment with NBA 2K18 and changes to the format of team Pro-Am in NBA 2K19 combined to put an end to that experience. It hasn’t been until NBA 2K23 that enough of us are playing the latest game and have put the necessary work into our MyPLAYERs to be able to play together online again. We’ve already had a number of sessions of 3v3 Pro-Am, and they’ve produced some fun moments and enjoyable games. I’ve put together a highlight reel from some of our early wins, as NLSC THRILLHO rides again!

Once again, Dee4Three has been spearheading our efforts to create more video content, and I’m looking to get more involved in it as well. To that end, be sure to check out and subscribe to our YouTube channel for more basketball gaming highlights! We’ve also got some other features planned, so stay tuned.

NLSC Podcast #447: Fun With NBA Live 2003 & NBA 2K23

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From courtside of the virtual hardwood, it’s Episode #447 of the NLSC Podcast!

After putting together a rough draft of an All-Time Teams roster for NBA Live 2003 PC, we decided to test it out over Parsec. The result was a fun co-op game, and incentive to keep working on the project! We’ve still been having a blast with NBA 2K23 as well, and recap our recent sessions with MyTEAM, MyNBA, MyCAREER, and 3v3 Pro-Am. We also feel compelled to call out egotistical influencers who dismiss opinions based on follower counts, and remind everyone that you don’t need to be a “big name” to have a worthy opinion. After brainstorming some more modding ideas, we open up the mailbag to discuss ideas on how to improve customisation features.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC YouTube Highlights Round-Up

NLSC YouTube Highlights Round-Up

In addition to the Top 10 Plays of the Week and full episodes of our podcast, we also upload other basketball gaming videos to the NLSC YouTube channel! I’ve fallen behind on sharing the uploads here on the NLSC itself, and to that end, I’ll be making a better effort to post bulletins featuring new videos moving forward.

That’s because in addition to curating the weekly Top 10 countdown, Dee4Three has been very prolific in uploading excellent gameplay highlights for a variety of titles, in addition of course to NBA 2K23. This includes his MyTEAM Domination highlights, as he’s currently working his way through the mode. You’ll also find playlists featuring our Parsec tournaments, co-op and competitive sessions, and more.

I’ve also put together a highlight reel from my first session in The Rec in NBA 2K23, in which Valor and I squadded up with a number of random teammates; some better than others! Kenny also joined us for some 3v3 Pro-Am games, and I’ll have a highlight reel from that session uploaded very soon. In short, please subscribe to our channel for some fantastic basketball gaming content, and in case those YouTube notifications don’t work, keep an eye out here for bulletins about our future uploads! For now, you can catch up on the most recent uploads to the NLSC YouTube channel below.

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Monday Tip-Off: Who Put Basketball In This NBA Game?!?

Monday Tip-Off: Who Put Basketball In This NBA Game?!?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on people who dismiss the importance of realistically depicting basketball in an NBA game.

A few years back, I wrote an article questioning whether basketball gamers were still simheads. It’s one of those topics that I always want to approach carefully, so as not to fall victim to the same gatekeeping nonsense that I despise. While some games are for the “strictly hardcore” crowd, most genres should be welcoming to everyone. That doesn’t mean they can’t have a learning curve and competitive play, but they should be accessible to newcomers, and fun for all. Furthermore, it’s vital that a game like NBA 2K is able to cater to different tastes, within reason.

However, we’ve reached the stage where prominent voices in the community – and their fanbases – are actively pushing back on the realistic depiction of basketball in an NBA game. As someone who has been playing hoops games for decades and seen the rise of NBA 2K and the fall of NBA Live owing to their respective abilities to deliver sim titles that are both fun and realistic, it’s dismaying to see some truly terrible takes receive the amount of support that they do. The notion that an NBA sim game doesn’t need to strive for any sort of realism or basketball strategy is absurd. It speaks to the downside of NBA 2K’s broadening popularity, and catering to a wider audience.

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NLSC Podcast #445: Is NBA 2K23 The Greediest 2K Ever?

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From courtside of the virtual hardwood, it’s Episode #445 of the NLSC Podcast!

The greediness and pushiness of microtransactions in NBA 2K23 is under fire this past week, as the honeymoon period with the game appears to be drawing to a close. We’re certainly inclined to agree with that critique, though it’s disheartening to see people shilling and shouting down valid criticism. While we’re still enjoying NBA 2K23, there are concerning issues from gameplay balance online, to the expense of MyTEAM packs and upgrades in MyCAREER. Meanwhile, the quickness in patching a happy accident with MyNBA Eras rosters while leaving other issues untouched highlights a continued lack of goodwill. We also recall a cool feature in the Japanese-exclusive NBA Starting Five 2005, and open up the mailbag to get the community’s thoughts on the approach to VC in NBA 2K23, as well as find out what they’ve been playing so far.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!