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Wayback Wednesday: Hoops for NES

Wayback Wednesday: Hoops for NES

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at Hoops for NES.

Early basketball video games can be difficult to revisit, or truly appreciate if you didn’t grow up with them. It wasn’t until the mid to late 90s that we started to see titles that resembled modern releases, and it wouldn’t be until the 2000s that some of the contemporary mechanics and features were implemented, and their approach codified. Beyond their primitive graphics, early titles can be oddly designed, and cumbersome to play. Depending on your history with the virtual hardwood, the further back you go, the more challenging it may be to have a satisfying retro gaming experience.

However, in evaluating these old basketball games – or indeed, any retro title – we need to keep in mind the technology and design standards of the era. What was once cutting edge has now been surpassed, and certain mechanics and control concepts weren’t yet standardised. Nevertheless, there are some games that stand out as true classics, even though they do show their age. Titles such as Double Dribble, Jordan vs. Bird, and Lakers vs. Celtics, are definitely in that category. Today, I’m profiling one of their contemporaries from the late 1980s: Hoops for NES. Let’s take a look back…way back…

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NLSC Podcast #374: Contractual Obligations

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Episode #374 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

It warms our hearts that gamers are still interested in watching User vs. User gameplay videos! Sadly, not everyone is open to the idea of playing on broadcast camera angles, but gatekeepers gonna gatekeep. Reports that Luka Doncic has broken his contract with EA Sports to sign with 2K Sports have caused a stir this week. We discuss the speculation, and reflect on what it might mean – if anything – for the fortunes and future of NBA Live. In this week’s mailbag, we’re taking another look back at the rough start for NBA Live on Xbox 360, and talking about Tecmo NBA Basketball and Tecmo Super NBA Basketball.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NLSC Podcast #347: Next Gen Gets The W

NLSC Podcast Logo

Episode #347 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

As the release of NBA 2K21 Next Gen rapidly approaches, we’ve had our first glimpse of raw gameplay, accompanied by developer commentary. We give our thoughts on what we saw and what we hope to see, and note that there are some things that only hands-on experience will tell us. Full details on the expanded WNBA content have also been revealed, and it sounds like NBA 2K21 Next Gen will be making good use of the WNBA license. We also talk about the Next Gen Kobe Bryant screenshot that was released, as well as the worst basketball games of the 8-bit and 16-bit era.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

Wayback Wednesday: Double Dribble Video Retrospective

Double Dribble Title Screen

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

I’m long overdue to do another video retrospective for Wayback Wednesday, and a recent incident involving Family Guy inspired me to cover a game that’s been on my list for a while: Double Dribble, for the Nintendo Entertainment System. Double Dribble is a game by Konami that a lot of you have probably heard of, and it’s a hoops title that I wanted as a kid, but never actually played until many years later. Having played the game since as an adult, I certainly have a few thoughts on it that I’d like to share with my fellow basketball gamers. Since it’s recently come up in gaming news and been thrust back into the public eye, now seems like an opportune time.

It’s a significant basketball video game in its own right, one that’s worth revisiting if only for its memorable animated dunking cutscenes. With that said, let’s take a look back…way back…

Catch the retrospective here on our YouTube channel if you can’t see the embedded video. Making another video retrospective has certainly got me in the mood to get back to creating them, so stay tuned for further video content, as well as other Wayback Wednesday features, coming your way every week here at the NLSC!