We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with my thoughts on ensuring that the journey is worth the time and effort in basketball video games.
In recent years, there’s been a puzzling acceptance of the notion that we should have to work to have fun with the basketball video games we play. I’m not talking about the time and effort it takes to master strategies and stick skills, complete challenges, and level up accordingly. A game that’s over too quickly is generally unsatisfying, unless you’re attempting a speedrun. The best rewards and whatever counts as being 100% completion in a game shouldn’t be quick and easy to attain. For most people, it isn’t fun to be handed absolutely everything.
These are uncontroversial statements that I’m sure we can all agree upon. However, the sentiment has mutated into a bad faith argument about gamers wanting everything right away. That may be true of a scant minority of less patient basketball gamers, but most of us just want a rate of progression that’s fair and enjoyable, with rewards that make the journey feel worthwhile. Again, the key to that bad faith argument is in the wording: “you don’t want to put in the work“. A video game should not have to be treated like an occupation in order to be enjoyed, or feel like a rewarding journey. It’s therefore vital that any rewards system makes us feel like it was time well spent.