When this file was built and submitted by Larry Wang at EA, it did not have the czbase_ texture, nor a good portion of the plyr### textures. I think this is may be due to a bug in the pipeline, and I didn't have time to investigate, so I manually copied the missing files from an older version of the file and re-packed it. I don't like this sort of hackery, and in the future, this is an issue that should be watched. Later, I was presented with Bug #4632: missing Ke(vin)Willi(s)' head texture. This was caused by running the player pipeline with an out of date player database, as willis had been added to the mavericks, after being retired. Since his head was not present in a previous version of the file, I ran a targeted player texture build, then copied the resulting files and re-packed the viv again. E:/perforce/NBALive08/Mainline/packages/bballpipeline/1.2-live/bin/lumpy.exe -add -align128 -paths0 -pack1 E:/perforce/NBALive08/Mainline/packages/bballpipeline/1.2-live//NBA2005/release/ps2/players/plyrface.viv @files.rsp JamesM July 3, 2007