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The Friday Five: 5 Bad Omens in Basketball Gaming

The Friday Five: 5 Bad Omens in Basketball Gaming

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five bad omens in basketball gaming.

I don’t believe in omens as a mystical force in the universe. However, I do believe that there are warning signs that we should take notice of, which I’ll colloquially refer to as bad omens. As far as basketball gaming is concerned, there are definitely some bad omens when it comes to an upcoming release, or the future of a series. They’re not exactly mysterious and hard to spot, but it obviously gets easier with experience. We can recognise patterns, acknowledge precedent, and employ some common sense. At the same time, it’s easy to ignore bad omens.

After all, many of us try to remain optimistic about our hobby. We don’t want to jump the gun and assume the worst, especially if our predictions and pessimism have been proven wrong in the past. Things that have seemed like bad omens have turned out to be meaningless, or in rare cases, good news. Still, it pays to err on the side of caution, and there are warning signs that we should probably brace ourselves for bad news; or at the very least, temper our expectations. Once again, experience can usually guide us, as the red flags are much easier to spot after you’ve been through a few preview seasons. To that end, when one of these five events occurs, it tends to be a bad omen.

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Super Basketball Classics Announced

Super Basketball Classics Announced

We’re big fans of the original Basketball Classics here at the NLSC, and the way that it combines old school gameplay with modern design principles. We’ve had the pleasure of chatting to Josh and Dave on multiple episodes of the NLSC Podcast, and we’re honoured to have our NLSC THRILLHO 2K Pro-Am squad featured in the game as an unlockable team. To that point, it’s extremely exciting to see the announcement of a sequel: Super Basketball Classics!

Super Basketball Classics will feature fully rotoscoped player animations, new gameplay, and a new soundtrack, all in 16-bit style. Not only that, but the game will star the Harlem Globetrotters as the iconic team celebrates its 100th anniversary. Appropriately, we can expect to pull off all sorts of crazy alley-oops, trick shots, and other moves, as both a nod to the Globetrotters’ unique brand of basketball and classic arcade hoops video games. The game will also include Exhibition, Season, and Tournament modes, as well as both co-op and head-to-head play.

No release date has been given as yet, but Super Basketball Classics will be available for both PC and consoles, and it can already be wishlisted here on Steam. A reveal trailer spotlighting the Globetrotters has also been released, and you can check it out below.

We’ll certainly be keeping an eye on further developments, and are looking forward to the game. Congratulations to Josh and Dave on the sequel, and for Namo Gamo’s partnership with the newly-revived Acclaim and the World-Famous Harlem Globetrotters!

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Wayback Wednesday: Fast Break Retrospective

Wayback Wednesday: Fast Break Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at Fast Break, a PC basketball game developed by Accolade

Over the years, thousands of classic video games have been made available to buy digitally. Game preservation is important, and it’s fantastic that GOG (and to some extent, Steam) are keeping retro favourites alive. Of course, securing the rights to certain games is tricky when the studios that made them cease operations, or they’re bought out by other companies. When it comes to sports games, licensing makes it even more difficult. These two factors are why we don’t see too many old basketball games being re-released on digital platforms; especially those that are NBA-licensed.

However, there is one “ancient” basketball game that – as of writing – is available to purchase on GOG and Steam: Fast Break. Developed and published by Accolade for MS-DOS and Commodore 64 in 1988, and Amiga, Apple IIGS, and Mac in 1989, it’s a contemporary of Electronic Arts’ Lakers vs. Celtics and Jordan vs. Bird. The rights to Fast Break and other Accolade titles ended up with Ziggurat Interactive, who re-released it in 2021. So, what is Fast Break like, and how does it compare to other pioneering basketball video games? Let’s take a look back…way back…

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NLSC Podcast #622: Our Toughest Human Opponents On The Virtual Hardwood

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #622 of the NLSC Podcast!

There’s a lot of fun to be had taking on the CPU solo or co-operatively in basketball video games, especially with the range of modes at our disposal. However, head-to-head play is also a blast, and we have countless memories of epic battles with friends, family, and online opponents. This week, we join the community in recalling the best players that we’ve ever faced on the virtual hardwood, and some of the lessons that we took from those showdowns. We also recap a fun game of NBA Live 2000 PC that demonstrated just how superbly it holds up more than 25 years later, and touch on some of the downsides of skill-based mechanics when it comes to realism and lucky plays.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: The Predictable Fate of NBA 2K Playgrounds 2

Monday Tip-Off: The Predictable Fate of NBA 2K Playgrounds 2

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on how the fate of NBA 2K Playgrounds 2 was predictable.

In late February, 2K announced that online support for NBA 2K Playgrounds 2 will end on August 20th, 2026. While server shutdowns are always unfortunate, it should be noted that by then, NBA 2K Playgrounds 2 will have been supported for close to eight years; far longer than the 27 months that 2K guarantees for all of its titles. The game’s popularity has also been waning for years, with the Steam version currently averaging less than 20 players per day. As is the case with all games as their userbase dwindles, at a certain point it’s basically impossible to justify ongoing support.

To that end, I can’t fault 2K for deciding to pull the plug on Playgrounds 2 come August. I’m actually surprised that it took this long, and not just because of their 27-month guaranteed support policy. Enthusiasm for NBA 2K Playgrounds 2 began to evaporate around 2020, when it became clear that it wouldn’t receive any further updates in terms of content or significant patches. As a result, it ultimately failed to achieve any enduring popularity, making the continued online support unusually generous. Of course, NBA 2K Playgrounds 2 being something of a flop that reduced the chances of any more Playgrounds games was sadly a rather predictable fate.

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NBA 2K16 Tool: Blacktop Arena Changer

NBA 2K16 Cover Art - Stephen Curry

We’ve seen some excellent mods and modding resources for NBA 2K16 from Nba2kfadeaway so far this year, with the latest being a tool that allows you to easily change the Blacktop arena. Check it out at the link below!

Nba2kfadeaway
Blacktop Arena Changer

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.

NLSC Top 10 Plays of the Week: March 7th, 2026

NLSC Top 10 Plays of the Week

Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, send Dee a message, or hit him up on X.

Once again, we love variety in the NLSC Top 10 Plays, but we’ll never object to a reel of spectacular dunks! The most exciting shot in basketball is the star of this week’s countdown, which includes a flurry of awesome jams from Kevin Garnett and Antonio McDyess in a battle between the Live 01 Legends. In fact, Legends are also a recurring motif this week, from the All-Time College Teams in NBA 2K17 to the greats of the game hooping together in Ultimate Team and MyNBA. The countdown culminates with one of the craziest alley-oops you’ll ever see on the virtual hardwood, courtesy of two of the greatest players of all-time. Let’s get to the action!

What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.

NBA 2K26 Patch 5.1 Released

NBA 2K26 Patch 5.1 Released

Patch 5.1 is now available for the PlayStation 5 and Xbox Series X|S versions of NBA 2K26. It should come through automatically as long as you’re online. If it doesn’t, try restarting your console, or checking for updates manually. The following statement accompanied the release of Patch 5.1 for NBA 2K26:

Protecting fair play and competitive integrity is a core priority for NBA 2K. We know how frustrating it is when games are disrupted by players who choose to cheat, and we’ve been actively monitoring emerging exploits.

Update 5.1 on PlayStation®5 and Xbox Series X|S adds new protections against network manipulation, including measures designed to combat intentional “lag switching” tactics used to gain an unfair advantage. These protections apply across online multiplayer modes such as Park, The Theater, and The REC.

This update is now available and includes a required patch download and additional live updates. Please fully close and relaunch the game to ensure the latest changes are applied.

Anti-cheat efforts are ongoing as behaviors evolve. We’ll continue testing and evaluating additional protections focused on reducing the most impactful forms of cheating, and we’re committed to the long-term work of keeping competition fair for players who respect the game.

The PC version of already includes its own anti-cheat measures, which is presumably why Patch 5.1 only came through on PlayStation 5 and Xbox Series X|S. In any case, these details have been added to the NBA 2K26 update history in our Wiki. Feel free to share your thoughts in the comments, as well as join in the discussion of NBA 2K26’s official patches here in the Forum.

The Friday Five: 5 Weird Roster Glitches

The Friday Five: 5 Weird Roster Glitches

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of weird roster glitches that I’ve encountered in basketball video games over the years.

The harsh reality of video game design is that no release is ever going to be absolutely perfect. Of course, absolute perfection is an impossible goal in just about any creative endeavour, and you’ll also never be able to please everyone with your design choices. On top of that, bugs are basically inevitable. They were present in classic games, and we certainly see them in modern titles. Whether it’s Super Mario Bros. 3, The Legend of Zelda: Ocarina of Time, or NBA 2K26, it’s just not feasible to code a game that has absolutely no technical issues or imperfections.

Ideally, bugs and glitches will be rare, or have minimal impact on the experience. The best video games – basketball or otherwise – tend to be extremely stable for the most part. There have been some frustrating bugs in basketball video games over the years though, including glitches related to roster editing. They can be particularly nasty, causing us to lose saved data and in turn countless hours of work customising a game. As someone who has enjoyed tinkering with games and creating roster mods since the 90s, I’ve encountered several weird glitches and badly-designed editing functions. These five are among the strangest and most annoying that I’ve experienced to date.

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NBA 2K23 Mod Releases: Re-Uploaded Files

NBA 2K23 Cover Art

Today’s NBA 2K23 mod releases are re-uploads of the FHSH 2K23 Roster and a face update for Shai Gilgeous-Alexander. Check them out at the links below, and shout out to TGsoGood for the assist in archiving these mods!

JohnsonEM
Shai Gilgeous-Alexander Face (Multiple Hairstyles)

Multiple creators
FHSH 2K23 Roster

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.

Wayback Wednesday: What If…Wilt Chamberlain Returned in the 80s?

Wayback Wednesday: What If...Wilt Chamberlain Returned in the 80s?

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m pondering another historical NBA What If, specifically what if Wilt Chamberlain made a comeback in the 80s?

Monday marked 64 years since Wilt Chamberlain scored a record 100 points as his Philadelphia Warriors defeated the New York Knicks 169-147. As a young basketball fan in the 90s eager to learn about the history of the game, that iconic performance seemed so long ago. After all, it happened 22 years before I was even born! To that point of course, now that I’ve witnessed and am nostalgic for events in NBA history that happened upwards of 30 years ago, it’s certainly changed my perspective of time. Nevertheless, to me Wilt Chamberlain will always be from a bygone era.

However, Wilt Chamberlain playing in the NBA came very close to feeling like more of a modern event from the perspective of a 90s kid. Even though many stars of the 80s had retired before I got into basketball, their careers intersected with the all-time greats that I grew up watching, such as Michael Jordan, Hakeem Olajuwon, Charles Barkley, and so on. They were frequently spotlighted in the NBA home videos that I watched, so in a way they still felt contemporary. The same could’ve been true of Wilt Chamberlain, had he made a comeback in the 80s. Let’s take a look back…way back…

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NLSC Podcast #621: The NBA’s Tanking Problem

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #621 of the NLSC Podcast!

At this point, it’s undeniable that tanking has become a huge problem in the NBA, with Commissioner Adam Silver openly pledging to fix the issue. Naturally we have our own thoughts on the matter, so this week we join the community in discussing our opinions of tanking and the impact that it’s had on the NBA, as well as some possible solutions that might at least curb it. We also react to some of the ideas that the league and pundits have proposed. From changing the approach to the lottery to removing pick protections to penalising teams that are clearly losing on purpose long before the regular season’s final weeks, there are several ways that this practice could feasibly be discouraged.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: Press Steal to Foul is Lazy Design

Monday Tip-Off: Press Steal to Foul is Lazy Design

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on how “press steal to foul” is a lazy approach to designing defensive mechanics in basketball video games.

There’s a clear interest in and emphasis on skill-based mechanics in NBA 2K these days. From sweats in the online scene sneering “get good” to developer blogs touting a focus on representing the “skill gap”, there’s a belief that NBA 2K’s gameplay must be a worthy test of one’s reflexes and abilities on the sticks. Accessibility? Realism? Fun? Go play a mobile puzzle game if that’s what you want, you filthy casual! That’s the attitude that NBA 2K has been increasingly catering to, and gameplay has taken a dip in quality because of it. At least one game developer saw that coming.

The irony of course is that thanks to canned and animation-heavy sequences, to say nothing of artificial boosts, imbalance, and paying to skip the grind, it’s laughable to suggest that NBA 2K is a pure test of stick skills! Moreover, when the mechanics are broken or poorly designed, it becomes a test of a gamer’s patience and willingness to compensate for a flawed system, rather than their ability to be strategic and skilful. Like a carpenter with a dull saw and a headless hammer, we’re impeded by the tools we have at our disposal. In short, we need a game’s mechanics to work and be useful in order to expertly employ them. To that end, “press steal to foul” is lazy design.

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NBA 2K16 Mod Releases: More Legends Faces

NBA 2K16 Cover Art - Stephen Curry

More Legends faces from Nba2kfadeaway can be found in today’s NBA 2K16 mod releases, specifically updates for Michael Jordan, Kobe Bryant, and Rasheed Wallace. Download them at the links below!

Nba2kfadeaway
Rasheed Wallace Face
Michael Jordan Face (1996 Angry)
Kobe Bryant Face

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.

NLSC Top 10 Plays of the Week: February 28th, 2026

NLSC Top 10 Plays of the Week

Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, send Dee a message, or hit him up on X.

Although we’ll never complain about a countdown packed with dunks, we love to see variety in the NLSC Top 10 Plays! In addition to some spectacular slams, this week brings us flashy trick shots, great defensive plays leading to fast break buckets, fantastic alley-oops, and another ice-cold gamewinner. Seven different titles are on display this week ranging from NBA Live 2004 right through to NBA 2K26, and you’ll also see some excellent mods being enjoyed. Ready to get hyped for another weekend on the virtual hardwood? Let’s get to the action!

What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.