Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five ways that basketball gaming on PC has declined over the years.
It pains me to speak ill of basketball gaming on PC. In NBA Live’s Golden Age, there was no question that the PC version was the definitive release. Even when the PC was receiving a port of the PlayStation 2/Xbox release in the mid 2000s, it held a distinct advantage in the form of the modding community. Many of my fondest basketball gaming memories involve playing on PC, and I’ve always enjoyed games on both PC and console. What I’m getting at is that I’m in no way against PC gaming – basketball or otherwise – so I’m not trashing it as a platform for video games.
That’s why the realisation that PC basketball gaming has declined is a dismal thought. It isn’t dead by any means, but it could be in much better shape. Aside from modding capabilities, it’s been a long time since the PC version of any basketball game was unquestionably superior to its console brethren. Modding has also been affected by changes to PC releases. From a collecting standpoint, there are some tremendous disadvantages compared to picking up copies on PlayStation or Xbox. We also have more reason to be concerned about future releases on PC, from quality to their very existence. Here are five ways that PC basketball gaming has unfortunately declined.