Menu
Home | Basketball Classics

Basketball Classics

Basketball Classics v1.2.1 Update Released

Basketball Classics v1.2.1

Basketball Classics v1.2.1 is now available on Steam! If you already own the game, the update will come through automatically as long as Steam is online and you’ve got an active Internet connection. If it doesn’t, try restarting your Steam client.

The new version is a maintenance release, addressing the following issues:

  • Fixes issue where AI opponents can call a timeout at end of quarter that resumes the game incorrectly – such as when you’re viewing the scoreboard stats at halftime ugh 🙂
  • Fixes issue with AI calling more timeouts than they should be allowed to call
  • Fixes issue preventing the Marksman achievement from being granted (thanks marshcave)
  • Fixes endgame credits after completing Story Mode +
  • Various other minor things

It also looks like Josh and Dave have some big news for Basketball Classics in the pipeline, so stay tuned! In the meantime, if you don’t own the game, you can pick it up here. For more insights into the development of Basketball Classics and other fun retro basketball gaming talk, be sure to check out our interviews with Josh and Dave in Episodes #262 and #306 of the NLSC Podcast! Also feel free to share your thoughts on Basketball Classics v1.2.1 in the comments below, as well as here in the Forum.

Basketball Classics v1.2.0 Released on Steam

Basketball Classics

Basketball Classics v1.2.0 is now available on Steam. If you already own the game, the update will come through automatically as long as you have an active Internet connection. Should you encounter any difficulties, try restarting your Steam client.

The latest update adds pump fakes, which as in most games are performed by tapping the Shoot button. Quarter breaks have also been spiced up with new events, and difficulty settings have been added to Story mode.

Please see below for the expanded release notes for Basketball Classics v1.2.0. Be sure to check out our previous interviews with Josh and Dave from Namo Gamo, in Episode #262 and Episode #306 of the NLSC Podcast!

Read More »

Basketball Classics v1.1.0 Update Released

Basketball Classics v1.1.0 Update Released

Basketball Classics v1.1.0 is now available on Steam! If you already own the game, the update will come through automatically. If it doesn’t, try restarting your Steam client.

The new version includes a variety of AI fixes and enhancements, as well as tuned difficulty and the addition of standings in Season mode. The full patch notes are as follows:

  • CPU play calling – this is a big one. The CPU now calls and enacts plays, making single-player matches much more interesting with the varied offensive strategies you’ll have to defend against. Also works well as a training tool to teach new players how to use the different plays and when they might be effective.
  • CPU timeouts – cpu teams now have the wits to call timeouts appropriately, freezing the clock and moving them downcourt as they attempt to pull off clutch wins.
  • AI improvements – ranging from learning when to call timeouts and/or plays to being smarter about steal attempts, more accurately chasing the ball handler when attempting a steal, etc.
  • Increased difficulty – along with AI improvements and enhanced cpu abilities come difficulty enhancements that allow for longer replayability, especially at higher difficulty settings. Find techniques to beat the harder teams. Looking for a serious challenge? Season Mode on Legend is your jam.
  • Balancing – formula tweaks across the board to ensure things happen when you expect them to happen, nothing feels cheap, things just feel right. Feel, feel, feel.
  • Season standings – as requested by several users. Want to see how your team stacks up against the competition at any point in a season? Go into the League Leaders and change the VIEW selector to STANDINGS.

Feel free to share your thoughts on Basketball Classics v1.1.0 in the comments below, or here in the Forum. For more insights into the creation of the game, check out our interview with Josh and Dave in Episode #306 of the NLSC Podcast!

NLSC Podcast #306: Full Steam Ahead for Basketball Classics

NLSC Podcast Logo

Episode #306 of the NLSC Podcast is out now! It’s an episode of returns as Arcane joins the show for the first time since August last year, and Josh and Dave from Namo Gamo are our guests for the second time. Dee4Three is also along for the ride as we talk about Basketball Classics, retro gaming, and the NBA.

Version 1.0 of Basketball Classics launched on Steam last year, so we’re glad to welcome Josh and Dave from Namo Gamo back to the show! We chat about the journey from Early Access to full launch, and how the game has grown since it first became available to the public. The game will be supported for some time to come, as the guys have some great plans for future updates, and are also looking at feedback from the community. To that end, we even managed to workshop a few ideas while we were recording! We also compare indie and AAA gaming, reminisce about old favourites, and talk a little about the real NBA.

Tune in below!

What are your thoughts on Basketball Classics and indie gaming? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Basketball Classics v1.01 Released; Contains Hotfixes

Basketball Classics v1.01 Released

Basketball Classics has been updated to v1.01! The latest update addresses a few issues that were noted in v1.0, the first release as the game transitioned out of Early Access. If you’ve already bought the game, the update will come through automatically as long as you have an active Internet connection. If it doesn’t, try restarting your Steam client.

As stated in the patch notes, v1.01 of Basketball Classics reduces the amount of backcourt violations committed by the CPU. It also updates the warmup tutorial drills for better responsiveness, performance, and clarity.

You can pick up the game here on Steam; as I’ve said before, I highly recommend checking it out! Feel free to join in the discussion taking place here in the Forum, as well as share your thoughts in the comments section below. Once again, if you’d like to learn more about the development of Basketball Classics, check out my interview with Josh and Dave back in Episode #262 of the NLSC Podcast.

Basketball Classics v1.0 Now Available on Steam

Basketball Classics v1.0 Released

Exciting news today as Basketball Classics v1.0 has been released, meaning that the game is officially out of Early Access! To celebrate the launch, you can currently pick it up on Steam at a 30% discount. Key updates in v1.0 are as follows:

  • Steam achievements. Gotta get them all! 88 achievements for just about anything you can think of. Some are easy, some you’re gonna have to sweat for. Let’s see what you’ve got!
  • Tweaks, testing, tweaks, testing, clarifying things players don’t understand, tweaking formulas until things just feel right. Shot formulas, steal formulas, block formulas, play calling formulas, when things should happen and when they shouldn’t… it’s all a balancing game that hopefully adds up to more than the sum of its parts. Thanks for all your input and help in this area specifically.
  • AI improvements: defenders are more aware now of the threats their opponents pose, they’ll now be smarter about when to try stealing or when to guard a shooter more closely (dangerous shooter near the arc -> close in on him to reduce his chances of the long bomb, etc.)

Congratulations to Josh and Dave from Namo Gamo on the launch of Basketball Classics v1.0! It’s been an honour and a lot of fun to be a small part of the journey, and great to see years of hard work come to fruition with such an awesome game. Pick it up here on Steam, and feel free to share your thoughts in the comments below, as well as join in the discussion here in the NLSC Forum. If you haven’t listened to my interview with Josh and Dave on the NLSC Podcast yet, be sure to tune in here.

Basketball Classics v0.9.0 Released; New Content, Fixes

Basketball Classics v0.9.0

Basketball Classics v0.9.0 has been released! The update should come through automatically as long as you have an active Internet connection. If it doesn’t, try restarting your Steam client.

v0.9.0 is a big release, as Namo Gamo anticipates it being the last major update while Basketball Classics is still in Early Access. The latest update expands upon Story Mode, and adds new teams and arenas including a street court. It also includes new halftime shows, some fixes and gameplay tweaks, and adds over and back violations. Please see below for the full patch notes!

The game is available to purchase here on Steam. As I’ve said before, Basketball Classics is a fantastic throwback to the 8-bit and 16-bit era of hoops games, with the benefit of several modern twists. Be sure to check out my interview with Josh and Dave from Namo Gamo if you haven’t already, as it was a fun conversation! Feel free to share your thoughts on Basketball Classics v0.9.0 in the comments section below, as well as join in the discussion here in the Forum.

Read More »

Basketball Classics v0.8.1 Adds New Rosters, Shoes

Basketball Classics v0.8.1

Exciting news! Basketball Classics is fast approaching a full release on Steam, and in the meantime, has received a new update. Version 0.8.1 is a content update for the game, and will come through automatically as long as you’re online when you fire up Steam.

Three seasons have been added to the roster: 1995, 2011, and 2019. This amounts to 240 new players spanning 48 teams, complete with new uniforms and individual attributes. These new teams are playable in both exhibition and the new Season mode that was added in the previous update.

You’ll also find signature shoes on some of the best players in the game, and some teams have also coordinated their style. This has been done to make players further stand out from one another visually, as well as in their abilities.

As I’ve said before, Basketball Classics is a great retro-oriented hoops game for PC that combines some modern mechanics with an old school aesthetic. It launched through Steam Early Access in a very impressive state, and has only gotten better since then. I’d definitely recommend checking it out, and am looking forward to the full release. For more insights into the development of the game, check out our chat with Josh and Dave!

Basketball Classics v0.8.0 Adds Season Mode

Basketball Classics Main Menu

Basketball Classics, Namo Gamo’s retro-style hoops title currently available through Steam Early Access, has been updated to v0.8.0. The new version adds a Season mode with four save slots and comprehensive stats tracking. The Story mode from previous releases is also still available and is the means of unlocking the bonus teams, which include an NLSC squad!

Other key features of the latest update are as follows:

  • Stat tweaks
  • AI improvements
  • Bug fixes
  • General speed increase
  • Difficulty tweaks

I had the pleasure of talking to Josh and Dave on an episode of the NLSC Podcast last year. Be sure to check it out for the backstory on Basketball Classics, and some of the other cool ideas that the guys have for the game. I’m looking forward to getting them back on the show in the not too distant future to talk about the latest version, especially now that the goal of adding a Season mode has been achieved.

If you’d like to check out Basketball Classics, you can pick it up here on Steam. It’s a game that I’d definitely recommend to anyone who grew up in the 8-bit and 16-bit era, and remembers titles such as Double Dribble. I’m also still working on a video on the game, so stay tuned for that. Let me know if you manage to beat the Phantom Five and unlock the NLSC squad!

NLSC Podcast – Episode #262 (Namo Gamo Interview)

NLSC Podcast Logo

Episode #262 of the NLSC Podcast is out now! This week, I’m presenting my interview with Josh and Dave from Namo Gamo, in which we talk about their fantastic retro-oriented PC game, Basketball Classics! We also talk about the process and difficulty of video game design, some of our favourite NBA memories, and a lot more.

It was a really fun interview, and I very much enjoyed getting some insight into an awesome game that already feels very polished, even in Early Access on Steam. We’ve discussed Basketball Classics in previous episodes of the NLSC Podcast, and will definitely have more coverage of the game moving forward. In the meantime, I’m sure you’ll enjoy my chat with Josh and Dave.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.