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The Friday Five: 5 Cancelled Games (Other Than NBA Elite 11)

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five basketball games, other than the infamous NBA Elite 11, that were cancelled.

If we’re talking about cancelled basketball games, then NBA Elite 11 is obviously one that springs immediately to mind. I’m sure that everyone knows that story, but the short version is that the demo was poorly received and widely mocked due to both gameplay issues and the infamous “Jesus Bynum” T-pose bug. This led to the full version being pulled five days before release so that it could receive further polish, with the delay eventually becoming cancellation. It’s a disaster that’s set the NBA Live series back years, and while it’s a significant event, it’s also a very familiar tale.

To that end, I thought it’d be more interesting to talk about some cancelled games in a list that doesn’t include the obvious example of NBA Elite 11. That’s not to say that these games are obscure and their stories unknown, but at least a couple of them aren’t talked about all that much. Please note that I’m also excluding the recent examples of NBA Live 17/The Drive to NBA Live, NBA Live 20, and NBA Live 21, as they were either never really officially announced, or there isn’t much to say except EA decided that they weren’t fit to launch. I’d like to think that there are some interesting stories with these other cancelled games though, so let’s take a look!

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Wayback Wednesday: Vince Carter Gets Booed in NBA Live 10

Wayback Wednesday: Vince Carter Gets Booed in NBA Live 10

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the way Vince Carter was booed in NBA Live 10.

In last week’s Friday Five, I mentioned that in NBA Live 10, Vince Carter would be booed by the virtual Toronto crowd whenever he played there as an opponent. As I needed a screenshot of Vince in NBA Live 10 for the article, I fired up the game and my Elgato capture device, and got to work. After deciding to go the extra step and record some footage of the phenomenon, I grew curious. Is that detail still a thing if he gets traded to another team? What happens if he’s back in Toronto? It seemed like a good idea for a video feature, so let’s take a look back…way back…

I hope that satisfied your curiosity as it did mine! I enjoy making the occasional video for Wayback Wednesday and other weekly features, as well as providing updates on my modding projects, so it was nice to whip up another one this week. Be sure to subscribe to the NLSC’s YouTube channel for more videos moving forward!

Monday Tip-Off: The Decline of MyCAREER Offline

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look at the decline of MyCAREER offline, and its effect on the career experience in NBA 2K.

MyCAREER has been my main mode of choice since I was drawn to it back in NBA 2K13. As I’ve mentioned on many occasions, I’ve felt a desire to return to my roots as a franchise gamer – especially given the depth currently on offer in MyLEAGUE – and have also spent time with MyTEAM, as well as Ultimate Team in NBA Live over the past generation. However, MyCAREER has been difficult to quit, particularly as I’ve grown to appreciate the online scene through 2K Pro-Am. The connected experience offers several benefits, but it’s also contributed to the decline of MyCAREER offline.

I was originally going to cover this in a Friday Five article which would’ve been titled “5 Ways Offline MyCAREER Is Worse”, but I decided that the list format wouldn’t do the issue justice. One of the major reasons for my change of heart and mind is that I stumbled across this Reddit post from about five months back, outlining the way that MyCAREER offline has been downgraded over the years. It was well-researched, and I must credit it here as a source of information for the specific changes I’ve noted. Its title was apt, too. It’s a matter that doesn’t receive nearly enough attention, and I’d like to rectify that by covering it today, while also considering some possible solutions.

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The Sunday Substitute: WNBA Season Mode in NBA 2K20 PS4 Review

WNBA logo in NBA 2K20

Welcome to The Sunday Substitute! Like Steve Kerr in the 2003 Western Conference Finals, I’m coming back into the game after a lengthy stint sitting on the pine. Today, I’m looking to come back with a bang by reviewing the WNBA Season mode in NBA 2K20. Enjoy!

When 2K announced that they were introducing the WNBA Season mode, it was the feature I was most excited for in NBA 2K20.

WNBA Play Now was my favourite mode in NBA Live 18, and I thought the ball was in EA’s court when it came to developing a highly engaging mode for an otherwise underrepresented – and let’s be real, underappreciated – league in basketball video games. However, I was disappointed when they failed to progress the mode further in NBA Live 19.

In my opinion, 2K jumping on the opportunity to create a full season mode for the WNBA represented another telling blow in the basketball video game rivalry. But the question remains; is the mode any good?

Here are my impressions of the mode after playing an entire season on All-Star difficulty, with default sliders, controlling the Las Vegas Aces.

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The Friday Five: 5 Things Developers Got In Trouble For

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five things that the developers of basketball video games found themselves in trouble over.

Something that a lot of basketball gamers don’t seem to understand is that when it comes to licensed titles, developers are under certain restrictions that are imposed by the licenser. Most people understand that certain former players can’t be included because they haven’t granted the use of their likeness, though you’ll get the occasional person who’ll angrily claim that EA Sports or Visual Concepts have “forgotten” about those historical players. The NBA also isn’t really big on modding because of the way it skirts such licensing, which is why we don’t have any official modding tools.

There are plenty of other examples of these restrictions, such as an inability to include unsportsmanlike technical fouls, or fights beyond a bit of post-whistle shoving that’s out of our control. Bottom line, if it’s in NBA Live or NBA 2K, then the NBA itself has given it the green light…usually. There are occasions where developers have tried to sneak something into the games, and subsequently upset the NBA or another license holder in the process. These incidents have usually resulted in a reprimand, but on a couple of occasions, lawsuits have been involved. Here are five things that basketball game developers did that landed them in trouble, if only temporarily.

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Wayback Wednesday: Familiar Faces Back in Familiar Places

Wayback Wednesday: Familiar Faces Back in Familiar Places

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at some examples of familiar faces returning to familiar places, and the games where we see those stints.

In an ongoing Wayback Wednesday series, I’ve been taking a look back at familiar faces in strange places; in other words, well-known players and their stints with teams that are less talked about and usually weird to see, and the video games where those stints were represented. This week, I’m inverting the idea and taking a look back at familiar faces back in familiar places; in other words, well-known players who made a return to a team they’re most closely associated with, after leaving to play elsewhere in the NBA.

On the surface, this may not seem as interesting as seeing familiar faces in strange places. However, these return stints are interesting in their own right, as they have their own stories. Some of them were brief and essentially retirement tours, while others lasted longer and saw more success. Oddly enough, it can also feel strange to see a player back in an old uniform after we get used to seeing them in a new one. As I like to say, basketball games act as interactive almanacs for these stints of note, so let’s use them to take a look back…way back…

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Monday Tip-Off: Influencers on the Virtual Hardwood

Monday Tip-Off: Influencers on the Virtual Hardwood

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on influencers in the basketball gaming community, and the influence they wield on the virtual hardwood.

If you take part in basketball gaming Twitter, you’ll recall that not too long ago, Flight publicly rebuffed overtures from Ronnie 2K to be brought into the fold as one of the “official” influencers for NBA 2K. I won’t go into the whole history of everything that happened between Flight and Ronnie, in part because it’s not really my brand, but also because there are others that can tell the story in more detail. The tl;dr version is that Ronnie publicly blackballed Flight from getting a logo, calling him a “bully” over some of his remarks. He’s since changed his tune, but for Flight it’s little, too late.

Look, while I can appreciate brands and digital marketers picking and choosing who they want to work with, and find it understandable if they’re hesitant to collaborate with someone when there’s been some friction, I really have to commend Flight in this situation. The exposure and other perks influencers gain from having agreements with 2K would be tough for most people to turn down; even if it does mean giving up some autonomy in your content. To rebuff Ronnie’s offer that came now that his audience makes him too appealing to blackball shows guts and integrity on Flight’s part. It’s an example that all influencers in the basketball gaming community should follow.

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25th Anniversary of NBA Live: NBA Live 07 Retrospective

25th Anniversary of NBA Live: NBA Live 07 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s a retrospective of NBA Live 07.

After NBA Live 06 proved to be a shaky start to a new generation, long-time fans of the series hoped it would bounce back with NBA Live 07. PC gamers who had yet to experience the disappointment of the new gen version were also hoping that their port would remain a quality product. Unfortunately, there would be disappointment all around. NBA Live 07 is still widely considered to be the worst game in the series, and there are plenty of reasons why it has that reputation. Although it corrected course by addressing the lack of depth, the on-court product is generally considered to be very subpar. Let’s take a look back at one of the most infamous releases in the series.

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The Friday Five: 5 Odd Aspects of 2K’s Early Career Modes

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five aspects of NBA 2K’s early career modes that look odd in retrospect.

TV Tropes enthusiasts will no doubt be familiar with the term “Early Installment Weirdness“. To quote the laconic definition, it refers the phenomenon of “first releases of franchises that include very surprising differences in specific tropes or even the absence of a trope that later became predominant in that work”. To put it another way, the first season of a TV show or the early titles in a video game series may have elements that were changed or phased out, retroactively making them look very strange and out of place compared to what came afterwards.

Being a genre that has evolved over a number of years and generations of hardware, basketball games are no exception. Certain controls and gameplay mechanics, and even features of the staple game modes, have drastically changed as concepts have evolved and technology has improved. Of course, less pleasing developments such as the introduction of microtransactions have also fuelled changes that leave us wishing we could go back to the old days, and the old ways. The single player career mode in NBA 2K – originally called My Player, now branded MyCAREER – features some prime examples of aspects that now seem quite odd. Let’s take a look at five of them!

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Wayback Wednesday: 10 Longevity Records in Basketball Games

Wayback Wednesday: 10 Longevity Records in Basketball Games

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at ten longevity records players have set on the virtual hardwood.

With the Atlanta Hawks’ 2020 season officially over, Vince Carter has officially retired after 22 seasons in the league. The player once dubbed Half-Man, Half-Amazing, has certainly had a wholly amazing career. Beyond his breathtaking dunks, 360 layups, and other highlights, Carter set new marks for longevity, not only by playing the most seasons in NBA history, but also becoming the first player to appear in four different decades. Not bad for a player who briefly gained a reputation – albeit one that was somewhat overblown – for being fragile and constantly injured!

Needless to say, Vince Carter’s lengthy NBA career has set a few records in video games as well. However, he’s not the only player who holds some longevity-based distinctions on the virtual hardwood. I ran through these in Episode #329 of the NLSC Podcast, but I know that audio content isn’t for everyone, and it pays to have trivia like this written down as well. These records span many years of basketball gaming, so let’s take a look back…way back…

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Monday Tip-Off: 3v3 Pro-Am in NBA 2K20 is…FUN?!?

Monday Tip-Off: 3v3 Pro-Am in NBA 2K20 is...FUN?!?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on how 3v3 Pro-Am in NBA 2K20 has been…dare I say it…fun.

I’ve been critical of the lack of proper matchmaking and new restrictions on 5v5 Pro-Am since the latter was introduced in NBA 2K19. Last week, I noted that it took all three of our teammates quitting for Kenny and I to have one of the best games we’ve ever had in The Rec. I’m on record declaring that NBA 2K’s online experience is in really rough shape, regardless of its general popularity and engagement numbers. Despite some fun games here and there, I stand by that as being the case on the whole. There are many improvements that could be made to online play in NBA 2K.

However, I have found an online mode in NBA 2K20 that has been fun more often than not. So fun in fact, I’ve titled this article like a clickbait YouTube video. The NLSC squad hasn’t had a 5v5 Pro-Am game this year as we haven’t had the numbers, but on a few occasions we have been able to get three of us together. Normally in that situation we’d head to The Rec, where it’s a little easier to control things when you account for more than half of the team, or maybe The Playground, but not so much this year. Instead, we’ve given 3v3 Pro-Am a try, and I’d have to say that it may be the most consistently fun online mode in NBA 2K20.

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The Friday Five: 5 Mods That Might Make a Comeback

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five mods that might just be making a comeback.

It’s funny how modding trends have changed over the years. I remember the days when we were very limited in what we could do with the early NBA Live games, but still made the most of the tools at our disposal. By the end of NBA Live’s run on PC, we’d created a wide variety of impressive projects as a community. When we took up NBA 2K modding after the series arrived on PC, we found ourselves back at square one for a time. Fortunately, new tools were made, new techniques were discovered, and great works have followed, spanning two generations of PC ports.

There are some mods that we don’t see as much of anymore, for various reasons. Times change, tastes change, and certain things are either no longer possible, or not as easy as they used to be. With that said, as times change, some things end up coming back into style. What’s old is new again, as the saying goes, and I believe there are some mods that might end up making a comeback in the near future. Perhaps I’m wide of the mark on these predictions; I may be putting too much stock into some recent releases, or I may be projecting because I find these ideas intriguing. All the same, I’d like to put the ideas out there. If these mods do make a comeback, so much the better!

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Wayback Wednesday: The Joy of Boot Disks

Wayback Wednesday: The Joy of Boot Disks

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the use of boot disks to play games on PC, in particular NBA Live 96.

Oh, I’m going wayback for this one! Way back to a time long before I worked in IT and could easily troubleshoot PC problems. Back to a time when my understanding of hardware and software was pretty decent for a ten or eleven year old, but certainly nowhere close to what it is today. We’re going back to a time when floppy disks were actually a thing, and not just an antiquated image used for the Save icon. It’s an era when computers were less powerful than the smartphones we now all carry around in our pockets, and weren’t always built for heavy duty gaming.

Today, we’re talking about boot disks. These days, boot media – generally in the form of a flash drive, as even optical discs are becoming outmoded – is still around, and is often used for installing and troubleshooting operating systems such as Windows. Back in the 90s, however, they were a way of getting games to run. Indeed, if your PC was getting a bit long in the tooth and the game was particularly demanding – at least by the standards of the time – boot disks were often the only way you’d get to play them. Let’s take a look back…way back…

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Monday Tip-Off: Thank You, Rec Quitters!

Monday Tip-Off: Thank You, Rec Quitters!

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a thank you to the Rec quitters that left Kenny and I to play 2-on-5 in a game last Saturday.

Because The Rec can be very hit and miss when it comes to having fun and playing a good game of virtual basketball, I’ve played much less of it this year. It’s a bit more enjoyable when you head there with a friend or two, but with three fifths of our regular NLSC squad understandably skipping NBA 2K20 after being disappointed with NBA 2K19, most of the times I’ve ventured into The Rec, I’ve gone there solo. Kenny and I have hopped on for a few sessions together though, and while there’s been frustration, we’ve at least been able to work (and commiserate) together.

That’s what we did last Saturday. Both of us were having a quiet evening at home – kind of the way it goes with the current pandemic, after all – so I hit him up about jumping on for a game or two. The first game was a frustrating overtime loss that we really shouldn’t have been in a position to win, yet could’ve if not for poor decision-making and clock management by our teammates. Thanks to some mic trouble, we also weren’t able to chat during that contest. After resolving that issue, we decided to play one more game, in which our three teammates all quit in the first quarter after we fell behind 15-5. As I said, I’d like to send out a thank you to those Rec quitters.

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The Friday Five: 5 Best NBA CAPs in NBA 2K20’s Neighborhood

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five takes a look at five of the best NBA CAPs I’ve seen in NBA 2K20’s Neighborhood.

Since the introduction of Park, 2K Pro-Am, and ultimately The Neighborhood, it’s been interesting to see what kind of players people create. I don’t mean their build or Archetype, though that’s obviously an interesting discussion as well. I’m talking about the appearance gamers choose for their MyPLAYERs. Whether it’s through the face scanning capabilities or expanded face creation tools, we’re invited to insert ourselves into the game. While a number of gamers do indeed choose to do this, it seems that many prefer to create an original avatar, or in some cases, run with an NBA lookalike.

I would suggest that most gamers choose custom faces and NBA CAPs for the same reason that I gave up on face scans: the functionality is cumbersome, buggy, and takes too long to inform you that a scan has failed. Even when a scan has been successful according to the app, the game will often inform you that there’s a problem, with the condescending error message “try again and play close attention to the instructions”; instructions, mind you, that along with any troubleshooting info, do not exist. It’s no wonder people prefer to role play as a goofy avatar, or as an NBA player. Some of the NBA CAPs are quite good, with these five ranking among the best I’ve seen so far.

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