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The Friday Five: 5 Reasons NBA Playgrounds Fell Short Of NBA Jam

The Friday Five: 5 Reasons NBA Playgrounds Fell Short Of NBA Jam

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five reasons why both NBA Playgrounds and NBA 2K Playgrounds 2 fell short of the best NBA Jam titles.

When Saber Interactive announced NBA Playgrounds back in 2017, we were excited and intrigued. EA Sports had allowed the NBA Jam series to fall dormant once again following the masterpiece that was NBA Jam: On Fire Edition, so NBA Playgrounds appeared poised to be a worthy spiritual successor. Both it and NBA 2K Playgrounds 2 reportedly sold quite well, though critical reception was mixed. I did have some fun with both NBA Playgrounds games, but I was definitely somewhat underwhelmed by them. To that point, I’m on record as calling them a poor man’s NBA Jam.

That was once impossible to say without receiving pushback, and accusations of being an NBA Jam fanboy blinded by nostalgia. However, there’s no denying that NBA Jam pioneered the genre of arcade basketball games, setting the bar with success that speaks for itself. There are a few lacklustre releases in its lineage – primarily the ones developed by Acclaim – but the best NBA Jam titles remain the gold standard. NBA Playgrounds had good intentions, but in terms of becoming the NBA Jam of a new generation, both the original and the sequel came up short. Here are five reasons why NBA Playgrounds ultimately failed to equal or surpass the best NBA Jam games.

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Wayback Wednesday: NES Basketball Gaming

Wayback Wednesday: NES Basketball Gaming

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at basketball gaming on the Nintendo Entertainment system, aka the NES.

Saturday will mark forty years since Nintendo launched the NES in select test markets in the United States, some two years after the Famicom debuted in Japan. Over the next few years, it launched in Europe, the United Kingdom, Ireland, Australia, and other regions, going on to sell 61.9 million units worldwide. Support for the NES was officially discontinued thirty years ago in North America, Europe, and Australia, but actually continued in Japan until 2003. Since then, its library has been re-released digitally and via the NES Classic Edition, and of course, unofficially emulated.

Coming in the wake of the infamous Video Game Crash of 1983, the NES ended up bringing us some iconic games and franchises: Super Mario, The Legend of Zelda, and Metroid, just to name the biggest first party properties. There were many other classics from the likes of Capcom, Konami, and other developers that became titans of gaming. However, the NES isn’t usually remembered for having a great selection of basketball titles. With that being said, there are some decent ones that, if nothing else, paved the way for better games to come. Let’s take a look back…way back…

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Monday Tip-Off: Play With Your Own Roster Mods

Monday Tip-Off: Play With Your Own Roster Mods

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the importance of playing with your own roster mods.

There have definitely been people over the years who are more interested in creating mods for basketball video games than hitting the virtual hardwood. Far be it from me to tell anyone else how to enjoy their leisure time, but that has always struck me as a little odd. Obviously there’s tremendous creative satisfaction in modding, but to me, mods are meant to enhance the gameplay experience. There are limitations to what we can achieve through modding of course, which is why I’d ultimately prefer a fun game that we can’t really mod to one that’s modder-friendly, but a poor on-court experience.

With that being said, the best and most popular games in our community throughout the years are the ones that were highly moddable, while also being great out of the box. As such, current roster updates, retro roster mods, and total conversions have all made some fantastic games even better. Because they take time to make however, if you’re creating one of those big projects, you may not always get to enjoy the fruits of your labour. I can certainly attest to this! It is important that we spend some time playing with our own roster mods, though. After all, not only should we be able to have fun with what we created, but it’s essential to becoming a better roster maker.

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NLSC Top 10 Plays of the Week: October 11th, 2025

NLSC Top 10 Plays of the Week

Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, send Dee a message, or hit him up on X.

The community always brings it with their submissions for the NLSC Top 10 Plays, but I have to say that everyone was really cooking this week! From a long behind-the-back pass on the break that Magic Johnson would be proud of, to a between-the-legs alley-oop at The Cage, to a couple of very impressive gamewinners in NBA Live 18 and NBA 2K26, there’s tremendous variety in the latest countdown. Additionally, eight different games are on display this time around, from the original NBA 2K all the way up to the latest release. Let’s get to the action!

What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.

The Friday Five: 5 Least Favourite MyCAREER Teammates

The Friday Five: 5 Least Favourite MyCAREER Teammates

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of my least favourite teammates from all of my MyCAREER games.

Since I’ve already reflected on my favourite MyCAREER teammates, it only makes sense to look back at my least favourite teammates! Fortunately, there haven’t been too many players that I just couldn’t stand teaming up with on the virtual hardwood. Furthermore, while I’d nominate those players as my least favourite teammates across all of my MyCAREER games, I can’t say that they’ve ruined the experience. At the same time, they’re the players who’ve been the most frustrating or the least enjoyable to play with, owing to their subpar performance whenever we’re on the court together.

Although for the most part it’s their on-court performance that ranks these players among my least favourite teammates, I will admit that I’m not fond of a couple of their real life counterparts either. Interestingly, a few of my least favourite teammates come from my all-time favourite MyCAREER games, including ones where I was on the Chicago Bulls. As I noted in my previous article though, none of my favourite Bulls squads are from the late 2010s, so it stands to reason that I don’t have a lot of affection for those players as MyCAREER teammates. Without any further ado, here are five players I haven’t been thrilled to call my teammates in MyCAREER games!

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Wayback Wednesday: NBA Elite 11 Demo Retrospective

Wayback Wednesday: NBA Elite 11 Demo Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the NBA Elite 11 demo and its impact on the NBA Live series with an in-depth video retrospective.

Fifteen years ago on Sunday, NBA Elite 11 was supposed to be released. However, following a disastrous hands-on preview that made it very clear that the game wasn’t anywhere close to being ready, it was delayed right before it was set to hit shelves. While much of its infamy comes from the video of Andrew Bynum getting stuck in the t-pose at halfcourt, there were so many other problems with the NBA Elite 11 demo, and the retail version. It’s no surprise that the game was ultimately cancelled, but just how badly did EA Sports mess up? Let’s take a look back…way back…

I hope you enjoyed this look back at EA Sports’ biggest basketball blunder! It’s been on my list of Wayback Wednesday ideas for a while now, and since we’ve reached the 15th anniversary of the whole debacle, the timing seemed right. Incidentally, if you have an Xbox 360 and would like to give the demo a try, it’s still available here in our Downloads section. If you’re after a legitimate copy of the full version…well, that can be an expensive endeavour! In any case, feel free to share your thoughts on the NBA Elite 11 demo, as well as the retail version if you’ve played it. Be sure to subscribe to our YouTube channel if you haven’t already, and stay tuned for more retrospectives!

Monday Tip-Off: Indie Basketball Game Ideas

Monday Tip-Off: Indie Basketball Game Ideas

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some suggestions for indie developers who may be interested in making a basketball game.

Even as someone who grew up with video games, I never really dreamed of working in the industry. Way back in 2008, I did receive an offer to join the NBA Live team, an opportunity that I ultimately turned down for personal reasons. Of course, given what was on the horizon with NBA Elite 11, there’s a very good chance that I’d have been back in Australia and running the NLSC again within a couple of years anyway! In any case, even though I remain passionate about video games, creating one isn’t my calling. It’s a fanciful thought, but it is indeed a fantasy more than a dream.

If nothing else, I simply don’t have the skills and knowhow to create a game, and I somehow doubt that a major studio will randomly offer me creative control over a project of my choosing! When it comes to video games, I’m a consumer, critic, and content creator, and that’s absolutely fine by me. With that being said, I still have some ideas about games that I’d like to see, in particular basketball titles. Obviously that includes new NBA Live, NBA Jam, and NBA Street releases, but the indie scene also has a ton of potential. To that end, I’d like to throw out a few ideas! If you’re an indie developer who is considering creating a basketball video game, may I suggest…

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NLSC Top 10 Plays of the Week: October 4th, 2025

NLSC Top 10 Plays of the Week

Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, send Dee a message, or hit him up on X.

The top spot in this week’s NLSC Top 10 Plays belongs to a wild gamewinner from a title that I’ll be talking about in next week’s Wayback Wednesday. It’s also a timely entry, as tomorrow marks the fifteenth anniversary of its release date. But enough teasers! Beyond that incredible clutch play, this week’s countdown is filled with another spectacular array of highlights, including the usual assortment of awesome poster dunks and breathtaking moves. Seven different games are featured this week, from NBA Jam 2010 to NBA 2K26. Let’s get to the action!

What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.

The Friday Five: 5 Favourite MyCAREER Teammates

The Friday Five: 5 Favourite MyCAREER Teammates

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of my favourite teammates from all of my MyCAREER games.

I may have returned to my roots as a franchise gamer in 2025, but I’ll always hold great affection for MyCAREER after getting into it way back in 2012. To that end, the mode is still part of my basketball gaming thanks to NBA 2K14. Even though it isn’t a priority for me right now, there’s no doubt that MyCAREER has delivered some of my favourite virtual hardwood experiences over the past decade or so. My avatars have played for a handful of teams in various games, though given the choice I’ve frequently opted for Chicago. The Bulls are my favourite team, after all!

What about my favourite teammates in MyCAREER? Strangely enough, while I’ve enjoyed playing for the Bulls in MyCAREER as much as taking control of them in franchise modes – and there have been players that I like on those squads – my all-time favourite teammates have generally been on other teams; at least to begin with. It’s not altogether surprising given that none of the Bulls squads during the late 2010s rank up there among my favourites, but even putting that aside, my MyCAREER games have placed me in some fun scenarios with teammates I’ve really enjoyed virtually hooping with. These five teammates went a long way in keeping me hooked on MyCAREER.

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Wayback Wednesday: Viable Legends Teams in NBA Live 8th Gen

Wayback Wednesday: Viable Legends Teams in NBA Live 8th Gen

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the Legends teams that would’ve been viable in eighth generation NBA Live titles.

A couple of years ago, I reflected on the misuse of Legends in NBA Live. While the series made a big splash with historical content when Michael Jordan and other all-time greats were added in NBA Live 2000, it’s had countless missed opportunities since then. From losing the rights to include certain Legends to leaving them out of the seventh generation releases entirely, NBA Live hasn’t done an impressive job with historical content. Legends were thankfully present in the eighth generation NBA Live games, but were exclusive to specific modes.

This is one of the reasons why Ultimate Team has been one of my favourite modes in eighth gen NBA Live: it’s where I can actually play with Legends! Of course, I wish that they were more readily available. To that point, some people have argued that that wouldn’t be feasible, as it would draw attention to how thin NBA Live’s historical content is compared to what’s on offer in NBA 2K. However, while NBA 2K does boast a massive array of retro players and classic squads, eighth gen NBA Live games could’ve viably included some Legends teams. Let’s take a look back…way back…

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Monday Tip-Off: Fictional Players & Sim Games

Monday Tip-Off: Fictional Players & Sim Games

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on fictional players in sim basketball games.

By definition, sim basketball games are anchored in reality. Unlike arcade games, we don’t expect or desire to see mascots and other secret characters being playable on team rosters. However, we are invited to create fictional scenarios through fantasy drafts and the trades and signings of our choice in franchise play, as well as the card collecting and old school custom teams modes. We can also inject NBA Legends and classic teams into the current NBA, play inter-era exhibitions, and mod in fictional characters. The All-Time Teams in NBA 2K are ready-made fantasy scenarios, too.

In other words, sim games aren’t always serious business, or about playing with real rosters, be they contemporary or historical. That is still the default starting point, of course. Any breaks from reality that we see are either at our discretion, or intrinsic to the concept of a specific mode. Furthermore, these fictional scenarios still involve real players. We’re generally not clamouring to see completely fictional characters inserted into modes where rosters are expected to reflect reality; at least to begin with. With that being said, we have seen fictional players who aren’t placeholders take part in modes based around the real NBA. I certainly have mixed feelings about that idea.

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NLSC Top 10 Plays of the Week: September 27th, 2025

NLSC Top 10 Plays of the Week

Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, send Dee a message, or hit him up on X.

We love to see wild and unexpected moments in the NLSC Top 10 Plays, and to that end, the community definitely brought the goods this week! A full court fling, a crazy circus shot for the hoop and the harm, a classic no look pass from White Chocolate, and a record-breaking, game-winning buzzer beater, are just some of the virtual hardwood highlights that you’ll find here. Seven different games are featured this week, from NBA Courtside 2002 through to NBA 2K26. Let’s get to the action!

What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.

The Friday Five: 5 Underrated Game Modes

The Friday Five: 5 Underrated Game Modes

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five underrated game modes.

I feel as though I say this whenever I cover a topic where the words “underrated” or “overrated” are used, but it bears repeating that they are relative and subjective terms. Many things can be both underrated and overrated depending on one’s point of view, and one person’s opinion needn’t necessarily represent the consensus. Even if there is a consensus, you could argue that once something is widely seen as underrated or overrated, it ceases to be either since opinion has levelled out (or indeed flipped). It’s fair to say that “underappreciated” and “overhyped” may be more suitable terms.

That’s certainly how I’m using the term “underrated” when I talk about game modes. I see them as underrated because they often aren’t recalled with the same fondness or nostalgia despite their quality. As such, I believe they’re worthy of more appreciation for how fun they were, as well as their creativity and technological achievements. The fact that these games modes were either exclusive to one title or otherwise short-lived definitely contributes to them being underrated; or underappreciated, or overlooked, or whatever synonym you prefer. Bottom line, they deserve more praise, and in that spirit, let’s talk about five underrated game modes in both sim and arcade hoops titles.

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Wayback Wednesday: That Weird Second Bulls Run for Scottie Pippen

Wayback Wednesday: That Weird Second Bulls Run for Scottie Pippen

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at Scottie Pippen ending his career with a weird second run with the Bulls in 2003-2004.

While Scottie Pippen is technically still one of my all-time favourite players, I’ll admit that I’ve soured on him since he went off the deep end. Indeed, I stopped following him on social media when he started going after Michael Jordan – who has always given him credit – with some utterly ridiculous takes. As much as I can sympathise with him taking exception to certain parts of The Last Dance documentary, I’d suggest that his unhinged behaviour ironically proved that it wasn’t entirely inaccurate in its portrayal of his mercurial temperament.

Nevertheless, he is undoubtedly an all-time great, traditionally a favourite of mine, and a memorable stand-in for His Airness in so many basketball video games back in the 90s. Even though he departed the team in the wake of the second threepeat, Pip’s importance to the champion Bulls and prominence in so many highlight packages means that we hoop heads will always associate him with Chicago. However, it’s easy to forget that Scottie Pippen actually ended his career with a weird second run with the Bulls. Let’s take a look back…way back…

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Monday Tip-Off: I’ve Lost My Enthusiasm For New Games

Monday Tip-Off: I've Lost My Enthusiasm For New Games

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on how I’ve lost enthusiasm for new basketball video games.

When the preview season for NBA 2K26 officially tipped off in early July, I was filled with dread. Frankly, I wasn’t looking forward to aggregating the news and discussing the upcoming game. Likewise, I wasn’t excited for September to arrive so that I could get my hands on it. The anticipation that I once felt for new games – even when I was hooked on the current one – simply wasn’t there. It helped temper my expectations, but as I discussed in Episode #596 of the NLSC Podcast, NBA 2K26 still failed to reach the low bar that I’d set for it.

Moreover, as I said on the show, NBA 2K26 proved to be a breaking point for me. I already felt disappointed and disillusioned with the ninth generation, but this was the final straw. Unfortunately, I’ve lost my enthusiasm for new games. Even though it’s a year away, I’m not excited about going through another preview season. I’m dreading having to play and talk about future NBA 2K releases. I can’t feel optimistic about the future of the series, or the chances that we’ll see the return of NBA Live; especially after EA Sports rescinded their proposal for a college game. Call it an extreme case of the New Game Blues if you like, but I’m not sure how I can get that enthusiasm back.

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