We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the issue of “black plates” in NBA 2K24, and how complaints about those gamers are missing the big picture.
After several years of grinding to level up a MyPLAYER so that I could partake in MyCAREER’s connected online modes, I gave up shortly into the life cycle of NBA 2K21. It’s simply not fun to repeat that journey every year, especially as the mode has become pushier and pushier with its recurrent revenue mechanics, and the scene has only grown increasingly toxic. With that being said, I do keep tabs on what’s going on with NBA 2K’s online scene, paying attention to what my fellow basketball gamers are saying about it on social media and Reddit.
Sadly, from the sounds of things, not much has changed. Well, it might’ve grown even worse if anything, but it certainly hasn’t improved! It seems that one of the biggest issues in NBA 2K24 – at least according to discussions over on the official NBA 2K subreddit – has been the matter of “black plates”. For those who are unaware, this is referring to a rep system in MyCAREER’s connected modes, which displays different colours behind a MyPLAYER’s overall depending on their online performance. As the players with the lowest rep, “black plates” are generally avoided. While this is understandable, it exemplifies an ongoing issue with the design of 2K’s online modes.
Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee4Three! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, or hit up Dee on Twitter.
You know whenever we tip things off with a signature Michael Jordan highlight, the bar has been set really high for the rest of the countdown! I’m sure you’ll agree that this week’s NLSC Top 10 Plays meets the challenge though, thanks to an assortment of vicious poster dunks, breathtaking alley-oops, and cold-blooded clutch plays from eight different basketball video games. We also have another classic hoops title making its NLSC Top 10 debut this week, thanks to Rellhouse’s submission of a spectacular slam in Arch Rivals. Let’s get to the action!
What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five looks at five conceptual mistakes that were made with various basketball video games.
Game design isn’t as easy as some people believe it to be. Programming is far from entering instructions in plain English, with many technological challenges that must be overcome. It’s also impossible to cater to everyone’s tastes and preferences, and what might seem like a good idea on paper may not work out as well as hoped when it comes to fruition. For the most part, no one is trying to make a bad video game. It’s just that some concepts don’t pan out, there’s not enough time or adequate resources, ambitious plans set the bar too high, or perhaps a combination thereof.
At the same time, some basketball games have left us wondering what the developers were thinking when it comes to an approach or design choice. There may be some small merit to an idea, but it’s still bewildering that it survived the planning stages, or preliminary proof of concept testing. In all fairness, there are other ideas that seemed good to us as well, until the games were in our hands and we realised that it wasn’t quite what we wanted after all. These are the conceptual mistakes that held games back from being as good as they could and should have been. Hindsight is 20/20 of course, but again, a few of these examples were waving red flags from the beginning.
This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the alternate venues that appeared in the Season modes of early NBA Live games.
Whenever I revisit old games, whether it’s to produce a Wayback Wednesday feature or just for my own enjoyment, it’s always a delight to discover – or recall – a detail that I didn’t expect to see. After all, it’s easy enough to forget how long certain features have been around, or the lengths that games went to for authenticity even before the deep modes we now have were feasible. They’re great examples of how those classic titles were the products of developers pushing technology to the limit, while trying to make the best possible basketball game for enthusiastic hoop heads.
As far as the early NBA Live games are concerned, those details demonstrate why EA Sports’ series became the brand leader in the genre, and that being an authentic sim was absolutely the goal. There are numerous examples of this, many of which I’ve discussed in previous retrospectives, but a cool one that flies under the radar is the use of alternate venues in the Season modes of early NBA Live games. It wasn’t necessary to reflect this aspect of the NBA season on the virtual hardwood – especially as it’s easy to miss – so it’s awesome that the games did. Let’s take a look back…way back…
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the padding and politics involved with player ratings.
Although the discussion has seemingly turned to MyPLAYER builds and figuring out the meta, I’d suggest that real player ratings will always be a point of interest. They’re still vital in accurately representing the players’ abilities and skill levels, and if you play franchise modes or with retro teams, you’ll notice mistakes and inconsistencies. There’s also still an interest in which players are top-rated in key categories such as dunking and three-point shooting, as well as where everyone ranks with their Overall Ratings. Again, it may not be as much of a focus now, but there’s still a discussion.
To that point, it’s clear that personal opinions and politics do play a role in both our view of the ratings, as well as how they’re assigned in the first place. Lest I sound like a grumpy old head grumbling about modern games, let’s make it clear that this has been going on for many, many years! Indeed, I’d suggest that as long as basketball video games have had visible ratings – and in some cases, where there have been some sneaky hidden mechanics – player abilities have been subject to padding and politics. There are times when it’s been fairly benign or even enhanced the experience, but it can certainly be problematic and damaging when it leads to widespread inaccuracies.
Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee4Three! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, or hit up Dee on Twitter.
We’re tipping off Year 4 of the NLSC Top 10 Plays, and Dee has marked the occasion with some new music, specifically the menu track from NBA Fastbreak ’98! The community was also clearly keen to start a new “season” of virtual hardwood highlights with a bang, as this week’s countdown brings it once again with spectacular slams, jaw-dropping moves, and plays that will – as always – get you fired up for another weekend of basketball gaming. Six games are featured this time around, ranging from NBA 2K14 to NBA 2K24. Let’s get to the action!
What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five players who had single-season stints with the Detroit Pistons
So, this might seem like a weird topic for me to cover in The Friday Five! The Detroit Pistons are hardly the only NBA team whose all-time roster includes a number of players who only stuck around for a year. I’m also generally not inclined to focus my content on the Pistons; indeed, as a Chicago Bulls fan, it would be rather unusual for me to celebrate the team from the Motor City! However, I do love basketball and basketball gaming trivia, and it’s fun when real hoops reminds me of something from a video game, or revisiting an old title brings to mind some tidbit about the NBA.
While writing about my Minnesota Timberwolves Franchise in NBA Live 2003 for Wayback Wednesday, I noted that Joe Smith was on the roster, also mentioning his brief time with the Pistons. In the weird way that a mind that enjoys trivia works, I began trying to recall other players who only spent a single season of their career with Detroit, resulting in an often overlooked stint. Some of these players are bigger names than others, but they all have one thing in common, that being multi-year careers in the NBA with only one in Detroit. With apologies to fans of Korleone Young, that disqualifies him from this particular list, but here are five other single-season Pistons!
This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m revisiting NBA Live 10 once again, and placing the players who are still active in 2024 on their current teams.
Even though the game will soon turn fifteen, I still love firing up NBA Live 10. It’s not always my first choice as it was during my big retro kick with it back in 2021, but it remains a favourite. Indeed, I’ve enjoyed it far more in recent years than I did when it was new! My obsession with NBA Live 10 a few years back – and I use that word in a positive way – inspired several Wayback Wednesday features. From celebrating the retro jerseys to exploring some famous “What If” scenarios, I was indulging nostalgia on multiple levels; something that I always love to do with basketball video games.
In June 2021, I profiled the players in NBA Live 10 who were still active, taking screenshots of them on their contemporary teams. Three years later, some of those players have retired, while others are still in the NBA but have moved on to a new team. As I mentioned in my previous article, there’s not a lot to work with as far as creating a current roster – though there are intriguing possibilities with emulation and the PlayStation 3 version – but it’s still fun to bring the present day to an old favourite, if only in a limited way. So, which players in NBA Live 10 are still active as of 2024? Let’s take a look back…way back…
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the accuracy of the word “retro” when it comes to retro gaming, basketball or otherwise.
For a few years now, I’ve preferred playing old favourites and discovering new retro kicks to spending time with the latest NBA 2K. I do always want to give the newest release a chance, but beginning with NBA 2K21 – both versions, in fact – I’ve found more joy in revisiting older titles. It’s something that Dee enjoys as well, and we’ve often advocated for retro gaming on the NLSC Podcast, as well as through our other content. “Retro gaming” is the term that we often use, but considering the recency of some of the titles, it leads one to wonder: is “retro” really the right word?
Indeed, this is a question that goes beyond basketball gaming: how old does a game need to be to truly qualify as “retro”? Is there a generational cut-off? Is there a term that’s more appropriate, or less misleading? After all, “retro” means different things to different people. Depending on how old you are and when you started gaming, the primitive titles of your youth will seem like truly ancient history to some, while others remember them as landmark jumps and technological feats. While I’m generally fine with using “retro gaming” as a blanket term for the hobby and practice of playing older video games, there’s ambiguity to the term that invites a thoughtful discussion.
Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee4Three! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, or hit up Dee on Twitter.
I’ve said it before, and I’ll say it again. I don’t care what analytics and the box score watchers claim: give me breathtaking and downright vicious poster dunks over three-pointers any day of the week! It’s clear that I’m not alone in that philosophy, as this week’s NLSC Top 10 Plays is another celebration of the most exciting moment in basketball, real or virtual. A combination of tough defense, pinpoint passing, and ankle-breaking moves set up these spectacular slams across four different games, from NBA Live 09 through to NBA 2K24. Let’s get to the action!
What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five players whose NBA careers could (and indeed, should) inspire future MyCAREER stories.
As I’ve previously discussed, there are some real players whose careers bear some entertaining similarities to a few of the stories we’ve had in MyCAREER. I’ll admit that making those comparisons made me see those tales differently, especially the saga of the NBA 2K15 MyPLAYER! I also still really enjoy how “The Way Back” in NBA 2K19 resembled Andre Ingram’s road to the NBA, including a debut towards the end of the regular season. Obviously that was coincidental, but it does make you wonder which other players have stories that would be suitable for MyCAREER.
Now, you might be inclined to say that just about every player who makes it to the NBA had an interesting journey that would be viable as a MyCAREER story. That’s true to an extent, but many of them – while impressive and compelling in their own way – are very similar and straightforward. They don’t necessarily set up a unique scenario from a narrative or gameplay standpoint. We’ve already seen a variety of MyCAREER stories from triumphant tales of highly-touted prospects to underdogs scrapping for opportunities. Again, we’ve even seen a DJ become an NBA star! So, could any real players provide a template for future stories? I believe I can name five.
This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the “Jail Blazers” era of the Portland Trail Blazers, and their presence in basketball video games.
When my cousin and I were looking to move on from our 1995 Season in NBA Live 95 PC and dive into the all new Franchise mode in NBA Live 2000, we obviously had to choose a team to play with cooperatively. In the interest of neutrality, we opted not to use either of our favourite teams (the Chicago Bulls and Seattle SuperSonics). After discussing it on the phone – this was the year 2000, after all – we ultimately went with the Portland Trail Blazers, and agreed on a few trades. I set everything up ready for his arrival in the school holidays, and we won the title playing a 28-game season.
It’s one of my favourite memories, both of basketball gaming and hanging out with my cousin as a teenager, but why the Portland Trail Blazers? Neither of us had an attachment to the club, and there were other teams that could’ve been just a fun. Well, while the off-court incidents that branded those early 2000s Trail Blazers the “Jail Blazers” may have caused a number of legal headaches and chemistry problems in real life, on the virtual hardwood, they had some deep rosters that were enjoyable to play with, as well as reshape with trades. Let’s take a look back…way back…
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on my recent habit of creating and playing with makeshift classic teams – and other minimalist rosters – while retro gaming.
There are multiple ways in which I can indulge my NBA nostalgia. I can simply revisit an old game and play with rosters that are now a time capsule. For over a decade now, the NBA 2K series has provided a plethora of historical content, from classic teams to All-Time squads to the Decade All-Stars. There are also mods that I can download, or I could always create my own retro rosters in one of my favourite games. In short, if I feel like taking a trip down memory lane on the virtual hardwood, it can be done with impressive accuracy.
As such, I will absolutely do all those things! However, cobbling together makeshift classic teams has become a consistent part of my basketball gaming over the past year or so. I’ve also tinkered with the rosters of old games I’m dusting off by rolling them back to the previous season, or creating minimalist Legends squads. It may sound highly unnecessary when there are games that already provide that content, not to mention strange that I’m not opting for more accuracy with a full retro mod. However, I’ve had a blast incorporating some minimalist modding into my retro gaming. There’s an undeniable appeal to assembling something new with only the content on hand.
Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee4Three! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, or hit up Dee on Twitter.
May the 4th be with you, basketball gamers! With this week’s NLSC Top 10 Plays falling on a day that’s obviously very special to Star Wars fans – no matter what side of The Force you’re on – the countdown not only features players defying gravity, but also a couple of familiar faces from a galaxy far, far away. As always, it’s not just about spectacular virtual hardwood moments but also entertaining variety, as eight different titles are on display from NBA Live 2001 all the way through to NBA 2K24. Let’s get to the action!
What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five real players whose careers produced stories that are similar to a MyPLAYER.
Although interest has shifted towards its connected experiences, MyCAREER is a mode that has allowed us to step into the shoes of an NBA player. Mind you, while MyCAREER has tried to replicate the NBA experience from earning minutes and endorsement deals to becoming a star and mulling your options in free agency, it takes a flexible approach to realism. Most of us end up posting some truly ridiculous numbers on route to being enshrined in the virtual Hall of Fame, and the adoption of a story-driven approach has led to some weird, overly-dramatic, and unlikely tales.
With that being said, as the old saying goes, truth is often stranger than fiction. As it turns out, there have been some players whose careers bear striking similarities to our MyCAREER journeys. No, no one has ever quit basketball to become a DJ and then made it to the league following a streetball tournament – though Rony Seikaly did become a DJ after retiring – but there are players whose road to the NBA and rookie seasons can be compared to a MyPLAYER. That’s not to say that their stories are exactly the same, but there are some fun parallels between real players and our NBA 2K avatars. Indeed, some stories may not be as unrealistic as they originally seemed!