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Monday Tip-Off: C’mon Take-Two…CTC

Monday Tip-Off: C'mon Take-Two...CTC

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a clear message for Take-Two: when it comes to historical players, CTC; cut the cheque!

Browse the classic teams or the lineups in MyNBA Eras, and you’ll be able to compile a lengthy list of players who are missing. Now, getting everyone into the historical rosters in NBA 2K is easier said than done, and it’s unlikely we’ll ever see complete lineups outside of community-made projects. It should also be noted that 2K has made significant strides here, working diligently with Kenny Gattison – former NBA player and now Vice President of membership and Player Programming for the NBRPA – to get more alumni onto the virtual hardwood.

Even with his assistance, it’s not an easy task. Some players are difficult to track down, while others may not be interested in participating. If they’ve passed away, their family may be understandably reluctant to sign over their likeness rights. And of course, other players may simply be unimpressed by the offer Take-Two has made to them. In fact, three of the biggest names who remain absent – Charles Barkley, Reggie Miller, and Rasheed Wallace – have been pretty clear that they’re dissatisfied with 2K’s pitch to be in the games. Indeed, when Sheed was asked about his absence, his response was CTC; cut the cheque! As such, I believe Take-Two should cough up.

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NLSC Top 10 Plays of the Week: March 30th, 2024

NLSC Top 10 Plays of the Week

Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee4Three! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, or hit up Dee on Twitter.

“Spectacular dunks” is a recurring motif in the NLSC Top 10 Plays – and for very good reason – but this week’s countdown is more of a celebration of clutch performances! You’ll find some long bombs that are on target, and thrilling game-winning shots, including one that secures a championship for the Los Angeles Clippers…in NBA Elite 11! And yes, there are still some awesome dunks as well, because it never gets old seeing players slamming it home with power and style, in real life or on the virtual hardwood. Let’s get to the action!

What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.

The Friday Five: 5 Weird Bugs & Design Errors in Modes

The Friday Five: 5 Weird Bugs & Design Errors in Modes

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five weird bugs and design errors that I’ve encountered in the modes of basketball video games.

It bears repeating that no video game, basketball or otherwise, is going to be perfect. If it were possible to design games and software that were completely bug-free, it would’ve happened a long time ago! As basketball games and their modes have become deeper and more sophisticated, the chances of there being a few bugs here and there has only increased. Likewise, while there have been some very smart and passionate people working on basketball video games past and present, not all ideas pan out as well as hoped, leading to what we could reasonably call design errors.

Needless to say, it’s frustrating for everyone when bugs and design errors stand in the way of modes being as fun as they could and should be. In the best case scenario, a patch can fix the problem, or the issue will be resolved in next year’s release at the latest. Sadly that isn’t always the case, and there are times when we’ve been stuck with bugs and design errors for a few games running (and sometimes, even longer). Even when bugs and design errors don’t completely ruin a mode, they still have an impact on the experience, and they become one of the things that we remember most about a title. Here are five weird bugs and design errors that I’ve encountered in modes I play.

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Wayback Wednesday: Timberwolves Franchise in NBA Live 2003

Wayback Wednesday: Timberwolves Franchise in NBA Live 2003

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at my Franchise game with the Minnesota Timberwolves in NBA Live 2003.

I’ve had a number of memorable franchise and career mode games over the years. My Dynasty games with the Chicago Bulls in NBA Live 2004 and NBA Live 06 are among my all-time favourite basketball gaming experiences. Likewise, I had a blast with MyCAREER in NBA 2K13, NBA 2K17, and NBA 2K19, and I’m still playing through the mode in NBA 2K14 for PlayStation 4. At the same time, I’ve had some games where I haven’t achieved completion or closure, such as my 1998 season in NBA Live 96 PC, and my Sacramento Kings Franchise in NBA Live 2002.

My Franchise with the Minnesota Timberwolves in NBA Live 2003 PC is another example of a “failed” game. Of course, labelling such games as “failures” probably isn’t the right way of looking at things. I’d actually like to delve into that topic in more depth sometime, but my Timberwolves Franchise does stand as an example of how completion is what we make it. Or, to put it another way, as long as it was fun while it lasted, it’s ultimately neither a failure nor wasted time. That Franchise was certainly memorable for me even if it wasn’t successful, so let’s take a look back…way back…

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Monday Tip-Off: Video Game Teams

Monday Tip-Off: Video Game Teams

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a look at the concept of Video Game Teams.

Dee and I have mentioned “Video Game Teams” and “Virtual Hardwood Legends” on several episodes of the NLSC Podcast. That’s because they’re part of some of our favourite basketball gaming memories, and I know that we’re definitely not alone in that regard. There have been many articles and posts from basketball and other sports gamers who fondly recall players and teams that were dominant in video games – even unstoppable – irrespective of their real life performance. Indeed, video games are undoubtedly responsible for gamers becoming fans of certain teams and players!

At the same time, enthusiasm for the real sport frequently determines our choices in video games. For example, we’re more likely to use our favourite players and teams – if we have them – because there’s already some degree of emotional investment. We’ll also seek out a change of pace though, and if we’re passionate about the sport and its history, we’ll recreate interesting scenarios and historical showdowns. Over the years, we’ve seen many busts that become superstars on the virtual hardwood, and teams that fared much better in games. They’re often a blast to play with, but as the term “Video Game Teams” might be somewhat ambiguous, I figured I’d take a shot at defining it.

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NLSC Top 10 Plays of the Week: March 23rd, 2024

NLSC Top 10 Plays of the Week

Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee4Three! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, or hit up Dee on Twitter.

As always, this week’s NLSC Top 10 Plays is bringing you a variety of basketball’s most exciting highlights, in real life or on the virtual hardwood! You’ll find an Eddie Jones gamewinner, a strong putback during a Rec game in NBA 2K24, poster dunks courtesy of MyTEAM and MyNBA Eras games, a signature Vince Carter 360 in NBA 09, and other spectacular moves. Eight different titles are on display, once again demonstrating that it’s not just about the latest release when it comes to having fun with basketball video games. Let’s get to the action!

What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.

The Friday Five: 5 Limitations With A Sensible Explanation

The Friday Five: 5 Limitations With A Sensible Explanation

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five limitations in basketball video games that actually have a sensible explanation.

It’s always frustrating when we encounter limitations in basketball video games that stand in the way of having fun with them. It’s even more frustrating when those limitations aren’t present in other games – in some cases, in the very same series – which suggests that it doesn’t necessarily have to be that way. However, that doesn’t mean that there weren’t technical roadblocks when a particular game was released, or a reason for a particular feature or function being designed a certain way. Quite often, there’s a sensible and reasonable explanation for these limitations.

Of course, that doesn’t necessarily make it less frustrating, especially if we don’t learn the reason until much later. Furthermore, in the early days of basketball video games, we couldn’t be blamed for dreaming big as far as the things we wanted to see, and video game developers have clearly had similar visions. To that end, some limitations have been overcome as technology has improved, and programmers have found a way to make ambitious ideas work. Even so, it’s important to acknowledge that there are sensible explanations as to why those limitations were once in place, or why a mode or feature is still restrictive by design. Here are five that we’ve often grumbled about!

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Wayback Wednesday: Classic Teams in EA’s NCAA Basketball Series

Wayback Wednesday: Classic Teams in EA's NCAA Basketball Series

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the classic teams that can be found in a couple of games in EA Sports’ NCAA Basketball series.

It’s March Madness once again, and for long-time basketball gamers, that means our thoughts turn to college hoops titles. It’s been over a decade since we’ve been able to hit the virtual NCAA hardwood, at least without the aid of mods or retro gaming. As someone who grew up in a PAL region, I wasn’t able to play college basketball video games for many years. Indeed, it wasn’t until I was gifted a PlayStation 3 in 2019 and tracked down a few games from 2K Sports’ College Hoops and EA Sports’ NCAA Basketball series that I was finally able to experience them for myself.

I have to tell you, that’s been a blast! While the NCAA mods for NBA Live and NBA 2K have been fantastic, there are some aspects of college basketball that they can’t quite capture. The on-court experience in NCAA Basketball and College Hoops back in the day was impressively authentic, and a fun change of pace from the NBA titles. Even without adding real player names, I really enjoy them. However, something that has really captured my attention in NCAA March Madness 08 and NCAA Basketball 09 is the classic teams. Not only are they great bonus content, but they also had long-lasting ramifications on basketball gaming. Let’s take a look back…way back…

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Monday Tip-Off: Giving NCAA Games The Old College Try

Monday Tip-Off: Giving NCAA Games The Old College Try

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on my recent interest in college basketball video games, particularly EA’s NCAA series.

As I’ve mentioned in previous articles and on our podcast, I didn’t grow up playing college basketball games, as issues with international licensing rights prevented them from being released outside of North America. With no PAL versions of the games, it was usually unfeasible to import them, since they wouldn’t work on the hardware that I own. Of course, college basketball itself isn’t as popular in Australia as the NBA or our own NBL are, so I’ve always had a more casual interest in the NCAA anyway. At the same time, I was intrigued by college basketball video games.

After all, I loved playing with the fictional players in World League Basketball, which of course was originally a college hoops title that was rebranded for PAL regions. I also read previews of NCAA games with a degree of envy, my interest piqued by mechanics such as momentum meters, the ability to shatter the backboard, and the inclusion of classic teams. When a friend gifted me his old PlayStation 3 back in 2019, I was finally able to add a few college basketball games to my collection. It was satisfying to track them down and finally check them out after all this time, as well as write about them. Recently however, they’ve been getting more time in my rotation.

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NLSC Top 10 Plays of the Week: March 16th, 2024

NLSC Top 10 Plays of the Week

Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee4Three! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, or hit up Dee on Twitter.

For the first time in a while following its release in September last year, NBA 2K24 doesn’t make an appearance in this week’s NLSC Top 10 Plays. Nine other games do however, providing an assortment of spectacular moments that’ll get you hyped up for another weekend of basketball gaming! There are big dunks of course, but also flashy passes, jaw-dropping one-on-one moves, and a string of awe-inspiring buzzer beaters, including one from ESPN NBA Basketball; a game Dee and I discussed in Episode #518 of the NLSC Podcast. Let’s get to the action!

What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.

The Friday Five: 5 Secret Courts Unlocked by Cheats

The Friday Five: 5 Secret Courts Unlocked by Cheats

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five secret courts that can be unlocked using cheats in various basketball video games.

Wasn’t it way more fun unlocking content in basketball video games by completing tasks or entering secret codes, than buying it with microtransaction-based in-game currency? I know, I know, more Grumpy Old Man griping about the Good Old Days, but come on, am I wrong? I mean, not everything was better “back in the day”, but bonus content that we could all enjoy without pumping more money into the game, or mindlessly grinding, was a far superior and way fairer approach. If you disagree, then I’m sorry, but you might just be too far gone as a shill!

Alright, alright, enough with the antagonistic commentary about microtransactions! That issue aside, basketball video games have had some cool secrets over the years, and it was always entertaining punching in codes to access them. Those secrets also gave rise to a number of urban legends and hoaxes, but some were legit, allowing us to change things up on the virtual hardwood. Indeed, some of those secrets and bonus content directly involved the virtual hardwood, as basketball games have included some secret courts that can only be unlocked via cheats. It was a fun way to alter the setting and atmosphere, and with that in mind, here are five of the best secret courts.

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Wayback Wednesday: The Evolution of Roster Mods

Wayback Wednesday: The Evolution of Roster Mods

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the evolution of roster mods in our community.

As technological improvements have led to the development of bigger and better basketball video games, our expectations have changed. What were once cutting-edge graphics are no longer impressive. What was once a deep and engaging mode now seems shallow compared to what’s available in a newer game…usually! This isn’t to say that old games are bad and not worth playing. I wouldn’t be diving into basketball gaming history, or advocating for retro gaming, if I didn’t see value in older titles! Still, we always want to see the genre make advancements, so the bar does get raised.

The same goes for modding over the years. While we made some fantastic roster mods for the early NBA Live games on PC, there were limitations to what we could change and include. As it became easier to modify textures and models in addition to player and team data, there was an expectation that roster mods would become more comprehensive. This led to a golden age of NBA Live modding that has since been continued with the NBA 2K series, but in some ways, it’s also been detrimental to the hobby. Let’s take a look back…way back…

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Monday Tip-Off: Don’t Let Imperfection Stifle Fun

Monday Tip-Off: Don't Let Imperfection Stifle Fun

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some advice to not allow imperfection get in the way of having fun on the virtual hardwood.

When it comes to sim basketball games – or sim sports titles in general – accuracy is obviously the name of the game. Inaccuracies, whether aesthetic or gameplay-related, stick out like a sore thumb. We have a similar philosophy when it comes to modding. Missing or incorrectly assigned art updates, inaccurate ratings, or some other mistake, will not go unnoticed. Perfection is a lofty and indeed impossible goal, but developers and modders alike strive to come as close to it as possible. At some point of course, we do need to make peace with some level of imperfection.

In fact, it’s important to not let imperfection stifle or stand in the way of fun. Again, this isn’t to say that accuracy isn’t important or something to aim for. However, by focusing on imperfections or allowing limitations to shoot down an otherwise good idea, you’re robbing yourself of a good time on the virtual hardwood. You can and certainly should point out errors, and constructively criticise aspects of games and mods that could stand to improve. There are undoubtedly times when an imperfection will detract from the experience. With that being said, as the saying goes, perfection is the enemy of good, and the pursuit of it can often stand in the way of our enjoyment.

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NLSC Top 10 Plays of the Week: March 9th, 2024

NLSC Top 10 Plays of the Week

Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee4Three! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, or hit up Dee on Twitter.

It’s fair to say that Los Angeles Lakers Legends dominate this week’s NLSC Top 10 Plays, from an unexpected circus shot from Shaquille O’Neal in NBA 2K19 to a signature Kobe Bryant dunk in NBA 2K24’s MyNBA Eras. Not only that, but Jerry West breaks out a long bomb in NBA 2K11 that’s reminiscent of one of his most famous highlights! You’ll also see Michael Jordan, Vince Carter, and Nate Robinson performing aerial feats, and even Super Mario and company are hitting the blacktop in this week’s countdown. Let’s get to the action!

What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.

The Friday Five: 5 Reasons NBA Live 06 PC Was The Best NBA Live

The Friday Five: 5 Reasons NBA Live 06 PC Was The Best NBA Live

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five reasons that NBA Live 06 PC is the best game in the NBA Live series.

I can’t stand manufactured, hot take-driven, performative debate, whether it’s about basketball, basketball video games, or anything really. I prefer nuanced discussion, though when it comes to basketball gaming, I don’t have many controversial opinions to begin with. However, I do have one opinion that you, my fellow virtual hardwood enthusiasts, might vehemently disagree with. Specifically, NBA Live 06 PC – and that’s an important distinction – is my pick for the best game in the NBA Live series. All personal enjoyment and nostalgia aside, I believe that it has a strong case.

Yes, even stronger than NBA Live 10, NBA Live 2000, NBA Live 2005, NBA Live 2004, NBA Live 95…you name it! It’s not that I don’t think those games rank among the best releases in the NBA Live series. They’re also all personal favourites, as I’ve previously discussed. I also won’t pretend that NBA Live 06 PC is perfect, because that’s an impossible expectation of any basketball video game, be it NBA Live, NBA 2K, NBA Jam, or another series. Once again though, I do believe that there are some compelling arguments for NBA Live 06 PC being the best game in the NBA Live series, and to that end, here are the five main reasons why it deserves that distinction.

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