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The Friday Five: 5 Basketball Video Game Myths

Another Friday is upon us, so it’s time for a new edition of The Friday Five! If this is your first time reading The Friday Five and you’re wondering what it’s all about, it’s a feature that I post every Friday in which I talk about a variety of topics related to basketball video games, the real NBA and other areas of interest, providing my thoughts as either a list of five items or presenting them in Top 5 countdown format.

Last week I posted a countdown of the Top 5 Easter Eggs in basketball video games, so for this week’s Friday Five I’m taking a look at five basketball video game myths. Rumours and video games go hand in hand thanks to the presence of actual hidden content, the tendency for gaming publications to indulge in April Fools’ gags, trolls intentionally spreading misinformation and simple misunderstandings. Basketball games are no different, so let’s separate fact from fiction and debunk five basketball video games myths.

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The Friday Five: Top 5 Easter Eggs in Basketball Video Games

Welcome everyone to this week’s edition of The Friday Five! For those of you who are unfamiliar with The Friday Five, this is a feature that I post every Friday in which I talk about a variety of topics related to basketball video games, the real NBA and other areas of interest, providing my thoughts as either a list of five items or presenting them in Top 5 countdown format.

Although basketball video games keep our community entertained with the features advertised on the back of the box, throughout the years several Easter Eggs have served to enhance the gaming experience, facilitate modding or simply give us a bit of a laugh when we discover them. As such, these are my picks for the Top 5 Easter Eggs in Basketball Video Games.

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The Friday Five: My Top 5 All-Star Weekends

Welcome everyone to this week’s edition of The Friday Five! If this is your first time reading the Friday Five and you’re wondering what it’s all about, it’s a feature that I post every Friday in which I cover a variety of topics related to basketball video games, the real NBA and other things that are relevant to our community, giving my thoughts as either a list of five items or presenting them in Top 5 countdown format.

Since the 2013 All-Star Weekend is upon us, I feel it’s only appropriate that this week’s Friday Five be a countdown of my Top 5 All-Star Weekends. A couple of things to keep in mind: this isn’t an unbiased list; these are my five favourite All-Star Weekends, it’s not my intention to be completely objective or provide a “definitive” Top 5. I’m also referring to the Weekend as a whole rather than simply the All-Star Game alone, which is another countdown altogether. With that out of the way, let’s get down to business.

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The Friday Five: 5 Things the Dunk Contest Needs

Welcome everyone to this week’s edition of The Friday Five! For those of you who are checking out the Friday Five for the first time, this is a weekly feature which I post every Friday, covering a variety of topics related to basketball video games, the real NBA and other subjects of interest to our community. These topics are explored either in list or Top 5 countdown format.

As the participants of this year’s Slam Dunk Contest have been announced and we’ve been giving our thoughts on the contest in recent episodes of the NLSC Podcast, I’ve decided that in this week’s Friday Five, I’ll take the opportunity to talk about the five things that I believe are needed for the dunk contest to be a truly worthy main event for All-Star Saturday Night.

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The Friday Five: 5 Best Basketball Video Game Intros

Welcome to another edition of The Friday Five! This is a weekly feature appearing every Friday, in which I discuss a variety of topics related to basketball video games, the real NBA and other subjects of interest to our community, either by listing five items or counting them down in Top 5 format.

As video game technology has improved, we’ve come to expect high quality cinematic intros that immediately draw us into a game and make us want to spend hours playing it. Basketball games are no exception, with their intros ideally getting us pumped for some virtual hoops action by highlighting just how exciting the sport can be. This week, I present my picks for the five best basketball video game intros…at least so far.

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The Friday Five: 5 Ways We Give Bad Feedback

Welcome to this week’s edition of The Friday Five! For those of you who haven’t read any of my previous Friday Five columns, this is a relatively new feature where I discuss a range of topics related to basketball video games, the real NBA and other subjects that are relevant to our community, either in list or Top 5 countdown format.

To say that the Internet has had a major impact on video gaming is a grand understatement. One of the ways it has changed gaming is its ability to put developers in direct contact with their customers, giving gamers the opportunity to provide feedback that shapes future releases and aids in post-release support. We basketball gamers have been doing that for some time now, but we don’t always make the best use of the opportunity. These are the things we should avoid doing, the five ways we give bad feedback to basketball video game developers.

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The Friday Five: 5 Arguments in Defense of Fan Voting

Welcome to another edition of The Friday Five! This is a new feature that comes your way every Friday, discussing five items of interest in list or countdown format, with topics covering basketball video games, the real NBA and other subjects that are relevant to our community.

With the NBA’s announcement of the starters for the 2013 NBA All-Star Game in Houston, reactions to the selections naturally raise questions about the concept of fan voting. Some fans don’t see a problem with it, while others don’t think it’s the right approach at all. For my part, I’m still in favour of fans being able to select the starting lineups and as such, here are five arguments in defense of fan voting for the All-Star Game.

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The Friday Five: 5 Improvements Needed for MyCAREER

Welcome to this week’s edition of The Friday Five! For the uninitiated, this is a new weekly feature appearing every Friday, discussing five items of interest in list/countdown format. Topics you can expect to see covered include issues related to basketball video games, goings on in the real NBA and other subjects of interest to our community.

This week, I’m counting down the five improvements that I believe are needed in NBA 2K’s MyCAREER mode. Although I’m traditionally more of a Dynasty and Association enthusiast, over the past couple of years I’ve been drawn in by My Player/MyCAREER and enjoyed it immensely. However, there are a couple of bothersome issues that detract from the experience, so these are the things that I’d most like to see addressed for MyCAREER in NBA 2K14 and beyond.

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The Friday Five: 5 Things Basketball Video Games Should Avoid

Welcome to The Friday Five, a new weekly feature here at the NLSC! As the name suggests, this is a feature that will be appearing on Fridays, discussing five items in list/countdown format. Topics will naturally cover issues related to basketball video games, as well as the real NBA and other subjects that are relevant to our community.

For this first edition of The Friday Five, I’m counting down the five things I believe that basketball video games should look to avoid in future releases. Please note that I’m focusing on specific gameplay-related items that I feel are still an issue even in the best basketball games, rather than making general statements such as “sucking”, “being cancelled” or anything else that obviously goes without saying.

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NBA 2K13 Screenshots of the Week #3

I narrowed down these 12 screenshots from over 40 this week. Honestly, I don’t even know if we are all playing the same game, or if we have people posting renders in the Forum. The graphics updates that we’ve seen in the first month of NBA 2K13 have been outstanding, and well worth checking out in the images below. It’s scary to think that we are only going to get better and better as the year goes on.

So click Read More to see the images, share your own favorite screenshots in this thread, and check out our Releases Forum for all these amazing graphics patches!

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NBA 2K13 Screenshots of the Week #2

Welcome to Week 2 of the NBA 2K13 Screenshots of the Week feature. I have gone through and saved all my favorite screenshots from the last seven days in our Forum. Thanks to the SSAO discovery, I’m sure these are only going to get better and better as the weeks go on.  So, if you click Read More to see the rest of the picks for the week, you will notice some of that shadowing in about half of the screenshots featured.

Remember, I check releases and other threads in the Forum for these, but if you want to be sure your work gets noticed, post in our Official Screenshot Thread.

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NBA 2K13 Screenshots of the Week #1

Throughout the year, PC users probably take the most, and the best, screenshots of any other user playing NBA 2K games. This year, I hope to share my favorite screenshots with all of you. I usually check out most patching threads in our Releases Forum, but if you want to be sure that I will see your screenshot for possible inclusion in next week’s feature, be sure to post it in our NBA 2K13 Screenshots Thread.

Click Read More to see my favorites for the first week of NBA 2K13!

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NBA 2K13 PC Differences from Console Versions

While PC users are able to modify the game and enjoy a cheaper price than the console version of the game, it seems like each year there are various features or modes that disappear without prior warning from 2K Sports. Well, those who were able to purchase a disc version of the game (note that digital distribution is delayed two weeks) have found the main differences between the PC and Console versions of the game.

The PC Version of NBA 2K13 is currently missing the following features and modes included in the console versions of the game. Click Read More to see what they are.

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NBA 2K12 Blacktop Revitalization for Xbox 360 & PC

I’ve released the NBA 2K12 version of my annual Blacktop Revitalization Mod, which makes Blacktop Mode a bit more fun to play. This year, I took the players from the console’s Legends Showcase DLC and put them on teams based on their abilities and whether or not they are current or legendary players.

Also, I threw in some D-League generic players to beat up on with these superstars. Below, you can watch my video overview of the Xbox 360 version of the roster.

The only difference between the two mods are the courts the players play on, since the Xbox 360 version cannot have custom courts, but does have the Times Square court from the DLC. The PC version includes the four courts I created for the NBA Street Mod this year.

You can download the Xbox 360 version through 2K Share by searching for my Gamertag, JaoSming, or the file’s name, Blacktop Roster. Or, you can download the USB Version, and the PC Version, in the NLSC Downloads Database.

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Video Tutorial: Installing the Ultimate Base Roster Mod

I’ve whipped up a video tutorial showing the step by step process needed to properly install the Ultimate Base Roster Mod for NBA 2K12. It may be a simple video, showing where to put art and roster files for the game to recognize them, but I want as many people as possible to be able to install and enjoy this mod and others like it, which are available in our Downloads database and NBA 2K12 Releases Forum.

If you have any questions, check out our General NBA 2K12 FAQ, or leave a comment below.

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