We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off by sharing some of my roster mod philosophies.
Sometimes, I feel uneasy about giving modding advice, or commenting on modding-related topics. It’s been a long time since I regularly participated in the hobby, to the point where many people might not even know that I’ve been a modder! I was very active throughout the heyday of NBA Live modding though, and I’ve also dipped my toe into some NBA 2K modding here and there, even releasing a fixed official roster for NBA 2K10. Even though I did eventually become burned out on modding, as I’ve previously admitted, the urge to tinker is still there.
Moreover, I do know what I’m talking about when it comes to our community and creating mods, particularly rosters. I realise that times have changed and there’s always value in exploring new methods and possibilities, but there’s some advice that is evergreen. As Batman once put it on Justice League Unlimited, sometimes the old ways are best; a sentiment echoed in Skyfall many years later! And so, as we consider creating big projects for new games and old favourites alike, I’m sharing some of my roster mod philosophies. They’ve served me well when working on various rosters over the years, and it’s how I’ll approach any projects that I take on moving forward.