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Monday Tip-Off

Monday Tip-Off: An Appreciation For MyCAREER Stories

Monday Tip-Off: An Appreciation For MyCAREER Stories

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on developing more of an appreciation for MyCAREER stories over the years.

I’ll admit that as a creature of habit, I can be resistant to change. I’d like to think that I’ve grown in that regard. For example, I’m no longer the really picky eater I was as a kid! When it comes to basketball video games, I’ve come to enjoy a number of titles that left a poor first impression, and modes that I never thought I’d be interested in. What still bothers me though is change for change’s sake, or any changes where the drawbacks outweigh the benefits. I think we can all relate to the frustration of having something we really like being drastically changed in a way we didn’t want or ask for.

That brings me to MyCAREER, and the stories that the mode has featured since 2013. Originally, I had no interest in the mode. I was a franchise gamer, after all! However, just as I overcame picky eating habits by deciding to try new cuisine, I came to enjoy MyCAREER after giving it a proper shot in NBA 2K13. A year and a new generation of consoles later, the mode introduced a narrative-driven approach, and I felt that it took away from an experience that I was now enthusiastic about. As such, I’ve been critical of MyCAREER stories, yet also fascinated by them. Now that I’ve finished all of the stories up to NBA 2K20, I now appreciate what they’ve meant for the mode.

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Monday Tip-Off: Gamers Always Complain…Or Do They?

Monday Tip-Off: Gamers Always Complain...Or Do They?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the notion that gamers just always complain about everything.

When you’re part of multiple fandoms, it’s interesting how the same conversations take place in every bubble. What we like is the best, so much better than the rest! We love our thing, but man, we also have some of the worst fans! We complain too much. We aren’t critical enough! Everyone pretends to like what’s new. Everyone always hates the new thing! No matter whether it’s basketball gaming or real basketball, a different genre of video games, an iconic film or TV series, or professional wrestling, I’m sure that all of these phrases sound extremely familiar.

To that point, I happened to be browsing the Mortal Kombat subreddit, and ended up reading some comments that I’ve seen the basketball gaming community utter so many times. Specifically, it was opined that the latest game in the series is always bashed unfairly, while the previous game – which itself was once subjected to the same scorn – is held up as perfect. This of course prompted someone to basically say that gamers are never happy, and constantly complain about every little thing. See what I mean about the same conversations across multiple fandoms? There is merit here, but personally, I’m tired of all the self-flagellation that we gamers partake in.

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Monday Tip-Off: Never Say Never (But I Probably Will, Again)

Monday Tip-Off: Never Say Never (But I Probably Will, Again)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on why we should never say never when it comes to basketball games and modding, even though I probably will.

As a Millennial, Don Bluth movies were part of my childhood. Some of them I saw a bit later on because I was too young (or not yet born) when they first came out, but they certainly had an impact on me. That includes An American Tail, the story of a young mouse named Fievel who is separated from his family during their journey to the United States. It’s a classic children’s film with some memorable musical numbers, one of which is the uplifting “Never Say Never”. It’s one of those iconic scenes from a movie that I watched when I was very young that became embedded in my memory.

I’d like to say that the message also resonated with me. In a way it did, but I’ll admit that as much as I try to be optimistic, open-minded, and imaginative, there have been times when, like Fievel, I’ve resigned myself to the notion of “never”. To that point though, it’s refreshing when your pessimism is proven wrong, and a lesson that we should never say never…well, to some things, anyway! When it comes to basketball video games and modding, I’ve been prone to writing off possibilities out of hand. This has led to some incorrect predictions and reminders to think outside the box! So, while I’d like to pledge that I’ll never say never again, I’m sure that it will happen.

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Monday Tip-Off: Vic Van Lier & Media Literacy

Monday Tip-Off: Vic Van Lier & Media Literacy

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on Vic Van Lier from NBA 2K16’s MyCAREER story “Livin’ Da Dream”, and media literacy in general.

When the NBA Centel’s Twitter/X was temporarily shut down in February, it led to an outpouring of support for the satirical social media account. Several teams dedicated their victories on February 26th to NBA Centel, and there was much rejoicing when it was reinstated. Unsurprisingly, the official NBA 2K account jumped on the trend, but took it a step further by including a headshot of Vic Van Lier in their tribute. While I’d normally be tempted to cite Alex Krokus’ “Life of a Meme” comic here, I have to tip my hat to 2K’s social media team for making an enjoyable reference.

Since then, NBA Centel’s account has been reinstated, which means they can go back to fooling alleged analysts into believing fictional stories. And while we’re on the subject of stories and media literacy, let’s talk about Vic Van Lier and Spike Lee’s “Livin’ Da Dream” in NBA 2K16. Quite a few people replied to 2K’s aforementioned post with memories of that tale, paying tribute to Vic Van Lier and referring to his fatal accident as one of the saddest moments in the history of MyCAREER. Look, entertainment is subjective, and we’re all entitled to our opinions. However, when it comes to Vic and NBA 2K16’s story, I have to wonder…did people pay attention?

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Monday Tip-Off: Planning Classic Team Rosters

Monday Tip-Off: Planning Classic Team Rosters

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on planning classic team rosters.

When I discovered the NLSC way back in 1997, and the work that our founders and others in the community were doing, it wasn’t long before I was hooked on modding (or patching, as we called it back then). I’d already been tinkering with the rosters in NBA Live 96 PC, trying to update them for the new season as best I could with what could be done in-game. By the end of the year, I was working on a 1998 season roster. That tipped off a long tenure of updating rosters for NBA Live, and although it was a fun time in our community, I did eventually get burned out on modding.

Of course, the lure of modding is strong, so I’ve remained reluctant to close the door on being more involved in the scene. I’ve dabbled here and there, and as I noted last year, I want to be judicious when choosing projects to work on. That way, they stand a much better chance of being completed. However, even as I’ve taken a step back from modding, ideas for new rosters have frequently come to mind and subsequently joined a long list of projects to consider. Some of those ideas include retro season and classic team rosters for my all-time favourite games. I’m particularly keen on the latter at the moment, but to that end, classic team rosters definitely require some planning.

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Monday Tip-Off: Obsession With Mods

Monday Tip-Off: Obsession With Mods

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some frank thoughts on the issue of having an obsession with mods.

Mods have been a huge part of what we do here at the NLSC since we were founded way back in 1996, so it’s no surprise that there’s an obsession with them. For the most part, it’s just enthusiasm, and for good reason. Mods have allowed the community to add missing content, enhance the existing content, unofficially fix bugs and other problems, and even convert games into something that was never intended. We’ll always support the modding community however we can, and acknowledge all of the hard work that goes into mods, past, present, and future.

However, there are times when our enthusiasm for mods – our obsession with them – isn’t healthy, or beneficial to basketball gaming. Making them the focus of the games we play to the exclusion of other factors and topics impacts our ability to enjoy and critique titles. It also stifles or at least derails any conversations that aren’t concerned with modding. Again, modding is and always will be a staple of our community, and I have no desire to discourage that. That’s not what this is about. It’s about recognising that an obsession with mods leads to a one-track mindset that devalues vanilla games, and often turns modding into a crutch for enjoying our time on the virtual hardwood.

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Monday Tip-Off: 1996, 1997, or 1998 Rosters?

Monday Tip-Off: 1996, 1997, or 1998 Rosters?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on whether to create 1996, 1997, or 1998 season rosters, as I consider future modding projects.

As I’ve said before, in order to stand the best chance of completing any major roster projects that I attempt moving forward, I need to pick an idea that I’m invested in, for a game that I want to play. When it comes to the games that I’d most like to play and mod, NBA Live 06 PC is definitely one of the frontrunners. As far as roster projects, I’d prefer something nostalgic over a current season update. This includes an Ultimate Jordan roster, various classic team rosters, and if I can assemble the appropriate assets and viable placeholders, at least one complete retro season mod.

To that end, I have a few seasons in mind. My work with NBA 2K6 for Xbox 360 has demonstrated how 2006 season games can be effectively rolled back a few years, and such projects can be made even better on PC with all of the modding capabilities. I’ll always be drawn to the idea of bringing the 90s into a 21st century favourite though, but that raises the question of which year. Being a 90s kid and Chicago Bulls fan, the 1996, 1997, and 1998 seasons are all prime candidates when mulling the possibilities for retro rosters. However, even if I were to create all of them for NBA Live 06 PC or another game, I’d still need to pick one to start with. So: 1996, 1997, or 1998 rosters?

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Monday Tip-Off: The NBA 2K12 Intro Makes Me Wistful

Monday Tip-Off: The NBA 2K12 Intro Makes Me Wistful

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on how the NBA 2K12 intro makes me wistful nowadays.

To celebrate World Basketball Day – which has indeed been declared an official day of observance – I’ve taken to posting the intro from NBA 2K12 on the NLSC’s socials every December 21st. It tends to get some traction with shares, likes, and comments, because it’s one of the very best intros that we’ve seen in a basketball video game. Accompanied by Kurtis Blow’s iconic hit “Basketball” and re-creating some of the best moments in the history of the sport in a way that blends past and present, it truly is a love letter to hoops.

Thanks to the way that Facebook’s algorithms work, the post on our page is the one that achieved the furthest reach out of all our socials, and it’s still being watched and getting regular reactions as of writing. Many of the comments are praising it for being such an incredible intro to a basketball video game, and also calling NBA 2K12 the best game in the series. I’m more inclined to agree with the former sentiment rather than the latter, but nevertheless, I’m glad that I’m not alone in my enjoyment of the NBA 2K12 intro. At the same time, seeing those comments and watching the intro again has left me feeling wistful about changes in basketball and gaming since then.

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Monday Tip-Off: Triple-A Gaming, Mobile Gaming, & Blurred Lines

Monday Tip-Off: Triple-A Gaming, Mobile Gaming, & Blurred Lines

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on how the lines between Triple-A gaming and mobile gaming have well and truly become blurred.

We’re living in the age of hot takes, clickbait, and extreme opinions. With that being said, as much as algorithms may not reward it, I prefer to steer clear of hyperbole and reactionary viewpoints in my content. To that end, if I express a strong and potentially controversial opinion, it’s because I mean it. I don’t want to devalue adjectives, be they positive or negative. If you call every new release the best, or frequently declare games to be garbage without further explanation, then eventually you undermine your credibility. Well, your credibility should be in question, anyway!

Mind you, sometimes harsh, unvarnished criticisms that may seem like hyperbolic insults are in fact fair and accurate. A good example is the assertion that Triple-A games are becoming more and more like mobile titles. There’s plenty of evidence that the suits at major studios have taken notes on mobile gaming’s ability to milk gamers for recurrent revenue, and pushed for those mechanics to be incorporated into console and PC games. As such, it hasn’t gone unnoticed how games like NBA 2K now have features and economies akin to free-to-play titles. Recently, I had an experience that made it clear just how blurred the lines are between Triple-A and mobile gaming.

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Monday Tip-Off: Elder Millennial Yells at Social Media

Monday Tip-Off: Elder Millennial Yells at Social Media

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some cranky thoughts about social media as an Elder Millennial on those platforms.

As an Elder Millennial who has been using the internet since 1997, I’m no stranger to the negativity of cyberspace (do we even call it that, anymore?). It’s been over twenty years since Penny Arcade bestowed The GIFT upon us, succinctly explaining how utterly feral some people get when they’re anonymous. As you can imagine, running a fansite with a forum attached for over two decades has provided first-hand experience with that! My point is that I’m no stranger to the toxicity of the internet, and that the phenomenon has been normalised long before social media in its current form.

And yet, there’s something about social media these days that makes me, an Elder Millennial – or Millennial Prime, as I personally prefer – feel like channelling Grampa Simpson and yelling at some clouds. After all, that is what we’re doing whenever we rage against social media and online toxicity; both in the punny, literal sense of data being stored in the cloud, and the metaphorical sense of a pointless exercise. We all know that people are jerks online. We know that platforms without moderation invite hateful views at worst and unpleasant discourse at best. Still, I believe that the dismal state of social media continues to hit new lows, without many viable alternatives.

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Monday Tip-Off: The Ups & Downs of Early MyCAREER

Monday Tip-Off: The Ups & Downs of Early MyCAREER

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the ups and downs of the early stages of MyCAREER.

It’s been an interesting, but at times frustrating, journey for career modes in NBA 2K. As popular as franchise modes became after being introduced in the early 2000s, there was undeniable interest in a similar experience from the perspective of a single player. Being an RPG style of mode, as My Player evolved into MyCAREER, it began to incorporate cinematic stories. These days, many gamers see the traditional/NBA side of MyCAREER as a means to an end; a way to grind and level up their MyPLAYER avatar for the online scene. Of course, others still enjoy the NBA career experience.

Something that has remained fairly constant, however, is that it’s a long way to the top. Sure, the grind is worse now, in no small part because it encourages paying for quicker upgrades, and boosting Take-Two’s recurrent revenue. Even if you’re willing to pay to skip the grind, it costs more than before. I’ve talked about that many times, and that isn’t really what this article is about, but it does bear acknowledging. In any case, while there are issues with pushy microtransactions, and occasionally a story that doesn’t match up with our starting ratings, the early stages of MyCAREER are about a raw prospect’s journey to success. As tough as it is, it can also be quite fun.

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Monday Tip-Off: An Unthinkable Opportunity for NBA Live

Monday Tip-Off: An Unthinkable Opportunity for NBA Live

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on NBA Live still having an opportunity to succeed, as unthinkable as that may be.

Can we take a moment to acknowledge how absurd, indeed how unthinkable it is, that more and more disenfranchised basketball gamers are hoping that NBA Live has an opportunity to come back? That Electronic Arts will step up and make the basketball gaming space better? EA, the company that’s infamous for microtransactions, long-running series that have lost their lustre, numerous disappointing releases, and buying smaller studios only to shut them down and cancel their games? That’s the company we’re expecting to be the good guys; the saviours of the virtual hardwood?!?

Well…yeah! At this point, if we want to see another Triple-A NBA sim game as an alternative to NBA 2K, EA Sports and NBA Live probably remain the best bet. After all, they’re the developer with the most experience with the virtual hardwood outside of Visual Concepts. They also have a long-standing partnership with the league, and an established brand name. It may be a long shot and I’m nowhere near as optimistic as I once was, but when it comes down to it, if there’s going to be a viable alternative in the space, it’s probably going to be NBA Live. To that point, as unthinkable as it may seem, NBA Live still has an opportunity to return, and find an eager audience.

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Monday Tip-Off: The Curious Journey of Terry Hanson (So Far)

Monday Tip-Off: The Curious Journey of Terry Hanson (So Far)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a look at the curious journey of Terry Hanson so far in my NBA 2K14 MyCAREER.

There are many reasons why I remain hooked on NBA 2K14 MyCAREER into my sixth season and counting. First and foremost, I love the on-court experience, so it’s fun keeping the game in my rotation. Second, it’s been satisfying to see my career stats accumulate, motivating me to shoot for all-time records as I assemble a truly Hall of Fame resume. And then, there’s Terry Hanson, the generated rookie that came along in my third season and soon became a Virtual Hardwood Legend. At this point, I’m as invested in his career as much as my own!

So far, it’s been a curious journey for Terry Hanson. Generated players invite us to use our imagination, which usually involves comparisons to real NBA players. With that in mind, Terry Hanson is a crafty scorer with modest defensive numbers; kind of like Mark Aguirre, only a far superior athlete, and a better and more prolific three-point shooter. To that point though, it’d be more accurate to compare aspects of his game to multiple players. The same goes for his career path, which has certainly had a few unusual twists and turns. As such, I’m trying – and indeed, struggling – to name a single player whose career closely resembles the curious journey of Terry Hanson.

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Monday Tip-Off: Next Gen NBA’s Greatest

Monday Tip-Off: Next Gen NBA's Greatest

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with an attempt at crafting a Next Gen NBA’s Greatest mode in a future NBA 2K.

Although the original Jordan Challenge was the catalyst for a new era of historical content in NBA 2K, NBA’s Greatest was an innovative follow-up. Many of the classic teams that were added as part of NBA’s Greatest are still in the game today, setting a precedent for expanding the roster of retro squads to celebrate a variety of players. It wasn’t the first basketball game to feature throwback presentation – NBA Jam 2004 had utilised the concept almost a decade earlier – but NBA 2K12 did a spectacular job with it, ultimately paving the way for what we now have with MyNBA Eras.

As a game released in 2011, NBA’s Greatest celebrated fifteen of the most prominent players in league history to that point: Michael Jordan, Magic Johnson, Larry Bird, Kareem Abdul-Jabbar, Bill Russell, Julius Erving, Hakeem Olajuwon, Patrick Ewing, Oscar Robertson, Karl Malone, John Stockton, Wilt Chamberlain, Jerry West, Scottie Pippen, and Isiah Thomas. Needless to say, those players still deserve to be celebrated today, but after all these years, there’s a new class of all-time greats that a future NBA 2K could build a Next Gen NBA’s Greatest around. With that in mind, here are fifteen players that should be celebrated in such a mode, as well as my picks for their games.

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Monday Tip-Off: What It Would Take To Play Online Again

Monday Tip-Off: What It Would Take To Play Online Again

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a few thoughts on what it would take to get me to play online again.

From NBA 2K16 through to NBA 2K20, I was invested in playing the connected experiences in MyCAREER. I wasn’t exclusively an online gamer of course, as I got great enjoyment out of playing the NBA side of MyCAREER too, including making it to the Hall of Fame in NBA 2K19. However, one of the reasons that I kept returning to the mode every year was to level up a MyPLAYER so that I could join the rest of NLSC THRILLHO for some online games. As the grind became more of a chore and the rest of the crew’s enthusiasm waned, I too lost interest in MyCAREER.

Long gone are the days when I’d consider jumping into The Rec every night of the week, just to see what it was like! Indeed, outside of playing through the story in NBA 2K21 and occasionally jumping online, and a very brief return in NBA 2K23, I’ve stuck to the offline MyCAREER experience in NBA 2K14. Of course, it’s not just disinterest in the online scene that’s turned me off MyCAREER in recent years. From gameplay gripes to frustration with grinding and quests, I’m weary of the NBA side of the mode as well. Considering my willingness to change up my basketball gaming habits though, as we enter 2025, could anything persuade me to play online again?

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