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Monday Tip-Off

Monday Tip-Off: Overtime for NBA 2K17 & NBA 2K18 Online

No one online in Old Town (NBA 2K17, MyPARK)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off by firing up NBA 2K17 and NBA 2K18 to see if anyone is still playing them online.

Unless 2K plans on extending their support for NBA 2K17 beyond the 27 months the company pledged following the controversy surrounding NBA 2K14, the game’s servers will be shut off at the end of this year. That gives anyone who is still playing the 2016 release a couple of months to get as much out of it as they can before online support finishes. Anyone still playing NBA 2K18 will have a little longer, as its servers aren’t due to be shut down until the end of 2019. This approach essentially affords each game two seasons worth of online support, plus three months.

While that won’t appease everyone, it’s a reasonable assumption that most gamers will have moved on to a new release in that time. Indeed, we can assume that a bulk of the fanbase has already moved on to NBA 2K19, but how many people are holding out and still playing NBA 2K18? For that matter, how many people have stuck with NBA 2K17 for the past couple of years, or picked it up again? I recently booted up both games on PlayStation 4 to see if I’d find many people still active in MyPARK and Pro-Am Walk-On, rather than hooping it up in NBA 2K19. The results were certainly interesting, at least on the Australasian servers.

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Monday Tip-Off: When Good Intentions Become Gatekeeping

Jordan Rec Center in NBA 2K19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on NBA 2K19’s approach to Pro-Am and the Jordan Rec Center, and how good intentions have turned into gatekeeping.

For the past couple of weeks, our official NLSC squad – the one that has gone by the names of both THRILLHO and GrindTime – have brought back our Friday night tradition of getting together to play online. We’ve been playing a few games in the Jordan Rec Center in NBA 2K19, and while the experience has had its usual ups and downs, it’s been more fun than Pro-Am in NBA 2K18. Even at a measly 64 Overall – I’m currently refusing to buy VC to upgrade quicker – it’s been fairly enjoyable. The fact that the rest of the guys have been grinding more frequently certainly helps.

However, the experience could be a lot better and more appealing; not just for us, but for NBA 2K gamers in general. The problem is that in NBA 2K19, there’s a barrier to enjoying Pro-Am games, and getting to play at all for that matter, which wasn’t there in years past. This year, five users per side are required to start a game of Pro-Am, or a walk-on game in the Jordan Rec Center. Previously, three users per team was the minimum required to get a game going. 2K is obviously aiming for a particular type of experience with this decision, but the approach has resulted in those modes being far less accessible, essentially gatekeeping and promoting a sense of elitism.

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Monday Tip-Off: My Experiences Updating NBA 2K11 (So Far)

NBA 2K11 2018 Roster Teaser (Kevin Durant vs LeBron James)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on my experiences so far in creating a roster update for NBA 2K11.

As I discussed in a previous article, during the offseason I found that I’d developed a new interest in getting back into modding. One project that quite appealed to me was the prospect of finally getting more involved with NBA 2K modding by updating the rosters for an old favourite, namely NBA 2K11. After posting a teaser video, I’ve been working on the project whenever I can find the time. It remains a work in progress, and unfortunately with the 2019 season set to tip off this week, it’s unlikely that the roster will be ready in time for opening night.

That’s mostly because other responsibilities have gotten in the way here and there, but as it’s my first proper attempt at a roster update for NBA 2K11, it also continues to be a learning experience. It has been enjoyable so far though, and it’s been interesting to compare and contrast the process with making roster updates for NBA Live PC, as I did for many years. To that end, I figured that I’d share a few thoughts on the process so far, and at the same time, provide a status report on the project. With any luck, it won’t be too far into the new season before I can release rosters for both the 2018 and 2019 campaigns.

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Monday Tip-Off: A Tale of Two Face Scans

Dribbling in The One (NBA Live 19)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a comparison of my experiences with face scans in NBA Live 19 and NBA 2K19.

Hey, do you think by using the words “Two Face” in the title of this week’s Tip-Off, I’ll draw a few hits from people Googling the iconic Batman villain? Probably not, but if for some reason that is how you got here, I’m afraid I’m going to have to disappoint you. Likewise, if you’re looking for articles about the colloquialism “two-faced” or a certain psychological concept, you’ve hit upon the wrong article. Of course, if you do happen to enjoy basketball video games, then I certainly invite you to stick around and take in our content!

With that being said, basketball gaming is, as always, the topic of the day. On this occasion, I’m talking about my different experiences performing face scans in NBA Live 19 and NBA 2K19. While it is my intention to dial back my involvement with the career modes this year, I was always going to check them out. Since the option is available, I also tried to scan my face in for both my One Player and MyPLAYER. There were moments of frustration attempting both face scans, but one game yielded far better results than the other. Without any further musing about drawing in a few unsuspecting people via the SEO, I present a Tale of Two Face Scans.

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Monday Tip-Off: Toxicity in the Basketball Gaming Community

LeBron James dribbles the basketball in NBA Live 19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the toxicity that we unfortunately so often encounter in the basketball gaming community.

Yes, cranky old Andrew has something else to complain about today! I mean, the last four Monday Tip-Off articles were all about having fun with basketball video games, so it’s about time I grumble again, right? In all seriousness, this is a topic that I feel needs to be addressed, because I believe it’s an area where collectively, we can do a lot better: toxicity among basketball gamers. Now, there is a certain amount of irony in discussing the matter in that it’s being negative about negativity, but it’s important that we do take a look at what’s happening, and aim for a constructive solution.

Before we begin, let’s address the obvious point: the situation is hardly unique to the basketball gaming community, or the World Wide Web at large. Many blogs, videos, comics, and social media posts have been made about the toxicity that all too often permeates online culture. That in itself doesn’t make it right or a desirable state of affairs however, and it certainly doesn’t mean that we can’t take steps to change our attitudes and behaviour. I’ve been a content creator and part of the online basketball gaming community for over twenty years now, and I’ve noticed an increased amount of toxicity in that time. Worst of all, in some ways, developers are pandering to it.

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Monday Tip-Off: Making Peace with Simulated Games

Options for Simulated Games in MyLEAGUE (NBA 2K19)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on making peace with the prospect of simulated games in franchise modes.

While there have been changes in my life since I started running the NLSC as a 17 year old back in 2001, I can still make ample time to play video games, basketball or otherwise. I don’t have a family, so in that regard, I do have fewer responsibilities than other members of our community. However, like anyone with a day job and a social life, I do have to ration my time accordingly. Video games are something that I have to fit in between being a sole trader, exercising, catching up with friends, and of course, my responsibilities both running and creating content for the NLSC.

To that end, as I look to make a return to franchise gaming this year, I must get used to the idea of simulating games. Should I back off a little on my intention to take a break from career modes, I’ll have to further ration my time, and that means a decent portion of games – possibly in both modes – will need to be simulated. On the surface, it may seem odd that this is something I need to get accustomed to. The simulation function has been available in season modes for over two decades, so it’s hardly a concept that I’m unfamiliar with. However, it is an approach that would mark a change in the way that I play basketball video games.

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Monday Tip-Off: The MyCAREER Cinematic Universe

Marcus Young in The Prelude (NBA 2K19 MyCAREER)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look at the plots and characters that keep appearing in MyCAREER stories.

Writing about Jackson Ellis for Wayback Wednesday got me thinking about recurring characters and call backs in MyCAREER stories. While I’d like to see MyCAREER move away from the story-driven approach, or at least evolve into a fresher, more dynamic experience, I do find that I can still have fun with the concept. Whether it’s suggesting new scenarios or coming up with a handful of off-the-wall theories and alternative interpretations, the subject doesn’t have to be something I only grumble about over and over again.

Some of the MyCAREER stories have definitely turned out better than others, both in terms of their narrative and the way in which they affected the gameplay experience. From a gameplay perspective, each story is self-contained. Nothing that we do with our individual MyPLAYERs will carry over to the next game, at which point league history – all stats, awards, and championships – reverts back to reality. However, there are references to previous stories, recurring characters, and even a few subplots with NPCs. Just for fun, let’s try to piece together some kind of canon for MyCAREER’s stories. We’ll call it the MyCAREER Cinematic Universe.

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Monday Tip-Off: Are Some Basketball Games Too Old To Mod?

1996 Season Mod for NBA Live 2004: Michael Jordan

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on whether or not some basketball video games are too old to mod.

As our regular File Additions bulletins no doubt indicate, we mod basketball games both new and old in our community. I’ve discussed the appeal of modding older games in a previous article, likening it to the pastime of retro gaming itself. It’s fun to dust off an old favourite, not only to enjoy its familiar modes and gameplay, but also to tinker with it. There’s a lot of creative satisfaction in breathing new life into old games, and a certain novelty in seeing current NBA players in a title from many years ago. I would never discourage retro modding, much as I would never discourage retro gaming.

At the same time, modding older titles can present certain challenges and drawbacks. As a basketball game gets older, it can become more difficult to mod, both in terms of performing the required actions and justifying the time spent doing so. Hardware and software moves on, and so do basketball gamers themselves. Even though it’s still fun to tinker and do some cool things with your favourites, it may feel like less and less of a worthwhile exercise as the years go by. I’m currently working on some updates for old games, but there are obviously limits as to what I’d be willing to sink time into. At some point, we do have to ask ourselves: are some basketball games simply too old to mod?

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Monday Tip-Off: Picking a Franchise Mode Team for 2019

Joel Embiid dunks the basketball in NBA Live 19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on picking a team to use in franchise modes for the 2019 season.

“Just when I thought I was out, they pull me back in.” That’s how I’m feeling about career modes, which as I noted last week, I’m somewhat burned out on. Nevertheless, those of us who have been playing as the official NLSC Pro-Am squad these last few years have been talking about giving it another run in NBA 2K19, just to see if it’s something that we can enjoy in addition to our solo gaming. Alternatively, we might shake things up and see if we can get a game of MyLEAGUE Online going, perhaps even making a story topic out of it since activity is picking up on that board.

Whatever happens in that regard, I’m keen to return to my roots as a franchise gamer, and set career modes as a lower priority in my basketball gaming activities this year. It’s been too long since I allowed myself to get caught up in the fun and excitement of running a team, playing the role of head coach, general manager, and indeed, every player on the squad. In MyLEAGUE, we’ve never had a deeper franchise mode to sink our teeth into. Even if NBA Live 19’s Franchise mode isn’t everything that I’d like it to be, it’s still something I’ll check out. There’s an important question facing me however, no matter which franchise mode I play: which team should I choose?

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Monday Tip-Off: Burned Out on Career Modes

Career Modes are focusing more on characters and stories (NBA 2K18 MyCAREER Trailer)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on how I’ve become burned out on career modes in basketball video games.

As I’ve mentioned on the NLSC Podcast and in a few previous articles, I’m feeling a strong desire to return to my roots as a franchise gamer. Years ago, I spent most of my time with NBA Live playing Dynasty mode, documenting my experiences in the Stories section of our Forum. Despite the strength of Association mode in NBA 2K, when I finally started to warm up to Visual Concepts’ series, MyCAREER turned out to be the mode I got hooked on. I also found myself enjoying the connected modes, primarily 2K Pro-Am. My gaming habits had certainly changed.

However, I now find myself looking to make another change, and return to the kind of experience that I played almost exclusively for so many years. That’s partly due to the fact that with MyLEAGUE and MyGM, franchise modes have never been better or deeper. They’re very appealing in their own right, but I’m also encouraged to return to them because the single player career experience has worn thin for me. While both NBA Live and NBA 2K are looking to do some tremendous things with their career modes this year, it’s coming at a bad time for me. After several years of playing them – particularly MyCAREER – I’m feeling quite burned out.

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Monday Tip-Off: NBA Content in NBA Live 19

Joel Embiid in NBA Live 19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on what has to happen with the NBA content in NBA Live 19, from gameplay to game modes.

The NBA Live 19 demo will be out later this week, and I for one am excited. While NBA Live 18 took many steps in the right direction, there was still a certain amount of roughness and room for improvement. From everything we’ve seen and heard so far, it seems that NBA Live 19 has made another pleasing leap forward. While I do expect that there will still be ways in which the game can get even better in the future, it’s shaping up to be a good year for NBA Live as it continues to make its way back to being a viable alternative for sim basketball gamers.

To that end, however, there is an area that is of some concern: the NBA content. So far, the previews have mostly focused on The One, with a particular emphasis on The Streets World Tour. While this is a tremendous hook for NBA Live 19 and has clearly led to some positive buzz, many of us are a little concerned about the NBA side of the game. Although NBA Live does need to have its own appeal and approach, there are certain aspects where it needs to go head to head with NBA 2K, namely in terms of being a realistic and enjoyable NBA sim. From modes to gameplay, a lot of us are hoping that NBA Live 19 is as good on the NBA hardwood as it is in The Streets.

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Monday Tip-Off: Cynicism & Developer Blogs

Developer blogs always deliver promising information (NBA 2K19, MyLEAGUE)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the cynicism we often feel when we read developer blogs.

NBA Live 19 and NBA 2K19 are just a month away from release, which means we’re in the thick of the preview season. We’re not necessarily getting huge information dumps or new media every day of the week, but the stream of previews is growing steadier as their launch draws nearer. Of course, there are still quite a few things that we’d like to learn about the upcoming games, even though they’re already available to pre-order and will be released in just four weeks. As previously discussed, this has become the norm for basketball gaming’s preview season.

So far, we’ve had one deep-dive developer blog for NBA 2K19, detailing all of the improvements and additions to MyLEAGUE, MyGM, and MyLEAGUE Online in this year’s game. More developer blogs should be on their way, and Mike Wang has also been dropping some important information about gameplay enhancements via his Twitter account, but sometimes it’s difficult to take even the best news at face value. When we take a look back at the developer blogs throughout the years, it’s easy to notice a few patterns and recurring themes. Some people may call it “hating”, but if you’ve experienced a few preview seasons, it can be tough not to get a little cynical.

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Monday Tip-Off: How Other Games Helped Our Modding Community

bigGUI came from the FIFA Modding Community

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look at how other games have helped our modding community here at the NLSC.

When it was announced back in June that Madden 19 would be released for PC, the news was met with enthusiasm, and not just from the Madden community. While PC gamers who have been waiting for the return of EA’s NFL series are reaping the most tangible benefits right now, it’s welcome news for those of us in the basketball gaming community as well. Madden’s return to PC bodes well for the possibility of NBA Live also making the jump back to the platform in the future, something we’ve wanted to see since the game became a console exclusive beginning in 2008.

For now though, it’s merely a promising sign for the future. As discussed in Episode #258 of the NLSC Podcast, it was encouraging to hear Connor Dougan talk about a PC version of NBA Live in a recent interview, and even make specific mention of mods. The prospect of a revitalised Madden modding community should also be of great interest to us as a possible indication of what we should expect from a future PC release for NBA Live. After all, while we’ve done some great work over the years, the other talented modding communities that created content for EA Sports games helped us immensely. Indeed, without their contributions, we’d have been far less productive.

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Monday Tip-Off: Time to Light the Fire on a New NBA Jam

A roster update added Kyrie Irving to NBA Jam: On Fire Edition

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on why it’s time EA Sports brought out another NBA Jam game.

Although I’m a long-time fan of sim-oriented basketball games, I’m also a big fan of NBA Jam from back in the day. It’s something that I’ve mentioned several times on the NLSC Podcast, and it’s likely quite evident from all the times that I’ve covered a topic related to NBA Jam in Wayback Wednesday features. When the possibility of a brand new entry in the series was seemingly hinted at earlier in the year, I compiled a list of things that I believe a new NBA Jam game should have. As much as a new NBA Street game would be great to have, I’m still partial to seeing another Jam title.

Not only do I believe there is still a market for the game, but it feels like the time is ripe to bring back NBA Jam. The success of the original NBA Playgrounds last year has rejuvenated interest in the genre, though it arguably never went out of vogue in the first place. More importantly, we now know that its sequel – freshly renamed NBA 2K Playgrounds 2 – will be published by 2K Sports. With NBA Playgrounds joining the “2K family“, I’d love to see EA Sports resurrect the classic arcade property that it owns the rights to. With 2K going all in on an arcade hoops title in addition to their long-running sim game, it’s time for EA to light the fire on a new NBA Jam.

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Monday Tip-Off: Should 99 Overall Ratings Be Possible To Attain?

Road to 99 Loading Screen in NBA 2K18

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a discussion of whether 99 Overall ratings should be possible to attain in NBA Live and NBA 2K.

Few aspects of the core gameplay experience in basketball video games cause quite as much controversy as overall ratings. They cause heated debates and much frustration when a player’s overall appears to be too high or too low, or otherwise incorrect when compared to other players. It’s all too easy to place too much emphasis on them, even though the individual ratings are more important, and the formula for calculating the overalls often makes it difficult to get every player’s rating to be “perfect”. However, although they can be problematic and even unclear, they are an important mechanic.

A debate that I’ve seen come up more than a few times over the years is whether or not any player deserves the maximum rating of 99 Overall. Not counting some of the boosted cards in Ultimate Team and MyTEAM, only a few players have reached that level in NBA Live and NBA 2K over the years, including Michael Jordan, LeBron James, and Magic Johnson. It’s also become a prominent goal to reach in NBA 2K’s MyCAREER, emphasised by NBA 2K18’s Road to 99. Few things make a player stand out in a video game quite like boasting a maxed out overall rating, but the question remains: should 99 Overall be possible in the first place?

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