This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Training Camp in NBA 2K12.
In recent years, it’s been noted that the NBA 2K series has been increasingly geared towards appealing to the hardcore online crowd. In a Reddit post that I’ve mentioned before (and no doubt will again), a former EVE Online developer has noted the series’ increasing focus on catering to elite players, and apparent hostility to newer gamers who are trying to hone their skills on the virtual hardwood. It’s fostered the “get gud” mindset, while failing to provide the onboarding, opportunities, and fair matchmaking that would allow less experienced players to strive for that.
As noted in that Reddit post, it wasn’t always that way. Earlier this decade, the NBA 2K games were going out of their way to teach gamers all of the basic and advanced controls, in an environment that was both helpful and creative. Those efforts began with the introduction of Training Camp in NBA 2K12, a feature that would carry over into NBA 2K13 and prior gen NBA 2K14. Let’s take a look back…way back…
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