This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m revisiting NBA 2K14 for PlayStation 4, on my PlayStation 5.
Ahead of the new generation of consoles launching and the release of NBA 2K21 Next Gen, I posted a retrospective of NBA 2K14; the launch title for the previous generation. Normally I wouldn’t revisit a game so soon – especially after writing what was intended to be an in-depth retrospective – but the idea of testing out the PS5’s backwards compatibility with a PS4 launch title is too tempting to pass up. There’s something poetic about it, on top of the usual appeal of firing up old releases on new tech; a certain novelty in addition to the curiosity.
Obviously, the PlayStation 5 isn’t going to enhance the gameplay of NBA 2K14. It won’t address bugs or AI quirks, and it’s not going to add the depth and features that were sorely missed. Nevertheless, I’m interested to see how the game performs on the new console, as well as run a general compatibility test for the PS5. I’ve got the console, I’ve got the game, so let’s combine them to take a look back…way back…
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