We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on the new Seasons approach adopted in NBA 2K21’s MyTEAM.
One of the major changes in NBA 2K21’s MyTEAM was the adoption of Seasons. For those unfamiliar with the concept, MyTEAM Seasons run for about six weeks, with each Season featuring its own theme, content, and Challenges. While modes of play such as Domination remain unaffected by Seasons, and Triple Threat Offline simply gains new rewards as each new Season begins, Season-based content such as The Agenda has a time limit. If you have any unfinished business on The Agenda by the time a new Season begins, too bad; it’s a new day in MyTEAM.
The Seasons approach is not unique to MyTEAM and NBA 2K, of course. It’s a form of the “games as a service” model that mobile and Triple-A games alike are using with ever-increasing frequency, which invites cynicism because of the way those mechanics utilise FOMO to push microtransactions, season passes, and so on. Less cynically, however, it’s a way to keep content fresh and not overwhelm late adopters with an overabundance of content. I’m generally in favour of Seasons in MyTEAM, but I do have a few criticisms and concerns that I’d like to discuss. Along with a few other aspects of the mode, the approach could be even better in NBA 2K22.