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The Friday Five: 5 Community Issues NBA 2K21 Has Spotlighted

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a look at five issues within the basketball gaming community that NBA 2K21 has spotlighted.

NBA 2K21 Current Gen has been out for about a month, and following its release, gamers have had a lot to say about it. The game has had a mixed reception to say the least, and some of the new concepts haven’t resonated as positively as the developers no doubt hoped they would. A big patch came through on September 14th, which does seem to have allayed some concerns with the game. No release is ever perfect though, and not all issues can be caught before the game is in our hands, especially when the COVID-19 pandemic is presenting developers with several obstacles.

Gamers have been noting the issues with NBA 2K21 and sharing feedback with the developers accordingly, but I’ve noticed something else in the wake of the game being released. It seems as though NBA 2K21 has also spotlighted some issues within the community itself, both in the way we approach the games and how we interact with each other. These community issues aren’t necessarily new, and in some cases they’re the result of toxicity that’s compounded over the years. At the same time, I do feel as though certain aspects of NBA 2K21 have shone a light on some of these community issues, and I honestly feel that we could (and should) be doing better in these areas.

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NBA 2K21 Patch 1.03 Released; Combined Patch on PC

NBA 2K21 Patch 1.03

Patch 1.03 is now available for NBA 2K21 on PC, PlayStation 4, and Xbox One. As always, it should come through automatically as long as your PC or console is connected to the Internet. If you run into any issues, try restarting your Steam client or console, or checking for updates manually.

The PC patch is a combined update, as the previous patch hadn’t yet come through. Checking the patch notes for both title updates, the PC version definitely includes all of them. This obviously comes as great news, as it means the PC version isn’t a patch behind. Hopefully there won’t be too many similar delays moving forward.

In addition to the usual technical fixes across various game modes, NBA 2K21 Patch 1.03 lowers the ballhandling requirement for Pro level dribble moves, assigns Park dribbles to a click of the left stick (L3), increases the size of the shot meter, boosts ankle breakers, improves defensive movement, and addresses a Pro Stick exploit (but not the modded controller issue). It also adds a new page to player cards in MyTEAM indicating upgradeable Badges, improves Ball Drop physics, and updates the brackets in Playoffs mode.

Please see below for the full notes for NBA 2K21 Patch 1.03. Feel free to share your impressions in the comments, as well as join in the discussion here in the Forum. You can also find a complete update history for NBA 2K21 here in our Wiki.

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Monday Tip-Off: Is NBA 2K Pay-To-Win or Not?

Monday Tip-Off: Is NBA 2K Pay-To-Win or Not?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off by pondering the question of whether or not NBA 2K can fairly be called pay-to-win.

Yes, discussing VC, microtransactions, and recurrent revenue mechanics in NBA 2K might seem like I’m beating a dead horse. However, it remains a persistent issue as of NBA 2K21, one that threatens the overall quality of the game. That might seem like I’m stating the obvious and preaching to the choir, but there are gamers who will still defend grindy mechanics and microtransactions. In all fairness, they admittedly aren’t mandatory, and the savvy NBA 2K gamer can find ways of enjoying the game’s most popular modes without buying VC, or even opting for the special edition.

Based on some remarks I’ve seen on basketball gaming Twitter though, I fear that we’ve grown somewhat complacent and dismissive of the problems that recurrent revenue mechanics cause. People, including prominent content creators, have declared that modes like MyTEAM and MyCAREER are no longer pay-to-win, owing to the amount of content that can be earned even if you staunchly refuse to buy VC. I do see their point of course, but I also believe that it’s missing the forest for the trees. There’s nuance and other problems that are being overlooked. First things first, though. Let’s address the question: is it fair to call NBA 2K, in its current state, pay-to-win?

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NLSC Podcast #341: Patches & Pre-Orders

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Episode #341 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

The first big patch has been released for NBA 2K21, though PC gamers are still waiting for it. We run through the patch notes and discuss some other pressing issues that still need to be fixed, including corrupted MyCAREER saves and missing VC payouts. This leads us to once again note the discrepancy between fixing issues that affect 2K’s recurrent revenue, and issues that affect the user experience. We’re also troubled by continued roster inaccuracies, and shallow reviews that gloss over problems. On a brighter note, PBA Basketball Slam has received an update and looks to be on the right path. We also reflect on some other games currently in our rotation and the fun we’ve been having with them, as well as our adventures in pre-ordering the Next Gen consoles.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

File Additions for NBA 2K21

NBA 2K21 Cover Art (Current Gen)

Let’s get caught up on the latest file additions for NBA 2K21! Today’s new releases include jerseys, modding resources, shoes, and an updated 2007 Warriors court. Check them all out at the links below!

ksmiz
Edit Player Abridged CE Table

SimonLee
Adapted Accessory & Jersey Models

TheGoat23
NBA 2K21 Shoe Sharing by TheGoat23

caseyvitelli
2020/21 Dallas Mavericks Hardwood Classic Jersey (caseyvitelli)
2020/21 Memphis Grizzlies Hardwood Classic Jersey (caseyvitelli)
Brooklyn Nets Yellow Biggie Fashion Jersey (caseyvitelli)
Jersey Sponsor Ad Removal

WhoSorry
2006-2007 Golden State Warriors Oracle Arena

Issy
Updated Jerseys Pack 2

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

NBA 2K21 Patch 1.02 Address Pro Stick Aiming, Tuning Fixes

NBA 2K21 Patch 1.02

Patch 1.02 has been released for NBA 2K21. It is currently available for PlayStation 4 and Xbox One, and will be available for PC and other platforms soon. As with previous official patches, it will come through automatically as long as you’re online. If you encounter any problems, try restarting your console or Steam client.

The patch adds a first boot option for Pro Stick Aiming/Shot Timing, which is also available under settings if you wish to change it later. Shot Aiming can now also be used when the Shot Meter is off, and the speed at which the Pro Stick is deflected now determines the Ideal Shot Aiming (left for a slow flick, right for a fast flick). Standing dunks using the Pro Stick have also been tuned for increased reliability, Park dribbles have been re-mapped to “holds” on the Pro Stick, and a few animations have been cleaned up, among other gameplay adjustments.

Other enhancements in Patch 1.02 for NBA 2K21 include a face update for Andrew Wiggins, as well as fixes for hangs and other issues in MyCAREER and MyTEAM. 2K Share has also now been enabled. Check out the full patch notes below, as well as here in the Forum. A complete update history for NBA 2K21 will also be maintained here in our Wiki.

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Monday Tip-Off: Do We Need Those Stinking Badges?

Monday Tip-Off: Do We Need Those Stinking Badges?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on whether NBA 2K’s MyCAREER and its connected modes are too reliant on Badges, and their general implementation.

Sim games have long sought to properly differentiate between players, beginning with detailed ratings. Those base attributes alone haven’t always been sufficient though, and so developers have experimented with mechanics such as Freestyle Superstars in NBA Live, and Signature Skills in NBA 2K. Signature Skills have given way to Badges, which like their predecessors, grant boosts and represent special abilities that the standard ratings can’t account for. As with Signature Skills, or the similar Traits system in NBA Live, they’re available to real players and career mode avatars alike.

These days, Badges are probably more important than ratings/attributes. You can max out a player’s ratings in a certain area, but it takes the effects of a Badge to ensure that they’re sufficiently levelled up. On one hand, this does make the exceptionally skilled stand out from the very good, much as Freestyle Superstars in NBA Live once aimed to achieve. On the other hand, it also means that high ratings – which are theoretically only given to the best real players, and take a long time to grind for our MyPLAYERs – are far less powerful than they should be, if they aren’t paired with the various boosts afforded by Badges. Given these issues, do we need those stinking Badges?

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NLSC Podcast #340: Gamers Just Wanna Have Fun

NLSC Podcast Logo

Episode #340 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

Gamers just wanna have fun, but NBA 2K21 has presented a few obstacles in that regard. Issues with the Mamba Forever edition pre-order bonuses have caused PlayStation 4 and Xbox One gamers much grief. The frosty reception to NBA 2K21 has also resulted in record-low Metacritic scores from critic and user reviews alike, and some trolling tags have appeared on the game’s Steam store page. We discuss some of the snarkier comments and whether it undermines efforts to provide constructive feedback, as well as the toxicity of elitist thinking. In the wake of the shooting hotfix, we also share further impressions following a full week with NBA 2K21, including our latest thoughts on shooting, player movement, gameplay balance, and other core aspects. We also circle back to last week’s news about Scott O’Gallagher and Rob Jones, and consider the impact on the NBA 2K series moving forward.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

File Additions for NBA 2K21

NBA 2K21 Cover Art (Current Gen)

The game has only been out a week, and we’ve already got our first file additions for NBA 2K21 PC! These initial releases from our community include scoreboards, jerseys, and a new face for Michael Porter Jr. Check them all out at the links below!

Karinge
AIO Scoreboard Pack

LosJosh
Michael Porter Jr. Face by LosJosh (Conversion)

CujoMatty
Rogers Sportsnet Scoreboard
TSN Scoreboard

Issy
Chicago Bulls & Boston Celtics Jerseys Pack
Philadelphia 76ers, Milwaukee Bucks & Cleveland Cavaliers Jerseys Pack
Updated Jerseys Pack 1
Charlotte Hornets Jerseys Pack

pinoy21
Atlanta Hawks Jersey (pinoy21)
Charlotte Hornets Jersey (pinoy21)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

The Friday Five: 5 Keys to a “No Money Spent” Experience

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five tips that are the key to having a “No Money Spent” experience in NBA 2K.

Microtransactions remain a controversial issue in NBA 2K, and Triple-A gaming as a whole. Although they are technically optional, there’s no denying that 2K’s recurrent revenue mechanics are implemented in a way that does all they can to push gamers towards spending real money on Virtual Currency. Gamers who spend level up quicker and end up with better cards sooner, and in turn, they set the competitive balance in online play. Even if you stick to the offline modes, opting for the No Money Spent approach ensures a lengthy grind, year after year.

Of course, for those of us who don’t want to support the recurrent revenue business model and spend additional money on a game that’ll be outmoded in a year, finding a way to beat the system is a point of pride. There’s great satisfaction to be had in enjoying a game without having to shell out cash in order to level up efficiently, or access some of its best content. Once again though, NBA 2K is subtly (and not-so-subtly) trying to push us towards spending at every turn, so the No Money Spent approach takes a few tricks, discipline, and a willingness to work the system. To that end, here are five keys to getting the most out of a No Money Spent experience.

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NLSC Podcast #339: NBA 2K21 Impressions, NBA Live Hopes

NLSC Podcast Logo

Episode #339 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

NBA 2K21 Current Gen is here! After getting a taste of the game with the demo, we’ve got further impressions to share after getting our hands on the full version. We’re going in-depth on shooting, dribbling, player movement, and other mechanics with comparisons to both NBA 2K20 and the demo, while touching on changes to modes. In our early appraisal of NBA 2K21, we also describe some of the changes and fixes we’d like to see, and note some of the community’s reactions. In other news, Scott O’Gallagher and Rob Jones joining EA Sports has us feeling optimistic about NBA Live. We talk about what it could mean for the series, and the importance of listening to the right voices moving forward. Finally, we catch up on some other hoops games we’ve been playing, including Dunk Lords, PBA Basketball Slam, and the original NBA Playgrounds.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NBA 2K21 Current Gen Out Now; Modding Section Launched

NBA 2K21 Current Gen Released

The Current Gen version of NBA 2K21 is out now! Whether you’ve pre-ordered and pre-loaded, or you’re just picking up the game now, the PC, PlayStation 4, Xbox One, and Nintendo Switch versions are available to play.

With the release of a new PC game, we’re tipping off a new season of modding. To that end, I’ve launched the Modding section for NBA 2K21 in the Forum, as well as the Tutorials & FAQs board. The Modding section is for previews, releases, requests, and all other modding discussion. Any resources will be moved to Tutorials & FAQs as necessary, though members of the Contributors group may immediately create new topics in that section.

Now that NBA 2K21 Current Gen is out, I’m hoping to see a lot of gaming discussion this year. While we’re obviously a modding community, we’re also enthusiastic basketball gamers, so share your impressions, tips, stories, slider suggestions, and everything else related to playing the game. We’ve always been about more than just modding, but we have seen a decline in those other discussions over the years, so by all means get chatting about the game itself!

We’ll have plenty to say about NBA 2K21 in the NLSC Podcast, as well as our other original content moving forward. Stay tuned for that, as well as all of the great releases that are sure to come from our talented modding community. Happy 2K Day!

Team USA 2012 & 2016 Added to NBA 2K21

Following on from the announcement of the 2017 Toronto Raptors and 2019 Golden State Warriors being added in NBA 2K21, the official NBA 2K Twitter has revealed that Team USA 2012 and 2016 will also be featured in this year’s game. Once again 2K shared a couple of teaser images, which you can check out below.

Notably, there’s no mention of the 1992 Dream Team, or any other US squad. The Dream Team was previously featured in NBA 2K13 and NBA 2K17 in its entirety, despite Charles Barkley usually declining to appear in video games owing to his stance on older players being inadequately compensated. It would appear that this time, 2K were unable to come to another once-off arrangement with Sir Charles.

With that being said, it remains to be seen if any other classic teams will be added, whether it’s more throwback NBA teams, Team USA squads, or indeed any other FIBA content, seeing as how the Australian Boomers were previously featured in NBA 2K17. If so, it seems that those reveals will make up the final trickle of information ahead of NBA 2K21 Current Gen’s release on September 4th.

Got any thoughts? Share them in the comments below, and join in the discussion here in the Forum!

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Two New Classic Teams in NBA 2K21; Possible Kobe Team

New Classic Teams in NBA 2K21

The official NBA 2K Twitter account has revealed that two new classic teams have been added to NBA 2K21: the 2017 Golden State Warriors, and 2019 Toronto Raptors. Teaser screenshots of both teams were also posted, which you can check out below.

Last year, NBA 2K20 added six new classic teams, while also bringing back the All-Decade squads. As we find ourselves in a new decade, it seems more and more likely that future games will continue to add teams from the 2010s.

Interestingly, it appears that 2K are also looking to add the 2009 or 2010 Los Angeles Lakers to the game, which at this stage would have to happen through a roster update. Securing the likeness rights for all of the necessary players is proving to be a sticking point however, with Ronnie 2K actually making a public appeal for help in contacting Andrew Bynum. As such, it remains to be seen if 2K will be able to honour Kobe Bryant with a squad from later in his career.

If nothing else however, we’ve received confirmation that the 2017 Warriors and 2019 Raptors will be among the classic teams in NBA 2K21. What are your thoughts? Sound off in the comments below, and join in the discussion here in the NLSC Forum!

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NLSC Podcast #338: NBA 2K21 Demo Impressions

NLSC Podcast Logo

Episode #338 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

The NBA 2K21 Demo is out, and suffice to say, it’s drawn some polarising reactions. We’ve got our own detailed impressions to share, from the scope of the demo to the new dribbling and shooting mechanics. We also discuss oversights when introducing new features, and the responsibility of both the community and developers when it comes to demo feedback. A new trailer has also given us a look at this year’s Neighborhood and MyCAREER story, and one of us has a bold declaration about the tale. There’s also a new arcade hoops game on Steam, Dunk Lords, that’s worth a look.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.