
This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at NBA in the Zone 2 by Konami.
I’ll freely admit to being a bit snobbish about my basketball games when I was much younger. Sim was sim, arcade was arcade, and never the two shall meet. Sure, it was fun to have an arcade setting in NBA Live, but Acclaim’s attempt to combine the two genres of hoops games in their continuation of the NBA Jam series was a bust. I’ll take a deep dive into those games at some point, but there have been some great sim-arcade hybrid releases. As I said when I covered the first NBA in the Zone, Konami arguably perfected the genre as Midway did pure arcade basketball with NBA Jam.
That of course began with Run and Gun, an arcade-only release that didn’t feature any real teams or players. Upon acquiring the NBA license, Konami ported the game to Super Nintendo as NBA Give ‘N Go, which they followed up with Run and Gun II in arcades and NBA in the Zone on PlayStation. The latter spawned a series of annual games, which brings us to NBA in the Zone 2. Released in November 1996, it went head-to-head with 1997 season titles such as NBA Live 97, NBA Full Court Press, and NBA ShootOut ’97. Can it hang with them? Let’s take a look back…way back…
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