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Wayback Wednesday: The Timeline of NBA Jam TE PC & PS1

Wayback Wednesday: The Timeline of NBA Jam TE PC & PS1

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the timeline that led to the rosters and branding in the PC and PS1 versions of NBA Jam TE.

It’s interesting how many of us who grew up playing video games in the 90s can have different memories of the same title, depending on which platform we played it on. These days, multi-platform releases tend to be identical for the most part. Even when it comes to the cross-generational NBA 2K games these past few years, there are familiar gameplay mechanics in the eighth and ninth gen versions, not to mention shared roster updates and seasonal content. Conversely, back in the 90s, staggered release dates for the same title across various platforms led to interesting differences.

The various iterations of NBA Jam provide some fun examples. Depending on which revision was present in your local arcade, or which home port you played, you’ll recall different squads. These revisions and updates continued with NBA Jam Tournament Edition, infamously resulting in the fourth arcade revision including a cancelled trade. NBA Jam TE was ultimately updated through two NBA seasons by the time the final home ports for PC and PS1 were released, with that timeline leading to an interesting evolution in the rosters and team branding. Let’s take a look back…way back…

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Wayback Wednesday: NBA Jam Tournament Edition for PS1

Wayback Wednesday: NBA Jam Tournament Edition for PS1

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the PS1 version of NBA Jam Tournament Edition.

Although it’s been surpassed by NBA Jam: On Fire Edition as both my personal favourite and my pick for the best game in the NBA Jam series, I still hold NBA Jam Tournament Edition in extremely high regard. It’s a title that I’ve covered several times here on the NLSC, from reflections while watching a game I’d recorded and an in-depth retrospective, to discussing weird ratings and an error that I somehow overlooked for more than twenty years. In short, NBA Jam TE is a release that I’ll eagerly revisit for both content creation purposes, and my own enjoyment.

As I’ve mentioned in previous features, I grew up playing the PC and Super Nintendo versions of NBA Jam Tournament Edition. Since I’ve been expanding my collection of basketball video games in recent years, I’ve sought out the PlayStation version of NBA Jam TE as well. It was the only version that I didn’t own for the platforms at my disposal, but late last year, I finally managed to snag a copy at a reasonable price. I noted that since I now had it as part of my collection, I’d be comparing NBA Jam Tournament Edition PS1 to the releases I grew up with, in a future Wayback Wednesday feature. The time has come, so let’s take a look back…way back…

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Wayback Wednesday: Somersault Dunks in NBA Jam TE

Wayback Wednesday: Somersault Dunks in NBA Jam TE

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the somersault dunks in NBA Jam Tournament Edition.

One of the joys of hitting the virtual hardwood is discovering all the moves that you can pull off, and the variety of animations on offer. It’s something that we can take for granted now that hoops titles boast thousands of animations and an array of signature styles. Back when games were far more limited in what they could feasibly include, it was a thrill to discover new moves that we didn’t expect to see. Dunks were of course the premiere highlight, and we all have slams that we’re partial to in our favourite basketball video games.

There are many spectacular slams that I enjoy seeing thrown down by the players I’m controlling, but when it comes to NBA Jam Tournament Edition, I’m particularly fond of the somersault dunks. As a 90s kid who loved basketball and video games, they represented the pinnacle of highlights in a title that was all about over-the-top high-flying dunks. Even when I go back and play NBA Jam TE today, I’m excited whenever I see a player going into a somersault as they leap into the air. I’m sure I’m not alone in appreciating the soaring somersault dunks of NBA Jam TE, so let’s take a look back…way back…

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NLSC Podcast #466: Puzzling Ratings in NBA Jam TE

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From courtside of the virtual hardwood, it’s Episode #466 of the NLSC Podcast!

Despite undoubtedly being a classic release, NBA Jam Tournament Edition features some weird ratings. We’re spotlighting some of the most egregious examples, and speculating on how they might’ve come about. Needless to say, Yinka Dare gets a mention! We’ve also got plans for March Modness, which will be tipping off in a couple of days. As we always like to do, we recap our recent sessions on the virtual hardwood, including updates on our progress in MyCAREER and MyLEAGUE. This also leads to a potentially controversial comparison of NBA Live 06 and NBA 2K6 for Xbox 360! In this week’s mailbag, we join the community in sharing our ideal gaming experiences, from preferred modes to how we get set up to play.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Podcast #420: The Legend of Keyon Dooling

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From courtside of the virtual hardwood, it’s Episode #420 of the NLSC Podcast!

Inspired by QB1120’s stories of Keyon Dooling in NBA 2K7, we fired up the game to see what the fuss was all about. Turns out, we have a newly-minted Video Game Legend! We also connected with Brent and NBA Live Girl for a 4-player session of NBA Jam: On Fire Edition that none of us wanted to end. After recapping some other recent adventures on the virtual hardwood, we talk about the reason we’re able to play so many basketball video games: our passion for collecting. We open up the mailbag to talk about the games that our listeners wish that they owned, as well as some of the purchases that they regret.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Wayback Wednesday: Attract Mode & The Secrets of NBA Jam TE

Wayback Wednesday: Attract Mode & The Secrets of NBA Jam TE

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the secrets in NBA Jam TE that were actually revealed by the attract mode screens.

If you’ve never known a time before YouTube, social media, and readily accessible information on just about anything you can name, it may be difficult to imagine not having detailed knowledge of a game’s secrets. That’s how it used to be, though. We had to buy (or photocopy!) official hint books and strategy guides, or consult game magazines for tips and cheat codes. Some secrets went undiscovered for years, or gave rise to urban legends. Discussion was limited to your circle of friends, which meant information travelled slower than it can nowadays.

To that point, there are details about some of my favourite video games – basketball and otherwise – that I didn’t know until I finally got online in the late 90s. Of course, when it comes to some games, there are details that I could’ve and should’ve known, but remained ignorant of because I was young and impatient, and thus not properly observant. These include a few secrets in NBA Jam TE on PC, which is one of my all-time favourite basketball games. I don’t know how I missed this information the first time around, and you’ll probably wonder too as we take a look back…way back…

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NLSC Podcast #403: These Labours Of Love

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Episode #403 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

The second game of our Semi-Finals series in the NLSC NBA Live 10 Tournament was marred by some technical issues, but we had much better luck with other games during a Parsec session. We recap one of the wildest games of NBA Jam Tournament Edition that we’ve ever played, using a fantastic 2014 season roster mod. Another highlight came when we revisited the PC version of NBA Live 96, and couldn’t help gushing about the presentation. Double Dribble also got a run (CORNER THREE!), though it did show its age. In this week’s mailbag, we discuss the arguments for and against paid mods, and how to avoid burnout when working on big modding projects.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

Wayback Wednesday: The Cancelled Trade in NBA Jam TE

Wayback Wednesday: The Cancelled Trade in NBA Jam TE

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at a cancelled trade that made its way into the arcade version of NBA Jam Tournament Edition.

We’ve just passed the trade deadline for the 2020 season, and saw a flurry of activity. In the wake of all the deals that went down, several players have been cut, many of whom will no doubt attract some interest on the open market. All of these transactions will be taken care of in NBA 2K20, which receives regular official roster updates. We’re also able to update rosters ourselves, and that’s something we’ve obviously been doing for years in our community, for both NBA Live and NBA 2K. Of course, over a decade ago, official roster updates weren’t as common.

If we go back even further, we’ll find a lot of games that didn’t receive any roster updates post-release, as well as titles that didn’t have roster customisation features. This was true of NBA Jam and its sequel NBA Jam Tournament Edition, which were stuck with out-of-date rosters once trades and signings occurred. Well, sort of. There were changes in different revisions and releases of the NBA Jam games, and on at least one occasion, an update resulted in an error due to a cancelled trade. It’s an interesting situation, so let’s take a look back…way back…

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NBA Jam 2K20 Tournament Edition Released (SNES)

NBA Jam TE 2K20 Title Screen

Following the earlier beta releaseeskayelle has uploaded the finalised version of the NBA Jam 2K20 Tournament Edition mod for the Super Nintendo version of NBA Jam TE! The patch can be applied to an SNES ROM, and played in an emulator. Key features of the mod are as follows:

  • Updated rosters! Starters and bench strength from the end of the 2018-19 season are here!
  • New players! Luka Doncic, Evan Fornier, Clint Capela, Moe Harkless, Myles Turner, Seth Curry, Zion Williamson…are all in the game.
  • All 30 teams are playable, the Grizzlies, World Champion Raptors and Pelicans prominently displayed on an Others team.
  • Beat the game to access the 2019 All-Stars, expanded rosters, and legacy players!
  • New and old secret players are obtainable via initials and button combinations.
  • Bad boys Barkley, Laimbeer, and Rodman are all at your fingertips!
  • More sound clips! Wizards! Thunder! Plus a couple surprises!
  • Contemporary logos are combined with some old favorites.
  • “Greyscaled” uniform portraits for more seamless future roster swaps.
  • Battle from worst to first based on the 2018-19 season standings and Playoffs.
  • Bug fixes from past hacks remain in the game!
  • Got a hankerin’ to put on a hurtin’? Injury stats max out at a whopping 50! No shove, no love!
  • Konami codes from the previous hacks get you expanded rosters, plus either the 2019 All-Stars or the Grizzlies/Raptors/Pelicans.
  • Plus a few new court colors sprinkled in for fun…

Download NBA Jam 2K20 Tournament Edition here, and check out this topic in the NLSC Forum for more information, previews, support, or just to say thanks!

NBA Jam 2K20 TE Beta Released by eskayelle

NBA Jam TE 2K20 Title Screen

Following on from the release of the Double Z Mod, eskayelle has released a beta version of NBA Jam TE 2K20! The mod for the Super Nintendo version of NBA Jam Tournament Edition features updated rosters with 169 players, including some bonus players on their former teams in the vein of the NBA Playgrounds series.

Not only does the mod add new players with appropriate ratings, but also updated team logos and court colours. Since the game only includes 27 NBA teams, the Rookies squad includes players from the Toronto Raptors, Memphis Grizzlies, and New Orleans Pelicans. The Seattle SuperSonics have also been replaced by the Oklahoma City Thunder.

As noted, NBA Jam TE 2K20 is currently in open beta, so expect further changes as players start moving around during the offseason. Download it here, and check out this topic in the NLSC Forum for further previews and information!

NBA Jam TE – Double Z Mod Released (SNES)

Double Z Mod for NBA Jam TE

An exciting new release by eskayelle has been added to our Downloads section: the Double Z Mod for the Super Nintendo version of NBA Jam Tournament Edition! The mod is an ultimate 90s update for NBA Jam TE on SNES, adding several new players and teams. An overview of the key features is as follows:

  • Forget the Rookies! Now play as the 1992 Dream Team!
  • Bugs from the original game have been fixed, i.e., the Grand Champions and Injuries bugs.
  • Assets from the original game have been restored, such as the Mortal Kombat banners.
  • Battle the 27 NBA teams from worst to first, based on 1992-93 conference standings and playoffs results.
  • Tons of new secret characters, including Hulk Hogan, David Hasselhoff, Arnie (as the T-800), and more!
  • Play as the 72-10 1996 Chicago Bulls!
  • Play as the Motor City Bad Boys!
  • Play as “The Worm”, Dennis Rodman, on at least four teams!
  • Play as a new Underdogs team, pairing up some secret characters and other interesting match-ups.
  • Expanded rosters are now as easy as inputting 2 versions of the Konami code.
  • Enjoy new announcer sound clips with some serious 90s sound bytes. Just try not to smile when you hear the Macho Man chime in…or Ric Flair…WOOOOOOOOOOOOOOO!
  • As an added bonus, included is a patch to play as Jean-Claude Van Damme. Welcome to NBA Jamme!

Download it here, and check out the release topic here for further information, support, and previews. eskayelle is also working on an NBA Jam 2K20 TE mod which will update the game with current season rosters, similar to the NBA Jam 2K17 mod that was released a couple of years ago. You can find more information on that project here.

Wayback Wednesday: A Mistake Unnoticed in Over 20 Years

Kevin Edwards Credit in Attract Mode (NBA Jam TE PC)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at a mistake in the PC version of NBA Jam Tournament Edition that I haven’t noticed in over twenty years.

As I’ve mentioned on several occasions, NBA Jam Tournament Edition is one of my all-time favourite basketball games. While I own the game on both Super Nintendo and PC, I’ve always been partial to the latter. It’s the version that I played the most, and I have many fond memories of playing the game with my cousin. One school holidays, we spent a lot of time playing with and against every single team, beating everyone to unlock all the secret players, and challenging ourselves to hit statistical milestones. For a while, it was a fixture of our basketball gaming rotation.

That’s why it’s so strange that I’ve never noticed a certain mistake in the game in over twenty years of playing it. While playing as the New Jersey Nets for the No Threes Challenge, I noticed that Kevin Edwards actually has Blue Edwards’ portrait. I knew about both players and what they looked like, basically from the time I started playing NBA Jam TE, so it’s really odd that it’s never clicked until now. I thought that I’d see if I could delve into the issue further, so let’s take a look back…way back…

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Wayback Wednesday: NBA Jam TE No Threes Challenge

No Threes Challenge in NBA Jam TE PC

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking on another challenge in NBA Jam TE for PC, namely the No Threes Challenge.

Since I enjoyed dusting off the PC version of NBA Jam Tournament Edition to take on last week’s All Threes Challenge, I decided to immediately follow it up with the complete opposite: the No Threes Challenge! This time, the goal is to win a game without hitting a single three-pointer; an easier task than in most of the sim titles, but potentially tough because of the way the CPU prevents inside shots with blocks and shoves. This won’t be a hit with analytics enthusiasts, but I’m going to give it a try anyway, using the New Jersey Nets. Let’s go back for a challenge…way back…

Once again, I’m open to suggestions for further retro basketball gaming challenges, be they for NBA Jam TE or another title (provided of course I have access to the game in question). I’m also open to ideas for Wayback Wednesday retrospectives, so if you’ve got a challenge in mind or something you’d like me to cover in this nostalgic weekly feature, let me know in the comments below. Also feel free to share any stories of your own self-imposed challenges on the virtual hardwood! I hope you enjoyed going Wayback with me, and a reminder to please subscribe to the NLSC YouTube channel for more video content.

Wayback Wednesday: NBA Jam TE All Threes Challenge

NBA Jam TE All Threes Challenge

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking on another retro basketball gaming challenge, namely an All Threes Challenge in NBA Jam TE on PC.

I enjoyed trying to win a game of NBA Jam Tournament Edition without scoring any points myself in a previous edition of Wayback Wednesday, so I thought that I’d try my hand at another challenge. This time, it’s the All Threes Challenge. The goal is to win a game in NBA Jam TE while only shooting three-pointers; neither I nor my CPU teammate can score a basket from within the three-point arc. Analytics say that taking a lot of threes is the most efficient strategy and the way to win basketball games, but does that apply to the virtual hardwood as well? Let’s find out as we go back…way back…

Once again, it was fun to take on the challenge! At some point, I expect I’ll attempt a No Threes Challenge, so look out for that in the near future. I’m open to suggestions for other retro basketball gaming challenges as well, provided of course that I can get my hands on the game. Post any suggestions in the comments below, and feel free to share stories of self-imposed challenges that you’ve tried! Thanks for watching, and be sure to subscribe to the NLSC’s YouTube channel for more video content.

Wayback Wednesday: NBA Jam TE PC No Points Challenge

Alonzo Mourning dunks in NBA Jam Tournament Edition PC

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking on a retro basketball gaming challenge with the PC version of NBA Jam Tournament Edition.

It’s been far too long since I made a video feature, despite my intention to produce more video content this year. Better late than never though, as I had a fun idea for this week’s Wayback Wednesday. Whenever I played NBA Jam Tournament Edition solo back in the day, I tended to play with Tag Mode off, and scored most of the team’s points with the player I was controlling. However, playing point guard for our Pro-Am squad in NBA 2K has given me a taste for racking up assists, which left me to wonder: can I win a game of NBA Jam TE with my CPU teammate scoring all of our points?

I fired up my old favourite, and gave the No Points Challenge a shot. Let’s take a look back…way back…

Catch it here on our YouTube channel if you can’t see the embedded video, and while you’re there, be sure to subscribe! With any luck, I’ll be able to produce some more videos in the not too distant future. I’ll probably also look to upload some excerpts from the NLSC Podcast – which will also be returning soon – so stay tuned for that. I may also tackle some other retro basketball gaming challenges for future Wayback Wednesday features, so if you have any suggestions in that regard, feel free to post them in the comments below!