Menu
Home | NBA Jam

NBA Jam

NLSC Podcast #431: Heroes in a Half-Court

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #431 of the NLSC Podcast!

The release of Teenage Mutant Ninja Turtles: Shredder’s Revenge has demonstrated the popularity of retro-style gameplay with modern sensibilities. It leads us to consider how this could apply to the virtual hardwood, with Basketball Classics being a great example. We also lament the lack of a new NBA Jam title, and reflect on the shortcomings of the NBA Playgrounds games. Mention of Konami also sends us down the rabbit hole to discuss some of our favourite games from the company, basketball or otherwise. Our Lakers vs. Celtics Tournament will be tipping off soon, and we’re also keen to continue our co-op sessions on Parsec. In an update on our NBA 2K19 MyLEAGUE and NBA 2K14 MyCAREER games, we’re talking sliders, streaks, and the growing legend of Terry Hanson. This week’s mailbag features a discussion about the influence that playing real hoops has on basketball gaming, basketball book recommendations, and the best classic seasons to watch.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Podcast #386: Don’t Forget to Pump Fake

NLSC Podcast Logo

Episode #386 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

We’ve been sinking our teeth into Road Trip in NBA Jam: On Fire Edition, as the co-op experience has proven to be a blast. The more we’ve played, the more we’ve been able to develop chemistry and hone our strategies. Speaking of which, we discuss moves and techniques that are all too easily overlooked, and some of the most unstoppable moves and players in basketball video games. We also react to the latest vague update on NBA Live, and the prospect of a F2P model for sim basketball games. Additionally, reflecting on our forthcoming 25th Anniversary leads to a story about the community circa 2004.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NBA Live Update: EA Sports Not Finished With Basketball…Yet

Update on NBA Live

In case you missed it, an interview with EA Sports general manager Daryl Holt provided an update on NBA Live; sort of. He confirmed that they still plan on developing basketball games, while vaguely referring to “next-generation HD basketball projects”. For those who are unaware, in this case HD refers to console or PC releases, rather than mobile titles.

Holt went on to confirm that EA still has a licensing agreement with the NBA for mobile games, and are discussing their options regarding a HD release. In that respect, it isn’t much different to anything we’ve heard before. There are still no concrete plans or announcements regarding an NBA Live game in development, yet at the same time there’s no confirmation that the series is done.

As noted by the NBA Live Movement on Twitter, EA Sports also still owns the rights to NBA Jam. As such, the “next-generation HD basketball projects” – should they come to fruition – could just as easily be a new NBA Jam title, or possibly a new NBA Street. At this point, we don’t know much more than the fact that EA Sports apparently aren’t giving up on developing basketball video games…yet.

In this week’s Monday Tip-Off, I discussed how both the NBA Live series and basketball gamers deserved better than the missteps it’s made, as well as the lack of any update on the future of NBA Live since October 2019. Nevertheless, there is interest in seeing competition in the space, and we’ll continue to cover any announcements as they’re made. To that end though, it may be some time before we hear anything beyond whispers and speculation.

Wayback Wednesday: NBA Showtime: NBA on NBC Retrospective

Wayback Wednesday: NBA Showtime: NBA on NBC Retrospective

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the PlayStation version of NBA Showtime: NBA on NBC.

Although I grew up playing both simulation and arcade basketball games, by the late 90s I’d lost interest in the new arcade titles. This was partly due to finding the sim games more appealing, but the arcade genre also seemed to be losing steam. I still loved NBA Jam Tournament Edition and NBA Hangtime, but Acclaim’s NBA Jam games weren’t impressive, and I didn’t keep up with Midway’s titles. It’s unfortunate, because there were some good arcade basketball games being released in between the original classics by Midway, and the launch of EA Sports’ NBA Street series.

The good news is that running Wayback Wednesday features gives me an excuse to track down some old games and check them out all these years later. As I’ve said before, some games are gems, while others were worth skipping the first time around. They’re all fun and interesting to sample though, but the better games always make for more exciting additions to the collection. This week I’m covering a game that I would have liked to have played more of when it was released: Midway’s NBA Showtime: NBA on NBC. Let’s take a look back…way back…

Read More »

PlayStation 3 Store To Remain Open; NBA Jam: OFE Still Available

PlayStation 3 Store To Remain Open

There’s some great news regarding the continued availability of NBA Jam: On Fire Edition on PlayStation 3. Following on from the announcement that the PlayStation 3 Store would be closing on August 27th 2021, Sony have since elected to keep the Store open for PS3, as well as PS Vita. The PSP Store will still close on July 2nd this year.

Of course, this doesn’t mean that NBA Jam: On Fire Edition will be available indefinitely. There’s still a chance it will be removed from the PlayStation 3 Store and Xbox Live Marketplace at some point in the future. However, as long as those platforms remain open and the listings are active, you can search for NBA Jam: OFE and purchase it. There’s certainly less of a ticking clock now that the PlayStation 3 Store will remain open.

If you’re a collector and/or an avid arcade basketball gamer, I definitely recommend NBA Jam: On Fire Edition for PlayStation 3 or Xbox 360. Please note that the servers are offline, removing online play and the roster updates that the game received. It’s nevertheless one of the best games in the NBA Jam series though, and still a lot of fun to dust off today, even with the default rosters.

Wayback Wednesday: NBA Jam vs NBA Street

Wayback Wednesday: NBA Jam vs NBA Street

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m comparing the NBA Jam series to the NBA Street series.

It’s been over a year since I posted my first “Versus” feature, which compared The Jordan Challenge and NBA’s Greatest. My intention was for it to become a recurring feature, similar to my Familiar Faces in Strange Places/Familiar Places series. To that end, I’ve been sitting on a few ideas for other comparisons. Since I compared two modes in back-to-back releases in the same series for the first instalment, it only makes sense to go bigger for the second article. As such, today I’m comparing the two heavyweights of the arcade basketball scene: NBA Jam, and NBA Street.

There are many factors to consider here. There have been more NBA Jam games than NBA Street games, as well as a number of releases that were spiritual successors to NBA Jam under different titles, after Acclaim acquired the name from Midway. To that point, three different developers have released games under the NBA Jam brand, while every NBA Street game has come from EA Sports BIG. Nevertheless, I believe that all of the evidence must be considered, as we compare, contrast, and ultimately pick the winner out of these classic arcade hoops series. Let’s take a look back…way back…

Read More »

The Friday Five: 5 Things NBA Jam Doesn’t Get Enough Credit For

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five things that NBA Jam doesn’t get enough credit for.

Following on from my articles about the things that NBA Live and NBA 2K don’t get enough credit for, this week I’m giving NBA Jam the same treatment. As with NBA 2K, that may seem strange as NBA Jam is still held in high regard and remembered quite fondly. When it comes to games from the 90s, NBA Live’s image has easily suffered more, due to its struggles dating back to the mid 2000s. Although there have been some forgettable NBA Jam games (mainly the ones made by Acclaim), the best titles – including the sequels under different names, like NBA Hangtime – are revered.

And yet, there are times when it feels like NBA Jam doesn’t receive the credit that it deserves. I’ve seen gamers say they don’t get what’s so special about it, either because they prefer sim games, or in some cases, that they’re fonder of NBA Street. It’s been nearly ten years since the last NBA Jam game was released, and I imagine there’s a large contingent of the current basketball gaming demographic that didn’t grow up with it as I and other 90s kids did. Whatever the case may be, NBA Jam should be appreciated for its impact on basketball gaming. In particular, I would suggest that NBA Jam unquestionably deserves credit for these five things.

Read More »

Wayback Wednesday: NBA Hangtime Retrospective

Wayback Wednesday: NBA Hangtime Retrospective

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at NBA Hangtime.

One of the benefits of Wayback Wednesday is that eventually, everything becomes “retro” enough to talk about. As it is, I’ve bent the rules slightly with some more recent games from time to time, but generally speaking, I’ve preferred focusing on titles that are several years old. To that end, I’ve tried to cover many of the classics before touching on more recent nostalgia. However, there are several titles from the early days of basketball gaming that I still haven’t covered, but definitely mean to get to. NBA Hangtime is just one of the games that are overdue for a retrospective.

Perhaps it’s only fitting that I’ve yet to cover the game, going on five years of running Wayback Wednesday features. As popular as it was with basketball gamers in its day, it does tend to be overlooked when we discuss the best arcade hoops titles. It was a strong follow-up to NBA Jam Tournament Edition – one of my personal favourites – and a game that I really enjoyed on the Nintendo 64. Let’s take a look back…way back…

Read More »

NLSC Podcast #300: Hunters & Collectors

NLSC Podcast Logo

Episode #300 of the NLSC Podcast is out now! Join Dee4Three and myself as we mark the 300th episode of the NLSC Podcast with a conversation about some recent controversies in the community, the thought-terminating cliches that bother us, Basketball Classics, and the joy of collecting basketball video games, new and old.

As we celebrate 300 episodes, we reflect on one of our favourite shows: our interview with Tim Kitzrow back in Episode #280. Recalling his passion for NBA Jam, we’re reminded of how it’s too easy to be dismissive of what came before as pure nostalgia – on the real and virtual hardwood alike – and resort to cliched buzzwords to shut down criticism of newer things. That leads us to note the fantastic fusion of the old and new with Basketball Classics, as we share some more impressions of the game. After touching on the recent hack of NBA 2K accounts and issues with ad links in our modding community, we finally get to our featured discussion topic: collecting basketball video games. We talk about our collections, the process of tracking down older titles, the problems that digital content and releases present for collectors, and the fun of playing our old favourites and checking out games we missed out on the first time around.

Tune in below!

What are your thoughts on the recent controversies? Do you consider yourself a collector of basketball video games? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Wayback Wednesday: The Original NBA Jam

NBA Jam Arcade Title Screen

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the original NBA Jam with an overdue retrospective.

It occurred to me that although I’ve been running these Wayback Wednesday features since 2015, I’ve yet to cover the original NBA Jam, released by Midway in 1993. I’ve talked a lot about its sequel, NBA Jam Tournament Edition, and even covered its spiritual predecessor, Arch Rivals, but I haven’t profiled the famous game that tipped off an iconic series (and indeed, an entire subgenre of basketball gaming). That’s partly because NBA Jam TE is one of my all-time favourite games, but it’s about time that I fill in the gaps and talk about the original.

As an undisputed classic, it’s difficult to say anything about NBA Jam that someone else hasn’t already said. However, it’s too fun, too amazing, and simply too important in the history of basketball gaming for me not to discuss it in a Wayback Wednesday feature. It brought us Fire, shattered backboards, and the legendary commentary of Tim Kitzrow…it’s NBA Jam! Let’s take a look back…way back…

Read More »

NLSC Podcast #280: Tim Kitzrow, Voice of NBA Jam

NLSC Podcast Logo

Episode #280 of the NLSC Podcast is out now! Dare I say it, this week’s episode is ON FIRE, as I had an opportunity to chat with the legendary voice of NBA Jam himself, Tim Kitzrow! It was a lot of fun talking to Tim, who was very generous with his time and stories. Be sure to follow Tim on Twitter, and hit up Who Said What Now to order your own custom audio messages from the Baron of Boomshakalaka!

The voice of NBA Jam, Tim Kitzrow, joins the NLSC Podcast this week for an extended interview. Tim provides an insight into how he went from classically trained actor and improv artist with The Second City in Chicago, to being the voice of one of basketball gaming’s most iconic series. From the origins of the word Boomshakalaka and fascinating tidbits about NBA Jam and other games Tim has worked on, to Tim’s recent projects and a bunch of other fun stories, this week’s show is a must-listen for all NBA Jam enthusiasts!

Tune in below!

I hope you enjoyed my interview with Tim Kitzrow! Sound off with your thoughts on the NBA Jam series in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Monday Tip-Off: Time to Light the Fire on a New NBA Jam

A roster update added Kyrie Irving to NBA Jam: On Fire Edition

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on why it’s time EA Sports brought out another NBA Jam game.

Although I’m a long-time fan of sim-oriented basketball games, I’m also a big fan of NBA Jam from back in the day. It’s something that I’ve mentioned several times on the NLSC Podcast, and it’s likely quite evident from all the times that I’ve covered a topic related to NBA Jam in Wayback Wednesday features. When the possibility of a brand new entry in the series was seemingly hinted at earlier in the year, I compiled a list of things that I believe a new NBA Jam game should have. As much as a new NBA Street game would be great to have, I’m still partial to seeing another Jam title.

Not only do I believe there is still a market for the game, but it feels like the time is ripe to bring back NBA Jam. The success of the original NBA Playgrounds last year has rejuvenated interest in the genre, though it arguably never went out of vogue in the first place. More importantly, we now know that its sequel – freshly renamed NBA 2K Playgrounds 2 – will be published by 2K Sports. With NBA Playgrounds joining the “2K family“, I’d love to see EA Sports resurrect the classic arcade property that it owns the rights to. With 2K going all in on an arcade hoops title in addition to their long-running sim game, it’s time for EA to light the fire on a new NBA Jam.

Read More »

Wayback Wednesday: College Slam

College Slam Title Screen

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at College Slam.

College Slam is a 1996 title that a lot of basketball gamers may not remember, if indeed they’ve ever heard of it. I personally wasn’t aware of it until years later, since as is the case with all college basketball video games, it wasn’t available in PAL regions. Essentially an NCAA version of NBA Jam, it was developed by Iguana Entertainment and published by Acclaim, the companies who brought NBA Jam to home consoles and PC. Unlike NBA Jam, it wasn’t released in arcades, and never achieved the same level of popularity, largely due to its more limited release.

In many ways, College Slam is a re-skin of NBA Jam with NCAA licensing, but that is selling the game a little short. It did introduce a few new features that set it apart from its NBA licensed predecessor, and make it an interesting game to revisit. If the 2003 release from Acclaim is the forgotten NBA Jam, then College Slam is surely the forgotten spin-off. It’s another game worth remembering however, so let’s take a look back…way back…

Read More »

Wayback Wednesday: The Forgotten NBA Jam

NBA Jam 2004 Pre-Game

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at NBA Jam; not the original, not the 2010 reboot, but the 2003 release for PlayStation 2 and Xbox.

With NBA Jam celebrating its 25th Anniversary, there’s been even more nostalgia than usual surrounding the classic series of basketball video games. For long-time basketball gamers, and for those who know their gaming history, the lineage of the series is well known. NBA Jam and NBA Jam Tournament Edition are hailed as classics, and rightfully so. NBA Hangtime – Midway’s follow-up after Acclaim won the rights to the Jam name – is also a great game. Acclaim’s titles, from Extreme to the sim-oriented releases, were generally lacklustre. The series was revived by EA Sports, with the 2010 reboot and subsequent On Fire Edition being quite successful.

Midway also produced spiritual successors in the form of NBA Showtime: NBA on NBC, and NBA Hoopz. However, between the five-on-five titles and the reboot by EA Sports, Acclaim released a game simply titled NBA Jam (identified as NBA Jam 2004 by the disc’s digital label), which aimed to return to the series’ roots of over-the-top arcade gameplay. It’s become somewhat of a forgotten release, overshadowed by other titles that bear the NBA Jam name, but it has its good points and deserves a second look. Let’s take a look back…way back…

Read More »

NLSC Podcast – Episode #233

NLSC Podcast Logo

Episode #233 of the NLSC Podcast is out now! It’s kind of an experimental episode this week as I’m actually hosting solo, as Arcane and Kenny unfortunately weren’t available to record. So, join me as I share my thoughts on some recent basketball gaming topics, including the latest NBA Live 18 patch, an interesting Reddit post regarding NBA 2K18, and more.

On this week’s show…

  • We’ve tipped off our Wishlist topics for NBA Live 19 and NBA 2K19. Get your constructive feedback in ASAP, so that we can send it along to the development teams at EA Sports and Visual Concepts!
  • Patch 1.10 has been released for NBA Live 18. It’s mostly a bug and stability fix, though that’s still most welcome a few months into a game’s life cycle.
  • A Reddit post from a former EVE Online developer has highlighted some of the problems in NBA 2K18’s approach to player retention. Will 2K take note of these concerning issues?
  • Following up on last week’s discussion of a new NBA Jam game, it doesn’t sound like a new title is all that close after all. However, there’s hopefully still cause for optimism.
  • My Week in Basketball Gaming included dusting off NBA Playgrounds, and a great pull from a Legends pack in NBA Live 18 Ultimate Team. Also, some modding talk.
  • Episode #233 of the NLSC Podcast wraps up with some thoughts on the 2018 All-Star starters. Fingers crossed this year’s game turns out better than it has over the past few seasons.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.