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Wayback Wednesday: EA Sports World

Wayback Wednesday: EA Sports World

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at EA Sports World.

I’ve taken a look back at some very old basketball video games in my Wayback Wednesday features, and it’s impossible not to marvel at how far the genre has come. Of course, even in the last ten years or so, we’ve seen some big leaps and changes. The improvements in graphics and the depth of modes are obvious talking points, but the concepts that became outdated and left behind are also quite interesting. I suppose it can be said of technology in general, but it’s funny to look back at ideas that once seemed revolutionary and the way of the future, but instead quickly became obsolete.

A prime example of that is the subject of this week’s Wayback Wednesday: EA Sports World. Supporting EA Sports’ lineup of titles including NBA Live 09 and NBA Live 10, it was designed as a hub for sharing content and utilising various online features. Today however, it’s long defunct. So, what was EA Sports World, and what happened to it? Let’s take a look back…way back…

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Wayback Wednesday: Fictional Warriors Jersey in NBA Live

Fictional Warriors Jersey in NBA Live

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the fictional Golden State Warriors jersey that appeared in a couple of NBA Live games.

I replaced my Xbox 360 last week, after the optical drive failed in my old console. It’s good timing too, as I need to fire up the NBA Live games from that generation to get a few screenshots and check a few details as we tip off our 25th Anniversary of NBA Live content this month. Beyond that, I get to dust off a few games I haven’t played in a while and enjoy them again. For example, I haven’t played NBA Live 10 much since I covered The Hangar in a previous Wayback Wednesday feature. Messing around with it as I tested my replacement console, I remembered what a solid release it was.

While I was spending some time with NBA Live 10, I also remembered the fictional jersey that was available for the Golden State Warriors. It originally appeared in NBA Live 09, and was an exclusive to EA Sports’ basketball series. What’s the story behind this unusual alternate home uniform? I know that JaoSming covered it in a Dumb Mondays article some years back, but hey, it deserves the Wayback treatment as well. With that in mind, let’s take a look back…way back…

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Wayback Wednesday: The NBA Live Academy

Dunking in the NBA Live Academy (NBA Live 09)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the NBA Live Academy.

I’ve discussed my desire to see NBA Live’s Franchise mode get better and deeper on more than one occasion, and it’s something that I still hope will happen in the future. Something that we really need to see with the mode is the return of several useful and innovative features that flesh out the experience and make it more engaging. I’ve mentioned a few of these features in previous articles, but one that deserves a more in-depth look is the NBA Live Academy. Having recently gone back and taken a few screenshots, it feels like a good time for a retrospective!

Also known simply as the Academy, it was both an aesthetic enhancement, and an improvement in the way that player development was handled. It was only featured in a couple of NBA Live games, but that was enough to make its mark, and establish it as a concept that I for one would love to see reintroduced in Franchise mode in the not too distant future. Let’s take a look back…way back…

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Wayback Wednesday: Dynamic Season in NBA Live 10

Dynamic Season in the Main Menu (NBA Live 10)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Dynamic Season in NBA Live 10.

While I still consider the PC version of NBA Live 06 to be the last truly well-rounded instalment in the NBA Live series, NBA Live 10 has to be given its due. It holds up quite well, and EA Sports definitely should’ve continued to build on it rather than changing directions with NBA Elite 11. Had EA not elected to take that risk, the series might be in much better shape, and the landscape of basketball gaming would likely have been very different these past seven years. In addition to its mechanics and overall gameplay being very solid, NBA Live 10 also featured some innovative modes and concepts, including the one we’re looking at today: Dynamic Season.

Dynamic Season was an effective way of implementing an idea that basketball gamers had wanted to see for some time, and it’s something that EA Sports should definitely consider bringing back in future NBA Live games. Let’s take a look back…way back…

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Wayback Wednesday: The Hangar in NBA Live 10

The Hangar in NBA Live 10

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

Since I took a look back at The Temple in NBA Live 06 and NBA Live 07 last week, I thought that for week’s Wayback Wednesday, I’d reminisce about The Hangar in NBA Live 10. While The Hangar wasn’t as quite as revolutionary as The Temple – it was a continuation of the same concept, after all – it was nevertheless one of NBA Live’s most memorable practice arenas. It was a pretty cool design to say the least, and it also included a few nifty features that I remembered when I recently fired up NBA Live 10 on Xbox 360 to test out my new capture card.

The Hangar is certainly one of my favourite practice arenas in the NBA Live series, so join me as I take a look back…way back.

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Wayback Wednesday: LeBron James’ Free Agency in NBA Live 10

LeBron James in NBA Live 10

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

Since I’m still working on a few retrospectives for Wayback Wednesday (as well as our ongoing 20th Anniversary of NBA Live content), I’ve been looking through the archives for something fun and interesting to share with you this week. Combing through an old folder of images, I came across a collection of screenshots of LeBron James in NBA Live 10. I took them in May 2010 for an article that was looking ahead to his upcoming free agency, and speculating upon which jersey he might be wearing come the 2011 season. Since LeBron announced his number change prior to his free agency, he’s wearing number six in all of them.

As it happened, both LeBron James’ career and the fortunes of the NBA Live series took an infamous turn just a few months later. Let’s take a look back…way back…

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The Friday Five: 5 Worst AI Problems in Basketball Video Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to basketball video games, the real NBA, or another area of interest to our community, either as a list of five items or in the form of a Top 5 countdown.

We’ve tipped off our Wishlists for both basketball games, and as I do every year, I’ve been making sure to put out a few reminders about the best way to provide feedback. The most common mistake when posting suggestions for NBA Live or NBA 2K is failing to provide relevant details: saying things like “deeper modes”, “better gameplay”, or “improved AI”. While these are certainly things that we do want to see, they don’t describe what we specifically want to see improve, or the problems that need to be addressed. It’s like going to a restaurant and ordering “tasty food”; there isn’t nearly enough information to work from.

Basketball has a lot finicky nuances that we want to see realistically portrayed in NBA Live and NBA 2K, and when our expectations aren’t being met, we need to be able to identify all those annoying quirks in the AI. Those moments of frustration we have when we’re playing a game, because the CPU is doing something that’s not quite right? Those are the issues that we need to bring up. To demonstrate what I’m talking about, here are five of what I feel are the worst problems with AI in basketball video games, along with some relevant examples.

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Generated Players: The Ultimate Blank Canvas

When I was playing NBA Live 10, I saw a lot of generated players. In fact, by the time it was season 18, Dwight Howard was the only real life player left in the league. Even though it’s not as aesthetically pleasing to see a league full of computer-generated characters with porn moustaches, it can provide an excellent opportunity to exercise your creative flair and go far beyond what you think is possible as a sim gamer.

If you’re anything like me, you love chasing achievements like triple-doubles, five-by-fives, and 50-point games. Sometimes these achievements can be the only thing keeping your Dynasty or Association mode interesting if you’re constantly winning championships. But there’s always one problem with real life players – they’re often limited by our own expectations. After all, you have to be pretty liberal with your sim gaming if you can justify someone like J.R. Smith winning the MVP trophy, or someone like Kwame Brown becoming a productive player.

With generated players, there’s no overachieving or underachieving, because they don’t exist outside of the video game. They’re a blank canvas for your imagination and the ultimate vehicle for your achievement hunting. No other player in my basketball video game experiences has embodied this more than a generated player named Borislav Perko in my NBA Live 10 Nuggets Dynasty.

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The Tuesday Triple: Popular Modes I Barely Played

This is The Tuesday Triple, where I attempt to break down random topics into three points, and maybe an “and one” if I need it. Similar to the established Friday Five by Andrew, the topics will be related to basketball video games and their communities as a whole.

Blacktop mode this, Blacktop mode that. I talk a lot about my favorite mode and rarely talk about the many other modes that NBA 2K and NBA Live games feature. For the most part, if I don’t know enough about a topic, I will shy away from discussing it. In the same way you will probably never see me get into cyberface or shoe patching, I try to stay away from the many discussions about simulation gameplay, accessory accuracy, or the other parts of these games that I don’t feel confident enough giving my opinion on. So, for today’s Tuesday Triple, I am going to take a look at some popular game modes that I have either skipped completely, or only played once or twice.

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Dumb Fact Monday: Mystery Warriors Uniform

This is Dumb Fact Monday, serving up random facts about basketball video games that you may or may not find interesting.

The uniform selections in our yearly basketball video game releases usually stick with uniforms seen that year in the real NBA. NBA 2K games generally have more retro uniforms from years past, but NBA Live has included some odd uniform choices in its past such as the Original Celtics uniform in older NBA Live games. While NBA Live 14 seems to keep its uniform selection as limited as the offerings seen this season in the NBA, NBA Live 09 and NBA Live 10 included a strange fictional Golden State Warriors uniform that was never worn in the real life NBA.

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Dumb Fact Monday: Extra Year of Roster Updates

This is Dumb Fact Monday, serving up random facts about basketball video games that you may or may not find interesting.

I think we can all agree that the biggest downfall of not only basketball video games, but all sport video games, is that they become obsolete after only one year of relevance. Usually the game’s users will get one final roster update after the NBA Finals are finished to remove any injuries in the roster, but if you want to play with the newest rookies a community created roster is normally your only choice. However, there were two simulation basketball video games that did receive official roster updates one full year after their release year.

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File Additions for NBA Live 10

As the weekend draws to a close, we have a new file addition for NBA Live 10: a current roster update for the 2013/2014 season. Check it out at the link below!

goku261
NBA Live 10 2013/2014 Roster Update

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File Additions for NBA Live 10

We’ve got one new file addition for NBA Live 10 today, a 2013/2014 roster update for the Xbox 360 version of the game. Check it out at the link below.

utrashifucheat
NBA Live 10 2013/2014 Season Roster

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File Additions for NBA Live 10

If you’re still playing NBA Live 10 on Xbox 360, you’ll want to check out today’s file addition, which is an updated current roster for the game. Please note that you will have to re-hash and re-sign the file for your Gamertag before you can use it; for more information on how to do that, check out a video tutorial such as this one.

stupidassjulian
NBA Live 10 Updated Rosters

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File Additions for NBA Live 10

snookfort has updated his 2012/2013 rosters for the Xbox 360 version of NBA Live 10, accurate as of June 6th, 2013. He’s also made further adjustments to his custom settings for the game, optimised for the best possible experience. You can download both files at the links below.

snookfort
NBA Live 13 Rosters (Xbox 360) (Updated to v5.0)
Settings for NBA Live 10 (Updated to v3.0)

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