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File Additions for NBA Live 96

NBA Live 96 Cover Art - PC

In a retro mood this weekend? Freshen up a classic with today’s file additions for NBA Live 96! This time it’s a 2019 season roster update for the SEGA Genesis version of the game, created by K Dub. Check it out at the link below!

K Dub
NBA Live 19 Hardwood Classics (Sega Genesis)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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Wayback Wednesday: Swapping Files in NBA Live 95 & NBA Live 96 PC

Switched Sonics & Rockets Logos in NBA Live 96

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m dusting off NBA Live 95 and NBA Live 96 PC, and swapping some files around.

Let’s do something a little different for this week’s Wayback Wednesday; let’s tinker with the PC versions of NBA Live 95 and NBA Live 96! Specifically, we’re going to swap some art files between the games, just to see what works. The idea of swapping compatible files between games didn’t take off until much later, mostly because we generally didn’t create much in the way of custom art mods for the early games in the series. My complete update for NBA Live 96 featured updated logos and jerseys that another member contributed, but generally speaking, rosters didn’t include art updates.

With dial-up Internet connections, comprehensive updates simply weren’t the done thing. It’s a shame we didn’t look into it though, because there are assets that can be swapped between NBA Live 95 and NBA Live 96. There’s not a wide variety of mods that can benefit from this technique, but if nothing else, it could’ve enhanced roster updates with some season-specific artwork. Let’s take a look back…way back…

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Wayback Wednesday: The NBA Live 96 Editor

NBA Live 96 Editor

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the NBA Live 96 Editor for Windows, also known as WNBA-Ed.

Although obviously far surpassed by its successors, NBA Live 96 is still one of my all-time favourite games in the NBA Live series. It was the first NBA Live title that I owned on PC, having played NBA Live 95 on the Super Nintendo (although I would later pick up the PC version of NBA Live 95 as well). It’s also the game that led me to discover the NLSC when my family finally got connected to the Internet, and in turn, the hobby of modding (usually called patching at the time). As such, in addition to the fun I had with the game, it’s a sentimental favourite because of its connection to my history in discovering and joining the online basketball gaming community.

The hard work of Tim, Lutz, and Brien had made it possible to mod NBA Live 95, but as I discussed in a previous article, the process could be quite fiddly, even with the tools that they created. When it came time to develop tools for NBA Live 96, they made some advances that greatly simplified the process, which delighted my teenage self and set me on a path to join the original NLSC trio and many others in the hobby of patching. One of the key tools that I soon became very familiar with was Tim’s NBA Live 96 Editor. Let’s take a look back…way back…

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File Additions for NBA Live 96

NBA Live 96 Cover Art - PC

We’re going retro with a couple of new file additions for NBA Live 96. The first file is actually a new release, updating the SEGA Genesis version of the game as of the current season. The second upload is a mod that I found in the archives, and adds 1997 NCAA rosters to the PC version. If you’re in the mood for some retro gaming, check them out at the links below!

B00M
NBA Live 18 Hardwood Classics (Sega Genesis)

Leif Moravy
1996-97 NCAA Basketball Patch

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Wayback Wednesday: NBA Live 96 Complete Update

Kobe Bryant in the Complete Update Patch for NBA Live 96

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the Complete Update mod I made for NBA Live 96 PC.

Maybe it’s because it’s been a while since I’ve worked on a major roster project, or perhaps it’s talking about old mods in recent editions of Wayback Wednesday, but recently I’ve been feeling somewhat nostalgic about the days when I was more active in the modding community. I’ve talked about my 1996 season mod for NBA Live 2004 (which will be receiving further updates, thanks to Murat) and the NBA Live PC project for NBA Live 06 (which I’d love to update if I had the time), but this time I’m going back even further, to the Complete Update that I made for NBA Live 96.

Even though it’s obviously been far surpassed by the numerous games that have followed it, the PC version of NBA Live 96 remains one of my all-time favourite basketball games. Indeed, it was for that very reason that I was still making updates for it as late as 2001, even though it was already becoming something of a relic. Let’s take a look back…way back…

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Wayback Wednesday: My 1996 Season Patch for NBA Live 2004

Shaquille O'Neal Cover Shot in the 1996 Season Roster for NBA Live 2004

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

Last week, I wrote an article talking about the lure of roster modding. As I explained in that feature, while modding in general is something I don’t do as much as I used to, there’s always the temptation to get back into it. I really did enjoy making those current roster updates for so many years, as well as the occasional special project. One such project was my 1996 season patch for NBA Live 2004, which thanks to the contributions of some of our best art modders at the time, turned out to be reasonably comprehensive…at least compared to some of my previous retro season patches.

To this day, it remains one of my favourite patches that I’ve made for NBA Live 2004, or indeed, any other game. I recently came across some old preview images of the patch in my archives, and figured it would be fun to share them, along with a few reflections on the mod. Let’s take a look back…way back…

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NLSC Podcast – Episode #159

NLSC Podcast Logo

Join Arcane, Kenny, and I for Episode #159 of the NLSC Podcast! Tune in for this week’s discussion on future content and title updates for NBA Live 16 and NBA 2K16, tales of our latest exploits on the virtual hardwood, thoughts on the 2016 NBA Playoffs, and a mailbag question that really made us think outside the box.

On this week’s show…

  • We tip things off with an update on the latest NBA Live 16 roster patches, and Patch #6 for the PC version of NBA 2K16.
  • With NBA Live 17 being delayed until early 2017, do we expect post-release support and content updates to be extended for NBA Live 16?
  • In response to one of the most creative topic suggestions we’ve received, we compare the Golden State Warriors in NBA Live 16/NBA 2K16 to the Chicago Bulls in NBA Live 96. Yes, really!
  • Our Week in Basketball Gaming includes triumph and tragedy in 2K Pro-Am, Dynasty and MyLEAGUE plans, and some further reflections on the future of the NBA Live series.
  • Moving on to our NBA discussion, we ponder the futures of Chris Bosh and Tim Duncan.
  • The 2016 Conference Finals are upon us. Game 2 of the Western Conference Finals hasn’t made us fans of a certain Warriors player.
  • It’s time for another NBA Fashion Critique, as the Philadelphia 76ers get a jersey sponsor for the 2018 season, and the Utah Jazz unveil their new branding.
  • We give a couple of thoughts on some recent coaching changes, including one that really seemed to come out of left field.
  • As is the norm, Episode #159 of the NLSC Podcast ends with another round of Bold Predictions.

Click Play to listen to the show!

Have some thoughts on the latest episode? Sound off in the comments below, or here in the Forum. Also, if there’s a topic you’d like us to discuss on the next episode of the NLSC Podcast, feel free to hit us up in this thread.

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File Additions for NBA Live 96

NBA Live 96 Cover Art - PC

Yes, we’re starting out the week with some very retro file additions! As I recently mentioned in Monday Tip-Off, I’ve been tracking down some lost patches and found a collection of my old roster updates for NBA Live 96, which I’ve added to our archives. Dr B has also added some editing tools for the SEGA Genesis version of the game, which he used to create this roster. If you’re in the mood for some retro gaming, check out both files at the links below!

Andrew
NBA Live 96 Roster Update Package

Dr B
NBA Live 96 (SEGA) Editing Tools

Also, stay tuned for some more additions to the archives, as we upload more long-lost files for gamers who enjoy dusting off old favourites. Don’t forget, if you have any long-lost patches for NBA Live or NBA 2K that you’d like to share with the community, please feel free to make use of our upload facilities! They’re 100% free, and available to anyone who has an active Forum account.

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The Friday Five: 5 Problems Basketball Gamers No Longer Deal With

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

I’ve been playing basketball games for a long time – over twenty years, at least – and as I’ve said quite a few times before, I’m impressed when I reflect upon how far they’ve come. While it’s easy to get frustrated when we don’t see some of the most desired improvements year-to-year, when you start going back a generation or two, you can really see the leaps that basketball games have made. I’ve actually been spending a decent amount of time with older basketball titles as of late, as I continue to produce content for our ongoing 20th Anniversary of NBA Live celebrations.

Playing those older basketball games has been a fun trip down memory lane, but it’s also reminded me of some of the problems that were often present, even in the best titles from yesteryear. Needless to say, with basketball games progressing as much as they have, a few of those issues are even more glaring now. While today’s hoops games are still facing some of the same challenges, such as implementing a maximum difficulty setting that plays smarter instead of cheaper, there are some noteworthy problems that we no longer have to deal with. Let’s consider ourselves lucky that we’re not still battling the following five issues.

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Wayback Wednesday: Hidden Players in NBA Live 96 SNES

Roster Setup in NBA Live 96 SNES

Welcome to Wayback Wednesday, your midweek blast from the past! This is a feature where we dig into the archives, look back at the history of basketball gaming, and indulge in nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

The inclusion of several hidden players in the Super Nintendo version of NBA Live 96 is a trivia note that I’ve mentioned in a few previous columns, including my look back at the game’s Expansion Draft feature. I’ve also mentioned my intention to talk a little more about those hidden players, and this week’s Wayback Wednesday seems as good a time as any.

Hidden players have been found in several basketball video games over the years. A few rookies were hidden in the default rosters of NBA Live 2004, and were unlockable via a code (or DBF editing on PC). Poking around in NBA Live 08’s database uncovered some unused historical teams. The NBA Jam series famously features several secret players that you can play with, and against. And, if you use RED MC to open up the rosters for recent NBA 2K games, you’ll find a few players that have been deactivated and removed from the active roster.

However, NBA Live 96 on SNES features one of the largest selections of unlockable hidden players that we’ve seen in a basketball game. How did that come about? Let’s take a look back…way back…

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Monday Tip-Off: Tracking Down Old Patches

Andrew's 1997/1998 Roster Mod for NBA Live 96

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

You may not have noticed it, seeing as how we’re talking about content that appears at bottom of our Forum and Downloads section, but I recently tracked down my old pack of roster patches for NBA Live 96, which contains some of the earliest work that I released. It took a bit of detective work, including hitting up archive.org to find out the filename, and then finally locating it in my backups. While I have unfortunately lost some of my early work forever – or so it would seem, anyway – I was quite happy to discover that I still had those particular releases.

Originally, I was just trying to track down my 1997/1998 roster patch for NBA Live 96, to grab a screenshot for my Friday Five article on lost NBA Live saves. That’s when I discovered I couldn’t find any of my old roster patches. Originally, I used another screenshot in its place, published the article, and then spent the rest of the evening trying to find those old rosters. I was reluctant to accept that they were gone forever, and as it happens, my persistence paid off. As I said, I found an old link that revealed the filename, and from there, a search of my backups yielded the file.

Needless to say, while I was in that folder, I continued to have a look around…

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The Friday Five: 5 NBA Live Saved Games I’ve Lost

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

As I’ve mentioned in a previous edition of The Friday Five, one of the unluckiest things that can happen in basketball gaming is the loss of a favourite save game. Whether you accidentally delete or overwrite it, or you intentionally delete it thinking you’ll never play it again, at some point you’ll grumble to yourself “I wish I still had that file”. Many of us learn the hard way to always make backups, and not to delete anything unless we’re absolutely, positively sure…and even then, probably keep a backup of it somewhere, just in case.

It’s been a while since I’ve lost a saved game, as I developed the habit of always saving my games in two slots, just in case. I also regularly make backups, so it’s been many years since I’ve lost anything that I wanted to keep. However, in the couple of decades that I’ve been playing NBA Live, there have been a few saved games that I’ve thoughtlessly deleted, or neglected to copy over to new computers. In this week’s Friday Five, I’m taking the opportunity to lament the loss of those saved games, and memorialise them.

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The Friday Five: 5 Codes & Rumours That Fooled Basketball Gamers

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

With this being April 1st, I originally considered posting some kind of April Fool’s Day gag. However, since we have visitors from all around the world, chances are that not everyone would see the column before 12 PM, which would actually make me the April fool. I’ve decided to stick with the theme of getting fooled though, because when it comes to basketball gaming, and indeed video games in general, some people are sadly out to trick their fellow gamers, and waste their time.

Although it’s often fairly easy to debunk what TV Tropes refers to as an “Urban Legend of Zelda“, sometimes it’s harder to get gamers to actually believe the truth rather than the rumour. After all, you heard it from your best friend’s sister’s boyfriend’s brother’s girlfriend that it was true, and why would they lie? Other genres of video games lend themselves to more outlandish and infamous fake secrets, but since basketball games have featured hidden and unlockable content, they’re not immune to their own hoaxes and rumours. Without any further ado, here are five codes and rumours that fooled basketball gamers.

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The Friday Five: My 5 Favourite Patches That I’ve Made

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

In this week’s Monday Tip-Off, I discussed our fondness for continuing to make patches for older basketball video games. As I said in that article, there’s a lot of nostalgia in going back and updating an old game, and it can also be a very rewarding experience, especially when there’s still a contingent of basketball gamers playing older releases. I certainly know a thing or two about that, as I was still releasing multiple roster patches for the last four PC versions of NBA Live up until a few years ago. As you may have noticed, I’ve also released a couple of smaller patches in recent weeks.

Since I’m still in the mood to talk about patches, I thought that for this week’s Friday Five, I’d take a look at five of my favourite patches that I’ve made for the NBA Live series. I’d talk about my work on NBA 2K, but I only have one release for that series: an open source roster with some minor edits and additions. Needless to say, when it comes to patching, I have a much longer history with NBA Live, and a much bigger catalogue of releases. So, without any further ado, here are my five favourite patches that I’ve made over the years.

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Wayback Wednesday: The Expansion Draft in NBA Live 96 SNES

Expansion Draft in NBA Live 96 SNES

Welcome to Wayback Wednesday, your midweek blast from the past! This is a feature where we look back on yesteryear, digging into the archives to indulge in some nostalgia, and in some cases, wonder just what we were thinking. Check in every Wednesday for features and retrospectives on older versions of NBA Live, NBA 2K, and other basketball video games, as well as old NLSC editorials re-published with added commentary, reflections on big announcements from years gone by, and other flashback content.

As I discussed in a previous edition of Wayback Wednesday, league expansion can lead to some unique features being added to NBA video games. Such was the case with NBA Live 96, with the league’s expansion across the border into Canada and the addition of the Vancouver Grizzlies and Toronto Raptors. When the Grizzlies and Raptors joined the league twenty years ago, an Expansion Draft was held to help them fill out their rosters, as is the norm. The twenty-seven other teams were able to protect eight players, which needless to say limited the pool of available talent outside of the deeper squads.

In most versions of NBA Live 96, the rosters were updated for the 1996 season with Class of 1995 rookies and offseason transactions. This wasn’t the case with the Super Nintendo version of NBA Live 96, which was missing the rookies (though there were codes to unlock them, along with Michael Jordan, Charles Barkley, and some bonus Legends), and also did not account for major moves like the Chicago Bulls’ acquisition of Dennis Rodman, nor the results of the Expansion Draft. What the SNES version of NBA Live 96 did have was the unique feature of the Expansion Draft itself.

Let’s take a look back…way back…

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