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NBA Live Update: EA Sports Not Finished With Basketball…Yet

Update on NBA Live

In case you missed it, an interview with EA Sports general manager Daryl Holt provided an update on NBA Live; sort of. He confirmed that they still plan on developing basketball games, while vaguely referring to “next-generation HD basketball projects”. For those who are unaware, in this case HD refers to console or PC releases, rather than mobile titles.

Holt went on to confirm that EA still has a licensing agreement with the NBA for mobile games, and are discussing their options regarding a HD release. In that respect, it isn’t much different to anything we’ve heard before. There are still no concrete plans or announcements regarding an NBA Live game in development, yet at the same time there’s no confirmation that the series is done.

As noted by the NBA Live Movement on Twitter, EA Sports also still owns the rights to NBA Jam. As such, the “next-generation HD basketball projects” – should they come to fruition – could just as easily be a new NBA Jam title, or possibly a new NBA Street. At this point, we don’t know much more than the fact that EA Sports apparently aren’t giving up on developing basketball video games…yet.

In this week’s Monday Tip-Off, I discussed how both the NBA Live series and basketball gamers deserved better than the missteps it’s made, as well as the lack of any update on the future of NBA Live since October 2019. Nevertheless, there is interest in seeing competition in the space, and we’ll continue to cover any announcements as they’re made. To that end though, it may be some time before we hear anything beyond whispers and speculation.

Monday Tip-Off: The NBA Live Series Deserved Better

Monday Tip-Off: The NBA Live Series Deserved Better

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some candid thoughts on the downfall of the NBA Live series, and how it – and basketball gamers – really deserved better.

Maybe it’s too early to be eulogising the NBA Live series, though others might argue that it’s too late. It’s been almost two years since the official Twitter posted an update on the future of the series, announcing that EA Sports would be skipping NBA Live 20. Since then, the account has only Re-Tweeted a tribute to the late Kobe Bryant. While the silence is deafening and does little to convince fans that the door hasn’t been slammed shut on the NBA Live series, the lack of an official announcement and the occasional interesting leak or rumour has maintained a glimmer of hope.

However, after another EA Play without any word on the future of the series, many of the fans who have continued to fly the flag for NBA Live are beginning to give up on it ever returning. If nothing else, supporters of the brand are resigning themselves to the fact that until they actually hear concrete news, there’s no point in speculation and getting their hopes up. I’d count myself in the second group, though I’ve never been less optimistic about NBA Live. You may ask why we wanted NBA Live to return, and why we care about its current state. To be blunt, the NBA Live series deserved much better than it received over the past fifteen years, and so did hoops gamers.

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NLSC Podcast #385: Stop Me If You’ve Heard This One

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Episode #385 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

Parsec continues to impress, as we’ve now found a way to play NBA Jam: On Fire Edition by using it in conjunction with the Xbox One app. Between NBA Live 10 and the two NBA Jam games from EA Sports, we’re deeply entrenched in a 2009-2011 retro basketball gaming kick! Looking to the future, we’ve had our first glimpse of NBA 2K22. The game is set to feature the best Dirk Nowitzki face we’ve ever seen, but we’re sceptical about some of the touted gameplay improvements. On the other hand, matchmaking in The City and Seasons in MyCAREER sound promising. Meanwhile, EA Play gave us little hope for the future of NBA Live, leading us to join our fellow gamers in lament. We also reflect on our favourite teams to use in Play Now games.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NLSC Podcast #384: A Couple of Pre-Ordering, PC Nerds

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Episode #384 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

The cover players, release date, and pre-order bonuses for NBA 2K22 have been revealed, confirming leaks and speculation, and drawing some boorish comments about one player in particular. Unfortunately, the PC version will be a prior gen port once again this year, and we have some thoughts to share on that. Despite the remarks of one wannabe content creator, PC gamers have a right to be dismayed…and to play NBA 2K, for that matter. The lack of a demo on all platforms is likewise disappointing. Elsewhere, a Tweet mentioning a partnership between LeBron James and EA has people talking, though we don’t want to get ahead of ourselves (again). We also touch on Steam Deck, and some listener responses to last week’s mailbag topics.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NLSC Podcast #383: It’s Still All Speculation

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Episode #383 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

Before we started recording this week’s show, we played games of Double Dribble Playoff Edition and the SNES version of NBA Live 95. One holds up a little better than the other, but both were fun to revisit! Speaking of NBA Live, EA Sports are set to make an announcement regarding the return of one of their old series. Will it be their long-running NBA title, their college hoops series, or something else? Meanwhile, as the NBA 2K22 preview season looms, some apologists are already warming up their excuses. In this week’s mailbag, we’re talking about the peak era for basketball gaming, and underrated gameplay additions.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

Monday Tip-Off: The Complacency of the Basketball Gamer

Monday Tip-Off: The Complacency of the Basketball Gamer

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look at the concerning complacency that afflicts many a basketball gamer, especially when it comes to NBA 2K’s practices.

There’s a well-travelled fable about a boiling frog. The story goes that if you place a frog in boiling water, it will immediately jump out. However, if you place it in tepid water and slowly bring it to boil, the frog will not react to the danger and be boiled alive. Experiments have proven the premise to be false, but the imagery is still used as a metaphor for an unwillingness to react to threats that arise gradually, compared to those that arise suddenly. While the metaphor is based on a disproven principle, its imagery aptly illustrates the process of creeping normality.

Complacency is a major factor here, and it’s certainly an issue in basketball gaming. The attitude of “well, that’s just the way it is” shrugs off valid criticism and concerns. It can be shocking to look back at some of the fantastic games from years ago, and compare them to recent releases that are riddled with recurrent revenue mechanics, gatekeeping, and other aspects that are lacking in goodwill. How did we get from there to here? As in the boiling frog metaphor, had these changes come suddenly, there’d have been a revolt. By shrewdly introducing these elements and then turning up the heat, 2K has taken advantage of the complacency of the basketball gamer.

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NLSC Podcast #377: You Know It’s An NBA Game, Right?

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Episode #377 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

We tip things off by paying tribute to the late Mark Eaton. Reflecting on the first two weeks of the revitalised NLSC Top 10 Plays of the Week, we note that NBA-oriented gaming highlights are rarer these days. This leads to a discussion on the decline in popularity of NBA-oriented modes, in favour of online team play. We note that current attitudes towards the NBA and changing demographics among gamers play a huge role here. Meanwhile, things haven’t been as rosy with NBA Live 10 and Parsec this past week, but we’re not giving up our retro kick just yet. In this week’s mailbag, we’re talking about NBA Live possibly using the Frostbite engine, and looking back at NBA Courtside 2002.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NLSC Podcast #374: Contractual Obligations

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Episode #374 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

It warms our hearts that gamers are still interested in watching User vs. User gameplay videos! Sadly, not everyone is open to the idea of playing on broadcast camera angles, but gatekeepers gonna gatekeep. Reports that Luka Doncic has broken his contract with EA Sports to sign with 2K Sports have caused a stir this week. We discuss the speculation, and reflect on what it might mean – if anything – for the fortunes and future of NBA Live. In this week’s mailbag, we’re taking another look back at the rough start for NBA Live on Xbox 360, and talking about Tecmo NBA Basketball and Tecmo Super NBA Basketball.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NLSC Podcast #373: Shiver With Anticipation

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Episode #373 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

Our first foray into playing NBA 2K17 head to head using Parsec and Steam Remote Play didn’t go as well as we hoped, but we’re not giving up just yet. Following up on the announcement that prompted our main discussion in Episode #368, the PlayStation 3 Store is remaining open, preserving NBA Jam: On Fire Edition a little longer. Although the preview season is still months away, we’ve been thinking about past innovations that changed basketball gaming, and what would excite us for NBA 2K22. Surprisingly, it’s still not shoelace physics! In this week’s mailbag, we’re taking a look back at NBA Live 09 on PlayStation 2, and discuss buying prior gen games after we’ve moved on to a new console.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NLSC Podcast #371: Hold The Guacamole

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Episode #371 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

We’ve both caught the modding bug, but one of us has been far more motivated and productive than the other. Of course, that doesn’t stop us from making lofty plans for roster projects! A recent Tweet by the EA Playtesting account offers a glimmer of hope for the future of NBA Live, though we’re wary about reading too much into it. Meanwhile, polls on Twitter and Reddit have made it clear how the community feels about the prospect of shot aiming in NBA 2K22…and invited toxic responses from the online elitists. In this week’s mailbag, we’re reminiscing about ESPN NBA 2K5 and NBA Live 2005, and discussing the idea of MyTEAM being released as a standalone game.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NLSC Podcast #369: Do You Want To Make A Mod, Man?

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Episode #369 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

An annoying issue in MLB The Show 20 leads us to reflect on some of the flaws in our all-time favourite basketball games. We conclude that there isn’t a title that we wouldn’t change something in; content, a mechanic, or a noteworthy bug that needed fixing. Also, March Modness may be over, but we’ve still got modding on our minds. For anyone looking to get into the hobby, we offer up some advice, and discuss the various possibilities. In this week’s mailbag, we’re throwing it back to NBA Live 2001, and discussing the benefits of the User vs. User experience.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NLSC Podcast #367: Courting Controversy

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Episode #367 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

The surprising quality of Garfield Kart (of all things) leads us to consider how to make a good rip-off, and where so many NBA Jam clones have come up short. However, our main topic this week is controversial and unpopular basketball gaming opinions. We share a few of our own potentially divisive takes, and react to the fantastic responses we received on Twitter when we invited our followers to share theirs. As it turns out, some opinions may be more popular than some people think! Additionally, we touch on how people are discouraged from sharing unpopular opinions – or just opinions in general – particularly valid criticism. In this week’s mailbag, we return to the question of when releases should and likely will end for Current Gen.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

Monday Tip-Off: Are Short Quarters The Standard?

Monday Tip-Off: Are Short Quarters The Standard?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on games being designed around playing on short quarters rather than the regulation length of 12 minutes.

Playing on 12 minute quarters rather than shorter settings has been a point of pride for me over the years. Well, pride may be too strong of a word – it’s not really any kind of accomplishment, after all – but I always felt fulfilled when I could play through a full 82 game season with regulation quarter lengths. The downside is that even in my favourite franchise experiences, I usually didn’t play more than a couple of seasons unless I resorted to simulating. As I’ve grown older and gained new responsibilities, I’ve had to make peace with the idea of simming games.

It’s been harder to warm up to the idea of playing on short quarters, though. It just doesn’t feel right; it’s not “sim”. If nothing else, I don’t like that the minutes per game averages for my team don’t line up with the rest of the league. The addition of an accelerated clock in various NBA Live titles over the past generation, as well as the ability to normalise stats in NBA 2K’s franchise modes, has provided a solution here. Of course, in MyCAREER, longer quarters allow for more Badge progress in short order, and there’s no normalisation option for stats. Caring too much about that does seem like folly however, as it feels like games are designed for short quarters.

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NLSC Podcast #365: Time To Get Creative

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Episode #365 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

Deep Create-a-Player features are a must, and it’s tough not to get wistful when we see them in other sports titles. Some of the features in MLB The Show give us ideas for what we’d like to see in NBA Live and NBA 2K’s creation tools. The pain of losing functionality when servers are shut down leads us to discuss the possibility of a subscription model for basketball games. In the news this week, Ultimate Rivals: The Court has been announced. We’re intrigued, and looking forward to an NBA Jam-like game with Tim Kitzrow on the call. Time with The W also has us nostalgic for an era when microtransactions weren’t everything. In the mailbag this week, we answer a question about the necessary focus in order for NBA Live to make a triumphant return, and Frankenstein our ideal game, picking and choosing elements from a number of existing basketball titles.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

Monday Tip-Off: How My NBA Live Roster Updates Stopped

Monday Tip-Off: How My NBA Live Roster Updates Stopped

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with the story of how I stopped releasing roster updates for NBA Live, and my current stance on making any further roster mods.

In April 2013, I released the last of my current roster updates for NBA Live 2005 through to NBA Live 08. Although I mentioned at the time that it may well be the end for me making roster updates for those games, I did want to leave some wiggle room in case I returned for the 2014 season. As it stood, it’d basically taken me all season to get a new roster out. It’s safe to say that by that point, I was feeling significantly burned out on making roster updates for NBA Live. I could see the end looming, but I didn’t want to make the call. I didn’t want to disappoint anyone, or feel like I’d failed.

To that end, I made preliminary preparations for a 2014 season roster. I moved the existing players around, changed jersey numbers, and even worked on a few logo updates. When that season passed by without a roster, I did the same thing for the 2015 campaign. That time, I even made a spreadsheet, intending to map out the bio data and some preliminary ratings for players that I’d need to create. I’d repeat the process of preparing a roster – even if it was just to create a save file ready to work on – over the next few years. Despite a small spark of willingness, those projects never came to fruition. This is how my NBA Live roster updates ultimately stopped.

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