Pdub wrote:Do you have the full game, yet? It could be an issue with the trial version players connected to full game players.
Izzy Snow wrote:Gameplay offline in Tip-off is definitely better. Like Andrew said, post game is smoother but still lacks animations which hopefully will be addressed in 17. But the gameplay in LUT is still noticeably different in regards to standing dunks. I have guys like Ibaka, Whiteside who I grab offensive rebounds with that should be going straight up for easy dunks but instead they'll do a layup or an unnecessary spin move then shot. I've given up on them fixing this. I'll continue to play the weekly challenges, coin-ups, and finish the season challenges but I'm not touching the master challenges. Considering starting a dynasty with my Bullets.
Andrew wrote:Izzy Snow wrote:Gameplay offline in Tip-off is definitely better. Like Andrew said, post game is smoother but still lacks animations which hopefully will be addressed in 17. But the gameplay in LUT is still noticeably different in regards to standing dunks. I have guys like Ibaka, Whiteside who I grab offensive rebounds with that should be going straight up for easy dunks but instead they'll do a layup or an unnecessary spin move then shot. I've given up on them fixing this. I'll continue to play the weekly challenges, coin-ups, and finish the season challenges but I'm not touching the master challenges. Considering starting a dynasty with my Bullets.
Agreed, the lack of standing dunks is frustrating. There are players who can quickly elevate for a simple dunk from an offensive rebound, and should be able to do that in game.
I'm wondering if it's been nerfed because of issues where it's been too easy to score off of offensive rebounds, both for the user and CPU. Still, it should be feasible to accomplish when certain players, when the opportunity is there.
Izzy Snow wrote:Well you can't nerf something that wasn't even there to begin with lol! Standing dunks were present in LUT14. Not in LUT15 which baffled one of the devs I speak to, and not in LUT16 which confuses another dev I speak to. It's an issue bro and it's frustrating as hell. I've tested the same two players I mentioned and they do standing dunks in tipoff. Even guys like Gortat and Nene would do it.
Pdub wrote:I agree. Reading about Izzy not being able to go back up after an offensive rebound and stuff it inexcusable. Especially when you see the cpu get an offensive rebound and immediately go into a 180 scoop layup, or jump backwards from under the rim forcing defenders to slide backwards with no chance of defending the shot. Every time the devs put animations in the game, they should be doing so only after seeing it done in an nba game. The where, why, and how should determine what animation is used.
Another example, I did a 360 pump layup, but my player rotated towards the defender instead of away from him.
Andrew wrote:December 18th: Patch 1.05 has been released. It adds 120 new Stance socks and this year's Christmas jerseys to the game. The Update History on PS4 also mentions stability and bug fixes, but there's no specific details on them at this time.
Izzy Snow wrote:Andrew wrote:December 18th: Patch 1.05 has been released. It adds 120 new Stance socks and this year's Christmas jerseys to the game. The Update History on PS4 also mentions stability and bug fixes, but there's no specific details on them at this time.
The little bit of hope I have keeps getting smaller. I played 3 10 min quarters of Tipoff & stopped because two plays in a row, a player in the post did a contextual move that made ZERO BASKETBALL SENSE. I've spent about 200 hours on Live. I'm only gonna get on to finish the season challenges eventually & play Pro-Am here & there but 2K has taken my basketball gaming time lately. #NBALIVE17 #AllOrNothing
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