Feedback & Suggestions

Talk about NBA 2K19 here.

Feedback & Suggestions

Postby Andrew on Fri Sep 07, 2018 10:59 pm

Here's our official topic for compiling constructive feedback for the developers regarding gameplay, game modes, and other aspects of NBA 2K19. Remember to keep it constructive in this topic; if you'd like to vent or just give your general impressions of the game, please use this topic, or feel free to create a new one (there's plenty of room here for discussion!). This one is specifically for collecting feedback to pass along to the development team.
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Re: Feedback & Suggestions

Postby JEDL on Sat Sep 08, 2018 3:43 am

I posted an impression earlier but moved it into a different thread. Anyway, would this be really passed to the dev team? If so, I do wish they'd fix 2K Share or give it some kind of feedback/rating system for the stuff people upload. I've seen too many terrible or duplicate uploads from last year especially from rosters and draft classes. I even remember seeing a draft class named Supreme China...or something of the sort only for it to be actually a 2K generated draft class with one Chinese dude.
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Re: Feedback & Suggestions

Postby Dee4Three on Sat Sep 08, 2018 10:06 am

Early Feedback, Suggestions and Requests



Gameplay:

Movement: Skating, sliding, and gliding all over the court, it's the best way I can describe it. Foot planting is sorely needed in this game, as when the new motion system in NBA 2K18 was implemented, skating came with it. Whether you are just running up the court, executing dribble moves, or posting up, your feet are constantly sliding.

This is a killer not only because it looks sloppy, but because it also impacts how you play and are played. The game feels out of control, as you slide into passes and dribbles. 2K14 through 2K17 had solid, realistic foot planting, which felt better on the controls and looked more realistic to the eye. The lack of foot planting in 2K19 impacts the gameplay so much, that it's a gameplay killer for me.

Body steals/body blocks: These legacy issues still exist in NBA 2K19, and have plagued the series for years. Basketball players are taught at a young age to hold onto the ball tight, and with a purpose, this doesn't apply to players in 2K19, as the ball is constantly jarred from your hands even if you barely rub up against another player. Sometimes, your player will even go into a complete stumble as the ball falls to the floor, with the contact being very small (Contact that shouldnt cause that type of action/animation). I had an instance last game where three body steals happened in a row.

Body blocks are still happening, but not quite as often.

Slow layups: This is another issue that has plagued the gameplay for years, and is still present. You or your opponent will go up for a layup, and the animation for the layup doesn't even get close to matching the speed in which the offensive player is going towards the hoop. The layup will be deathly slow, creating a situation where you or your opponent gets blocked when they shouldn't be. Some of these layup animations have been in 2K for almost a decade (Including the really slow one where your player goes way out wide and back forward with his layup hand, and he does it in a slow unrealistic fashion).

This creates a problem in the half court offense as well, where you will have more than enough of a driving lane and speed moving forward, and in real life the offensive player would attack the rim fast, but you will go into a slow layup and it will end up being heavily contested or blocked.

Slow passing/Slow passing animations: Passing in 2K19 is heavy animation wise, creating a delay that hurts the visual appeal of the on court action, as well as the feel. You will try to make a simple pass to your teammate 8 feet away, and it should be a quick swing, but your player will slowly wind up before he releases the ball.

Slow passes at random times are also frustrating, and they are very easy to steal. Playing basketball growing up, one of the first things you are taught is to pass with a purpose. This seems to be lost on your player in NBA 2K19, or your NBA opponent or NBA controlled players, as passes will randomly be slow to the point where they are intercepted, or completely ruin the flow. Combine random slow passes, with the slow pass animations, and the passing overall in 2K19 is just not that fun or realistic.

Strange backboard mechanics: This also started with the new motion system in 2K18, and it's present a lot throughout 2K19. A soft shot at the hoop with go up, and the ball will ricochet hard off the glass and off the front of the rim, or at times it won't hit the rim at all. Some of this happens when you are lightly contested, or even uncontested right under the basket.

One on One Defense: In an attempt to curve the blow by issue from NBA 2K18, we ended up getting something slighty better, but it ended up being the lesser of two evils.

The blow bys are still overly effective on the easier levels, but on the higher difficulty levels they are harder to do, the problem with this is: They made it so the blow by animation itself is still in the game, yet its slowed down to the point where your player looks like he is moving in slow motion. Combining the skating/sliding that is in the game with the slow motion movement, you get an ugly look/feel to the offense in 2K19. It doesn't feel right playing defense, either, because you as the defender are also being forced into the same direction in slow motion while skating.

Graphics:

Lighting: The arenas themselves are far darker than they are in real life, or on TV. How have we backtracked so much since NBA 2K14? (Released 5 years ago on the same consoles). The crowd lighting, arena lighting, court lighting, all of it is off and not even close to the real life counterparts. The gives the game a dull appearance, and doesn't resemble NBA action visually.

Reflections: Again, I'm not sure what happened here, but court reflections are basically non existent on the NBA floors. We went from amazing court reflections on NBA 2K14, to courts that have no life on 2K19.

Court Colors: These are mostly far off from real life NBA courts (Many have used the Celtics home floor as an example). Put side by side compared to a broadcast, or compared to looking in person, it's puzzling how off these are.

Body types: 2K19 suffers from the same issue as 2K18, clay looking bodies. Players overall lack muscle, it looks like they have maybe 3 body types for every player in the game. These are some of the best athletes in the world, in 2K19 they certainly dont look like it.

Depth:

2K has a ton of depth, the best for in any sports game past or preesnt. However, roster wise the game was released with a slew of portaits missing, this is a small detail that can be patched in later, but with roster issues that we have had in the past (Sim stats being way off or broken, badges missing, signature shots being way off or copied from player to player) it's a cause for concern at the most, and something to keep an eye on in the least.
Many of the classic teams choices are puzzling, and they have been for years. Not only that, some of the classic teams (especially the recent ones) that are so incomplete can be puzzling, especially when the teams themselves are a little over a decade old or newer. However, 2K has more retro content than any other sports game, so we appreciate that.

Overall:

The skating/sliding/gliding all over the court, combined with the legacy issues of body steals/body blocks, slow passes, and more problems that were presented with the new motion system from last year (Delayed passing), make the gameplay not enjoyable for me. So while the game has a ton of content )Retro and in general), and while it is monster marketing wise, if the on court action is this troubling, all of that stuff doesn't do anything for me.

Movement being this poor in the game is unacceptable, and impacts the gameplay more than anything else could. 2K19 is marketed as a simulation basketball experience, but with something as important as movement being so unrealistic, it is far from it.


Suggestions:

These are items that could possibly be patched in.
1 Implement some foot planting to offset the skating, sliding and gliding all over the court
2. Speed up the passing animations. Basically, find a way to lessen the delay
3. Tune the ball speed on passes in general to be more realistic
4. Tune down the body steal/body block occurances, make players grip the ball with purpose like in real life.
5. Speed up the slow layup animations that have plagued the series for years
6. Make it so players are not running in slow motion next to eachother during drives to the hoop.
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Re: Feedback & Suggestions

Postby dwayne12345 on Sat Sep 08, 2018 11:50 am

I find some of the sliders a little bit unclear in the sense of which value effects what.

The Age Discount sliders. What happens at 100 and what happens at 0? I don't really understand this one. Does 100 mean that the team really values older players or that they do not value older players?

Scrimmage Practices during MyLeague modes: I would love to be able to do substitutions to try out different line up combinations during practice.

Possible bug: During Scrimmages stats are no longer displaying in the box score.
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Re: Feedback & Suggestions

Postby Andrew on Sat Sep 08, 2018 12:01 pm

JEDL wrote:I posted an impression earlier but moved it into a different thread. Anyway, would this be really passed to the dev team? If so, I do wish they'd fix 2K Share or give it some kind of feedback/rating system for the stuff people upload. I've seen too many terrible or duplicate uploads from last year especially from rosters and draft classes. I even remember seeing a draft class named Supreme China...or something of the sort only for it to be actually a 2K generated draft class with one Chinese dude.


We'll pass along the feedback. There's no guarantee that things will be fixed or changed just because of that, but speaking up has a much better chance of yielding results than not saying anything.
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Re: Feedback & Suggestions

Postby Dee4Three on Sat Sep 08, 2018 12:50 pm

Listen, Im going to be honest here. I am really concerned that more people are not addressing the skating, sliding, gliding and floating thats in 2K19.

We are talking about something as important as movement in a sport, literally the most important part of the on court action. And the players are sliding and sometimes even floating all over the court.

phpBB [video]
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Re: Feedback & Suggestions

Postby Andrew on Sat Sep 08, 2018 1:27 pm

That may be even worse than last year.
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Re: Feedback & Suggestions

Postby Dee4Three on Sat Sep 08, 2018 1:30 pm

Andrew wrote:That may be even worse than last year.


It is, it's horrible. It's a gamebreaker.

When players are floating, you know it's bad. I honestly hate the gameplay.
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Re: Feedback & Suggestions

Postby JEDL on Sat Sep 08, 2018 2:59 pm

Andrew wrote:We'll pass along the feedback. There's no guarantee that things will be fixed or changed just because of that, but speaking up has a much better chance of yielding results than not saying anything.


True. I'll cross my fingers hoping they'd hear us out although I highly doubt that they will.

Dee4Three wrote:Listen, Im going to be honest here. I am really concerned that more people are not addressing the skating, sliding, gliding and floating thats in 2K19.

We are talking about something as important as movement in a sport, literally the most important part of the on court action. And the players are sliding and sometimes even floating all over the court.

phpBB [video]


Yikes. This really does need to be brought into the spotlight. It does not look nice at all.
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Re: Feedback & Suggestions

Postby skoadam on Sat Sep 08, 2018 6:10 pm

Again 2k ? Rly ? They should focus on basic things first.
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Re: Feedback & Suggestions

Postby Dee4Three on Sun Sep 09, 2018 1:44 am

skoadam wrote:Again 2k ? Rly ? They should focus on basic things first.


The game is such a monster as a marketing machine, they get sales automatically now. It's unreal that this is not being addressed, it's ever worse than it was in 2K18.

Movement people, movement in a sports game. How the players walk, run, post up, drive, it impacts everything. Players are literally floating above the court at times, and they are sliding constantly (even while just trying to stand in one spot).

Go back and play 2K17 down to 2K11, and watch/feel the foot planting.

Another year of me not playing the new 2K. 2K17 and older for me, and NBA Live 19.
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Re: Feedback & Suggestions

Postby Uncle Drew on Sun Sep 09, 2018 6:24 am

Gee, that's too bad. At this rate, they're gonna let Live 19 catch them and pass them, since they couldn't take advantage of being the only BB sim on the market, console or PC.
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Re: Feedback & Suggestions

Postby Dee4Three on Sun Sep 09, 2018 6:29 am

Uncle Drew wrote:Gee, that's too bad. At this rate, they're gonna let Live 19 catch them and pass them, since they couldn't take advantage of being the only BB sim on the market, console or PC.


I think with Live 19 being given 7.9 this year (and the IGN staff openly stating that the gameplay itself feels better than 2K19 this year), they have the momentum they need to make a dent. That score could be a 9.0 next year if they make the right moves

Frostbite, added NBA depth, PC version, and offline legends would put NBA Live right back in contention. Gameplay wise, it already has a slew of better qualities, and far less frustration.

2K19 is worse than 2K18 for me. And I didn't think that was possible. I have supplied the appropriate feedback to Mike Wang and 2K, same with Live 19 to Connor Dougan and EA.
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Re: Feedback & Suggestions

Postby skoadam on Sun Sep 09, 2018 6:44 am

it will be last time when Ronnie will smile, end of domination is close and it looks like they dont give a f or they are simply blind because of profits.
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Re: Feedback & Suggestions

Postby Stildo33 on Sun Sep 09, 2018 7:59 am

Dee4Three wrote:
Uncle Drew wrote:Gee, that's too bad. At this rate, they're gonna let Live 19 catch them and pass them, since they couldn't take advantage of being the only BB sim on the market, console or PC.


I think with Live 19 being given 7.9 this year (and the IGN staff openly stating that the gameplay itself feels better than 2K19 this year), they have the momentum they need to make a dent. That score could be a 9.0 next year if they make the right moves

Frostbite, added NBA depth, PC version, and offline legends would put NBA Live right back in contention. Gameplay wise, it already has a slew of better qualities, and far less frustration.

2K19 is worse than 2K18 for me. And I didn't think that was possible. I have supplied the appropriate feedback to Mike Wang and 2K, same with Live 19 to Connor Dougan and EA.


Funny. 10 years ago I was hell-bent on sticking with NBA LIVE as I had played EA Sports since the original Lakers vs. Celtics on PC in late 80s. I finally caved though and switched.

Now, after all these years, is NBA LIVE really that good again guys? I love and only play myleague in 2k. How is that version for NBA LIVE? I realize the historical stuff isn't there yet.
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Re: Feedback & Suggestions

Postby Dee4Three on Sun Sep 09, 2018 9:46 am

Stildo33 wrote:
Dee4Three wrote:
Uncle Drew wrote:Gee, that's too bad. At this rate, they're gonna let Live 19 catch them and pass them, since they couldn't take advantage of being the only BB sim on the market, console or PC.


I think with Live 19 being given 7.9 this year (and the IGN staff openly stating that the gameplay itself feels better than 2K19 this year), they have the momentum they need to make a dent. That score could be a 9.0 next year if they make the right moves

Frostbite, added NBA depth, PC version, and offline legends would put NBA Live right back in contention. Gameplay wise, it already has a slew of better qualities, and far less frustration.

2K19 is worse than 2K18 for me. And I didn't think that was possible. I have supplied the appropriate feedback to Mike Wang and 2K, same with Live 19 to Connor Dougan and EA.


Funny. 10 years ago I was hell-bent on sticking with NBA LIVE as I had played EA Sports since the original Lakers vs. Celtics on PC in late 80s. I finally caved though and switched.

Now, after all these years, is NBA LIVE really that good again guys? I love and only play myleague in 2k. How is that version for NBA LIVE? I realize the historical stuff isn't there yet.


The problem IS the depth. That's what is really hold Live back now.

The gameplay has a really, really solid base. But, the franchise mode is skimpy, it doesn't allow for multi team use, it doesn't have in game injuries, and you cannot edit the roster inside franchise mode.

It's good if you want to take your team through an 82 game season, have sim injuries, do trades/sign players , etc. You can also bring a custom roster into franchise mode, yet because of the limitations with roster editing (and no modding, no classic players in offline mode) you are stuck with just being able to have created players, and standard roster movement.

I'm pushing really hard for them to beef up franchise, and the NBA content in general for Live 2020. If they bring it to PC, modders here will be in heaven.

If you can get your hands on a PS4 or XB1, try the demo so you can get a feel for the gameplay.
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Re: Feedback & Suggestions

Postby Uncle Drew on Sun Sep 09, 2018 10:20 am

Dee4Three wrote:
Stildo33 wrote:
Dee4Three wrote:
Uncle Drew wrote:Gee, that's too bad. At this rate, they're gonna let Live 19 catch them and pass them, since they couldn't take advantage of being the only BB sim on the market, console or PC.


I think with Live 19 being given 7.9 this year (and the IGN staff openly stating that the gameplay itself feels better than 2K19 this year), they have the momentum they need to make a dent. That score could be a 9.0 next year if they make the right moves

Frostbite, added NBA depth, PC version, and offline legends would put NBA Live right back in contention. Gameplay wise, it already has a slew of better qualities, and far less frustration.

2K19 is worse than 2K18 for me. And I didn't think that was possible. I have supplied the appropriate feedback to Mike Wang and 2K, same with Live 19 to Connor Dougan and EA.


Funny. 10 years ago I was hell-bent on sticking with NBA LIVE as I had played EA Sports since the original Lakers vs. Celtics on PC in late 80s. I finally caved though and switched.

Now, after all these years, is NBA LIVE really that good again guys? I love and only play myleague in 2k. How is that version for NBA LIVE? I realize the historical stuff isn't there yet.


The problem IS the depth. That's what is really hold Live back now.

The gameplay has a really, really solid base. But, the franchise mode is skimpy, it doesn't allow for multi team use, it doesn't have in game injuries, and you cannot edit the roster inside franchise mode.

It's good if you want to take your team through an 82 game season, have sim injuries, do trades/sign players , etc. You can also bring a custom roster into franchise mode, yet because of the limitations with roster editing (and no modding, no classic players in offline mode) you are stuck with just being able to have created players, and standard roster movement.

I'm pushing really hard for them to beef up franchise, and the NBA content in general for Live 2020. If they bring it to PC, modders here will be in heaven.

If you can get your hands on a PS4 or XB1, try the demo so you can get a feel for the gameplay.



I was done with Live when they abandoned PC. Still don't understand why they did it. Not into consoles, and Madden 19 has returned to PC this year, so maybe there's hope.
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Re: Feedback & Suggestions

Postby Dee4Three on Sun Sep 09, 2018 10:43 am

Uncle Drew wrote:
Dee4Three wrote:
Stildo33 wrote:
Dee4Three wrote:
Uncle Drew wrote:Gee, that's too bad. At this rate, they're gonna let Live 19 catch them and pass them, since they couldn't take advantage of being the only BB sim on the market, console or PC.


I think with Live 19 being given 7.9 this year (and the IGN staff openly stating that the gameplay itself feels better than 2K19 this year), they have the momentum they need to make a dent. That score could be a 9.0 next year if they make the right moves

Frostbite, added NBA depth, PC version, and offline legends would put NBA Live right back in contention. Gameplay wise, it already has a slew of better qualities, and far less frustration.

2K19 is worse than 2K18 for me. And I didn't think that was possible. I have supplied the appropriate feedback to Mike Wang and 2K, same with Live 19 to Connor Dougan and EA.


Funny. 10 years ago I was hell-bent on sticking with NBA LIVE as I had played EA Sports since the original Lakers vs. Celtics on PC in late 80s. I finally caved though and switched.

Now, after all these years, is NBA LIVE really that good again guys? I love and only play myleague in 2k. How is that version for NBA LIVE? I realize the historical stuff isn't there yet.


The problem IS the depth. That's what is really hold Live back now.

The gameplay has a really, really solid base. But, the franchise mode is skimpy, it doesn't allow for multi team use, it doesn't have in game injuries, and you cannot edit the roster inside franchise mode.

It's good if you want to take your team through an 82 game season, have sim injuries, do trades/sign players , etc. You can also bring a custom roster into franchise mode, yet because of the limitations with roster editing (and no modding, no classic players in offline mode) you are stuck with just being able to have created players, and standard roster movement.

I'm pushing really hard for them to beef up franchise, and the NBA content in general for Live 2020. If they bring it to PC, modders here will be in heaven.

If you can get your hands on a PS4 or XB1, try the demo so you can get a feel for the gameplay.



I was done with Live when they abandoned PC. Still don't understand why they did it. Not into consoles, and Madden 19 has returned to PC this year, so maybe there's hope.


The devs stated that a return to PC is in the plans.
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Re: Feedback & Suggestions

Postby m29a on Sun Sep 09, 2018 11:41 am

Some of ya'll are just unbelievably negative and are analyzing the gameplay with the sole focus to nitpick. Yes 2K19 will have problems, it's a game, but the idea that some sliding is a gamebreaker seems baffling to me. I'm honestly thankful I can look past that stuff or not even notice it during actual gameplay.

And it's good that blowbys are still in the game, because bad defenders should be able to be abused with elite drivers. I'll never get why people like the on-ball D where every single player (even bad or mediocre defensively) can bump all the time and never ever let you drive and mirror your input. Hopefully it never returns to how it was in 2K17, that was just the worst and the reason why it was my least played 2K.

I'll fully admit that 2K18 was too easy in regards to blowbys, but it seems like 2K19 provides a good balance with a difference between a good defender and a bad one.

And with future NBA Live being on the PC, the only source I could find was this video interview: https://youtu.be/0F1mlbnRK-U?t=9m57s and all he says is that they'll look at it into the future, nothing further. To me, that doesn't confirm it's definitely in their plans.

Edit: Ok, with more days playing the game, I do agree that sliding can be pretty bad and noticable at times.
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Re: Feedback & Suggestions

Postby Dee4Three on Sun Sep 09, 2018 12:40 pm

m29a wrote:Some of ya'll are just unbelievably negative and are analyzing the gameplay with the sole focus to nitpick. Yes 2K19 will have problems, it's a game, but the idea that some sliding is a gamebreaker seems baffling to me. I'm honestly thankful I can look past that stuff or not even notice it during actual gameplay.

And it's good that blowbys are still in the game, because bad defenders should be able to be abused with elite drivers. I'll never get why people like the on-ball D where every single player (even bad or mediocre defensively) can bump all the time and never ever let you drive and mirror your input. Hopefully it never returns to how it was in 2K17, that was just the worst and the reason why it was my least played 2K.

I'll fully admit that 2K18 was too easy in regards to blowbys, but it seems like 2K19 provides a good balance with a difference between a good defender and a bad one.

And with future NBA Live being on the PC, the only source I could find was this video interview: https://youtu.be/0F1mlbnRK-U?t=9m57s and all he says is that they'll look at it into the future, nothing further. To me, that doesn't confirm it's definitely in their plans.


It's not SOME sliding. It's constant sliding all over the court, it's literally happening all the time. It is not only an eyesore, it kills the feel. To minimize how bad it is does absolutely nothing for the game or the future of 2K games.

I'm not the only one commenting on it, I see comments on gameplay videos on youtube a lot this year, like "all I see is skating" and "The sliding is ridiculous". We are talking about MOVEMENT in a sports game, something as important as player movement can't be that terrible.

I'm not asking you to stop playing it, or to not promote the game, I am stating don't minimize how bad the skating is. I can upload videos from every single play in a game where players are sliding, skating, and even floating above the court. That is unacceptable, and the game needs some foot planting.

It's not nit-picking when it's something felt on every single play. Don't minimize my gripe with an obvious game problem.

Also, yes that is the article I was thinking of. Thank you for clarifying the wording.
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Re: Feedback & Suggestions

Postby Ray4Three0906 on Sun Sep 09, 2018 2:55 pm

1. Can't see or download community-uploaded nor self-uploaded logos when creating team designs;

2. Can't use alternative jersey for user-created teams, there is just no option when you 'Y', even though I did design it.

2. Face scan is broken for steam, no matter how many times I tried, how many different phones I used, it only says "There is an issue with your scan";

3. AIs are extremely inconsistent when dring to the basket, they always paused around the rim for a second and then either hook or non-momentum layup.

4. Nerf to the blowby is too much, a normal small forward is supposed to blow by a skinny guard.
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Re: Feedback & Suggestions

Postby Dee4Three on Sun Sep 09, 2018 3:31 pm

Listen, I am not going to go through the same crap as I did with the defense thread on 2K18.

It is literally happening all the time on every possession, it isnt "some sliding", its a whole lot of sliding, and even floating at times. I just made this video, watch Ray Allens feet on his drive, every single step he is sliding, every one. Look at the CJ possession, it's one of the worst feeling things I've ever done in a sports game, and visually it's absolutely terrible. I was pausing it every single play and finding loads and loads of skating. Its also not me looking for it, I can FEEL it on every single possession, almost every single movement.

I am doing the same thing as the defense thread (Which was a FACT that the blow bys were horrible, overpowering, and hurt the gameplay badly) and showing video evidence over and over again of the horrible skating that hurts the gameplay. Nothing is more important than the on court action, nothing. And when something is impacted this much (Visually and by feel) it can really hurt the gameplay, and it needs to be addressed.

You can;t come to a stop when you want most of the time because you are constantly Sliding. Changing directions like the CJ example in the video feels absolutely dreadful, it feels as bad as it looks.

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Re: Feedback & Suggestions

Postby skoadam on Sun Sep 09, 2018 5:33 pm

Dee your videos are always spot on. Skating lvl is Terrible! Probably most of the users dont care because most of them are casual/sundays players. 2k Animation crew should hide somewhere. Games from 10 years ago looks much better with foot planting. Shame on you 2k. :roll:
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Re: Feedback & Suggestions

Postby Dee4Three on Sun Sep 09, 2018 5:44 pm

skoadam wrote:Dee your videos are always spot on. Skating lvl is Terrible! Probably most of the users dont care because most of them are casual/sundays players. 2k Animation crew should hide somewhere. Games from 10 years ago looks much better with foot planting. Shame on you 2k. :roll:


The problem is: how can they not care even as casual players? The entire feel is impacted by it, half the time you try and change directions you are sliding/floating. Changing directions itself in the game feels like it has a hitch in it, it doesn't feel right or look right.

Changing directions, in a basketball game. Look at that CJ McCollum clip in the video? That is happening all the time, how are people not talking about it more? It is happening just walking up the floor (like the Dennis Johnson clip), it's happening on EVERY STEP of a drive (like the Ray Allen clip. Or, you will finish a crossover, and you will literally float for a second above the court (the Lillard clip).

It took me no time at all to put those clips together, because it was happening every single possession.
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Re: Feedback & Suggestions

Postby Andrew on Sun Sep 09, 2018 7:35 pm

Here's the thing. If NBA Live had that much skating and floating, people would be calling it "trash" and saying how it's PS2-era stuff. And you know what? Hyperbole and gratuitous insults aside, the criticism would be absolutely justified. Likewise, it's justified criticism of NBA 2K, too.

As Dee4Three noted, player movement is a big deal when it comes to evaluating the gameplay. It's the same reason the stiffness has been criticised in NBA Live in recent years (and again, rightfully so). It's not hating on the game or nitpicking to point out flaws like that in either title. Shutting down valid criticism is no better than mindless bashing, so let's not resort to either. There are valid issues being discussed here; some things may be bigger deal to some people than others, but that doesn't invalidate the critique.

Remember: Fans, Not Fanboys; Critics, Not Haters.
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