sitew33 wrote:The png files are pretty much the same except hair has it's own separate IFF file. For example A player is png7500, png7500hair_01, face 7500.
sitew33 wrote:The png files are pretty much the same except hair has it's own separate IFF file. For example A player is png7500, png7500hair_01, face 7500.
R4zoR wrote:sitew33 wrote:The png files are pretty much the same except hair has it's own separate IFF file. For example A player is png7500, png7500hair_01, face 7500.
Did you manage to get the headshapes to work tho? For me right now, the face.iff files are working, but the png's don't, cause the appeareance_info.RDAT has more strings in it. And i'm not sure about the headshapes yet.
trevorjpt33 wrote:R4zoR wrote:sitew33 wrote:The png files are pretty much the same except hair has it's own separate IFF file. For example A player is png7500, png7500hair_01, face 7500.
Did you manage to get the headshapes to work tho? For me right now, the face.iff files are working, but the png's don't, cause the appeareance_info.RDAT has more strings in it. And i'm not sure about the headshapes yet.
Try replacing with an appearance_info.RDAT from 2K19, then update any similar values in there to 2K18 player (eye color, muscle type, etc.)
R4zoR wrote:trevorjpt33 wrote:R4zoR wrote:sitew33 wrote:The png files are pretty much the same except hair has it's own separate IFF file. For example A player is png7500, png7500hair_01, face 7500.
Did you manage to get the headshapes to work tho? For me right now, the face.iff files are working, but the png's don't, cause the appeareance_info.RDAT has more strings in it. And i'm not sure about the headshapes yet.
Try replacing with an appearance_info.RDAT from 2K19, then update any similar values in there to 2K18 player (eye color, muscle type, etc.)
I mean it crashes for me, if i do that. Because hihead.scne has more values + swapped up some names, if i don't touch the headshape at all, it's good to go. So we will need to learn how to get 2k18 headshapes to work
maumau78 wrote:Are the vertex group just the same between 2k18 and 2k19?
trevorjpt33 wrote:maumau78 wrote:Are the vertex group just the same between 2k18 and 2k19?
Yes. Same names and as far as I know the face count is the same for all of them except armpit hair.
maumau78 wrote:trevorjpt33 wrote:maumau78 wrote:Are the vertex group just the same between 2k18 and 2k19?
Yes. Same names and as far as I know the face count is the same for all of them except armpit hair.
This is crazy...there should be a solution for sure...my question is If you just swap 2k19 .model with 2k18 model of the same player...will the game show problems?
trevorjpt33 wrote:maumau78 wrote:trevorjpt33 wrote:maumau78 wrote:Are the vertex group just the same between 2k18 and 2k19?
Yes. Same names and as far as I know the face count is the same for all of them except armpit hair.
This is crazy...there should be a solution for sure...my question is If you just swap 2k19 .model with 2k18 model of the same player...will the game show problems?
Yes. It will not show up if you do that. If you insert correct armpit hair face count and add those 8 values I mentioned above into the "Morph" section they will show up.
It will look something like the picture of Kareem above - it will show problems.
maumau78 wrote:trevorjpt33 wrote:maumau78 wrote:trevorjpt33 wrote:maumau78 wrote:Are the vertex group just the same between 2k18 and 2k19?
Yes. Same names and as far as I know the face count is the same for all of them except armpit hair.
This is crazy...there should be a solution for sure...my question is If you just swap 2k19 .model with 2k18 model of the same player...will the game show problems?
Yes. It will not show up if you do that. If you insert correct armpit hair face count and add those 8 values I mentioned above into the "Morph" section they will show up.
It will look something like the picture of Kareem above - it will show problems.
Looks like the vertex->skeleton bones assignment is way different from 2k18 to 2k19 so even if the model is almoust the same It will show up messed becouse vertex will reference to missing or different bones....
Unfortunately I don't think we have any tool for correct vertex->bones assignment
bluejaybrandon wrote:I really hope you're able to get this. This would be a big break and give a head start on various 2k19 projects. There were some fantastic faces made for 2k18.
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