Santicruyff wrote:ernel and rtomb thank you very much for the incredible work you are doing because they make the game much more complete.
ernel I have tried to continue learning with Blender, but with its latest versions of scoreboard by importing the scorebug_opt. SCNE closes the Blender, it does not happen to me with its first versions of this thread or with any other marker made by some other modder, Could you help me know why? I am using version 2.79b
Could rotmb share its 50th anniversary Portland watermark?
Santicruyff, the reason why Blender is closing is because the particle coding within the SCNE_OPT needs to be removed. Look at the Item below for reference. Anything within the grey highlighted has to be remove from the SCNE file. Remember to extract the contents of the folder first, then change the scne from the extracted scoreboard folder. Or better yet, make a copy of the original scne, save, remove the particle code thats in the scorebug folder and then right before testing in game through the original scne inside the zip folder of the scoreboard modified. If you do not do this the you scorebug will not appear in game. If you need more classifications just let me know.
This how I structure my location for Blender editing. Create Export folder, then shortcut for testing scorebug. Extracted scorebug to folder and zipped scorebug which has all of the original files in case I f****up.