MyGM in PC: is there anyway to use real scanned face?

A hub for everything related to NBA 2K22 modding. Releases, previews, requests, and other modding discussion belongs here.

MyGM in PC: is there anyway to use real scanned face?

Postby gyozalee on Sun Oct 03, 2021 2:37 pm

Just as per the subject, I was wondering if I can use the real face of (for example) Reggie Miller as MyGM in 2K22 PC?
Last edited by gyozalee on Sat Nov 06, 2021 8:34 pm, edited 4 times in total.
User avatar
gyozalee
 
Posts: 249
Joined: Thu Apr 30, 2020 8:18 am

Re: Full Body Portrait in 2K22

Postby 2kspecialist on Sun Oct 03, 2021 3:33 pm

Hi. Did you already put the force portrait script by looyh in Hook folder? if not, here - https://www.2kspecialist.net/2021/09/nb ... layer.html
User avatar
2kspecialist
 
Posts: 9845
Joined: Sun Sep 08, 2019 11:51 am

Re: Full Body Portrait in 2K22

Postby gyozalee on Tue Oct 05, 2021 6:43 am

2kspecialist wrote:Hi. Did you already put the force portrait script by looyh in Hook folder? if not, here - https://www.2kspecialist.net/2021/09/nb ... layer.html


got it, thanks for the pointer!
User avatar
gyozalee
 
Posts: 249
Joined: Thu Apr 30, 2020 8:18 am

Re: Net Physics for 2K22

Postby gyozalee on Fri Oct 08, 2021 6:47 am

I think I am in a need of a better net physics for 2K22.

Can I please get recommendations on which net physics mod to use for 2K22?
User avatar
gyozalee
 
Posts: 249
Joined: Thu Apr 30, 2020 8:18 am

Re: Net Physics for 2K22

Postby Lakeshow2482 on Fri Oct 08, 2021 8:49 pm

I'd personally like one that has quicker swishes and minimal movement when you swish layups. I think the rim animations also need fixing but that's probably not moddable?

But failing all that, something similar to the next gen version of net animations would be good
User avatar
Lakeshow2482
 
Posts: 224
Joined: Mon Jul 09, 2012 1:25 am

Re: Net Physics for 2K22

Postby TreeTop09 on Sat Oct 09, 2021 12:29 pm

I know this may not be an ideal net physics for you all, but I find this one at least much better than the default net. This one is wider and acts more like the next gen net. I think the Take on Reality mod is one of the better ones so far for the sweat and the net physics. I think Rob Davis's net physics from NBA 2k20 is still the best one I have ever used.

Here is the for the Take on Reality mod link:

https://www.2kspecialist.net/2021/08/nb ... al-by.html
TreeTop09
 
Posts: 16
Joined: Mon Sep 09, 2019 8:45 am

Re: Net Physics for 2K22

Postby gyozalee on Sat Oct 09, 2021 8:55 pm

TreeTop09 wrote:... and the net physics. I think Rob Davis's net physics from NBA 2k20 is still the best one I have ever used.


Have you tried this Rob Davis' 2K20 net physics in 2K22?

Do you have link to this Net physics mod, mate?
User avatar
gyozalee
 
Posts: 249
Joined: Thu Apr 30, 2020 8:18 am

Re: Net Physics for 2K22

Postby TreeTop09 on Sat Oct 09, 2021 9:08 pm

I've tried the mod from 2k20 on 2k22, but the net changes to invisible because it is not compatible.

If I am ever able to find one then I will provide a link for you to go to in order to purchase it from the creator of the mod on their website, Patreon, etc. However, for now, the Take on Reality is still pretty good for right now.

Sorry man.
TreeTop09
 
Posts: 16
Joined: Mon Sep 09, 2019 8:45 am

Re: Net Physics for 2K22

Postby AvgGam3r on Sat Oct 09, 2021 9:36 pm

TreeTop09 wrote:I've tried the mod from 2k20 on 2k22, but the net changes to invisible because it is not compatible.

If I am ever able to find one then I will provide a link for you to go to in order to purchase it from the creator of the mod on their website, Patreon, etc. However, for now, the Take on Reality is still pretty good for right now.

Sorry man.


I've tried a net mod from 2k20 and it works for me. My tip is don't use the cloth mesh file, just use the dds and model files
User avatar
AvgGam3r
 
Posts: 15
Joined: Tue Dec 31, 2019 6:50 pm
Location: Guimaras, Philippines

Re: Net Physics for 2K22

Postby Psamyoull on Sun Oct 10, 2021 8:25 am

It's funny you post about this, because I have just the mod dropping for you in a few days time lol.

Here's a look at the physics I've created. There are 2 different options shown in this video: https://streamable.com/rkxmjr
User avatar
Psamyoull
 
Posts: 64
Joined: Sat Aug 13, 2016 8:55 am
Location: Chicago, IL

Re: Net Physics for 2K22

Postby gyozalee on Sun Oct 10, 2021 1:35 pm

Psamyoull wrote:It's funny you post about this, because I have just the mod dropping for you in a few days time lol.

Here's a look at the physics I've created. There are 2 different options shown in this video: https://streamable.com/rkxmjr


that is super awesome, my man! particularly liking the net in NYK compared to the Nets but each to their own (Y)
User avatar
gyozalee
 
Posts: 249
Joined: Thu Apr 30, 2020 8:18 am

Re: 2K Official Roster

Postby gyozalee on Wed Oct 13, 2021 9:13 am

I can't remember on top of my head but has 2K Official Roster been this bad?

Even after applying the latest roster update from 2K repository, I still can't see the updated line up being reflected in-game and few players like Jericho Sims and Jock Landale are not in-game.

I was under the impression that Jericho Sims is part of NYK official roster for this upcoming season as per Jock Landale for Spurs.
User avatar
gyozalee
 
Posts: 249
Joined: Thu Apr 30, 2020 8:18 am

Re: 2K Official Roster

Postby Uncle Drew on Wed Oct 13, 2021 8:25 pm

gyozalee wrote:I can't remember on top of my head but has 2K Official Roster been this bad?

Even after applying the latest roster update from 2K repository, I still can't see the updated line up being reflected in-game and few players like Jericho Sims and Jock Landale are not in-game.

I was under the impression that Jericho Sims is part of NYK official roster for this upcoming season as per Jock Landale for Spurs.



I don't think the rosters will be updated by 2K, until the start of the regular season. There are plenty of rookies missing off the current rosters. Luka Garza for example isn't on Detroit's roster.
User avatar
Uncle Drew
 
Posts: 3833
Joined: Thu Nov 14, 2002 1:47 pm
Location: The D and it's not Dallas

Re: 2K Official Roster

Postby Shuajota on Wed Oct 13, 2021 10:00 pm

gyozalee wrote:I can't remember on top of my head but has 2K Official Roster been this bad?

Even after applying the latest roster update from 2K repository, I still can't see the updated line up being reflected in-game and few players like Jericho Sims and Jock Landale are not in-game.

I was under the impression that Jericho Sims is part of NYK official roster for this upcoming season as per Jock Landale for Spurs.

They probably updates the roster on the opening night. They need to add many players (rookies and two way contracts).
User avatar
Shuajota
NBA2K Mods: www.shuajota.com
 
Posts: 9524
Joined: Mon Dec 12, 2016 2:51 am
Location: Spain

Re: MyGM in PC: is there anyway to use real scanned face?

Postby gyozalee on Sat Nov 06, 2021 8:36 pm

Just as per the subject, I was wondering if I can use the real face of (for example) Reggie Miller as MyGM in 2K22 PC?
User avatar
gyozalee
 
Posts: 249
Joined: Thu Apr 30, 2020 8:18 am

Re: MyGM in PC: is there anyway to use real scanned face?

Postby sonansu on Sun Jan 09, 2022 12:05 am

You can use the hook tool to do so.
sonansu
 
Posts: 15
Joined: Sat Feb 09, 2008 2:30 am


Return to NBA 2K22 Modding

Who is online

Users browsing this forum: No registered users and 1 guest