timmyd wrote:Nice! this is really promising. If this mode is coming to PC, I cannot wait to see the mods we can come up to make this mod even more scarier (in a good way). Right now Looyh has a tool in which we can update player faces by age through out a My League Experience. Imagine this mod next year??
ALSO... WE MIGHT be onto something with the schedules being authentic as well! I took a screen shot of the 2002 Lakers schedule in the Calender view (from the YouTube link you posted). It looks like the schedule for the lakers in terms of opponents is correct! the only thing that's a little off is the exact date... example. In reality the Lakers played the Spurs as the home opener on the 28th of Oct... but in NBA2k23 its the 29th. The next opponent was Blazers... and then Clippers... all of that is correct but just a day late which is fine.
This may be the greatest NBA2k in terms of features... hope gameplay is what they say it is going to be. I would absolutely be willing to call this the best NBA game EVER if they can get the BIG MEN Centers and PF's to stop spotting up at the 3point line when playing with classic teams haha. Small ask... but it's been difficult to replicate since 2k16.
timmyd wrote:Yes, it is next-gen you are right. I just got confirmation of that.... I'll play it on Ps5 but it won't be the same. I am sure we will be seeing a lot John Smiths on teams haha
The league will have the same number of teams it did at that time, with accurate rosters (limited by the players 2K has a license to use)
Yes, You Can Edit Draft Classes & Roster Within the Eras Feature
2K won’t have every player who was on a roster for every season from 1983 to the present. However, as has been the case in the past in MyNBA, users will have full control to edit rosters and draft classes.
For example, if a gamer wants to create and include a player like Rasheed Wallace who has not been in the game in previous years during his draft year of 1995, you can to add authenticity. You can also inject fictional players or simply go with the 2K, historically generated rosters that match NBA Draft over the years.
Raps in 4 wrote:From the same link:Yes, You Can Edit Draft Classes & Roster Within the Eras Feature
2K won’t have every player who was on a roster for every season from 1983 to the present. However, as has been the case in the past in MyNBA, users will have full control to edit rosters and draft classes.
For example, if a gamer wants to create and include a player like Rasheed Wallace who has not been in the game in previous years during his draft year of 1995, you can to add authenticity. You can also inject fictional players or simply go with the 2K, historically generated rosters that match NBA Draft over the years.
jmmontoro wrote:Where did you guys get confirmation this is next gen only? Couldn't find anything either in the video or in the article.
We’ve got a bit of a treat for you with this Courtside Report! Today we’re going to break down what’s new in MyNBA for NBA 2K23 on the PlayStation®5 and Xbox Series X|S consoles!
Raps in 4 wrote:jmmontoro wrote:Where did you guys get confirmation this is next gen only? Couldn't find anything either in the video or in the article.We’ve got a bit of a treat for you with this Courtside Report! Today we’re going to break down what’s new in MyNBA for NBA 2K23 on the PlayStation®5 and Xbox Series X|S consoles!
explicitly mentioned those platforms and not the rest
I don't know where others got confirmation though
jmmontoro wrote:Where did you guys get confirmation this is next gen only? Couldn't find anything either in the video or in the article.
RayRay_953 wrote:While this mode is a fantastic concept, especially for fans of MyLEAGUE that wanted historical content, the fact that it's next-gen exclusive shows how little 2K is caring about the current-gen player base. It's nice that us PC users get the Jordan Challenge, but from what the PC screenshots currently look like, we're getting the last-minute compiled version which will lack the arena updates, player likeness updates, player licensing, and possibly the signature animations as well. I've seen tweets from people affiliated with 2K that suggest that the developers should only focus on the next-generation consoles and how it's a "waste" to put extra hours on the "obsolete" versions. We're still in a period where it can be challenging to purchase a PS5 or Series X, and many players still play on current gen. We're missing a game mode, and we get absolutely nothing in return (referring to an exclusive mode to compensate). Remember how we didn't get 2K14 next-gen on PC, but we got the Path to Greatness mode as an exclusive? It wasn't anything fantastic, but at least they were considerate to offer a compensation of sorts. I can't wait to see the Jordan Challenge on PC that still uses cyberfaces from 2K12, inaccurate animations/tendencies, and arenas/courts that aren't improved like the next-gen versions. I don't have plans to get a PS5 or Series X any time soon, so looks like it's back to 2K13, 14, 17, and 20 for historical content for me. I haven't purchased another 2K game after 20 because I feared this exact thing would happen; lack of attention to those that don't have the shiny new toy.
I've taken a look at the screenshots for MyNBA, and I can at least say the presentation is fantastic. They've really pushed how far they can go without the licensing to the CBS and NBC presentations, and even included the filters. Although I'm still disappointed that every team looks to be using the generic black and red stanchion even though they're using unique sets in the Jordan Challenge. It's an eyesore on arenas like the Boston Garden (which I'm surprised that they got the rights to use the actual arena name, same with Chicago Stadium)
From the years 1983-2002, your commentary booth is going to consist of Kevin Harlan, Clark Kellogg, and new addition Mike Fratello (aka The Czar). Bringing in Fratello provides a huge boost to the presentation of this era of the NBA as he lived through this entire range as both a coach and a sports broadcaster. He brings to the table many stories and insights that only he can convey with such elegance and grace—his voice brings the past alive once again! From the years 2002-2020, Fratello steps aside and makes way for Greg Anthony to provide a more current flavor to the evolving booth. Once 2021 hits, we open up our full multi-team commentary booth with additional sideline reports, guest commentators, the works.
vetmin wrote: I dunno I think the sooner 2K shifts its focus entirely to new-gen, the sooner PC gets it (and the better it'll be when we do), so I'm all for them neglecting old-gen for new. The reality is that most of what MyNBA Eras claims to offer is already easily doable on the PC, as is much that it cannot do (mostly for legal / licensing purposes), so I don't really understand the sentiment of feeling like one is missing out. Replaying NBA history with classic filters, logos, jerseys, dornas, etc. is already run-of-the-mill stuff on PC. For me, what's exciting is the fact that new-gen will have so much of this functionality baked into the default game, which will open up new possibilities for the eventual modding process (on 2k24 or beyond) in addition to making it simply easier. If you're on 2k20 with a bunch of well-polished historic rosters, etc., then you already have old-gen MyNBA Eras, it's just encouraging for future modding to see it in the default new-gen game. It'll be such a fantastic base for historical roster work.
EDIT: And also, where do you see that PC is not getting new cyberfaces? I've seen screenshots (that seemed legit) that included some of the new cyberfaces they've been promoting (namely Booker). I feel like both gens always get the same core cyberfaces.
RayRay_953 wrote:I can understand the sentiment of going back to the older games (I think skoadam and slimm's URB mod for 2K13/14 does a better job at capturing how the NBA players feel than the actual ones by 2K themselves anyway ). The main concern I have is that they haven't shown any interest of upgrading the PC version to next-gen even though something like a RX 480 has been shown to have the power to run similar games on ultra settings, but 2K doesn't see PC as a profitable option.
I also understand the aspect of modding, but not everybody is purchasing these games for the mods, as some might only have a PS4, and are expected to only pay around $10 less for a game with stripped features, missing quality of life updates, and essentially a 2K20.3 roster update.
As for the cyberfaces, only a select few players get the updates (mainly the current players, and cover athletes) while many other players are still using old models that aren't usually touched or updated. There have been quite a few legends that received new models on next-gen while current gen is stuck with ugly PS3/360 conversions of 2K12 faces.
Murat wrote: I remember the day that I tried to drag an old jersey picture to NBA Live 2005 shortcut so it could be installed to game, I was 8 yo back then.
Lagoa wrote:That's AMAZING! My question:
Will we be able to follow for several years in the My NBA era? For example, take the 2002 Sixers and do 10 seasons? With real drafts? It will be possible? That would be a dream for me, IVERSON ERA!
Andrew wrote:Yes, it's a starting point, and then you'll play year-by-year from then on. Real Draft Classes will be available, though some players will be missing and will need to added via roster and Draft Class editing.
Users browsing this forum: No registered users and 1 guest