by Andrew on Sun Oct 30, 2022 10:33 am
A hotfix is a small fix/update for a specific issue that's released as quickly as possible, as opposed to a larger, major update that may be released on a more regular schedule. Say there's a standalone issue, possibly caused by a previous patch. If it can be fixed fairly quickly and painlessly, a hotfix will be pushed through rather than saving the update for the next big patch, or turning it into a bigger patch than it needs to be. The name comes from the idea of applying fixes to a system that's live and currently running (i.e. a system that's "hot").
I'd say hotfixes are usually more technical or content-based than gameplay changes. To give you an example from the modding community, when I was making roster updates for NBA Live PC back in the day, there were a couple of times when I forgot to include a new art file. Although I repackaged and reuploaded the roster accordingly, I also released a hotfix; in that instance, the missing art files that people could place in their game folder, so they didn't have to wait for me to fix the main download and/or download and install the whole roster again.
From 2K's perspective, it might be a small bug that they overlooked and have a quick fix for, or as I said, an issue that arose when the last patch fixed a different problem but caused a new one, because software development is frustrating in that way! Otherwise, it could fix a problem with Seasonal content in MyCAREER and MyTEAM, or prepare the game for new content (like the soundtrack updates). Something important enough or necessary to fix ASAP, but not dedicate a major patch to.