Custom Cyberfaces Editing

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Custom Cyberfaces Editing

Postby Freeman13 on Tue Jan 24, 2023 12:50 pm

I am trying to create fictional cyberfaces and I need some help. I have followed Shuajota's CF tutorial and manage to create custom hair for my CF. Now I'm trying to edit the body via blender ( followed the same tutorial but when exporting it says file not found? ) and edit tattoos via the dds file ( game crashes when loading the player ). Could someone point me to the respective tutorials?

*EDIT* Also, how many layers deep can 2k read? Can I have 1 layer of subfolder in the mods section so that I can group respective iff files under one player rather than have them all sit in the main mod directory?
This topic was moved from NBA 2K23 by Andrew on Tue Jan 24, 2023 10:28 pm.
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Re: Custom Cyberfaces Editing

Postby TGsoGood on Wed Jan 25, 2023 1:18 am

you can make as many subfolders as you want, the game only reads what it needs.
You also can make many mod folders as long as they start with MOD the hook will read them and you can turn different folders on and off.

your game is probably crashing because of issues with how you saved the .dds file.
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Re: Custom Cyberfaces Editing

Postby Freeman13 on Wed Jan 25, 2023 3:36 am

TGsoGood wrote:you can make as many subfolders as you want, the game only reads what it needs.
You also can make many mod folders as long as they start with MOD the hook will read them and you can turn different folders on and off.

your game is probably crashing because of issues with how you saved the .dds file.



Are there any tutorials for editing dds files?

Also, I just watched your blender video and it works! I'm just wondering if there was an easier way to sculpt models? i.e - import player a ( to be edited ), import player b ( reference ). Layer A over B and " auto-scuplt " to b.
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Re: Custom Cyberfaces Editing

Postby Shuajota on Sat Mar 18, 2023 4:23 am

Freeman13 wrote:I am trying to create fictional cyberfaces and I need some help. I have followed Shuajota's CF tutorial and manage to create custom hair for my CF. Now I'm trying to edit the body via blender ( followed the same tutorial but when exporting it says file not found? ) and edit tattoos via the dds file ( game crashes when loading the player ). Could someone point me to the respective tutorials?

*EDIT* Also, how many layers deep can 2k read? Can I have 1 layer of subfolder in the mods section so that I can group respective iff files under one player rather than have them all sit in the main mod directory?

Make sure you remove the LODs from the scne file. For the face and tattoo textures, you have to save them as dds dxt5.
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Re: Custom Cyberfaces Editing

Postby TGsoGood on Sat Mar 18, 2023 6:12 am

Freeman13 wrote:Are there any tutorials for editing dds files?

Also, I just watched your blender video and it works! I'm just wondering if there was an easier way to sculpt models? i.e - import player a ( to be edited ), import player b ( reference ). Layer A over B and " auto-scuplt " to b.



There are easier ways, I'm not great with blender. I'm just good enough
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NBA 2K21 TGsoGood Mods and releases - viewtopic.php?f=267&t=110608
NBA 2K17 TGsoGood Mods and releases - viewtopic.php?f=225&t=102251#p1860681
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