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Home | Monday Tip-Off: The Worst Pass in Playground History

Monday Tip-Off: The Worst Pass in Playground History

Andrew & Arcane at The Playground (NBA 2K18)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a video of what might just be the worst pass in the history of The Playground and MyPARK, and a few thoughts on the circumstances surrounding it.

As discussed in Episode #230 of the NLSC Podcast, Arcane and I have been heading to The Playground for a few games after wrapping up our sessions of 2K Pro-Am with the NLSC squad. We’ve enjoyed a victory over a couple of Playground veterans, and after donning our Gatorade t-shirts, also managed to rack up five wins to earn some bonus VC. In some respects, our time on the online virtual blacktop in NBA 2K18 has been more enjoyable than our recent Pro-Am games, which have been rather rough. However, there was a moment of particular frustration after the ball was checked to Arcane, and his pass to me went completely awry.

I now present to you what may be the worst pass in the history of The Playground, and indeed, any mode of basketball gaming.

While miscues like that do make basketball games more realistic, I’m not sure that any NBA player would mess up a pass that badly, in that particular situation. It’s one of my main gripes with NBA 2K18’s gameplay, and something that often happens in our online games. In an effort to inject more realism into the experience, errors like that will happen at random, often feeling very artificial and predetermined as a result. Notice how my player doesn’t even try reaching out to catch the pass! We’ve had similar experiences in 2K Pro-Am with players being unable to catch or accurately throw what should be easy passes, time after time.

There is merit in having mistakes and sloppy moments in basketball video games, in order to make them feel more dynamic and realistic. However, in a situation like this, you just end up feeling cheated by the game. Moving forward, I’d like to see miscues and mess-ups handled in a way that feels less canned, and more in tune with both a player’s abilities and the action on the court. The Winner’s Outs rule in 2v2 on The Playground can make things tough enough when you’re facing a couple of cheesy players, without the game being against you as well. As it stands, we definitely found ourselves having a Shaqtin’ a Fool moment on this particular occasion.

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