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{{Infobox VG
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'''Basketball''' (released as NBA Basketball) is a multiplayer sports video game produced by Mattel and released for its Intellivision video game system in 1980. The players each control a basketball team competing in four timed quarters of game play. While Mattel did obtain a license from the National Basketball Association and used the NBA logo in its box art, NBA Basketball does not use any official team or player names.
|title=NBA Basketball
 
|image=[[Image:Basketballintellivision.jpg]]
 
|caption=NBA Basketball cover.
 
|developer = ''Mattel''
 
|publisher = ''Mattel''
 
|series =
 
|released=1980
 
|platforms=Mattel Intellivision
 
|requirements=
 
}}
 
 
 
'''Basketball''' (released as '''NBA Basketball''') is a multiplayer sports video game produced by Mattel and released for its Intellivision video game system in 1980. The players each control a basketball team competing in four timed quarters of game play. While Mattel did obtain a license from the National Basketball Association and used the NBA logo in its box art, NBA Basketball does not use any official team or player names.
 
 
 
 
==Gameplay==
 
==Gameplay==
 
 
Each player controls a three-man basketball team, actively controlling one team member at a time, with the computer controlling the other two. Like the real game of basketball, the player's team must score more points than the opponent's team by shooting more baskets and blocking opponent's shots on their basket. The game consists of four quarters, each a simulated twelve minutes in length. The pace of the game is governed by a simulated 24-second shot clock.
 
Each player controls a three-man basketball team, actively controlling one team member at a time, with the computer controlling the other two. Like the real game of basketball, the player's team must score more points than the opponent's team by shooting more baskets and blocking opponent's shots on their basket. The game consists of four quarters, each a simulated twelve minutes in length. The pace of the game is governed by a simulated 24-second shot clock.
  
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If the score is tied at the end of the fourth quarter of play, a single five-minute overtime period is played.
 
If the score is tied at the end of the fourth quarter of play, a single five-minute overtime period is played.
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====Variations from standard basketball====
  
==Variations from standard basketball==
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Due to the limitations of the system, a number of variations and changes were made to how Basketball plays versus a real-life game. Gameplay is on a simulated regulation-style full court, whereas traditional three-on-three basketball games typically use only a half-court setup. There are no foul shots in the game, nor are there three-point shots; all baskets, regardless of distance, are worth two points. Also, the shot clock resets not only after attempted shots and possession changes, but also upon completed passes. Theoretically, an offensive team can pass the ball continually and take only a single shot within a given quarter.
 
 
Due to the limitations of the system, a number of variations and changes were made to how basketball plays versus a real-life game. Gameplay is on a simulated regulation-style full court, whereas traditional three-on-three basketball games typically use only a half-court setup. There are no foul shots in the game, nor are there three-point shots; all baskets, regardless of distance, are worth two points. Also, the shot clock resets not only after attempted shots and possession changes, but also upon completed passes. Therefore, an offensive team can theoretically pass the ball continually and take only a single shot within a given quarter.
 
 
 
 
[[Category:Basketball Video Games]]
 
[[Category:Basketball Video Games]]

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